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Hopefully fixes some splint warnings
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parent
3ade06cffd
commit
c0f3125d38
4 changed files with 10 additions and 2 deletions
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@ -1,10 +1,10 @@
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// Copyright (C) 1999-2000 Id Software, Inc.
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//
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#include "g_cmds.h"
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#include "g_local.h"
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#include "g_sql.h"
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#include "g_main.h"
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#include "g_cmds.h"
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//#include <windows.h>
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// Copyright (C) 1999-2000 Id Software, Inc.
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//
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#include "g_main.h"
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#include "g_local.h"
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#include "g_groups.h"
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#include "bg_lex.h"
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#include "g_main.h"
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#include "g_cmds.h"
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extern void BG_LoadItemNames(void);
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@ -499,9 +499,11 @@
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<ClInclude Include="chars.h" />
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<ClInclude Include="g_breakable.h" />
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<ClInclude Include="g_cinematic.h" />
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<ClInclude Include="g_cmds.h" />
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<ClInclude Include="g_groups.h" />
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<ClInclude Include="g_local.h" />
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<ClInclude Include="g_lua.h" />
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<ClInclude Include="g_main.h" />
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<ClInclude Include="g_public.h" />
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<ClInclude Include="g_spawn.h" />
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<ClInclude Include="g_sql.h" />
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@ -473,6 +473,12 @@
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<ClInclude Include="bg_lex.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="g_main.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="g_cmds.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="game.def">
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