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more annotations added
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@ -645,9 +645,9 @@ struct srvChangeData_s {
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* Contains important informations about the current leve and information needed for game logic.
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*/
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typedef struct {
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struct gclient_s* clients; /*!< level clients */
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/*@shared@*/ struct gclient_s* clients; /*!< level clients */
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struct gentity_s* gentities; /*! level gentities */
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/*@shared@*/ struct gentity_s* gentities; /*! level gentities */
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int gentitySize; /*! size of gentity */
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int num_entities; /*!< current number of entities, <= MAX_GENTITIES */
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