Commit graph

2531 commits

Author SHA1 Message Date
Bill Currie
4371c841ac more consistency fixes 2004-01-10 06:11:41 +00:00
Bill Currie
e0567f75cc it seems ATI's libGL needs to be loaded with global symbols in order to
work properly.
2004-01-09 23:37:04 +00:00
Bill Currie
03a24be4de partial work on wad file access cleanup in preparation of making a wad
utility
2004-01-09 23:34:32 +00:00
Bill Currie
45f542d293 use calloc instead of malloc when creating objects. clears up some
uninitialized memory usages pointed out by valgrind.
2004-01-09 23:04:08 +00:00
Bill Currie
1e20043bf3 remove some debug prints 2004-01-09 22:28:02 +00:00
Bill Currie
1bfef95a29 name changes to make figuring out what's private and what's not easier 2004-01-09 03:48:00 +00:00
Bill Currie
3ad2eaf3cd allocate the aux function map properly 2004-01-08 04:04:55 +00:00
Bill Currie
c5c5c33e7d I had forgotten the free string refs list /had/ to be in the progs vm 2004-01-08 04:03:47 +00:00
Bill Currie
ccfa9081b0 fix shm properly :) 2004-01-08 03:46:11 +00:00
Ragnvald Maartmann-Moe IV
4597b44334 /, not // in paths. textures//foo.png is ugly. ;) 2004-01-08 03:33:45 +00:00
Bill Currie
deb8137db7 more sound static cleanup 2004-01-08 01:48:02 +00:00
Bill Currie
e639e5efc3 clean up snd.c a little 2004-01-08 00:25:52 +00:00
Bill Currie
16f0a54a84 fix some inconsistencies pointed out by doxygen 2004-01-07 20:06:15 +00:00
Bill Currie
6c447b4b75 fix more string ownership issues 2004-01-07 08:54:00 +00:00
Ragnvald Maartmann-Moe IV
2485bed45a Codestyle. Grr! 2004-01-07 08:45:18 +00:00
Bill Currie
e4416c1f66 fix some weird whitespace 2004-01-07 08:16:59 +00:00
Jeff Teunissen
be895da8da oops. :) 2004-01-07 08:02:09 +00:00
Bill Currie
b3f76e1e48 add some string builtins (only the basics for now, but enough to deal with
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Jeff Teunissen
eb6b179add plist functions that add objects return qboolean, not int. Also doc fixes. 2004-01-07 07:01:31 +00:00
Bill Currie
efd6ccff02 close a nasty hole in the gamedir code 2004-01-07 06:40:10 +00:00
Bill Currie
9c92a916ff change the dict and array add functions to return true/false and add some
more docs
2004-01-07 06:19:11 +00:00
Bill Currie
e8fb5ba83b remove the FIXMEs. plist takes ownership of the item 2004-01-07 05:35:06 +00:00
Bill Currie
e455b760ca use a cycled pool of "return strings". I'd love to come up with something
better, but this will do (similar to what qwe does, but qf style:)
2004-01-07 05:22:57 +00:00
Bill Currie
7885d9ce25 make a local copy of the builtins table being register as it might need to
be modified
2004-01-07 02:48:11 +00:00
Jeff Teunissen
d1b4c5df72 Change PL_D_AddObject() so that it replaces values instead of stacking them.
Add PL_D_AllKeys(), which returns a list of all keys in a dictionary.
Rename PL_FreeItem() to PL_Free() -- what was I smoking?
Document some of the property list system for doxygen.
2004-01-06 11:09:40 +00:00
Jeff Teunissen
91fdd90674 one-line whitespace, didn't look too hard at the rest though. :) 2004-01-06 11:05:34 +00:00
Bill Currie
462d726d14 better memory management for hash tables 2004-01-06 08:40:21 +00:00
Bill Currie
cbe006a2fb print an address if the def name is blank 2004-01-06 08:09:41 +00:00
Bill Currie
ea552ae68e expand ~ for fs_dirconf 2004-01-06 07:33:19 +00:00
Bill Currie
133879f8fa provide builtin mappings for id (none, really), qf and ktpro/qwe (qw only),
add qwe builtin extensions to qw-server. provide sv_progs_ext to control
the builtin mapping. valid values are "id", "qf" (our old static builtins),
"qwe"/"ktpro" (either works. for ktpro mod support) and "none" (no
mapping). any other value is equivalent to "none".
2004-01-06 07:00:39 +00:00
Bill Currie
d7592781d7 add builtin mapping support (not used yet) and fix an uninitialized
variable
2004-01-06 06:08:59 +00:00
Bill Currie
acd54afff7 move to using a hash table for builtin number -> builtin lookup so sparse
ranges can be used efficiently. move the auto-allocated builtins to
0x10000000-0x7fffffff. should be more than enough :)

use static builtin tables ("nul" terminated) instead of a series of
function calls to add builtins to a vm. should be more memory efficient.
2004-01-06 05:51:09 +00:00
Ragnvald Maartmann-Moe IV
a87fc16d12 Whitespace. 2004-01-06 03:38:48 +00:00
Ragnvald Maartmann-Moe IV
067080296c Futureproofing. 2004-01-06 03:38:16 +00:00
Ragnvald Maartmann-Moe IV
3d14b29b38 Whitespace 2004-01-06 03:24:46 +00:00
Bill Currie
fbe6c2f631 make the bad builtin number a warning and provide a suitable function in
case the function is called: allows progs with bad (but unused) builtins
to run anyway
2004-01-06 03:18:44 +00:00
Bill Currie
0ddb5eb822 report all bad builtins rather than just the first 2004-01-05 08:52:20 +00:00
Bill Currie
595280decb do the builtin function lookup at load time rather than runtime and store
the function address in the progs function descriptor. this will speed up
calls to builtin functions, especially when ranges get introduced.
2004-01-05 08:08:46 +00:00
Bill Currie
dfc83c1f5f add PR_PushFrame and PR_PopFrame so temp strings are easy to use for
parameters to progs functions.

double the progs stack sizes (call depth of 32? eek)

allow one extra call on the progs stack :)

misc minor cleanups
2004-01-05 07:10:32 +00:00
Bill Currie
211908e741 implement a couple more obj functions 2004-01-05 01:41:20 +00:00
Bill Currie
dfe7f263c7 new internal printf engine for progs, mostly thanks to Deek.
also a few cleanup bits
2004-01-04 07:42:43 +00:00
Bill Currie
538d669887 micro-tidy while pondering how to rework this whole mess 2004-01-04 03:24:37 +00:00
Bill Currie
a533761770 Nuke PR_GarbageCollect as it's both redundant with the new temp strings
and wrong anyway (could free strings it wasn't supposed to).

Don't free the string pointed to by a strref since it's already been
implicity freed (whole memory space nuked). Fixes new map crash.
2004-01-04 02:03:30 +00:00
Ragnvald Maartmann-Moe IV
043c1ce466 Check for %s_luma as well as %s_glow. Also a bit of whitespace. 2004-01-04 01:20:20 +00:00
Bill Currie
bd561fafc3 o all progs strings are now stored in progs memory
o  temporary strings automaticly get freed when the function they're
    created in (results of str + str and most strings returned from
	builtins). a way to keep temp strings will be provided later
 o	fix up qwaq to test the temp strings
2004-01-03 08:43:57 +00:00
Bill Currie
40b8974c33 better external skin handling from Grievre 2003-12-28 05:25:06 +00:00
Ragnvald Maartmann-Moe IV
9dbb8335f6 Fix loading of some sky textures. 2003-12-23 22:24:48 +00:00
Ragnvald Maartmann-Moe IV
1be98dcf08 gl_external_textures -> gl_textures_external, plus whitespace & codingstyle. 2003-12-23 20:05:52 +00:00
Bill Currie
4b6b5135ac more texture tweeks from Griever: gl_external_textures 2003-12-23 08:38:33 +00:00
Bill Currie
9f76665963 luma tweak (redundant code removal) from Grievre 2003-12-23 07:22:04 +00:00
Bill Currie
5eff81b005 dstrings now have individual memory management functions 2003-12-22 23:35:22 +00:00
Bill Currie
e53967b346 --disable-static now works (thanks for the heads-up, raorn) 2003-12-22 20:51:08 +00:00
Bill Currie
069ee8657f fix a typo that prevented the asm lib getting the correct flags 2003-12-22 19:59:33 +00:00
Bill Currie
0307618b15 use the passed "size" parameter rather than qfs_filesize: no telling
/where/ the progs really came from :)
2003-12-22 19:58:46 +00:00
Ragnvald Maartmann-Moe IV
5f76017d2a Update ALSA sound target to support 1.0.
Breaks 0.9 support, but 1.0 is in 2.6.0. So either update, or revert to older
snd_alsa.c & alsa_funcs_list.h.
2003-12-22 01:07:49 +00:00
Ragnvald Maartmann-Moe IV
12d3a137a1 Luma texture support for brush models (From Fuh, by way of Grievre). 2003-12-21 08:02:03 +00:00
Bill Currie
9e3f33f318 don't need to see these :) 2003-12-19 04:25:07 +00:00
Brian Koropoff
f8baa5be27 Added a finalize method to all Objects and modified the garbage
collector to deal with objects that might gain references during
finalization.
2003-12-09 06:57:35 +00:00
Brian Koropoff
991fc06360 Garbage collection:
Moved from reference counting over to a mark and sweep method.  Objects
are now required to implement an allRefs method which returns a pointer
to a list of all other referenced objects.  How the list is maintained
is up to each object.  The retain/release mechanism still works; objects
with any references will not be garbage collected, even if the collector
thinks they should be.
2003-12-09 02:01:05 +00:00
Brian Koropoff
e498b196fe Fix a bug with ArrayList_Deinit_f (tried too hard to be clever), and add
an incremental, reference counting garbage collector for QFobjects.  A
different kind of collector will eventually be needed to run once in a
while to sweep up cyclic structures.
2003-12-07 22:45:32 +00:00
Brian Koropoff
7598ab35fb Move the QF object system into it's own library, fix up the standard
classes.
2003-12-07 04:50:46 +00:00
Bill Currie
c3e7832d85 correct gamma test thanks to Grievre 2003-12-07 04:21:58 +00:00
Brian Koropoff
a0b8566337 Add the instanceOf() macro and supporting function, and try to fix
gcc 2.95 support again.
2003-11-29 23:09:50 +00:00
Brian Koropoff
55181621bd First commit of an experimental low-level object system. At some point
GIB will be reworked to use it, and hopefully Rua will also so that the
two languages can share objects, events, etc.

Warning: This uses quite a few hacks and tortured macros, it might cause
breakage.
2003-11-29 04:40:25 +00:00
Brian Koropoff
37a64e59ab Change some error names, mark a few things static that should be. Instead
of using a colon to specify a parent class in a GIB class definition,
"extends" is now used.  If no parent class is specified, it now defaults to
Object.
2003-11-29 02:01:31 +00:00
Bill Currie
cb7ecd9f26 make certain Cmd_ExecuteString calls the command system with an active cbuf 2003-11-25 02:47:05 +00:00
Bill Currie
cd8035319d PR_GetString should have been returning const char *. now does 2003-11-21 21:34:53 +00:00
Bill Currie
7ea30f3f87 use the new pr load hook for resolving the globals 2003-11-20 08:02:32 +00:00
Bill Currie
e74cd75a0d d'oh, forgot to relocate the builtins :P 2003-11-20 08:01:27 +00:00
Bill Currie
5f5662a063 PF_VarString return a plain char * and make it easier to add "at load" init
functions
2003-11-20 07:46:56 +00:00
Bill Currie
14c65d48c7 white space and add a {} 2003-11-20 07:03:50 +00:00
Bill Currie
b3c6e763cd allow cbufs to have a callback for unknown commands. if the callback
returns non-zero the unknown command is assumed to have been handled and no
error is reported
2003-11-20 07:02:14 +00:00
Bill Currie
481c9c4e8d add Sys_TimeOfDay from QWE (HighlandeR) 2003-11-20 07:00:07 +00:00
Ragnvald Maartmann-Moe IV
bcf3738c1c Make trails in sw renderers const-friendly. 2003-10-23 03:53:59 +00:00
Ragnvald Maartmann-Moe IV
1269241612 Make particle effects not mess with stuff they shouldn't. Also fix an
improperly declared variable.
2003-10-22 22:21:39 +00:00
Ragnvald Maartmann-Moe IV
2290ed3d3e l = 64, and taniwha is much happier. 2003-10-22 20:20:24 +00:00
Bill Currie
d3e7be755b flush sv_logfile on each print 2003-10-22 09:04:18 +00:00
Ragnvald Maartmann-Moe IV
5686ff51e5 Make R_DarkFieldParticles & R_EntityParticles work in all renderers. 2003-10-22 06:00:36 +00:00
Ragnvald Maartmann-Moe IV
0205a8a999 Optimize and slightly clean up R_DarkFieldParticles & R_EntityParticles. 2003-10-22 01:04:35 +00:00
Brian Koropoff
f4c174184d Add support for named arguments in GIB functions and methods, fix a few
bugs, allow subclasses of classes written in GIB to access the same set
of instance variables.
2003-10-19 00:51:47 +00:00
Chris Ison
d2d0cb211c proper implementation to prevent the fastforward effect 2003-10-15 20:40:53 +00:00
Ragnvald Maartmann-Moe IV
c8b9f7552a Add support for supplying NULL palettes to LoadPCX() [uses the .pcx's palette].
Change convert in LoadPCX() to use rgb rather than rgba, since it was just
supplying 255 for A anyways.
Also restructure image.c a bit, remove unneeded ifs.
2003-10-09 19:16:14 +00:00
Brian Koropoff
ad61e0684c Make GIB_Reply an actual function, store object handles as a string, add
the ObjectHash class.
2003-09-21 00:30:47 +00:00
Ragnvald Maartmann-Moe IV
dc84232079 Whitespace, remove misleading .png extension from external conchars loader. 2003-09-20 04:29:42 +00:00
Bill Currie
d699926e6f external conchars patch from DrSpliff 2003-09-19 06:22:02 +00:00
Bill Currie
aa37db997c check for null function 2003-09-18 22:50:42 +00:00
Bill Currie
fea382d1d9 fix an accounting error 2003-09-15 21:13:13 +00:00
Brian Koropoff
362d58fd95 Made reference counting of objects more sane. If a message is sent by an
object, the sending object is included in the message.  This is available
in GIB-scripted methods as the local variable "sender", which will be 0
if the sender was not an object.
2003-09-11 08:51:44 +00:00
Brian Koropoff
687a0845b6 Introducing the GIB Object System (TM). This breaks scriptable HUD for now
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
1ed772a933 convert \ to / while extracting and accecpt file names on the command line
to control extraction.
2003-09-10 20:48:59 +00:00
Chris Ison
392902f5af added SND_NoResampleStereo so that streams that don't need resampling aren't forced to, also added midi support via libWildMidi, MIDI FILES RULE 2003-09-10 05:20:51 +00:00
Bill Currie
89833cb4d7 support streams that don't want any resampling 2003-09-09 22:20:10 +00:00
Bill Currie
0e6c56aa92 drop alsa 0.5 support and rename snd_alsa_0_9.c to snd_alsa.c. also rename
the alsa0_9 plugin to alsa.
2003-09-09 18:43:38 +00:00
Bill Currie
4ce44cf9eb PNG write support from DrSpliff 2003-09-09 16:18:13 +00:00
Bill Currie
ba4ca3515d make the default pcm device "default" 2003-09-08 22:56:06 +00:00
Ragnvald Maartmann-Moe IV
387f6a6f64 Clean out silly typedef bloat, clean up whitespace. 2003-09-08 20:07:51 +00:00
Bill Currie
2ea7ca1efd windows has a LoadImage #define, so kill it :) 2003-09-08 15:49:21 +00:00
Bill Currie
61a2840870 autoconfiscate the png support 2003-09-08 14:32:54 +00:00
Bill Currie
89586e0181 don't flush garbage to the screen on the first render frame 2003-09-05 06:55:12 +00:00
Bill Currie
3a8cfb050e fix alpha blending in 2d mode when 3d has never been rendered 2003-09-05 06:48:03 +00:00
Bill Currie
92b6550fe3 correction pointed out by DrSpliff 2003-09-05 04:07:19 +00:00
Bill Currie
6b036d14ed in_mouse_accel patch from qize@gmx.net 2003-09-04 22:29:40 +00:00
Bill Currie
a0875ea909 eliminate the global variables 2003-09-04 21:24:20 +00:00
Bill Currie
2b5a3753ca nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie
39ed540979 LoadImage is now used for all external textures giving almost transparent
.png and .tga support.
2003-09-04 18:46:59 +00:00
Bill Currie
753dc02deb use dtrings to do the filename manipulation 2003-09-04 18:09:02 +00:00
Bill Currie
9cd2d366ed dstring.h:
document the functions (for doxygen)
dstring.c:
	fix a bunch of potential buffer overflows
2003-09-04 17:17:38 +00:00
Bill Currie
d186f242b7 DrSpliff's LoadImage code (thanks:) 2003-09-04 16:32:39 +00:00
Bill Currie
ff43d61f81 use the correct bytes per pixel count 2003-09-04 16:26:14 +00:00
Bill Currie
d0aaa5263b since the tex data is rgba, /say/ it's rgba, not rgb :P 2003-09-04 15:14:09 +00:00
Bill Currie
30e0cba25d better formats for load* and store[bp]* 2003-09-04 05:30:55 +00:00
Bill Currie
3305c0f51f PNG reading support, much thanks to DrSpliff 2003-09-04 05:24:05 +00:00
Bill Currie
8db2660a4c make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with
the solution, but at least it works.
2003-09-04 05:22:23 +00:00
Bill Currie
0a8867fde9 replace all VectorSubtract (vec3_origin, ... and
VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
2003-09-03 22:17:04 +00:00
Bill Currie
e0866a5e41 make the escape attempt notification a developer print 2003-09-02 04:57:44 +00:00
Bill Currie
a1fa0b3feb make sure the pointed to def has a name before attempting to print it 2003-09-02 04:52:54 +00:00
Bill Currie
4d1313d0c1 don't seg when using 1 component lightmaps 2003-08-30 22:39:27 +00:00
Bill Currie
f7b1196b8d fix the gl stack overflow (and make sure all skybrush surfaces get checked
and queued)
2003-08-28 19:50:28 +00:00
Bill Currie
2c30939891 remove some magic numbers (sloppy coder:P) 2003-08-28 02:24:08 +00:00
Bill Currie
93327cb618 try to fix segfault caused by VID_Shutdown getting called before VID_Init
(error conditions).
2003-08-27 22:50:39 +00:00
Ragnvald Maartmann-Moe IV
c2053fbfb1 Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
supportable without protocol changes in nq.
2003-08-27 22:20:03 +00:00
Bill Currie
da05864313 ports < 1024 are bad, period :) 2003-08-27 17:47:53 +00:00
Bill Currie
415fae8d6b make the two normals arrays consistent 2003-08-26 07:00:13 +00:00
Bill Currie
cf93f5f65e oops, who let C++ into C? :) 2003-08-25 01:47:05 +00:00
Bill Currie
96202a5984 bah, forgot to -1 the instruction pointer for jumpb 2003-08-24 07:23:12 +00:00
Bill Currie
afb42f5ed0 fix the unsigned comparison opcodes 2003-08-24 05:53:15 +00:00
Bill Currie
253d19876c no code to dump for a null function 2003-08-24 05:08:47 +00:00
Bill Currie
5d8bebfff8 implement class_get_class_method and (partially) class_pose_as 2003-08-24 03:44:12 +00:00
Bill Currie
b50d283b28 make sel_get_uid and class_get_instance_method work 2003-08-23 22:16:42 +00:00
Bill Currie
edb716ada0 oops, forgot to remove developer forcing 2003-08-23 06:21:35 +00:00
Bill Currie
385a90e8fb correct pr_symtab_t to include the pointer to the array of selectors used
in the module. Unfortunatly, this requires a version bump on both qfo and
progs files due to the changes structure layout.
2003-08-23 06:15:19 +00:00
Bill Currie
98beb38540 implement jumpb correctly 2003-08-22 19:48:36 +00:00
Bill Currie
cb6eba87ca print the value even for unknown defs if the type is known 2003-08-22 17:32:55 +00:00
Bill Currie
a2300387de fix a bunch of segfaults 2003-08-20 22:36:02 +00:00
Ragnvald Maartmann-Moe IV
d8068de4fa Commit experimental particle optimization. Reduces random particles from using
6 15 bit rand() to 2 calls, with 5 bits for each of the 6.
This is up to a 1% speedup for qf particles, and up to 2.1% for id.

It may particularly affect explosions with r_particles_style 0.
Please report any anomolies in any particle effects.
2003-08-15 20:26:09 +00:00
Bill Currie
323a6182fd move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes
for more image formats :)
2003-08-15 16:19:10 +00:00
Bill Currie
33a57c5a14 win32 compile fixes 2003-08-13 18:17:30 +00:00
Bill Currie
fe3b544528 handle "return 0" a bit better. assumes location is is always 0, but it
always has been (and always /should/ be anyway:)
2003-08-13 17:27:34 +00:00
Bill Currie
28e2679f0b while downward overlapped memcpys are safe, shut up valgrind 2003-08-13 17:07:42 +00:00
Bill Currie
6f519c7e0f don't bother doing the copy if the value to be returned is already in the
return slot
2003-08-13 17:07:05 +00:00
Bill Currie
0a0f8d0cfa make a LoadBSPMem function so bsp files can be read from already loaded
images
2003-08-11 22:40:46 +00:00
Bill Currie
7fe0962bac we /do/ want full precision from Sys_DoubleTime :P 2003-08-11 22:39:07 +00:00
Ragnvald Maartmann-Moe IV
9ed8150b85 More particle optimizations. 2003-08-11 20:48:34 +00:00
Bill Currie
7ead5a91f8 don't let gcc automaticly inline functions but make gcc inline bigger
functions when told to. also make gcc warn if it can't inline a function.

Explicitly inline several functions (including moving VectorNormalize to
mathlib.h so it /can/ be) resulting in a 5.5% speedup for spam2 (88 to 92
fps)
2003-08-11 06:05:07 +00:00
Bill Currie
b88d275994 fix some warnings 2003-08-11 05:16:04 +00:00
Ragnvald Maartmann-Moe IV
f35b1db291 Fix a potential uninitialized variable segfault taniwha noticed, and optimize
particle effects a bit more.
2003-08-09 04:38:11 +00:00
Bill Currie
6a94607d9d rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
places. Not certain how much speed difference it makes :/
2003-08-08 15:25:53 +00:00
Bill Currie
184aa7beb0 should be a minor speedup to mono lightmaps 2003-08-07 21:05:58 +00:00
Bill Currie
732a9a80d1 gain about 3 fps (180 to 183) in null-renderer 2003-08-07 19:58:39 +00:00
Bill Currie
cbc6c40d33 get some single source instruction formats right and handle empty paths
properly
2003-08-05 17:27:47 +00:00
Bill Currie
ada828bdc9 remove a whole swath of potential buffer overflows by removing the buffer.
Also audit a few of the "FIXME: overflow" tags
2003-08-05 01:45:52 +00:00
Bill Currie
59c26b5ce0 quick fix to handle .ent files starting with comments 2003-08-04 05:21:18 +00:00
Bill Currie
07d7f81e14 hopefully fix the alsa-lib assertion bug 2003-08-04 03:36:55 +00:00
Bill Currie
6f88e4e343 break out some duplicated code into a function and get the window coords
"properly" (for this mess I'm not sure I'm willing to call code:)
2003-08-04 01:28:30 +00:00
Bill Currie
dd9ab1e050 get unsigned mostly working 2003-08-01 21:20:04 +00:00
Bill Currie
9210829573 PLUGIN_INFO decl cleanup 2003-08-01 19:53:46 +00:00
Jeff Teunissen
f04d67f319 Nuke the old-style Object's dead built-in methods. 2003-08-01 16:42:02 +00:00
Bill Currie
cbd5c70320 oops, %O should be in hex 2003-07-31 01:57:29 +00:00
Bill Currie
72eca6a956 get the default right :P 2003-07-30 22:24:44 +00:00
Bill Currie
0806fc33dd debugging improvements. opcodes now sport an optional format specifier for
printing their args (default is "%Ga, %Gb, %gc") and PR_ValueString will
try to print what a pointer points to
2003-07-30 22:24:16 +00:00
Bill Currie
dcd143f197 missing/incorrect symbols fixed 2003-07-30 17:44:38 +00:00
Bill Currie
aa4d1f5c90 be sure to clear com_token when end of file is hit 2003-07-27 21:45:53 +00:00
Bill Currie
556a6eae8f fix a misplaced _ 2003-07-27 20:47:36 +00:00
Ragnvald Maartmann-Moe IV
351033e8d8 Move vid_conwidth to con_width, and vid_conheight to con_height. 2003-07-27 20:20:20 +00:00
Bill Currie
3886723467 fix some builtin method names due to the selector name fixes in qfcc 2003-07-27 19:57:40 +00:00
Jeff Teunissen
c9858f4f65 Preliminary "unsigned" support for qfcc and the gamecode engine. Should still
be compatible.
2003-07-26 21:07:51 +00:00
Bill Currie
6063fb75d9 make the console run at full speed no matter what demo_speed is at. what a
lot of work for such a simple concept :P
2003-07-25 22:21:47 +00:00
Bill Currie
01594e239e don't want that QF in the plugin dll name. doesn't get built that way (if
dlls got built in the first place:/) and way too much hassle to get it
there
2003-07-23 19:51:32 +00:00
Bill Currie
14a9ff2e6b make dx default 2003-07-23 16:43:25 +00:00
Bill Currie
6ee38af0be put in a comment about mprotect and getpagesize 2003-07-21 22:24:28 +00:00
Bill Currie
abedda69b6 if a system with mprotect doesn't have getpagesize, the assumption is that
mprotect doesn't care about page alignment (eg, QNX)
2003-07-21 20:55:13 +00:00
Bill Currie
ff6e0ab1b3 not all systems have _SC_PAGESIZE 2003-07-21 20:51:03 +00:00
Bill Currie
2d55162a05 implement memcpy version of VA_COPY correctly 2003-07-21 19:26:53 +00:00
Ragnvald Maartmann-Moe IV
810dfb29e6 Use sysconf() by default instead of getpagesize(). getpagesize() still used if
sysconf() not present. Since getpagesize is deprecated, it's only used as a
fallback.
2003-07-18 12:18:05 +00:00
Brian Koropoff
9b63402f12 Added llist.[ch], a set of general-purpose linked list routines. Added
cl_chat.[ch] to qw to hold advanced chat features, the first of which is
the ability to ignore chat messages from annoying players.  Some polishing
in this area still remains, but the current implementation seems to work.
2003-07-18 06:27:26 +00:00
Bill Currie
1f948c4206 magic numbers evil 2003-07-17 21:45:01 +00:00
Bill Currie
b36bd6a98c not all systems (eg, QNX) that have mprotect have getpagesize 2003-07-17 21:01:25 +00:00
Bill Currie
a06c4e1708 fix an improperly stringed file found by DrSpliff 2003-07-17 18:40:53 +00:00
Bill Currie
5481273639 start working on plist entity files 2003-07-17 18:27:00 +00:00
Bill Currie
043ec906c4 qnx patch from DrSpliff 2003-07-17 15:17:41 +00:00
Brian Koropoff
695fe40e29 Same changes, this time to HEAD. 2003-07-15 21:46:12 +00:00
Brian Koropoff
b7d076feab Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL),
and more text transformation functions.
2003-07-15 21:40:37 +00:00
Bill Currie
772ad66019 don't need that any more (yay:) 2003-07-15 17:41:31 +00:00
Bill Currie
cb6bf2e2ae minor house-keeping 2003-07-15 16:34:43 +00:00
Bill Currie
6efa0ca736 if at first you don't succeed... 2003-07-10 22:20:29 +00:00
Bill Currie
dfa16742e2 fix some silly bugs (sizeof (char*) :P) 2003-07-09 15:38:19 +00:00
Bill Currie
0cf0f710b7 remove some unneeded code 2003-07-09 15:34:58 +00:00
Bill Currie
855fc53709 handle alloca properly 2003-07-09 06:28:09 +00:00
Bill Currie
84e071d235 fix an incorrect usage of HAVE_* that finally bit my bum 2003-07-09 04:21:45 +00:00
Bill Currie
4f66e1e9da fix a bunch of the previous FIXMEs. needs a bit more work for win32
compiling
2003-07-08 22:39:45 +00:00
Bill Currie
dddf045221 put "FIXME: overflow" on all the char arrays I could find that weren't
obviously safe
2003-07-08 20:11:10 +00:00
Bill Currie
21f7365bcc make "win" the default for snd_output on windows 2003-07-08 20:09:23 +00:00
Bill Currie
011fe7babb make sure the trimmed info key value gets terminated properly 2003-07-08 17:26:50 +00:00
Ragnvald Maartmann-Moe IV
2630ed1adf More informative UDP setup failure messages. 2003-06-26 20:24:47 +00:00
Bill Currie
1d32ff04e6 fix missing params for VA_COPY pointed out by Dalibor Topic
<robilad@yahoo.com>
2003-06-25 15:22:39 +00:00
Chris Ison
64f74731c5 added vid_fullscreen cvar as a CVAR_ROM. This will change once the renderer is setup to reload textures.
removed -window, -mode, and internal mode table and functions that strictly delt with them.

Rewrote the mode selection part of VID_Init
Altered VID_SetMode and associated functions to use data obtained from VID_Init instead of mode tables.

Also tidied up a little.
2003-06-21 00:17:32 +00:00
Chris Ison
bff8a24d12 added -conheight checking 2003-06-21 00:07:59 +00:00
Bill Currie
862e9d89c5 mindhog's fix for 32bpp x11 2003-06-17 03:11:24 +00:00
Chris Ison
d720efe1e6 fixed misplacement of menu 2003-06-16 12:31:52 +00:00
Bill Currie
f22bdfc23f d'oh, forgot to update the format 2003-06-06 15:47:12 +00:00
Bill Currie
8d470d2b49 don't use qfs_gamedir->* in QFS_NextFilename as it gets passed that in the
template (and shouldn't assume where to put the file anyway:). fixes the
all screenshots saves sas qf0000.tga bug.
2003-06-06 15:44:13 +00:00
Ragnvald Maartmann-Moe IV
c6b6c7926f Fix one bug, but doesn't fix all screenshots being saved to qf0000.tga... 2003-06-06 12:35:52 +00:00
Bill Currie
191a7f61bc win32 compile fixes 2003-06-05 17:56:09 +00:00
Bill Currie
ce9ddfd186 win32 fix 2003-06-05 17:51:49 +00:00
Bill Currie
58c9203adc openbsd compile fix from nano 2003-06-05 16:08:10 +00:00
Bill Currie
4cabc2db82 fix a non-curses build issue 2003-06-04 18:07:12 +00:00
Bill Currie
f061c47242 make QFS_CreatePath work again and remove some old code from QFS_WriteFile 2003-05-30 01:44:39 +00:00
Brian Koropoff
9e57425f4f Make the playcenter hack not screw up sound spatialization. 2003-05-28 04:49:09 +00:00
Bill Currie
00abd17dd4 dstring.[ch]:
add dstring_copysubstr and make all the substr functions use strnlen
	for the incoming string. also fix the append string functions to append
	the present string correctly.
cbuf.c:
	use dstring_copystr instead of dstring_clearstr/dstring_appendstr
idparse.c:
	use dstring_copysubstr instead of dstring_clearstr/dstring_insert
2003-05-26 19:14:18 +00:00
Brian Koropoff
9602d6c88d Fixed an interesting crash that occured when a recycled idparse cbuf was
given to GIB when it pushed the cbuf stack.
2003-05-26 05:07:21 +00:00
Brian Koropoff
1f6acdb0cc Make file::delete and file::move use QFS functions. 2003-05-25 05:42:01 +00:00
Brian Koropoff
3aecdcf42c Added a temporary hack to make ~/.quakeforgerc work again. 2003-05-25 05:40:25 +00:00
Bill Currie
66e2ef1926 fix an uninitialized variable 2003-05-23 17:39:33 +00:00
Bill Currie
c2c3a62956 nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
cache the value.

don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).

rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.

make sw32 screenshots actually get written.

hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Brian Koropoff
30c4da3c76 Change HUD::show and HUD::hide to HUD::enable and HUD::disable. The global
progs variable time is now updated before the HUD drawing function is run.
2003-05-23 02:50:15 +00:00
Brian Koropoff
c3d18bd53a Make file::read and file::write use the new QFS functions. This allows
reading files out of paks from GIB. file::find still needs to be updated
(and renamed).
2003-05-22 02:32:38 +00:00
Bill Currie
6a8469df14 start working on VA support for borked GL libs 2003-05-21 21:53:21 +00:00
Bill Currie
3607fecafd copy was meant to be a permanent dstring 2003-05-20 15:56:23 +00:00
Brian Koropoff
fad902f0bf Fixed a thinko that was causing events not to run under certain
circumstances.
2003-05-17 17:36:10 +00:00
Bill Currie
ba3601685c wad pics don't have extensions (plugs a buffer underflow hole) 2003-05-16 19:44:25 +00:00
Bill Currie
7e657c49f1 fix a buffer overflow (order of ops) 2003-05-16 19:36:03 +00:00
Bill Currie
460c8f7f0f mindHog's qfpython patch. GIB info string event callbacks and a compile fix
for broken x11 headers.
2003-05-16 16:17:24 +00:00
Brian Koropoff
ff5ad2ee1c Added text::white and text::brown builtins to produce text of specific
colors.
2003-05-16 07:24:58 +00:00
Brian Koropoff
124d90f84f Add the playcenter command to play a sound without 3d spatialization. 2003-05-15 22:39:34 +00:00
Brian Koropoff
6eaa5518a4 Nuke some dprintfs 2003-05-15 22:39:04 +00:00
Brian Koropoff
0ba2481632 Applied taniwha's mem leak fix. 2003-05-15 21:59:19 +00:00
Bill Currie
dedb2fa6bf get [super ...] working correctly 2003-05-15 05:58:31 +00:00
Brian Koropoff
dd0332632e Make gcc2 stfu. 2003-05-15 04:37:00 +00:00
Brian Koropoff
e160ead563 Added the scriptable HUD interface between the engine, Rua, and GIB. 2003-05-14 21:17:32 +00:00
Brian Koropoff
72c21f60c9 Add support for GIB handles to the Rua interface. 2003-05-14 21:16:23 +00:00
Brian Koropoff
bf675e793e Fixed a few GIB bugs, added the chomp builtin. 2003-05-14 21:13:41 +00:00
Brian Koropoff
e2061095a6 Fixed .tga loading for GL targets. SW targets still need work in all
likelyhood.
2003-05-14 21:08:43 +00:00
Bill Currie
8ed5962b22 comment out an unused function 2003-05-14 16:29:27 +00:00
Bill Currie
054f4b7bd1 oopsie, that was an ill-advised change :P 2003-05-13 06:20:08 +00:00
Bill Currie
b5a960c57b fix nq's gamedir handling for the -hipnotic etc shortcuts 2003-05-09 21:10:59 +00:00
Ragnvald Maartmann-Moe IV
6763d73f99 Make glError testing static, for now, to shut up compiler warnings. 2003-05-09 05:22:30 +00:00
Ragnvald Maartmann-Moe IV
f6b556a3a1 *beats CVS with the cluebat* 2003-05-09 01:41:56 +00:00
Bill Currie
5f3573143a the beginnings of a jihad against buffer overflows 2003-05-08 23:24:02 +00:00
Bill Currie
be0b3867c7 add dstring_copy and dstring_copystr to make dstring init easier 2003-05-08 23:05:39 +00:00
Ragnvald Maartmann-Moe IV
d68b4b6121 \n is nice occasionally. 2003-05-08 22:32:02 +00:00
Ragnvald Maartmann-Moe IV
28dd1612c3 Clean up glError handling. 2003-05-08 22:16:30 +00:00
Bill Currie
0a5f3c31eb ping/pl/fps/time now stays put and is now in the client rather than the
renderer (so nq is currently missing it)
2003-05-08 05:49:57 +00:00
Bill Currie
dc9d2c89da fix various sizing issues 2003-05-07 07:10:15 +00:00
Bill Currie
0fec378e31 view.c needs to be in the main console lib rather than the client plugin
and make view_draw the default draw function for new views
2003-05-07 04:24:20 +00:00
Bill Currie
a4abf526e8 there's no need to call Con_CheckResize every frame and it's now
detrimental anyway
2003-05-06 18:00:03 +00:00
Bill Currie
c397504b74 fix menu centering for 320xY 2003-05-06 03:19:29 +00:00
Bill Currie
f12f4a8898 add view_insert to provide greater control over view order 2003-05-06 02:41:37 +00:00
Bill Currie
b2bbcb30c6 fix the missing chat input line 2003-05-06 02:30:38 +00:00
Bill Currie
56bfc6dc45 fix the input line location bug and change enabled to visible due to
enabled meaning something else in UIs
2003-05-06 02:25:46 +00:00
Bill Currie
508fb4fb5c new view stuff mostly working. just a few visual bugs to iron out 2003-05-06 02:19:13 +00:00
Bill Currie
1bdcd879be initial work on dynamic view support for the console. I'm aware that
QF/view.h vs view.h may cause some confusion, but I'm hoping to eleminate
view.h.

Also put the sample hud.txt into docs so it doesn't get lost.
2003-05-05 18:50:14 +00:00
Bill Currie
06608fbf37 round the mmap length up to the nearest page size 2003-04-30 14:55:58 +00:00
Bill Currie
95ae17acc1 I don't know why MAP_SHARED is needed, but it's not compatable with
write-only mode, so make it part of snd_oss_rw
2003-04-30 02:52:41 +00:00
Bill Currie
09f3f1ea26 mindHog's plugin global symbol handling patch so his python plugin can work
(reloads the plugin with RTLD_GLOBAL if the plugin requests it).
2003-04-30 02:14:44 +00:00
Bill Currie
30b25af44b bring back the rw/wo code 2003-04-29 03:14:37 +00:00
Bill Currie
62e36ef747 make /command work when not using curses 2003-04-26 05:12:16 +00:00
Bill Currie
4a73d5dc45 this seems to fix the "end of file" issues on streams 2003-04-26 04:30:07 +00:00
Bill Currie
3418e904a4 mindHog's fix for RemoveCommand being totally borked (oops:) 2003-04-25 03:06:34 +00:00
Bill Currie
e16a211e1f PR_SetString doesn't like null pointers, it seems. While fixing
PR_SetString would be a better fix, this is faster code.
2003-04-24 04:57:30 +00:00
Bill Currie
f7d806e8d5 can now handle > vector sized parameters 2003-04-22 20:11:16 +00:00
Bill Currie
e732cf591d remove all references to OFS_* from the C code. only the macros in progs.h
use them now
2003-04-22 18:20:15 +00:00
Bill Currie
f842d98964 initialize noise1 2003-04-22 01:37:13 +00:00
Bill Currie
905f1826eb temporarily remove location support from nq (and location markers from both)
until client code has been cleaned up more
2003-04-21 18:26:21 +00:00
Bill Currie
7d06343b2f make the opened sfx name usable 2003-04-21 18:09:53 +00:00
Bill Currie
848bb891b3 win32 compile fix 2003-04-21 17:28:56 +00:00
Bill Currie
b43651685a fix a buffer overrun issue with -game 2003-04-21 04:49:02 +00:00
Bill Currie
a8d171ec40 replace a warped wheel with a strdup wheel ;) 2003-04-21 04:02:58 +00:00
Bill Currie
eac5b83ea5 remove some debug info 2003-04-21 01:44:55 +00:00
Bill Currie
194c9aa097 fix the file handle leak 2003-04-21 01:39:07 +00:00
Bill Currie
efe9dd844f fix the segfault on starting a map only to die from file handle starvation :P 2003-04-21 01:24:53 +00:00
Bill Currie
714bd341fc 'copy' streams on openning. fixes the shared stream issues, though other
problems might arrise (eg, running out of file handles or memory)
2003-04-20 07:19:51 +00:00
Bill Currie
52f41f8095 make streams work in chunks of 256 samples (won't work so well for non power
of 2 resample rates :/)
2003-04-20 03:42:19 +00:00
Bill Currie
e4ba0ad5e5 move to static initialization for plugin info 2003-04-20 02:05:28 +00:00
Bill Currie
49571b257d crystal clear playback on resampled streams :) (still borked when shared,
though :/)
2003-04-17 17:43:21 +00:00
Bill Currie
64d5e4e053 mindHog's (mindhog@mindhog.net) plugin command patch 2003-04-17 15:18:16 +00:00
Bill Currie
51f7b934d1 more headpos resetage 2003-04-17 03:58:16 +00:00
Bill Currie
28cc2e24ef headpos needs resetting too at sfx end 2003-04-17 03:53:54 +00:00
Bill Currie
fb1a5f67f2 kill debug print :P 2003-04-17 03:31:45 +00:00
Bill Currie
772b8d5961 more triage :P 2003-04-17 02:55:26 +00:00
Bill Currie
87025a4598 get sound (generally) working again 2003-04-17 02:40:17 +00:00
Bill Currie
d566790c0b make the input line scrolling unsigned int clean 2003-04-17 02:03:47 +00:00
Bill Currie
9a40bf2956 get the fix right 2003-04-17 00:25:55 +00:00
Bill Currie
5cb8429f04 bah, cleanup for flex versions :P 2003-04-17 00:14:13 +00:00
Bill Currie
eb099ae0d3 make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
Bill Currie
589c3e4e49 get nq-server working properly 2003-04-16 05:06:19 +00:00
Bill Currie
f55bac4c06 fix nq-servers non-curses console input so it actually works 2003-04-16 04:07:55 +00:00
Bill Currie
63e6ae2869 report the name of the stream if reading is truncated 2003-04-15 21:11:41 +00:00
Bill Currie
0421c33b85 make sure the cbuf is usable when text gets added 2003-04-15 19:40:46 +00:00
Bill Currie
37fa93e8e5 horrible hack for `fixing' glitchy sound effects when a stream is shared by
more than one object
2003-04-15 04:19:33 +00:00
Bill Currie
5505aba316 minor cleanups 2003-04-15 04:03:02 +00:00
Bill Currie
130a3f4d59 fix the -ve reads 2003-04-15 03:21:29 +00:00
Bill Currie
da44c783fb get the new sound system mostly working. just getting a bogus read count
in the stream reader at the moment, otherwise it's working wonderfully :)
2003-04-15 02:34:17 +00:00
Bill Currie
dfff6bcdb7 duplicate the vorbis file info when creating a stream 2003-04-14 16:28:20 +00:00
Bill Currie
9fda72c119 streamed sounds /almost/ work. sound like crap but no crashes 2003-04-14 15:47:08 +00:00
Bill Currie
aab4dcf931 getting there with streams. just need to get the painters working, I think.
(streaming currently disabled for anything < 30s :)
2003-04-14 06:11:53 +00:00
Bill Currie
38ef81ca78 set the buffer length as early as possible for cached sounds 2003-04-14 01:40:40 +00:00
Brian Koropoff
11e2f0d16a Added a generic interface for using handles in GIB and made GIB threads
use it.
2003-04-14 01:17:55 +00:00
Brian Koropoff
e707e9bb89 Moved gib_*.h into include/ and moved the necessary declarations and struct
definitions to QF/gib.h to interface with libQFgib.
2003-04-13 22:07:58 +00:00
Brian Koropoff
3b703db4d4 Added the beginnings of an interface between Ruamoko and GIB. Although the
API is by no means finalized, it's now possible to write GIB builtins in
Ruamoko that can take arguments and return values to GIB.
2003-04-13 20:43:52 +00:00
Bill Currie
1b2d7b79a6 streams getting closer, not working yet, though 2003-04-13 06:46:24 +00:00
Brian Koropoff
63c3038ad8 Added the useful dstring_freeze function to convert a dstring to a
finalized, plain C string.
2003-04-13 05:48:28 +00:00
Bill Currie
23278d0706 fix looping 2003-04-12 00:03:56 +00:00
Bill Currie
4eaeb91cc4 disable debug 2003-04-11 23:52:18 +00:00
Bill Currie
b7ff08fba4 effectively disable streamed oggs for now 2003-04-11 23:50:45 +00:00
Bill Currie
e3f8c833ad getting closer. wav's successfully load, but playback is always looped (?).
oggs hang
2003-04-11 21:14:38 +00:00
Bill Currie
948c97a6a4 cached wav files almost work (seems cached ogg are borked now :/) 2003-04-11 18:59:14 +00:00
Bill Currie
5be73df678 temporary fix to handle wav files in a pak file 2003-04-11 18:28:26 +00:00
Bill Currie
725f1d0595 don't compile any vorbis code if it's unavailable 2003-04-11 14:38:31 +00:00
Brian Koropoff
f287e78030 Optimized the way resetting buffer states occurs and fixed thread::kill so
threads actually die as they are supposed to.
2003-04-11 05:58:58 +00:00
Bill Currie
8012a408b8 90% there for cache wav support. will likely segfault :) 2003-04-11 04:39:51 +00:00
Brian Koropoff
af114732ef Oops, forgot these. 2003-04-11 04:37:41 +00:00
Bill Currie
12724f5fa7 cached oggs work 2003-04-11 02:58:24 +00:00
Brian Koropoff
d8c0f50c11 The ultimate GIB bugfix commit, including reworked semantic processing,
a fix for arguments passed to a GIB function run via rcon, and various
other fixes.
2003-04-11 02:57:11 +00:00
Bill Currie
21e0e342a0 fix the calling of a null pointer (oops:) 2003-04-11 02:21:25 +00:00
Bill Currie
ccb56eea39 half way though the sfx loader re-write. nothing works :) 2003-04-11 01:17:48 +00:00
Bill Currie
e5a23c95dc make riff.c portable 2003-04-10 22:52:58 +00:00
Bill Currie
722c55391e read fmt chunks properly 2003-04-10 22:03:55 +00:00
Bill Currie
5e98c762ed riff namespace cleanup (sorta, it's ugly:/) 2003-04-10 21:45:12 +00:00
Bill Currie
c58dac3ccf don't actually read the main `data' chunks; only refer to them by location.
allows support for huge wav files (eg, cdda.wav)
2003-04-10 21:34:51 +00:00
Bill Currie
e1b779502a but the third castle stood! 2003-04-10 21:18:53 +00:00
Bill Currie
0045ab7c09 implement Qungetc and nuke Qgetpos and Qsetpos 2003-04-10 21:11:40 +00:00
Bill Currie
9afc3cf8f6 copyright date fixes 2003-04-10 16:54:12 +00:00
Bill Currie
e937fecdc1 move the riff reading code into libQFutil 2003-04-10 16:52:39 +00:00
Bill Currie
39886ebb18 handle short files more robustly 2003-04-10 16:11:09 +00:00
Bill Currie
ff577f1175 add a \n to the grab failed message 2003-04-09 16:38:17 +00:00
Bill Currie
c9f0652a95 start of split-out wav loader. not done yet (probably doesn't compile) but
easier to keep track of here :)
2003-04-09 07:30:49 +00:00
Bill Currie
b80357afda change _FOpenFile to take a dstring for foundname plugging a potential
buffer overflow.
2003-04-09 05:55:41 +00:00
Bill Currie
dd297bc12a start work on support for stereo samples 2003-04-08 22:23:16 +00:00
Bill Currie
d3b6fcbd61 revert the inappropriately complicated event code for the simpler version.
even that's not likely to be final
2003-04-08 19:20:48 +00:00
Bill Currie
255a7522bd merge IN_SendKeyEvents and IN_Commands into IN_ProcessEvents 2003-04-08 18:45:12 +00:00
Bill Currie
35eb866603 kill VID_HandlePause and IN_HandlePause as they never did anything and
IN_ModeChanged as it's a dead prototype
2003-04-08 17:55:32 +00:00
Bill Currie
fcc069d216 more unused files 2003-04-08 17:47:43 +00:00
Bill Currie
40a73ea5c1 don't need this 2003-04-08 17:32:55 +00:00
Bill Currie
7f31f05684 alpha compile fixes 2003-04-08 05:33:49 +00:00
Bill Currie
01bff9c79e WildCode's alias model VA prepatory patch 2003-04-08 04:13:49 +00:00
Bill Currie
8fc721a2bb plug another overflow 2003-04-08 04:01:20 +00:00
Bill Currie
d4a4cde83c fix a buffer overflow (oops, not paying attention) 2003-04-08 02:56:36 +00:00
Bill Currie
0b0dfcc38e nuke the string api (never really liked it) 2003-04-08 02:35:09 +00:00
Bill Currie
13fd0b8533 nuke the string hash api as it's been obsoleted 2003-04-07 22:34:39 +00:00
Bill Currie
72036d76b0 hmm, forgot a chunk :P 2003-04-07 20:15:38 +00:00
Bill Currie
7001f1d851 plist api (hope it works:) 2003-04-07 20:02:06 +00:00
Bill Currie
d5003f363d make plist arrays unlimited in size 2003-04-07 19:29:52 +00:00
Bill Currie
33c9ce0f7b add hash table api 2003-04-07 16:38:34 +00:00
Bill Currie
a72d3f6844 fix a segfault causing typo :P 2003-04-06 01:04:37 +00:00
Bill Currie
e483333bbe beat the skydome bugs to a pulp. no more seam (and probably a bunch faster
on slow cards)
2003-04-05 07:59:29 +00:00
Bill Currie
6cc7d43b53 make the texture coords in skyvec always 1/2 pixel in from the edge 2003-04-04 07:00:51 +00:00
Bill Currie
e00966b319 speed up 16 bit vertex lerping by getting GL to do the 1/256 scaling for us 2003-04-03 23:09:43 +00:00
Bill Currie
58541b6855 support printing a couple more types (especially for edicts) 2003-03-26 18:45:44 +00:00
Bill Currie
fafc578440 correct a comment and ws 2003-03-25 17:40:02 +00:00
Ragnvald Maartmann-Moe IV
8db859b77c Minor bit of neatening, remove CHAIN_SURF alias, so it's clearer what is being used where. 2003-03-25 07:25:22 +00:00
Ragnvald Maartmann-Moe IV
6c7701a38b Prevent bad gl_max_size settings from causing buggy drivers to freak out. 2003-03-24 20:21:24 +00:00
Bill Currie
bd08b03791 don't assuming 32 bpp in setup_pixrow_span 2003-03-21 22:18:20 +00:00
Ragnvald Maartmann-Moe IV
91bebf1bfa Don't need LA for greyscale textures, switch to luminance-only. 2003-03-21 22:08:46 +00:00
Ragnvald Maartmann-Moe IV
3bfdf0aea3 Test for gl errors every frame. 2003-03-21 21:28:09 +00:00
Bill Currie
16eac174e6 correct the scaling of the 5 bit color map types 2003-03-21 16:18:51 +00:00
Bill Currie
fa775c6e30 oops, missed a case 2003-03-21 06:08:57 +00:00
Bill Currie
7e0ce3d3df skip over any present colormap for non-colormap types 2003-03-21 06:08:17 +00:00
Bill Currie
3e349ee52c we now theoreticly support greyscale tga files too :) 2003-03-21 05:03:32 +00:00
Bill Currie
6c850c5528 seriously clean up LoadTGA by using a decoder table and implement colormap
support (8 bpp only)
2003-03-21 04:23:16 +00:00
Ragnvald Maartmann-Moe IV
bf18436ad5 Whitespace. 2003-03-21 00:51:57 +00:00
Bill Currie
c525bc4925 call the correct read functions for 32 bit rle expansion 2003-03-20 23:11:58 +00:00
Bill Currie
32257923a5 cleanup unused vars 2003-03-20 23:02:53 +00:00
Bill Currie
b2bc3f13ea support RLE tga files for all 4 directions 2003-03-20 22:54:44 +00:00
Bill Currie
abdb21eadc however, don't need read_rgb and read_rgba 2003-03-20 21:25:56 +00:00
Bill Currie
4222c501a0 darn, broke the reverse direction and fixing it produces horrid code 2003-03-20 21:24:04 +00:00
Bill Currie
1a18044b31 merge the forward and reverse blitters/readers using a direction flag which
gets optimized out
2003-03-20 21:08:47 +00:00
Bill Currie
a01456f851 allocate space for the texture correctly 2003-03-20 21:08:04 +00:00
Ragnvald Maartmann-Moe IV
88c2735d9c Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
Bill Currie
3423ed59d5 expand the plist api to make plist creation easier 2003-03-18 19:15:31 +00:00
Bill Currie
aa345faf12 use the window size for the fullscreen view 2003-03-17 05:39:10 +00:00
Bill Currie
a8a8792a76 support vid_conwidth cvar (for -conwidth). while present in all targets, it
will only work in gl
2003-03-17 05:17:58 +00:00
Bill Currie
548d3b68f8 pr_load.c:
PR_RelocateBuiltins must be called before PR_InitRuntime
pr_obj.c:
	don't segfault on broken classes
2003-03-13 18:45:45 +00:00
Bill Currie
eeb2439eb6 need a specific entry for "qw:qw" since servers set the gamedir to "qw"
explicitly
2003-03-13 05:43:45 +00:00
Bill Currie
e105198f48 ensure the path passed to Sys_DebugLog is expanded 2003-03-13 05:41:55 +00:00
Bill Currie
2858bc4922 d'oh 2003-03-12 22:38:02 +00:00
Bill Currie
71a60717d9 make pr_source_path a ; separated list of dirs and make it controllable in
qfprogs
2003-03-12 22:31:44 +00:00
Bill Currie
c186266f06 whitespace 2003-03-12 02:21:51 +00:00
Bill Currie
ff2a40a7c6 WildCode's dx cleanups 2003-03-11 06:31:30 +00:00
Bill Currie
cf3aeadb42 more error checking ala WildCode 2003-03-10 21:28:18 +00:00
Bill Currie
cbd2c42178 WildCode's win32 sound fixes 2003-03-10 21:21:22 +00:00
Bill Currie
72d1343735 add some comments about the coordinate systems used in AngleVectors 2003-03-10 20:44:50 +00:00
Bill Currie
57a470a88a alpha compile fixes (unused functions) 2003-03-08 07:17:32 +00:00
Bill Currie
a8c989969d hopefully better input grabbing state tracking 2003-03-07 22:30:15 +00:00
Bill Currie
c731afa957 hopefully fix the input grabbing (and evem more hopefully, without driving
Despair to ... um... ;)
2003-03-07 03:55:51 +00:00
Bill Currie
bfaef7747b the first fielddef isn't always null (esp with qfcc), so check to see if it
needs printing too
2003-03-05 18:18:42 +00:00
Ragnvald Maartmann-Moe IV
f57eb911cc Another little FIXME. (Cleanup I'll do soon, hopefully) 2003-03-03 19:32:56 +00:00
Ragnvald Maartmann-Moe IV
2000954a2c Whitespace, and a workaround for show_* misplacement. 2003-03-03 19:20:44 +00:00
Bill Currie
beecb5580f use %g instead of %f and the 0s hack 2003-03-03 17:52:11 +00:00
Brian Koropoff
3b99b7366f Fixed two bugs in complex variable substitution. 2003-03-02 05:11:22 +00:00
Brian Koropoff
cd3fc3569b Fixed a bug on out-of-bounds array access attempts and enhanced the now-
functioning infobot.gib.
2003-03-01 07:24:58 +00:00
Brian Koropoff
2be8a851d5 Oops, make 'return' GIB builtin actually end the current function. 2003-03-01 02:44:58 +00:00
Bill Currie
7f37260a9c this bit shouldn't know about windows 2003-02-28 16:22:42 +00:00
Bill Currie
a9a169e820 make the more relevant parts of qfs available to progs. bi_file.c will
eventually be moving into bi_qfs.c
2003-02-28 05:35:27 +00:00
Bill Currie
6ef4770adb make the menu load when the gamedir hasn't been set 2003-02-28 05:28:35 +00:00
Brian Koropoff
7f72596ab5 Fix a bug with embedded commands and make the parser more anal about what
can be embedded.
2003-02-28 05:07:15 +00:00
Brian Koropoff
11596e4b42 Fixed a bug with parse trees being freed early. 2003-02-28 04:03:45 +00:00
Brian Koropoff
ce80fffe69 Massive bug and memory leak fixing. 2003-02-26 07:44:34 +00:00
Brian Koropoff
61d315755a Fix a braino that most likely broke concatenation. 2003-02-26 02:51:40 +00:00
Bill Currie
32ed283122 don't need that FIXME 2003-02-25 18:13:56 +00:00
Bill Currie
be728c7b7c Initialize p_mouse_x and p_mouse_y from the EnterNotify event so that the
first mouse move of the game doesn't screw up your view. Also does resonable
behaviour when entering and leaving the window.
2003-02-25 17:19:47 +00:00
Ragnvald Maartmann-Moe IV
5fc069753a Warning fix (c might be used before initialization).
Too tired to check if there's an actual bug there. Goodnight...
2003-02-25 08:35:31 +00:00
Brian Koropoff
020a9262f7 Made the parser anal about concatenation usage and fixed several bugs by
running /dev/urandom through carne to catch problems.
2003-02-25 08:04:48 +00:00
Brian Koropoff
c9fbb334f1 Cleaned up the GIB parser and GIB_Execute() a lot. Made aliases work in
GIB.  Added some breakpoint GIB builtins for debugging script/intepreter
interactions.  Made carne work properly again (local variables don't
disappear in interactive mode)
2003-02-25 06:52:27 +00:00
Ragnvald Maartmann-Moe IV
1201f615ee Move a test inside function, rather than repeated all over the place. 2003-02-25 06:04:42 +00:00
Ragnvald Maartmann-Moe IV
a9c61bb6bf Updated for OpenGL 1.4, plus whitespace. 2003-02-25 05:45:11 +00:00
Bill Currie
93834f2694 better source line tracking 2003-02-24 16:01:52 +00:00
Bill Currie
38d5c8c41a better line search algorithm (not perfect yet, though) 2003-02-24 03:34:11 +00:00
Bill Currie
5c3892cbb2 make sure the string is valid before attempting to print it 2003-02-24 03:07:26 +00:00
Brian Koropoff
71a4ff6379 Use floor() or ceil() based on sign for 'trunc' GIB math function. 2003-02-23 22:53:36 +00:00
Brian Koropoff
6141bc35d0 Removed the 'random' GIB builtin and replaced it with the rand() math
function in the math evaluator.  Added the trunc() math function as well.
2003-02-23 22:14:07 +00:00
Brian Koropoff
36774a612d Use atof when checking truth values. 2003-02-23 21:14:33 +00:00
Ragnvald Maartmann-Moe IV
d9ed34a5fb More video mode selection robustness improvements. 2003-02-23 20:21:06 +00:00
Ragnvald Maartmann-Moe IV
59c4290563 Fix handling of all non-RLE-compressed tga formats we supposedly support. Now
we work even if the first pixel isn't in lower left. ;)
Handling the RLE-compressed oddball cases would require a lot more code
duplication, will brute force that later if nobody beats me to it with a clean
solution.
2003-02-23 17:39:23 +00:00
Bill Currie
c026e61d22 make LittleLong and co defines rather than function pointers 2003-02-22 23:23:16 +00:00
Brian Koropoff
5acf0bbeda Fixed a bug in the 'contains' GIB builtin and added more to the GIB docs. 2003-02-22 07:19:51 +00:00
Bill Currie
72e5221f06 minor debugging tweaks 2003-02-21 15:09:02 +00:00
Bill Currie
152538bf90 zap the Cmd_Return stuff as that's dead and burried 2003-02-20 20:33:03 +00:00
Bill Currie
bb5f5e0a0c fix a couple of gcc 2.95 warnings 2003-02-19 21:41:37 +00:00
Ragnvald Maartmann-Moe IV
e3ea39e67b QuakeForge now supports map specific textures in textures/mapname/. 2003-02-19 17:41:16 +00:00
Bill Currie
d93fceea38 fix a snafu in SVC_DirectConnect related to info strings, make
Info_ParseString take (and pass on to Info_SetValueForStarKey) a flags arg
and simplify the flags handing in Info_SetValueForStarKey.
2003-02-19 17:39:21 +00:00
Bill Currie
b6a3bc8d1c try to give line numbers in the traceback 2003-02-19 06:26:49 +00:00
Brian Koropoff
a9fa6c06d5 Remove some stupid hacks so that negation works again. 2003-02-17 20:33:56 +00:00
Brian Koropoff
00d71f13f6 Make %var expansion actually work. 2003-02-17 08:55:40 +00:00
Brian Koropoff
7eb2e42a3c Made QFS_NextFilename use Qexpand_squiggle on fs_userpath so screenshots
are saved to sequential filenames correctly.  This might be temporary if
taniwha has a better way of handling squiggle expansion in QFS in mind.
2003-02-16 22:43:06 +00:00
Brian Koropoff
f6da3baa1e Temporarily fixed GIB filesystem access until I can work out a system that
better meshes with the new QFS.  Fixed up some GIB scripts a bit.
2003-02-16 21:27:18 +00:00
Brian Koropoff
760210dc7b GIB: Many bugfixes and cleanups. Added bitwise math operations, expansion
of leaf names in a stem variable via %var, the builtin functions 'count'
and 'contains', and an initial interface between qw-server and GIB to allow
querying of clients and their info strings.  Also cleaned up the chat event
interface a bit.  Renamed a few builtins.
2003-02-16 19:46:34 +00:00
Brian Koropoff
af520a373a More cleanups and bug fixes. Added stem-and-leaf variables back in and
added the global::delete builtin.
2003-02-16 02:44:24 +00:00
Brian Koropoff
fc37941ca5 Tidied up some Sys_Printf()s that indent mangled. 2003-02-15 02:27:25 +00:00
Bill Currie
c91137e4db run gib through indent 2003-02-14 22:42:11 +00:00
Bill Currie
851d203916 work towards a more secure qfs 2003-02-14 22:36:10 +00:00
Bill Currie
68d2167c9e fix a sequence point issue that could cause index to be put on the stack
before being initialized
2003-02-14 20:36:15 +00:00
Bill Currie
6a687f5e45 rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
Bill Currie
fd7636137d implement a proper (and optionally secure) QFile interace for ruamoko. 2003-02-14 18:17:17 +00:00
Brian Koropoff
3c522a83bc Various cleanups and bugfixes. Added proper line number reporting to
errors.  A few new builtin functions, such as slice::find and thread::list.
2003-02-14 08:06:01 +00:00
Ragnvald Maartmann-Moe IV
a34980eda5 Fix easter_egg toggling. 2003-02-14 00:58:22 +00:00
Ragnvald Maartmann-Moe IV
6d6fade23a Change mach64 test to only happen at particle system inits, rather than testing for every individual particle injection.
Mach64 now gets id particle effects. Disabling the majority of effects isn't the best method, IMO.
2003-02-13 21:48:28 +00:00
Ragnvald Maartmann-Moe IV
646f875a34 Add return value checking for in_grab. Also some dead code removal, dangling comment and white space cleanup. 2003-02-13 19:03:48 +00:00
Bill Currie
53d3252792 don't adjust the system gamma unless the window has focus. also quench an
internal warning (the event system can't handle shm events (doesn't seem to
need to anyway)).
2003-02-13 18:24:30 +00:00
Ragnvald Maartmann-Moe IV
af33733ce4 More x86-64 (AMD, not intel IA64, taniwha!) fixes.
Compile problems pointed out by Mike A. Harris. Thanks!
2003-02-12 23:41:20 +00:00
Bill Currie
aaa6c2a2b0 fix some warnings picked up by ia-64 2003-02-12 23:29:16 +00:00
Bill Currie
1051b8c748 missed a net.h -> netmain.h 2003-02-12 20:08:55 +00:00
Bill Currie
21d8b4f8dc link in hw, move the qw and nq networking code into libs/net and make
hw-master use libnetchan. there are evil include hacks that will need to be
taken care of in net*.[ch]
2003-02-11 22:48:57 +00:00
Bill Currie
4bd1718475 re-arrange viewsize handling to fix the hud bug in glx 2003-02-11 21:24:27 +00:00
Bill Currie
d86b431860 fix a couple of warnings 2003-02-10 03:19:54 +00:00
Ragnvald Maartmann-Moe IV
83f0901c17 Cleaned up fisheye code which totally ignored QF coding style.
Also attempt to fix an init bug in R_InitFishEyeOnce (add gl_cube_map_capable = false to else).
2003-02-09 19:35:49 +00:00
Ragnvald Maartmann-Moe IV
76eb7917a7 More whitespace. 2003-02-09 10:18:43 +00:00
Ragnvald Maartmann-Moe IV
5466f33dff Whitespace, while I'm in the area... 2003-02-09 10:17:20 +00:00
Ragnvald Maartmann-Moe IV
22641c40fc Make -sgl video mode selection much more robust. Particularly needs testing with voodoo 1 & 2, and on windows.
If you have problems with input grabbing, try `+set vid_fullscreen 1` or `+set in_grab 1` on the command line.
2003-02-09 10:15:20 +00:00
Bill Currie
137b56892f move menu.dat to its new home :) 2003-02-07 20:18:59 +00:00
Bill Currie
3ab4eb6545 Arkadi's mach64 patch 2003-02-06 21:47:33 +00:00
Bill Currie
06dc22af3d make "wait" work again. 2003-02-03 16:05:53 +00:00
Bill Currie
963fa8ef98 fix non-vorbis compile 2003-02-02 04:54:40 +00:00
Bill Currie
3fcc6ae176 a bit more cleanup with more _null deaths 2003-01-31 23:16:28 +00:00
Bill Currie
e6a6f7099b don't need this any more 2003-01-31 22:34:47 +00:00
Brian Koropoff
5870c2cbce Nuked some code obsoleted by reference counting. 2003-01-31 21:47:16 +00:00
Bill Currie
05fb5f9fb2 partial cleanup. more to come later :) 2003-01-31 20:51:04 +00:00
Brian Koropoff
48c3e5a6c3 Fixed a stupid, stupid bug. 2003-01-31 20:36:39 +00:00
Bill Currie
93b767d4e0 reduce the heavy pointer dereferencing needed to access the sound plugins 2003-01-31 20:19:42 +00:00
Bill Currie
c103d77157 make SND_ClearBuffer get called directly by Block/UnblockSound and remove
S_ClearBuffer from the api
2003-01-31 19:55:21 +00:00
Bill Currie
881e7918c2 cut some overhead on sound rendering 2003-01-31 19:14:12 +00:00
Bill Currie
570a72497f patches from the FreeBSD ports that are still applicable 2003-01-31 18:19:55 +00:00
Bill Currie
c788a2ea57 remove a redundant call to S_Init_Cvars and call S_ClearBuffer when sound
is blocked and unblocked.
2003-01-31 17:56:05 +00:00
Brian Koropoff
b0e6f46b7e GIB: Even more bugfixes. 2003-01-31 05:22:20 +00:00
Bill Currie
3e693cbce5 change the default of sys_dead_sleep to 0 2003-01-31 04:51:35 +00:00
Bill Currie
fdb74e1aba win32 doesn't like random 2003-01-31 04:40:40 +00:00
Brian Koropoff
47d35f3e2d GIB: Added ifnot, fixed several bugs, updated zoom.gib yet again. 2003-01-31 03:43:56 +00:00
Brian Koropoff
580ca17546 GIB: Added proper reference counting on parse trees, got threads working
again, added a few new builtins and renamed some others, made misc. fixes
and enhancements.
2003-01-30 23:26:43 +00:00
Brian Koropoff
4ee0c42dcc Made GIB var substitution use cvars as a last resort. 2003-01-30 20:43:57 +00:00
Brian Koropoff
15687970b3 Fix a braino that caused COM_execute_sets to work improperly. 2003-01-29 22:46:24 +00:00
Bill Currie
8a9cd78072 fix up a couple of error cases (and catch them!) 2003-01-29 20:32:44 +00:00
Brian Koropoff
1f5cabcba9 A few GIB bugfixes, cleanups, and enhancements. Still more to come. 2003-01-29 04:34:23 +00:00
Brian Koropoff
06cd013fc6 Fix for older compilers that only allow variables to be declared at the top
of a program block.
2003-01-28 23:55:21 +00:00
Brian Koropoff
1668dd5c1a Whoops, missed these. 2003-01-28 22:37:34 +00:00
Ragnvald Maartmann-Moe IV
979ee7b2f8 Fix misleading comment and cvar documentation. 2003-01-28 21:31:55 +00:00
Brian Koropoff
59fbd48a81 Overhauled GIB to parse scripts in advance, among other design and language
changes.  There still remains some bugs to be squashed, a feature or two to
add, and some polishing to be done.  However, it seems to be in a workable
state.
2003-01-28 21:16:21 +00:00
Bill Currie
ba12255550 get the qfs variable substitution more-or-less working 2003-01-27 21:56:30 +00:00
Bill Currie
fd5695eb03 hash.[ch]:
add Hash_Free to ease freeing of hash table entries.
quakefs.c:
	beginnings of proper variable subtitution in qfs. not yet working but
	it compiles.
2003-01-27 18:16:15 +00:00
Bill Currie
55bec57b18 get -game working again (well enough for "nq-x11 -game slide" to work,
anwyay:)
2003-01-22 20:00:46 +00:00
Bill Currie
1342533234 make the PF_Find search field error more informative 2003-01-20 21:28:36 +00:00
Bill Currie
c5eb7d6e94 bring back the screen saver code 2003-01-16 21:44:42 +00:00
Bill Currie
341b6a1d68 this /should/ fix the windows server input problems. based on Timmmm's fix. 2003-01-16 16:11:28 +00:00
Bill Currie
d63cde4103 import the GL_ARB_texture_cube_map defines 2003-01-15 18:26:58 +00:00
Bill Currie
0ea15c3f82 sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't
think /I/ can play that way (dizzy:)
2003-01-15 16:53:34 +00:00
Bill Currie
761a7546dd re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie
a4dfef63c3 make all files with rcsid include config.h 2003-01-14 20:18:29 +00:00
Bill Currie
9323f359db move the default GameCode definitions from qw:* and nq:* to QuakeWorld and
Quake as that seems to be a more logical place for them.
2003-01-13 17:32:00 +00:00
Bill Currie
c9204e3237 forgot the path for nq games 2003-01-13 16:46:13 +00:00
Ragnvald Maartmann-Moe IV
e2d199cfb2 Try to open graphics at desktop bit depth, rather than 8bpp. Might explain some very grainy windows screenshots... 2003-01-12 16:58:31 +00:00
Bill Currie
3b9e7db882 fix the skins dowload location issue (not really to my satisfaction, but it
will do for now)
2003-01-10 23:07:04 +00:00
Bill Currie
2e0ed3377c basic (very!) implementation of the new filesystem directory struture code.
All the details of game directories will be fully configurable (search
paths and gamecode file name currently supported). Downloading of skins to
qw/skins only currently broken (will download to $gamedir/skins for now).
2003-01-10 22:47:18 +00:00
Bill Currie
f8eda03b63 fix a const correctness issue 2003-01-09 17:06:27 +00:00
Bill Currie
0926ab64ec make the plugin cvars rom rather than archive 2003-01-08 22:42:55 +00:00
Ragnvald Maartmann-Moe IV
34d4483424 white noise, er space. 2003-01-08 01:46:28 +00:00
Ragnvald Maartmann-Moe IV
d2820cd857 Reduce code duplication, kill a function used by only one caller.
Also disables a workaround for "interpolation seams" that I believe to be an old DRI bug. If anyone has skybox (not dome!) seams, try altering the ftc `if 0` to `if 1`.
2003-01-07 22:12:54 +00:00
Bill Currie
9538e009b7 small bit of cleanup 2003-01-07 20:02:30 +00:00
Bill Currie
e7d138e727 string const correctness 2003-01-06 21:41:46 +00:00
Bill Currie
ca720c26a5 blah, forgot about no-asm :P 2003-01-06 19:05:51 +00:00
Bill Currie
71196fedf6 make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Bill Currie
6b705adc31 fix a missed libasm -> libvid_asm change 2003-01-04 03:08:32 +00:00
Brian Koropoff
c522970a88 Added a GIB event system for registering GIB callback functions to be
started when a named event occurs.  Added a few test events to the qw
client and server.  Cleaned up the range GIB builtin a bit.
2003-01-03 04:30:38 +00:00