Commit Graph

81 Commits

Author SHA1 Message Date
Yamagi 8cc3361730 Hardcode the SDL audio driver (again) to `directsound` under Windows.
Windows defaults to `wassapi`, which is a sensible choice. But WASAPI
only guarantees 32 bit float samples, anything else only works if the
driver or something supports it and YQ2 requires 16 bit samples. That
can be worked around by having SDL recode the audio, but I don't want
such a invasive change right before a release.

Another part of #1132.
2024-08-08 18:43:03 +02:00
Yamagi 409c508a7d Update CHANGELOG for 8.41. 2024-08-07 12:08:20 +02:00
Yamagi 824cd9c034 Update CHANGELOG for 'Group draw call in GL1.' 2024-07-20 09:35:14 +02:00
Yamagi 2d581a3667 Fix description of g_quick_weap and fix typo, it's SDL 3.1.2. 2024-07-15 21:38:26 +02:00
Yamagi fd2ebb8891 Update CHANGELOG for 8.40. 2024-07-13 16:19:14 +02:00
Yamagi 2b06ae4e95 s/Jaime Moreira/protocultor/g 2023-11-08 18:47:31 +01:00
Jaime Moreira 36bf9de5a8 Typos 2023-10-18 20:37:49 -03:00
Yamagi 88736f347f Update CHANGELOG for 8.30. 2023-10-15 17:25:11 +02:00
Jaime Moreira 9821c4b0a2 Show correct replacement for gl_lightmap cvar
Typos corrected
2023-08-26 19:18:24 -04:00
Yamagi e37da07a5a Update the CHANGELOG for 8.20. 2022-12-03 16:55:25 +01:00
Yamagi 7d0ca125af Some more updates to the CHANGELOG for 8.10. 2022-05-28 11:52:14 +02:00
Yamagi d9c7895394 Update CHANGELOG for 8.10. 2022-05-28 11:25:08 +02:00
Yamagi a0a8521497 Update CHANGELOG for 8.01.
This will be mostly a bugfix release.
2022-01-08 15:55:09 +01:00
Yamagi 61059f0b41 Spelling fixes for the CHANGELOG. 2021-06-14 16:17:28 +02:00
Yamagi 228c6060f3 Update the CHANGELOG for 8.00. 2021-06-06 17:46:41 +02:00
Yamagi 4e6b85a2bb Update CHANGELOG for 7.45. 2020-10-17 15:37:12 +02:00
Yamagi f536c9a82a Update the CHANGELOG for 7.44. 2020-10-08 13:01:03 +02:00
Yamagi 16b657af89 Mention the gun Z offset in the CHANGELOG. 2020-02-24 17:15:09 +01:00
Yamagi bc9ffec5ac Update the CHANGELOG for 7.43. 2020-02-12 17:54:10 +01:00
Yamagi Burmeister 7ede95918f Use - as listmarker to stay consistent with the rest of the file. 2019-11-27 10:56:47 +01:00
Yamagi Burmeister fc1e98f0be Mention softrenderer frame skip logic, introduced in #415. 2019-11-27 10:53:38 +01:00
Yamagi 3a65087f67 Mention the quicksave menu options in the CHANGELOG. 2019-11-17 13:14:19 +01:00
Yamagi Burmeister 25ece83227 Update the CHANGELOG for the upcomming 7.42 release. 2019-11-10 18:16:51 +01:00
Yamagi Burmeister c0d45ece57 Add missing word. 2019-05-26 15:57:59 +02:00
Yamagi Burmeister 40667b133f Some fixes and clarifications to the CHANGELOG. 2019-05-25 10:21:11 +02:00
Yamagi Burmeister 298cb05d61 Update the CHANGELOG for the upcoming 7.41 release. 2019-05-13 17:28:04 +02:00
Yamagi Burmeister 0318fb59c7 Update the CHANGELOG. 2019-02-04 14:20:16 +01:00
Yamagi Burmeister edabb03051 Update CHANGELOG for 7.30. 2018-09-05 14:54:56 +02:00
Yamagi Burmeister 3b49a66556 Update the CHANGELOG for 7.21. 2018-07-14 09:35:47 +02:00
Yamagi Burmeister 727249f625 Document vid_displayrefreshrate. 2018-02-26 19:15:46 +01:00
Yamagi Burmeister 9e139a9be0 Update CHANGELOG for 7.20. 2018-02-25 10:36:50 +01:00
Yamagi Burmeister e0ea5d4928 Add CHANGELOG for 7.10. 2017-12-07 15:00:38 +01:00
Yamagi Burmeister aa4f3e39a5 CHANGELOG entries for 7.02. 2017-09-23 14:05:18 +02:00
Yamagi Burmeister 9236b61153 Clearify that we fixed the build on all platform without SSE. 2017-06-21 15:27:23 +02:00
Yamagi Burmeister 20abcf8e47 Update the CHANGELOG for 7.01. 2017-06-21 14:29:46 +02:00
Yamagi Burmeister 9f3c2296dc Clarify Sandy Bridge GPUs with GL3.
Sandy Bridges hardware is OpenGL 3.2 compatible and Mesa3D has a working
driver. But the crappy Windows driver is limit to OpenGL 3.1... GL3 is
working on Linux, but not on Windows.
2017-06-06 17:50:58 +02:00
Yamagi Burmeister d0ad58cdb3 Update the CHANGELOG for 7.00 2017-05-25 11:45:18 +02:00
Yamagi Burmeister 21035bef8d Reformat the CHANGELOG to 72 characters width 2016-12-03 09:21:29 +01:00
Yamagi Burmeister bcadbf5ab3 Update CHANGELOG for 6.0 2016-12-02 16:31:34 +01:00
Yamagi Burmeister c3894cb9de Update CHANGELOG 2016-06-25 10:28:42 +02:00
Daniel Gibson 50fe9cfdbc Bump version to 5.33 2016-01-30 19:48:00 +01:00
svdijk e0fb8ec49f Fix a typo in CHANGELOG 2015-11-05 19:53:49 +01:00
Yamagi Burmeister eeccfc41ab Update CHANGELOG 2015-10-31 16:53:25 +01:00
Yamagi Burmeister 87ed67fd3d Revert "Cleanup vector math"
This reverts commit 123e409a2e.

This commit breaks several float calculations in subtiles ways. For
example grenates drift to the left. In fact, it's another example why
I'm so hesitant to merge anything that's not a fix for a clearly
reproducable bug. This fixes #99.
2015-10-19 18:20:47 +02:00
Yamagi Burmeister 123e409a2e Cleanup vector math
This work was submitted by Dmitry Antipov. We stick to macros instead of
inline functions since they're in line with the rest of the code base.
This patch removes several unused functions and tranfers most of the
rest into macros.
2015-10-01 15:47:37 +02:00
Yamagi Burmeister 05c7709f13 Update CHANGELOG 2015-09-07 17:14:09 +02:00
Daniel Gibson e6646fb1e4 Bumped version to 5.30 2015-04-11 21:16:47 +02:00
Yamagi Burmeister 3f1ced97de Update CHANGELOG again 2015-03-23 12:54:30 +01:00
Yamagi Burmeister 533fbb7016 Update doku after OS X removal 2015-03-20 17:33:46 +01:00
Yamagi Burmeister 0cee89bd08 Update the CHANGELOG 2015-03-13 17:38:48 +01:00