Steel Titanium
6b10ffb88f
Merge branch 'master' into newmenus
2019-10-01 16:52:31 -04:00
Jaime Passos
fe60902df5
Merge remote-tracking branch 'origin/master' into renderswitch
2019-09-27 22:53:57 -03:00
toaster
ff8c43664a
Merge branch 'addons-menu-cleanup' into 'master'
...
Addons menu cleanup
See merge request STJr/SRB2Internal!316
2019-09-27 08:55:36 -04:00
James R
e69dd9bd75
Automate the silly joystick menu items definition
2019-09-23 20:54:53 -07:00
James R
5cdbde25c1
All for a cvar...
2019-09-23 20:23:40 -07:00
Steel Titanium
6a870b4467
Various of changes
...
Changed any instance of "joystick" in strings to "gamepad"
Renamed some cvars
Added a define for MAX_JOYSTICK
Added back the missing command line params.
2019-09-23 22:46:44 -04:00
Steel Titanium
dfee7efd33
Merge branch 'master' into internal-hotplug-stableid
2019-09-23 00:44:34 -04:00
Alam Ed Arias
8d3d5566b8
Undo file mode change on menu files
2019-09-20 12:18:57 -04:00
toaster
7da89e3bc9
Merge branch 'camerafix' into 'master'
...
Camera fixes
Closes #105
See merge request STJr/SRB2Internal!303
2019-09-20 11:51:30 -04:00
toaster
880c2cdada
Merge branch 'playerfixes' into 'master'
...
Some Player fixes and enhancements
Closes #216 , #219 , #222 , and #224
See merge request STJr/SRB2Internal!334
2019-09-20 11:39:32 -04:00
toaster
20d098de8f
Merge branch 'betterdirs' into 'master'
...
Better directory structure
See merge request STJr/SRB2Internal!321
2019-09-20 11:36:56 -04:00
lachwright
5015f8e142
Added Camera Options submenu (provided my files aren't broken again (please D:))
2019-09-19 17:34:04 +08:00
toaster
45a99ce318
Change startchar's default value to 0 ( Resolves #222 ).
2019-09-18 12:26:34 +01:00
Nev3r
777e7f8760
Merge branch 'deathstuff' into 'master'
...
Lots of death stuff
Closes #207
See merge request STJr/SRB2Internal!306
2019-09-16 16:32:45 -04:00
toaster
71cc09c8c2
Merge branch 'luabanks' into 'master'
...
Lua save-banks!
See merge request STJr/SRB2Internal!295
2019-09-16 07:56:49 -04:00
Jaime Passos
9b0e2b8991
Make nametags compatible with current player.dta
...
(again)
2019-09-11 22:18:03 -03:00
Jaime Passos
f2915817a7
Merge remote-tracking branch 'origin/master' into newmenus
2019-09-11 22:17:42 -03:00
toaster
440b63ef13
Merge branch 'musicplus-resetmusic-followup' into 'master'
...
Follow-up fixes for reset-upon-dying music
See merge request STJr/SRB2Internal!284
2019-09-11 14:14:09 -04:00
toaster
fe7e374e3b
Fix the Save Select platter drawing for the new player signpost art.
...
This might LOOK like an unrelated change, but it needs a new player.dta, so might as well keep that all localised!
2019-09-11 13:32:12 +01:00
Jaime Passos
8057eeaaca
Merge remote-tracking branch 'jimita/renderswitch' into renderswitch
2019-09-10 18:12:01 -03:00
Jaime Passos
f0788598c9
Better fades
2019-09-09 23:31:48 -03:00
Jaime Passos
0a973af5b8
Comments
2019-09-09 19:27:08 -03:00
Jaime Passos
6f4dadaa12
menu changes
2019-09-09 17:53:34 -03:00
Jaime Passos
da93e0f1f5
I am the CEO of renderers
2019-09-09 16:20:17 -03:00
toaster
2b0344a22f
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into deathstuff
2019-09-09 15:25:48 +01:00
Jaime Passos
725d0b4c44
still making things better
2019-09-08 21:37:24 -03:00
Jaime Passos
19e50062cc
more stuff. i hope i didnt mess this up.
2019-09-08 18:59:49 -03:00
Jaime Passos
c7e01a558e
initial stuff
2019-09-08 18:44:40 -03:00
Jaime Passos
2863ede7bf
initial stuff
2019-09-08 18:27:35 -03:00
Monster Iestyn
c696063260
Merge branch 'mprelated-tweaks' into 'master'
...
Various improvements and changes to multiplayer menu
See merge request STJr/SRB2Internal!300
2019-09-08 16:45:14 -04:00
Steel Titanium
995ab1c84d
Merge branch 'master' into internal-hotplug-stableid
...
Just merged in known working code, note that I haven't tested it, so I have no idea if it compiles still.
2019-09-08 01:55:36 -04:00
Steel Titanium
8ee0a9309b
Better directory structure
2019-09-08 01:29:09 -04:00
Steel Titanium
807614d02d
Add _ to the record and nights attack tracks for organization
2019-09-07 22:57:20 -04:00
mazmazz
b7c9f15225
Fix NiGHTS attack menu not drawing correct background
2019-09-07 22:00:38 -04:00
Jaime Passos
f3cf3ca453
Cleanup.
2019-09-06 16:05:46 -03:00
Jaime Passos
56abc63c29
Ignore key held events.
2019-09-06 15:25:11 -03:00
toaster
5bc034bc3e
[slightly off-topic commit] don't allow MP Special Stages to be selectable via the MP level platter
2019-09-04 15:52:25 +01:00
mazmazz
57974168c8
WIP 2.2 title screen (Alacroix)
2019-09-02 22:40:28 -04:00
James
577a8fd387
Merge branch 'camorbit-sev' into camerafix
2019-08-31 14:53:43 -04:00
Steel Titanium
8167a88bec
Rename private mode to unlisted mode
2019-08-30 00:38:58 -04:00
Steel Titanium
5c295d285b
Capitalize the 'if'
2019-08-30 00:36:10 -04:00
Steel Titanium
7e47117afa
Add warning message when attempting to use the master server browser while modifiedgame
is true.
2019-08-28 20:24:30 -04:00
Steel Titanium
b4d8126675
Rename offline mode to private mode
2019-08-27 18:05:30 -04:00
Steel Titanium
a98862b3ed
Allow letters to be used on ipv4 address field
2019-08-26 22:00:07 -04:00
Steel Titanium
b2712af2d0
Reorder the main multiplayer menu
2019-08-26 21:49:12 -04:00
Jaime Passos
015216b9ac
Don't draw borders or patches if not necessary.
2019-08-26 20:49:04 -03:00
toaster
4e256b73b2
Lua save-banks!
...
* Array of 8 INT32's natively embedded into savedata (net and SP)!
* Initialised to zero whenever a new save (or equivalent) is started, otherwise untouched by the base game.
* Requires reservation to avoid clobber-conflicts.
* Access via `reserveLuabanks()` - returns a read-write userdata.
* Assign userdata to local variable or global rawset to use later.
Mostly for future SUGOIlikes, but I'm sure someone could figure out an unrelated usage eventually.
2019-08-24 18:25:27 +01:00
Jaime Passos
f90a6540d6
NiGHTS Attack menu: Let patch offsets control the alignment of the top border.
2019-08-20 21:45:55 -03:00
James R
c6c0a9dd1a
Old string drawing functions are dumb
2019-08-20 16:33:39 -07:00
Jaime Passos
1a1f4136e8
Fix character select menu to use the new Color_Opposite array.
2019-08-20 19:08:45 -03:00
Jaime Passos
403eafb003
Merge remote-tracking branch 'origin/master' into newmenus
2019-08-20 19:07:34 -03:00
Steel Titanium
5ef4b938be
Draw record attack foreground even if a message is currently on-screen.
2019-08-20 00:15:35 -04:00
Jaime Passos
12a6479521
Unlock all cached patches, fix accidental merge conflict.
2019-08-20 00:41:06 -03:00
Jaime Passos
d59febb5aa
Merge branch 'newmenus' of https://git.magicalgirl.moe/STJr/SRB2Internal into newmenus
2019-08-20 00:21:28 -03:00
Jaime Passos
e4e3af7be0
Remove new character select screen transitions.
...
I should not have implemented it in the first place.
2019-08-20 00:18:34 -03:00
Jaime Passos
61866f326a
New Record Attack menu.
2019-08-20 00:12:22 -03:00
Steel Titanium
15b363773f
Fix record attack foreground not appearing.
...
I'm not sure why it suddenly broke when the same condition worked before.
2019-08-19 22:10:52 -04:00
Jaime Passos
e2dde4412d
Fix character description text rendering.
2019-08-19 18:49:23 -03:00
Jaime Passos
5290f4c80b
Cool defines
2019-08-19 16:19:25 -03:00
Jaime Passos
15957bf13f
hghdfhdjhdhkdlfh
2019-08-19 15:34:12 -03:00
Jaime Passos
94e21c7b03
slight cleanup
2019-08-19 15:27:20 -03:00
Jaime Passos
29dc1119e5
uh
2019-08-19 14:43:48 -03:00
Jaime Passos
85499040d3
did The Thing
2019-08-19 14:23:03 -03:00
Jaime Passos
381258883e
More character select work
2019-08-18 22:26:52 -03:00
Jaime Passos
f13a014c4c
Tweak Record Attack screen just a little bit
2019-08-18 20:35:16 -03:00
Jaime Passos
6a66057a60
how do i code
2019-08-18 19:46:55 -03:00
Jaime Passos
feac7b56ec
Merge branch 'newmenus' of https://git.magicalgirl.moe/STJr/SRB2Internal into newmenus
2019-08-18 19:35:14 -03:00
Jaime Passos
778461028e
Character select WIP
2019-08-18 19:34:54 -03:00
Steel Titanium
59cdfa8e27
New music for record attack and nights attack menus
2019-08-18 17:32:52 -04:00
Steel Titanium
a40d5a2a45
Merge branch 'master' of git.magicalgirl.moe:STJr/SRB2Internal into newmenus
2019-08-18 13:46:50 -04:00
Jaime Passos
5e11c5fbe7
Merge remote-tracking branch 'origin/master' into newmenus
2019-08-18 14:46:34 -03:00
Steel Titanium
ff9766beee
Merge branch 'master' into newmenus
2019-08-14 22:51:06 -04:00
Monster Iestyn
7ba4bbf867
Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua
2019-08-12 14:00:26 +01:00
Alam Ed Arias
fd77fe819b
curbgname need one more byte to hold the NULL
2019-08-08 23:46:08 -04:00
Alam Ed Arias
b5279c34fa
Fix compiling without MixerX support
2019-08-07 12:42:07 -04:00
mazmazz
46993268ae
* Added FORCERESETMUSIC level header
...
* cv_resetmusicbyheader toggle to disable said override
* Never reset music during time attack
* Change cv_resetmusic default back to off
2019-08-04 20:02:38 -04:00
Steel Titanium
dacee0665d
More menu stuff
2019-08-04 13:26:25 -04:00
toaster
384dc0674e
Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
...
This reverts commit 603d5805f7
.
2019-08-04 12:03:57 +01:00
toaster
603d5805f7
Revert "Merge branch 'musicplus-aug2019-b' into 'master'"
...
This reverts commit 56bfdb7113
, reversing
changes made to c29cfbef9b
.
2019-08-04 11:32:55 +01:00
mazmazz
ce39341c31
Merge branch 'musicplus-sdlmixerx' into musicplus-aug2019
2019-08-04 02:52:33 -04:00
mazmazz
fd4d3a6a69
Mixer X menu touchup
2019-08-04 02:30:34 -04:00
mazmazz
b99f06c0c9
Merge remote-tracking branch 'origin/master' into musicplus-sdlmixerx
2019-08-04 01:10:21 -04:00
mazmazz
5f2a45befd
Merge remote-tracking branch 'origin/master' into musicplus-feature-dying-fp
2019-08-03 22:49:20 -04:00
mazmazz
1b59b224c0
Merge branch 'master' into musicplus-feature-dying-fp
2019-08-03 22:22:39 -04:00
Steel Titanium
00b73e2209
Stuff
2019-08-03 21:21:01 -04:00
Steel Titanium
9ea7a6dfca
Work on menus
2019-08-03 17:30:51 -04:00
Steel Titanium
e8caa8538d
Merge branch 'master' into newmenus
2019-08-01 18:36:42 -04:00
toaster
063e350c63
A good and bad ending cutscene now exist.
...
Also:
* SPR2_XTRA - instead of defining lumpnames in S_SKIN, those kinds of assets can just be bundled into the spriteset. Required for ending cutscene stuff, I guess, but also done for HUD life icon and character select image (aside from Sonic&Tails, still SOC'd in).
* Minor oversights in SPR2 support corrected.
* Better evaluation, featuring ending assets.
* Intro has warping-in blackrock, reusing ending assets.
* Cutscene text now supports lowercase (intro and custom).
* Disable the asset-fucking "gamma correction" I put in over two years ago when implementing colour cube. (This is the only thing I could move into another branch if you MUST, but it's basically invisble in the diff so w/e.)
* Don't blank the screen if the top left pixel of a screen-covering patch is transparent. (Checked via nonzero topdelta for first column)
Bugs:
* OPENGL ONLY: The first ~20 frames of both endings are fucked. A little help here? Might be HWR_DrawFadeFill's fault, which I just created. OR it could be in f_finale, but I doubt it, since it doesn't appear in Software.
2019-07-28 00:32:57 +01:00
Steel Titanium
2075b525a9
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal into musicplus-sdlmixerx
2019-07-22 22:22:12 -04:00
Steel Titanium
c35afa2c96
Merge branch 'master' into musicplus-sdlmixerx
2019-07-22 22:20:08 -04:00
Steel Titanium
af959ee309
Some fixup
2019-07-22 22:01:05 -04:00
Steel Titanium
147815b87c
menu stuff
2019-07-16 00:07:55 -04:00
Monster Iestyn
5ef4dda9b9
Instead of ignoring blank menutypes in M_IterateMenuTree, ignore them in the MIT_ functions instead.
...
(I'm doing this because MIT_GetMenuAtLevel appears to actually care about whether menutype is zero or not unlike the others; I don't want to break the code designed around that)
2019-07-15 20:25:57 +01:00
Monster Iestyn
d44a8ab78e
Slightly unrelated tweak: bghide && titlemapinaction clearly takes precedence over bgname if both are present, so reorder these if statement blocks
2019-07-14 22:36:14 +01:00
Monster Iestyn
a1e6f5bdb3
remove some of the GS_TIMEATTACK hacks I added because I now realise I can just turn titlemapinaction off when entering the menus \o/
2019-07-14 22:28:19 +01:00
Monster Iestyn
f6842a80b4
Fixes for menus:
...
* add gamestate != GS_TIMEATTACK checks to prevent Record Attack or NiGHTS Mode losing their backgrounds
* increase bgname to 9 to include the extra NULL byte? (is this a good idea actually)
* make M_IterateMenuTree ignore menu levels without a menutype value
2019-07-14 21:58:48 +01:00
Monster Iestyn
4da108748b
Use M_SetupNextMenu to actually set up the Sound Options menu "properly" instead of the old hacks.
...
If you wanted the game to reset the item selected to the top option like before though, I left a line commented out that would do that for you. Unlike the old item = 0 way, it would automatically be corrected for headers and other spaces (thus kind of future-proofing this code)
2019-07-08 21:17:40 +01:00
mazmazz
5b0f7d2850
Merge branch 'master' into musicplus-sdlmixerx
2019-06-29 19:31:01 -04:00
Monster Iestyn
e2859aab5d
Merge branch 'titlemap-fix' into 'master'
...
Fix Titlemap with mazmazz's fancy menu stuff
See merge request STJr/SRB2Internal!228
2019-06-28 18:15:46 -04:00
Monster Iestyn
e63e36f5e4
Merge branch 'levelselect-tweaks' into 'master'
...
Some small tweaks to level select
See merge request STJr/SRB2Internal!230
2019-06-25 16:50:44 -04:00
toaster
6cf376a9b5
Support backspace for resetting various menu values, just like Kart.
2019-06-22 16:50:46 +01:00
toaster
6371de806b
Improve rain/weather.
...
* Like Kart, remove cv_precipdensity.
* Like Kart, replace "Infinite" draw distance value with "None".
* Better thinker with more return optimisation.
* Better placement of thinking in rendering, to avoid ceiling-mounted sprite glitches.
2019-06-22 16:50:30 +01:00
Nev3r
0e162f8f61
Add Sryder's orbital camera thing as an option.
2019-06-20 13:33:31 +02:00
Steel Titanium
58bb05be00
Merge branch 'public-musicplus-libopenmpt' of https://git.magicalgirl.moe/STJr/SRB2 into public_libopenmpt
...
# Conflicts:
# .travis.yml
# src/m_menu.c
# src/sdl/Srb2SDL-vc10.vcxproj
# src/sdl/Srb2SDL.props
2019-06-11 17:48:00 -04:00
toaster
6c6ed6a349
Fix Titlemap with mazmazz's fancy menu stuff
...
Handled by changing some defaults.
Untested, experimenting with Gitlab Web IDE as reconfiguring my build environment is likely to be a pain and I'd like to put that off as long as possible please
2019-06-10 15:43:47 -04:00
Steel Titanium
742c43cf1c
Some small tweaks
2019-06-03 17:34:51 -04:00
Steel Titanium
81dec89aeb
Merge branch 'next' into public-musicplus-libopenmpt
2019-06-03 15:36:50 -04:00
Steel Titanium
91767a7740
Merge branch 'master' into public-musicplus-libopenmpt
2019-05-20 21:33:10 -04:00
mazmazz
89ab777c40
Merge remote-tracking branch 'origin/master' into menu-execs
2019-05-02 18:47:43 -04:00
Monster Iestyn
27147a9e0b
fix slipup of mine that would have prevented this thing compiling
2019-03-31 14:11:27 +01:00
Monster Iestyn
2fb569857a
Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
...
gametype_cons_t is now initialised using the Gametype_Names array, like how Color_cons_t is initialised using Color_Names
# Conflicts:
# src/doomstat.h
# src/m_menu.c
2019-03-18 22:00:23 +00:00
mazmazz
7346684bd8
Fade out music upon dying or level change: 2.1 frontport
2019-03-15 04:21:17 -04:00
Monster Iestyn
8920693159
Saving work made so far improving and optimizing addons menu code, also adding some macros and comments for readability
2019-02-28 21:52:01 +00:00
Monster Iestyn
ae244d2af3
Fix goofup with addonsp patch unlock for loop from 2.1.13 merge
2019-02-28 15:48:27 +00:00
Monster Iestyn
7a0d8b408e
Merge branch 'public_next'
...
# Conflicts:
# src/d_main.c
# src/dehacked.c
# src/m_menu.c
# src/m_menu.h
2019-02-27 22:36:01 +00:00
Monster Iestyn
e6cb47e2f2
Merge branch 'fix_skins_overflow' into 'next'
...
Fix skin overflow error
See merge request STJr/SRB2!455
2019-02-11 15:05:00 -05:00
Steel Titanium
bce093fd06
Setup the tables even eariler.
...
I really hate that PlayerMenu status hack, but that's really the only
way I could think off to show the entires for Tails, Knuckles and the
Sonic&Tails pair.
2019-01-26 23:16:49 -05:00
TehRealSalt
0d1c501664
Update the SP menu stuff to use MAXSKINS
...
Co-authoered-by: Steel Titanium (steeltitanium1@gmail.com>
2019-01-26 00:22:05 -05:00
mazmazz
a050ed956a
Fixed Addons Menu icons for search bar
2019-01-08 01:31:44 -05:00
mazmazz
e02fd489a7
GCC 7 fallthru bypasses (-Werror-implicit-fallthrough)
2019-01-07 23:06:47 -05:00
mazmazz
e403d1bacc
Correct addons menu back color
2019-01-07 21:58:42 -05:00
mazmazz
411b1b4f54
Addons menu merge fixes
2019-01-07 21:45:41 -05:00
mazmazz
875aee60a0
Menu merge fixes
2019-01-07 17:56:43 -05:00
mazmazz
b3f7b169b2
Merge errors for compile
2019-01-07 17:05:20 -05:00
mazmazz
e9150b6645
Resolve m_menu.c conflicts (20190101 public merge)
2019-01-07 02:31:45 -05:00
Digiku
c97dc5d3c4
Increase M_ChangecontrolResponse message buffer by 25 chars
2019-01-04 19:38:36 -05:00
mazmazz
6166fad045
Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt
2019-01-02 02:14:49 -05:00
mazmazz
075f28b7c8
WIP 20190101 merge
...
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
mazmazz
d61eb7edee
Increase ChangeControl text buffer to resolve buffer overflow with System Menu/GIF control config
2018-12-31 01:43:47 -05:00
mazmazz
60bdc056f8
Also hide Chat Options if NONET
2018-12-26 16:41:39 -05:00
Digiku
8d56c2f486
Merge branch 'addons-backport' into '2122-version'
...
Addons Menu backport to vanilla
See merge request STJr/SRB2!384
2018-12-23 18:08:06 -05:00
Digiku
7a64e3d1a8
Merge branch 'SRB2-CHAT' into '2122-version'
...
Chat and other multiplayer quality of life improvements.
See merge request STJr/SRB2!398
2018-12-23 17:53:54 -05:00
Latapostrophe
b7d7472a88
Merge branch 'next' into SRB2-CHAT
2018-12-23 22:53:24 +01:00
mazmazz
8f596376a9
Merge branch '2122-version' into execversion-filtercontrols
2018-12-23 14:30:24 -05:00
Latapostrophe
1b61e15b1b
Merge branch 'master' into SRB2-CHAT
2018-12-23 10:26:08 +01:00
Latapostrophe
c7060aa5ad
Remove mute boolean from playermsg hook, fix username stuff still being there, potential memory leaks, and added back the ip message.
2018-12-22 16:44:58 +01:00
Latapostrophe
619dd9d08a
Fixed various issues: added some free()s, lua_optboolean, other things, and also made sure chat can't send empty messages.
2018-12-22 12:34:17 +01:00
Monster Iestyn
a72d79da54
Merge branch 'master' into next
2018-12-21 17:41:19 +00:00
mazmazz
b57204fc12
Fix 2p control menu graying out
2018-12-20 16:38:58 -05:00
mazmazz
6f8b126586
Add G_FilterKeyByVersion() to setcontrol
2018-12-20 16:30:37 -05:00
mazmazz
7a92c9d3d0
Mixed D&C fixes; replace a couple int's with INT32
2018-12-17 19:02:22 -05:00
Latapostrophe
45aba493c7
2.1.21 and all of the kart additions. Woo.
2018-12-17 20:43:59 +01:00
mazmazz
b958f00f17
Better rewrite for addons draw adjustment
2018-12-17 10:59:27 -05:00
mazmazz
6dbe930997
Use labs for long value
2018-12-16 19:47:02 -05:00
mazmazz
2d2bd59099
Remove FIXUPO0 GCC pragma
2018-12-16 19:39:16 -05:00
mazmazz
296b678d7e
Wstrict-overflow adjustment
2018-12-16 19:38:46 -05:00
TehRealSalt
c69cfefb6d
2.2 backport of jump/spin axes
...
Needs the config default-changing shenanigans done still, not sure how to tackle that yet. Now the game is TOTALLY playable from a fresh install if you just plug in a controller.
2018-12-16 17:45:49 -05:00
mazmazz
6d94568f4b
Hide kart-specific addons behavior behind USE_KART
2018-12-16 16:07:47 -05:00
mazmazz
c3ff0b6d16
Uncomment Secrets menu toggle when exiting Addons
2018-12-16 15:52:01 -05:00
Latapostrophe
25e6d5388c
merge conflict
2018-12-16 16:48:15 +01:00
mazmazz
f0967520ed
Compile fixes; enable PK3 support in addons menu
...
* Add missing vars highlightflags, recommendedflags, warningflags from Kart
* V_GetStringColormap() use vanilla behavior because Kart behavior glitches for us
* V_GetStringColormap() made non-static
2018-12-15 21:44:39 -05:00
mazmazz
37950341ec
Merge remote-tracking branch 'public-gitlab/next' into addons-backport
2018-12-15 20:52:46 -05:00
mazmazz
b32f50648d
Merge branch 'addons_menu' into 'master'
...
Addons menu
See merge request KartKrew/Kart!8
2018-12-15 20:46:42 -05:00
mazmazz
fa63ddda86
Fix cv_usejoystick being reset to None when cv_usejoystick was > NumJoys and changing to already-used joystick
2018-12-14 06:05:31 -05:00
mazmazz
70d6845d6c
Fix menu where cv_usejoystick.value > I_JoyNum and selecting an unused controller and the "used!" prompt pops up erroneously
2018-12-14 05:57:10 -05:00
mazmazz
b2c02838c4
Display "joystick used" prompt correctly if setting use_joystick from an old value > I_NumJoys()
2018-12-14 05:31:47 -05:00
mazmazz
e548f6f139
Don't override an already-active controller
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* Menu improvements to tell the user that they can't set a controller if it's already active
2018-12-14 05:02:41 -05:00
mazmazz
3b6de810e1
Lots of changes to better support hotplugging and unstable device indexes
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* Don't save cv_usejoystick/2 because hotplugging changes can be made invalid by next run
* Properly set cv_usejoystick/2 for menu toggling
* Force-disable a player's joystick if setting another player's joystick to the same device
* Properly set cv_usejoystick/2 value of BOTH target player AND other players when hotplugging and unplugging
2018-12-14 03:58:07 -05:00
mazmazz
6694b7d679
Controller hotplugging by always keeping joy subsystem on (thanks WOLFS)
...
(with log messages)
2018-12-06 10:54:58 -05:00
Monster Iestyn
e353e2ef70
Merge branch 'next' into 21-version
2018-12-04 17:19:36 +00:00
Monster Iestyn
f2b0db5a1c
Merge branch 'master' into next
2018-12-04 17:18:19 +00:00
Digiku
631f6ed406
Merge branch 'joystick-juggling' into 'master'
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Joystick juggling
See merge request STJr/SRB2!355
2018-12-04 11:51:55 -05:00
Digiku
42cb597731
Merge branch 'joystick-juggling-two' into 'next'
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Joystick additions for menu, axis defaults, and vertical look toggle
See merge request STJr/SRB2!359
2018-12-03 22:59:19 -05:00
Steel Titanium
168647275c
One small change
2018-12-03 13:32:24 -05:00
mazmazz
7ce092128b
Revert "Make pause key bring up the menu if it's a joy button"
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This reverts commit 9de31cf2e7
.
2018-12-03 13:11:48 -05:00
mazmazz
6730c6c765
Menu for joy first/third person vertical look
2018-12-03 13:10:49 -05:00
mazmazz
9de31cf2e7
Make pause key bring up the menu if it's a joy button
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* Add "Pause" entry to multiplayer control panel to give joy users a way to pause in netgames
2018-12-03 13:10:27 -05:00
mazmazz
0bb113130b
Add alwaysfreelook to joystick menu
2018-12-03 13:10:20 -05:00
mazmazz
3134d72c12
Preserve event ch for other responders
2018-12-03 13:10:18 -05:00
mazmazz
6bf31492b7
Make M_Responder respond to joy buttons only in-menu (multiplayer bug?)
2018-12-03 13:10:16 -05:00
mazmazz
78dde93f3e
Remap menu actions to better joy keys
2018-12-03 13:10:12 -05:00
mazmazz
31f23fda8d
Add gc_viewpoint from Kart
2018-12-03 11:50:57 -05:00
mazmazz
2a87093ece
Add gc_screenshot and gc_recordgif from Kart
2018-12-03 11:31:48 -05:00
mazmazz
8e190932e7
Add gc_systemmenu from Kart
2018-12-03 11:21:25 -05:00
mazmazz
d8e70c32e0
Remove console messages for joynames
2018-12-03 05:39:10 -05:00
Monster Iestyn
978a28004d
add deadzone + storing of previous joyx/y values etc to attempt to make joysticks less sensitive in menus
2018-12-02 21:52:30 +00:00
Monster Iestyn
13b0e9c3c5
make menu respond to joystick axis events without joyscale having to be 0
2018-12-02 21:18:28 +00:00
Monster Iestyn
33c1ac33f5
Merge branch 'next' into 21-version
...
# Conflicts:
# src/d_netcmd.c
2018-12-02 15:45:07 +00:00
Steel Titanium
0f11116e7b
Fix up controller menu support
2018-12-01 20:13:14 -05:00
Wolfy
b8ce51bff2
Multiple admins
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# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
2018-11-29 06:46:59 -06:00
Monster Iestyn
cd57be640c
Merge branch '21-controls' into 'next'
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Default control changes for 2.1.21
See merge request STJr/SRB2!343
2018-11-27 11:50:42 -05:00
Digiku
fd891aa21d
"Turn Left/Right" control naming instead of "Look Left/Right" due to analog mode keymapping quirk
2018-11-26 15:48:08 -05:00
mazmazz
ab47e83939
Merge remote-tracking branch 'origin/master' into menu-execs
2018-11-25 19:03:22 -05:00
mazmazz
e2ca92a3db
Remove unused menu hierarchy methods
2018-11-25 15:09:25 -05:00
mazmazz
eb95289ea4
Rearranged menu presentation methods
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* Menu parameter retrieval and hierarchy in m_menu
* Presentation logic (background display) in f_finale
2018-11-25 15:08:12 -05:00
Steel Titanium
981a1192fb
Save sound toggles to config
2018-11-25 14:22:52 -05:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
mazmazz
edd98842d5
Added chasefreecam to menu
2018-11-22 17:32:03 -05:00
mazmazz
f926774ee1
Hardcode Pause/Break key and change Pause default; show prompt in menu about Pause key
2018-11-22 14:37:21 -05:00
mazmazz
4b5246d5b7
Adjust menu for movement and camera controls
2018-11-22 14:13:28 -05:00
mazmazz
dd1ecb04cf
Change camera control names to Look
2018-11-22 11:28:32 -05:00
mazmazz
8a9c10e633
Hardcode Pause/Break key and change Pause default; show prompt in menu about Pause key
2018-11-21 10:58:07 -05:00
mazmazz
74da082c75
Merge remote-tracking branch 'origin/master' into HEAD
2018-11-20 23:19:36 -05:00
mazmazz
5870d145b2
Draw connection screen correctly; make scroll speed inherit global setting
2018-11-20 18:13:18 -05:00
mazmazz
094ec7ce3c
Performance improvements
...
* Don't loop every frame for menu drawing parameters
* Fixed in-game escape menu not dimming correctly
* Fixed glitches on default title screen parameters
2018-11-20 17:28:26 -05:00
Monster Iestyn
418943acdc
change return type of M_CheckMODVersion to boolean
2018-11-19 17:47:23 +00:00
mazmazz
53b956f540
Mirror a wipe if it's forced off and the counter-wipe is specified
2018-11-18 04:39:34 -05:00
mazmazz
765e4b3134
Compiler fixes
2018-11-18 04:32:38 -05:00
mazmazz
3d1e5fa7e8
Allow inherited wipes when switching menus without a common ancestor (Multiplayer > Server Settings)
2018-11-18 03:32:19 -05:00
mazmazz
3acabdab93
Fix MN_SPECIAL check for menu meta state
2018-11-18 03:19:07 -05:00
mazmazz
3c2d30072e
Allow backgrounds for player select
2018-11-18 02:49:08 -05:00
mazmazz
758647fab2
More title screen features; menu meta state implementation (active and previous menu types)
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* Draw background over titlemap
* HIDEBACKGROUND to show titlemap
* Specify NOMUSIC or IGNOREMUSIC (to not change music)
* Linedef execs implemented for tree hierarchy, including bubbling (NOENTERBUBBLE/NOEXITBUBBLE)
* Specify ENTERWIPE and EXITWIPE
* Menuid hierarchy fixes (Control mapping, joystick setup)
* Time attack handling fixes
* Specify custom wipes on runtime for D_Display and P_SetupLevel (for titlemap)
* Allow for forcing and skipping a wipe
* Wipe utility functions F_GetWipeLength and F_WipeExists
2018-11-17 19:08:30 -05:00
mazmazz
d2bbddbed4
Implemented features
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* M_SkyScroll optimization with still speeds; refactor background drawing
* Music (in time attack screens so far)
* FadeStrength
* HideTitlePics
* Scrolling backgrounds in Time Attack (moved F_SkyScroll to m_menu)
2018-11-17 01:21:21 -05:00
mazmazz
1e6369e8de
Implement scrolling menu backgrounds
2018-11-16 18:26:26 -05:00
mazmazz
c4cddf8741
Menumeta iterators
2018-11-16 14:16:41 -05:00
mazmazz
15c0bab0c9
Title screen menu SOC
2018-11-16 12:07:47 -05:00
mazmazz
75dab7850f
Refactor MM_ menu types to MN_
2018-11-16 09:56:22 -05:00
mazmazz
b69756f5e5
Use bitshifting for menu IDs and hierarchy instead
2018-11-16 09:22:27 -05:00
mazmazz
9dab65fce0
Add MM menutype flags to menu defs
2018-11-15 19:41:27 -05:00
mazmazz
f2bfed7892
Merge branch 'musicplus-core' into musicplus-sdlmixerx
2018-11-13 14:34:40 -05:00
mazmazz
3d7b185ea0
Check specifically for gcs_fps when starting tutorial
2018-11-13 01:57:51 -05:00
mazmazz
96da056f81
tutorial-time gclist -> gcl refactor
2018-11-12 23:25:49 -05:00
mazmazz
a0926b5314
First time tutorial prompt fixes
2018-11-12 19:10:41 -05:00
mazmazz
5200f55e40
Merge branch 'tutorial-time' into tutorial-time-firstprompt
2018-11-12 18:08:48 -05:00
mazmazz
80c613561c
->defalutvalue -- .defaultvalue adjustment
2018-11-12 17:37:54 -05:00
mazmazz
40e5a2104b
Also set cv_analog for tutorialgcs
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* M_TutorialSaveControlResponse CV_Set adjustment
2018-11-12 17:34:56 -05:00
mazmazz
acd922886a
Change mouse cv vars temporarily alongside control scheme
2018-11-12 17:30:21 -05:00
mazmazz
4986d5945b
Restrict control changes if tutorialgcs is active
2018-11-12 16:56:06 -05:00
mazmazz
8f7c1e7f71
Fix CopyControls not firing when starting tutorial while keeping current controls
2018-11-11 23:42:02 -05:00
mazmazz
3f1ade35f3
Merge branch 'tutorial-time' into tutorial-time-firstprompt
2018-11-11 09:37:36 -05:00
mazmazz
703cb6be0f
Check reduced control set for tutorial time; change the entire tutorial control set when prompted
2018-11-11 09:37:19 -05:00
mazmazz
c883b13b5d
Merge branch 'tutorial-time' into tutorial-time-firstprompt
2018-11-11 09:21:10 -05:00
mazmazz
54f04fa5cf
Tutorial control message adjustments
2018-11-11 09:15:43 -05:00
mazmazz
6be583eac6
Merge branch 'control-selector' into tutorial-time
2018-11-11 08:46:06 -05:00
mazmazz
85bcf6d389
Tutorial mode support for control switching
2018-11-11 08:20:08 -05:00
mazmazz
28238c41df
WIP: First-time tutorial prompt
2018-11-10 02:30:21 -05:00
mazmazz
a542006ae8
Hide Tutorial menu option if no tutorialmap
2018-11-10 01:17:11 -05:00
mazmazz
eec3f630cf
Merge remote-tracking branch 'origin/master' into tutorial-time
2018-11-03 10:58:11 -04:00
Monster Iestyn
b5c4b476a6
Merge branch 'public_next'
...
# Conflicts:
# src/d_main.c
# src/m_menu.c
# src/s_sound.c
# src/sdl/sdl_sound.c
2018-10-20 15:31:48 +01:00
mazmazz
4d89beb105
musicplus-libopenmpt 2.2 -> 2.1 backport
2018-09-18 12:31:47 -04:00
mazmazz
001dbcceea
Merge branch 'musicplus-core' into musicplus-sdlmixerx
2018-09-15 01:17:33 -04:00
mazmazz
9eb39fb025
Merge branch 'music-cleanup' into musicplus-core
2018-09-15 00:46:02 -04:00
mazmazz
3a343cf8f1
Don't call I_StartupSound in SFX toggle
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* Mixer: make I_StartupSound return early if already set up
* Restartaudio: Add StopSFX call
(cherry picked from commit b330dc2394
)
2018-09-14 16:43:48 -04:00
mazmazz
b330dc2394
Don't call I_StartupSound in SFX toggle
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* Mixer: make I_StartupSound return early if already set up
* Restartaudio: Add StopSFX call
2018-09-14 16:39:10 -04:00
mazmazz
5c20aa79dd
More unnecessary if conditions, toggle SFX menu
2018-09-14 13:54:41 -04:00
mazmazz
aa1ec4d996
Sound menu toggle fix: unnecessary if condition
2018-09-14 11:25:25 -04:00
mazmazz
691de18fbb
Menu sound toggle fixes (and add starpost sfx to menu)
2018-09-14 11:24:28 -04:00
mazmazz
8c78d86c36
Play the opposite type music (Digital/MIDI) when toggling between them in menu
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* S_MusicInfo method to retrieve name, flags, and looping
(cherry picked from commit f6ec93198f
)
2018-09-14 10:38:32 -04:00
mazmazz
7e7899ae83
Toggle Digi/MIDI music in menu accurately; add S_MusicType
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(cherry picked from commit 4aa100aa57
)
2018-09-14 10:37:08 -04:00
mazmazz
a414ccf24a
nodigimusic nomusic nosound -> digital_disabled midi_disabled sound_disabled
...
(cherry picked from commit 07738fb0bc
)
2018-09-14 10:35:51 -04:00
mazmazz
011a043dba
Refactoring, music statues
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* S_Init -> S_InitSfxChannels because it did mostly SFX anyway
* S_MusicPlaying, S_MusicPaused, S_MusicName, S_MusicExists new status methods
* I_MusicPlaying, I_MusicPaused
(cherry picked from commit f5f0b5e76c
)
2018-09-14 10:28:29 -04:00
mazmazz
8e4569381f
Merge branch 'master' into musicplus-core
2018-09-13 13:24:46 -04:00
Monster Iestyn
aba9bd13bb
Add "tutorialmode" var to help the game know when we're in a tutorial or not, add placeholder for tutorial HUD to test it works
2018-09-04 16:58:49 +01:00
Monster Iestyn
bcc9e58d0e
Merge branch 'master' into tutorial-time
2018-09-04 15:54:50 +01:00
Monster Iestyn
ceb0abb081
Fix compiler complaints, remove a slipup of mine from when I was dealing with merge conflicts
2018-08-29 22:07:38 +01:00
Monster Iestyn
5eddb1f455
Merge branch 'master' into hud-n-menu-tidbits
2018-08-29 21:28:11 +01:00
Monster Iestyn
1af8d3ac02
Merge branch 'master' into hud-n-menu-tidbits
...
# Conflicts:
# src/m_menu.c
# src/screen.c
# src/st_stuff.c
2018-08-28 20:51:46 +01:00
mazmazz
535aed24bb
Advanced submenu for sound options
2018-08-26 23:58:43 -04:00
mazmazz
cc9d554dfd
Revert "Sound scroll menu attempt"
...
This reverts commit 7b11855041
.
2018-08-26 23:46:55 -04:00
mazmazz
7b11855041
Sound scroll menu attempt
2018-08-26 23:46:20 -04:00