mirror of
https://github.com/UberGames/rpgxEF.git
synced 2024-11-10 07:11:34 +00:00
More work on admin UI
I had some issues with the standalone Welcome Page so I modified the Login Page to include this and moved the Admin-Check there as well. I altered the Defines in ui_admin.c and updated on other positions where required so far (I'll adapt the remainder as time comes) I enabled subfolders for the Music-UI (I don't see why this is a problem at all) I the Ingame menu I completely disabled the HC-Butttons. Added Logout-Ability for userlogion (adapted from adminlogin) Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
This commit is contained in:
parent
6694f3845f
commit
c9a8d31f3d
4 changed files with 134 additions and 191 deletions
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@ -7242,7 +7242,15 @@ static void Cmd_SqlLogin_f(gentity_t *ent) {
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if(!sql_use.integer || !ent || !ent->client) return;
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if(trap_Argc() < 2) {
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//logout if no argument and player is loged in
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if(!uName[0] && !pwd[0] && ent->client->uid) {
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ent->client->uid = 0;
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trap_SendServerCommand( ent-g_entities, va("print \"You are now logged out.\n\"") );
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G_Client_UserinfoChanged( ent-g_entities );
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return;
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}
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else if ( !uName[0] && !pwd[0] ) { //if user added no args (ie wanted the parameters)
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trap_SendServerCommand( ent-g_entities, va("print \"\nUsage: Allows a player to login via the User-DB\nCommand: userlogin <User Name> <User Password>\nEntering userlogin without password will log you out if you are loged in\n\" ") );
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return;
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}
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@ -12,42 +12,83 @@ ingame.
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*/
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#include "ui_local.h"
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#define ID_MAINMENU 15
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#define ID_ADMIN_MAIN 16
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#define ID_ADMIN_CLIENTS 17
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#define ID_ADMIN_AUDIO 18
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#define ID_GOD 20
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#define ID_NOCLIP 21
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#define ID_CLOAK 22
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#define ID_FLIGHT 23
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#define ID_GIVE 24
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#define ID_REVIVE 25
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#define ID_MESSAGE 26
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#define ID_ENTITY 27
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#define ID_BEAM_LOC 28
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#define ID_BEAM_PLAYER 29
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#define ID_FXGUNLIST 30
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#define ID_FXGUN 31
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#define ID_SPAWNCHAR 32
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#define ID_REMOVECHAR 33
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#define ID_BIND_SPAWN 40
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#define ID_BIND_USEENT 41
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#define ID_BIND_KICK 42
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#define ID_CLIENT_SELECT 43
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#define ID_CLIENT_KICK 44
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#define ID_CLIENT_FORCE 45
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// Defines
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//general
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#define PIC_ARROW_UP "menu/common/arrow_up_16.tga"
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#define PIC_ARROW_DOWN "menu/common/arrow_dn_16.tga"
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// Head Menu (also includes pro forma defines)
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#define ID_MAINMENU 10
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#define ID_ADMIN_MAIN 11
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#define ID_ADMIN_CLIENTS 12
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#define ID_ADMIN_AUDIO 13
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#define ID_LOGIN_MENU 14
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//admin Main
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#define ID_GOD 1111
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#define ID_NOCLIP 1112
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#define ID_CLOAK 1113
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#define ID_FLIGHT 1114
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#define ID_GIVE 1121
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#define ID_REVIVE 1122
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#define ID_MESSAGE 1123
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#define ID_ENTITY 1124
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#define ID_BEAM_LOC 1131
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#define ID_BEAM_PLAYER 1132
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#define ID_FXGUNLIST 1141
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#define ID_FXGUN 1142
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#define ID_SPAWNCHAR 1151
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#define ID_REMOVECHAR 1152
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#define ID_BIND_SPAWN 1161
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#define ID_BIND_USEENT 1162
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#define ID_BIND_KICK 1163
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// admin client
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#define ID_CLIENT_SELECT 1211
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#define ID_CLIENT_KICK 1212
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#define ID_CLIENT_FORCE 1213
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// admin audio
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#define MAX_SONGS 2048
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#define MAX_SOUNDS_ 1024
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#define MAX_BUTTONS 7
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#define MAX_AUDIO_LOCATIONS 32
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/* menu choices defines */
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#define ID_SONGBUTTON0 13100
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#define ID_SONGBUTTON1 13101
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#define ID_SONGBUTTON2 13102
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#define ID_SONGBUTTON3 13103
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#define ID_SONGBUTTON4 13104
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#define ID_SONGBUTTON5 13105
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#define ID_SONGBUTTON6 13106
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#define ID_PLAYSONG 1311
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#define ID_STOPSONG 1312
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#define ID_SONGUP 1313
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#define ID_SONGDN 1314
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#define ID_SNDBUTTON0 13200
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#define ID_SNDBUTTON1 13201
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#define ID_SNDBUTTON2 13202
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#define ID_SNDBUTTON3 13203
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#define ID_SNDBUTTON4 13204
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#define ID_SNDBUTTON5 13205
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#define ID_SNDBUTTON6 13206
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#define ID_PLAYSND 1321
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#define ID_SNDUP 1322
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#define ID_SNDDN 1323
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//Login Menu
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#define ID_ADMIN 1411
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#define ID_SQL 1412
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static void AdminMenu_Event( void* ptr, int event );
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void UI_ClientAdminMenu( void );
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void UI_AdminAudioMenu( void );
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@ -733,7 +774,7 @@ static sfxHandle_t AdminMenu_KeyEvent( int key ) {
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else {
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/* unbind the current key */
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if ( s->id >= ID_BIND_SPAWN && s->id <= ID_BIND_KICK ) {
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int id = s->id - 40;
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int id = s->id - 1161;
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switch ( key ) {
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case K_BACKSPACE:
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@ -1966,37 +2007,6 @@ void UI_ClientAdminMenu( void ) {
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/*****************************************************************************************/
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/* TiM - Admin Audio Menu */
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#define MAX_SONGS 2048
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#define MAX_SOUNDS_ 1024
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#define MAX_BUTTONS 7
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#define MAX_AUDIO_LOCATIONS 32
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/* menu choices defines */
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#define ID_SONGBUTTON0 100
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#define ID_SONGBUTTON1 101
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#define ID_SONGBUTTON2 102
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#define ID_SONGBUTTON3 103
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#define ID_SONGBUTTON4 104
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#define ID_SONGBUTTON5 105
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#define ID_SONGBUTTON6 106
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#define ID_PLAYSONG 1
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#define ID_STOPSONG 2
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#define ID_SONGUP 3
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#define ID_SONGDN 4
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#define ID_SNDBUTTON0 200
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#define ID_SNDBUTTON1 201
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#define ID_SNDBUTTON2 202
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#define ID_SNDBUTTON3 203
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#define ID_SNDBUTTON4 204
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#define ID_SNDBUTTON5 205
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#define ID_SNDBUTTON6 206
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#define ID_PLAYSND 5
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#define ID_SNDUP 6
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#define ID_SNDDN 7
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typedef enum
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{
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TYPE_WAV,
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@ -2226,13 +2236,14 @@ static void AdminAudio_InitFilesList ( void )
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/*
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* the API returns files in subfolders too
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* but we're not interested in that here
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*/
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//Why not?
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if ( strchr( strPtr, '/' ) != NULL )
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{
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strPtr += strLen + 1;
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j++;
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continue;
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}
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}*/
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if ( !Q_stricmp( strPtr + strLen - 4, ".mp3" ) )
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{
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@ -2313,13 +2324,13 @@ static void AdminAudio_InitFilesList ( void )
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strLen = strlen( strPtr );
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/* no hierarchical files here */
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/* no hierarchical files here
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if ( strchr( strPtr, '/' ) != NULL )
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{
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strPtr += strLen + 1;
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j++;
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continue;
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}
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}*/
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if ( !Q_stricmp( strPtr + strLen - 4, ".wav" ) )
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{
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@ -2366,7 +2377,7 @@ static void AdminAudio_Event( void *ptr, int event )
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if ( s_adminAudio.selectedSong < 0 )
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s_adminAudio.playSong.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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s_adminAudio.selectedSong = s_adminAudio.songOffset + ( ((menucommon_s *)ptr)->id - 100 );
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s_adminAudio.selectedSong = s_adminAudio.songOffset + ( ((menucommon_s *)ptr)->id - 13100 );
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}
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break;
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@ -2399,7 +2410,7 @@ static void AdminAudio_Event( void *ptr, int event )
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if ( s_adminAudio.selectedSound < 0 )
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s_adminAudio.playSound.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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s_adminAudio.selectedSound = s_adminAudio.soundOffset + ( ((menucommon_s *)ptr)->id - 200 );
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s_adminAudio.selectedSound = s_adminAudio.soundOffset + ( ((menucommon_s *)ptr)->id - 13200 );
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}
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break;
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case ID_SNDUP:
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@ -2783,6 +2794,8 @@ void UI_AdminAudioMenu( void )
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**********************************************************************/
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static byte sqlkey;
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uiClientState_t cs;
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char info[MAX_INFO_STRING];
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typedef struct {
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menuframework_s menu;
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@ -2794,16 +2807,12 @@ typedef struct {
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menufield_s username;
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menufield_s password;
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qboolean fromConsole;
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qboolean isAdmin;
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int isSQL;
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} login_t;
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login_t s_login;
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#define ID_COMPUTERVOICE 6
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#define ID_ADMIN 100001
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#define ID_SQL 100002
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/*
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=================
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UI_LoginSetSqlkey
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AdminMenu_DrawCommon();
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UI_MenuFrame2( &s_login.menu );
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if( s_login.isAdmin || s_login.isSQL > 0){
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length = UI_ProportionalStringWidth( "WELCOME TO",UI_BIGFONT);
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UI_DrawProportionalString( 360 - ( length / 2 ), 130, "WELCOME TO", UI_BIGFONT, colorTable[CT_WHITE]); ;
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length = UI_ProportionalStringWidth( "LCARS ODN BACKEND PROCESSING",UI_BIGFONT);
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UI_DrawProportionalString( 360 - ( length / 2 ), 160, "LCARS ODN BACKEND PROCESSING", UI_BIGFONT, colorTable[CT_WHITE]);
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length = UI_ProportionalStringWidth( "ACCESS GRANTED",UI_BIGFONT);
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UI_DrawProportionalString( 360 - ( length / 2 ), 190, "ACCESS GRANTED", UI_BIGFONT, colorTable[CT_GREEN]);
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}else{
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length = UI_ProportionalStringWidth( "LCARS ODN BACKEND PROCESSING",UI_BIGFONT);
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UI_DrawProportionalString( 360 - ( length / 2 ), 130, "LCARS ODN BACKEND PROCESSING", UI_BIGFONT, colorTable[CT_WHITE]);
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length = UI_ProportionalStringWidth( "ACCESS DENIED",UI_BIGFONT);
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vec_t* color = colorTable[CT_LTORANGE];
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AdminMenu_DrawLCARSBox( 190, 268, 340, 70, color, MNT_BROADCAST_CMDS ); /* Admin Login */
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AdminMenu_DrawLCARSBox( 190, 342, 340, 91, color, MNT_BROADCAST_CMDS ); /* SQL Login */
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}
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Menu_Draw(&s_login.menu);
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}
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===============
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*/
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void LoginMenu_Init(void) {
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/*int y, pad, x;
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int i, width;*/
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if( s_login.isAdmin || s_login.isSQL > 0){
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UI_AdminMenu_Cache();
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s_login.menu.wrapAround = qtrue;
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s_login.menu.fullscreen = qtrue;
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s_login.menu.draw = LoginMenu_Draw;
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s_login.menu.descX = MENU_DESC_X;
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s_login.menu.descY = MENU_DESC_Y;
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s_login.menu.titleX = MENU_TITLE_X;
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s_login.menu.titleY = MENU_TITLE_Y;
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s_login.menu.footNoteEnum = MNT_ADMIN;
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s_login.menu.titleI = MNT_ADMIN_MENU;
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s_login.menu.key = LoginMenu_Key;
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AdminMenu_InitButtons( &s_login.menu );
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}else{
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UI_AdminMenu_Cache();
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s_login.menu.wrapAround = qtrue;
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s_login.sql.textcolor2 = CT_WHITE;
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s_login.sql.width = 100;
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s_login.sql.height = 18;
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AdminMenu_InitButtons( &s_login.menu );
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Menu_AddItem( &s_login.menu, &s_login.apassword);
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Menu_AddItem( &s_login.menu, &s_login.admin );
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@ -2969,6 +3000,10 @@ void LoginMenu_Init(void) {
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Menu_AddItem( &s_login.menu, &s_login.username );
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Menu_AddItem( &s_login.menu, &s_login.password );
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Menu_AddItem( &s_login.menu, &s_login.sql );
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AdminMenu_InitButtons( &s_login.menu );
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}
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}
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/*
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@ -2983,6 +3018,10 @@ void UI_LoginMenu(qboolean fromConsole) {
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ingameFlag = qtrue;
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trap_GetClientState( &cs );
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trap_GetConfigString( CS_PLAYERS + cs.clientNum, info, MAX_INFO_STRING );
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s_login.isAdmin = atoi( Info_ValueForKey( info, "admin" ));
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s_login.isSQL = atoi( Info_ValueForKey( info, "uid" ));
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s_login.fromConsole = fromConsole;
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Mouse_Show();
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@ -2992,95 +3031,4 @@ void UI_LoginMenu(qboolean fromConsole) {
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UI_PushMenu(&s_login.menu);
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Menu_AdjustCursor(&s_login.menu, 1);
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}
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/**********************************************************************
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UI_AdminWelcomeMenu
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User inferface for user login (sql)
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**********************************************************************/
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typedef struct {
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menuframework_s menu;
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qboolean fromConsole;
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} AWM_t;
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AWM_t s_AWM;
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/*
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=================
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AdminWelcomeMenu_Key
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=================
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*/
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sfxHandle_t AdminWelcomeMenu_Key(int key) {
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return (Menu_DefaultKey(&s_login.menu, key));
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}
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/*
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===============
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AdminWelcomeMenu_Draw
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===============
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*/
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static void AdminWelcomeMenu_Draw(void) {
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int length;
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AdminMenu_DrawCommon();
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UI_MenuFrame2( &s_AWM.menu );
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length = UI_ProportionalStringWidth( "WELCOME TO",UI_BIGFONT);
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UI_DrawProportionalString( 360 - ( length / 2 ), 130, "WELCOME TO", UI_BIGFONT, colorTable[CT_WHITE]); ;
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length = UI_ProportionalStringWidth( "LCARS ODN BACKEND PROCESSING",UI_BIGFONT);
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UI_DrawProportionalString( 360 - ( length / 2 ), 160, "LCARS ODN BACKEND PROCESSING", UI_BIGFONT, colorTable[CT_WHITE]);
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length = UI_ProportionalStringWidth( "ACCESS GRANTED",UI_BIGFONT);
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UI_DrawProportionalString( 360 - ( length / 2 ), 190, "ACCESS GRANTED", UI_BIGFONT, colorTable[CT_GREEN]);
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Menu_Draw(&s_AWM.menu);
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}
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/*
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===============
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AdminWelcomeMenu_Init
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===============
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*/
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void AdminWelcomeMenu_Init(void) {
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/*int y, pad, x;
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int i, width;*/
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UI_AdminMenu_Cache();
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s_AWM.menu.wrapAround = qtrue;
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s_AWM.menu.fullscreen = qtrue;
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s_AWM.menu.draw = AdminWelcomeMenu_Draw;
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s_AWM.menu.descX = MENU_DESC_X;
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s_AWM.menu.descY = MENU_DESC_Y;
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s_AWM.menu.titleX = MENU_TITLE_X;
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s_AWM.menu.titleY = MENU_TITLE_Y;
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s_AWM.menu.footNoteEnum = MNT_ADMIN;
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s_AWM.menu.titleI = MNT_ADMIN_MENU;
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s_AWM.menu.key = AdminWelcomeMenu_Key;
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AdminMenu_InitButtons( &s_AWM.menu );
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}
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/*
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===============
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UI_AdminWelcomeMenu
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===============
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*/
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void UI_AdminWelcomeMenu(qboolean fromConsole) {
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memset(&s_AWM, 0, sizeof(s_AWM));
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uis.menusp = 0;
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ingameFlag = qtrue;
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s_AWM.fromConsole = fromConsole;
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Mouse_Show();
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AdminWelcomeMenu_Init();
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UI_PushMenu(&s_AWM.menu);
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Menu_AdjustCursor(&s_AWM.menu, 1);
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}
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@ -308,11 +308,7 @@ void InGame_Event( void *ptr, int notification )
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break;
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case ID_ADMIN:
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if ( s_ingame.isAdmin || s_ingame.isSQL > 0 ) {
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UI_AdminWelcomeMenu(qfalse);
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} else {
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UI_LoginMenu(qfalse);
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}
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UI_LoginMenu(qfalse);
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break;
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case ID_MOTD: // RPG-X | Marcin | 03/01/2008
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@ -387,7 +383,7 @@ static void UI_InGameMenu_Draw( void )
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UI_DrawHandlePic(30,203, 47, 186, uis.whiteShader); // Long left column square on bottom 3rd
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// Left rounded ends for buttons
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trap_R_SetColor( colorTable[CT_DKPURPLE1]);
|
||||
trap_R_SetColor( colorTable[CT_MDGREY]);
|
||||
|
||||
/*UI_DrawHandlePic(s_ingame.team.generic.x - 14, s_ingame.team.generic.y,
|
||||
MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);*/
|
||||
|
@ -398,6 +394,7 @@ static void UI_InGameMenu_Draw( void )
|
|||
UI_DrawHandlePic(s_ingame.removebots.generic.x - 14, s_ingame.removebots.generic.y,
|
||||
MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
|
||||
|
||||
trap_R_SetColor( colorTable[CT_DKPURPLE1]);
|
||||
// UI_DrawHandlePic(s_ingame.teamorders.generic.x - 14, s_ingame.teamorders.generic.y,
|
||||
// MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
|
||||
|
||||
|
@ -627,8 +624,6 @@ void InGame_MenuInit( void )
|
|||
|
||||
//TiM - Store current class
|
||||
s_ingame.pclass = atoi( Info_ValueForKey( info, "p" ) );
|
||||
s_ingame.isAdmin = atoi( Info_ValueForKey( info, "admin" ));
|
||||
s_ingame.isSQL = atoi( Info_ValueForKey( info, "uid" ));
|
||||
|
||||
//TiM: flush the ranks data
|
||||
trap_GetConfigString( CS_SERVERINFO, info_server, MAX_INFO_STRING );
|
||||
|
@ -672,7 +667,7 @@ void InGame_MenuInit( void )
|
|||
|
||||
// y += INGAME_MENU_VERTICAL_SPACING;
|
||||
s_ingame.addbots.generic.type = MTYPE_BITMAP;
|
||||
s_ingame.addbots.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||||
s_ingame.addbots.generic.flags = QMF_GRAYED | QMF_INACTIVE;
|
||||
s_ingame.addbots.generic.x = x;
|
||||
s_ingame.addbots.generic.y = y;
|
||||
s_ingame.addbots.generic.id = ID_ADDBOTS;
|
||||
|
@ -687,14 +682,10 @@ void InGame_MenuInit( void )
|
|||
s_ingame.addbots.textEnum = MBT_INGAMEADDSIMULANTS;
|
||||
s_ingame.addbots.textcolor = CT_BLACK;
|
||||
s_ingame.addbots.textcolor2 = CT_WHITE;
|
||||
if( !trap_Cvar_VariableValue( "sv_running" ) || !trap_Cvar_VariableValue( "bot_enable" ) || (trap_Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER))
|
||||
{
|
||||
s_ingame.addbots.generic.flags |= QMF_GRAYED;
|
||||
}
|
||||
|
||||
y += INGAME_MENU_VERTICAL_SPACING;
|
||||
s_ingame.removebots.generic.type = MTYPE_BITMAP;
|
||||
s_ingame.removebots.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||||
s_ingame.removebots.generic.flags = QMF_GRAYED | QMF_INACTIVE;
|
||||
s_ingame.removebots.generic.x = x;
|
||||
s_ingame.removebots.generic.y = y;
|
||||
s_ingame.removebots.generic.id = ID_REMOVEBOTS;
|
||||
|
@ -709,9 +700,6 @@ void InGame_MenuInit( void )
|
|||
s_ingame.removebots.textEnum = MBT_INGAMEREMOVESIMULANTS;
|
||||
s_ingame.removebots.textcolor = CT_BLACK;
|
||||
s_ingame.removebots.textcolor2 = CT_WHITE;
|
||||
if( !trap_Cvar_VariableValue( "sv_running" ) || !trap_Cvar_VariableValue( "bot_enable" ) || (trap_Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER)) {
|
||||
s_ingame.removebots.generic.flags |= QMF_GRAYED;
|
||||
}
|
||||
|
||||
y += INGAME_MENU_VERTICAL_SPACING;
|
||||
s_ingame.respawn.generic.type = MTYPE_BITMAP;
|
||||
|
|
|
@ -1850,7 +1850,6 @@ extern void HoloDataReceived(const char *data);
|
|||
extern void UI_AdminMenu( qboolean fromConsole );
|
||||
extern void UI_AdminMenu_Cache( void );
|
||||
extern void UI_LoginMenu( qboolean fromConsole );
|
||||
extern void UI_AdminWelcomeMenu( qboolean fromConsole );
|
||||
|
||||
//
|
||||
// ui_msd.c
|
||||
|
|
Loading…
Reference in a new issue