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Bump version to 5.33
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3 changed files with 8 additions and 26 deletions
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@ -1,3 +1,10 @@
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Quake II 5.32 to 5.33:
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- Add OGG volume slider in settings menu
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- Fixed some bugs in volume settings
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- Replaced HUD scale option in video menu with generic UI scale
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- General UI upscaling improvements
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- Better support for keyboards with AZERTY layout
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Quake II 5.31 to 5.32:
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- Fix problems with never openal-soft versions.
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- Fix overbright bits not applied to regular meshes. (by David Reid)
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25
CONTRIBUTE
25
CONTRIBUTE
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@ -59,28 +59,3 @@ Ports to new unixoid operating systems should be easy. In most cases only some
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#ifdef need to be added and the Makefile integration written.
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===============================================================================
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2. Source code cleanup
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Difficulty: Medium
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Knowledge: Good knowledge of the Yamagi Quake II source
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While the Yamagi Quake II source code was cleaned a few times there is still
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much left to do. Someone need to go through the source, read and audit it. Dead
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code should be removed, inefficient functions rewritten and bugs resolved. This
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can be done at one module (e.g. client, server, refresher, game, etc) at a time.
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===============================================================================
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3. Finish the port of Zaero
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Difficulty: Hard
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Knowledge: How to work with broken code
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Zaero is an unofficial but popular addon to Quake II. It was release as
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freeware. The Yamagi Quake II developers did an inital port, but it's
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unfinished and still buggy. Grab the source (take a look at our Github
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organization), clean it and debug it. Zaero will need some extensive
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testing, have fun while playing. :)
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===============================================================================
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@ -33,7 +33,7 @@
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#include "crc.h"
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/* Should have 4 characters. */
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#define YQ2VERSION "5.33pre"
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#define YQ2VERSION "5.33"
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#define BASEDIRNAME "baseq2"
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