Forgot to clean up some stuff

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
This commit is contained in:
Harry Young 2012-12-07 00:15:45 +01:00
parent 29d9180afa
commit c09f67dfd6
2 changed files with 2 additions and 4 deletions

View file

@ -1841,9 +1841,8 @@ static float CG_DrawSelfdestructTimer( void ) {
int mins, tens, seconds, remainder;
int msec;
cgs.selfdestructTime = 3654321;
//cgs.selfdestructTime = 60000; test value just to see if it works as intended
msec = cgs.selfdestructTime - cg.time;
//msec = 0;
if (msec < 0)
return 0;

View file

@ -2742,7 +2742,6 @@ void target_selfdestruct_use(gentity_t *ent, gentity_t *other, gentity_t *activa
void target_selfdestruct_think(gentity_t *ent) {
gentity_t* client;
gentity_t *healthEnt, *safezone=NULL;
double ETAmin, ETAsec, temp = 0.0f;
int i = 0;
//this is for calling the safezones to list. It needs to stand here to not screw up the remainder of the think.
@ -2760,7 +2759,7 @@ void target_selfdestruct_think(gentity_t *ent) {
if (ent->wait > 0){
//Send a sznc/signal to all clients
G_AddEvent( ent, EV_SELFDESTRUCT_SETTER, ( ent->damage - level.time );
G_AddEvent( ent, EV_SELFDESTRUCT_SETTER, ( ent->damage - level.time ));
ent->nextthink = level.time + 10000;
//fail horribly if we overshoot bang-time