Bump version to 5.33

This commit is contained in:
Daniel Gibson 2016-01-30 19:48:00 +01:00
parent 703cec74e7
commit 50fe9cfdbc
3 changed files with 8 additions and 26 deletions

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@ -1,3 +1,10 @@
Quake II 5.32 to 5.33:
- Add OGG volume slider in settings menu
- Fixed some bugs in volume settings
- Replaced HUD scale option in video menu with generic UI scale
- General UI upscaling improvements
- Better support for keyboards with AZERTY layout
Quake II 5.31 to 5.32:
- Fix problems with never openal-soft versions.
- Fix overbright bits not applied to regular meshes. (by David Reid)

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@ -59,28 +59,3 @@ Ports to new unixoid operating systems should be easy. In most cases only some
#ifdef need to be added and the Makefile integration written.
===============================================================================
2. Source code cleanup
Difficulty: Medium
Knowledge: Good knowledge of the Yamagi Quake II source
While the Yamagi Quake II source code was cleaned a few times there is still
much left to do. Someone need to go through the source, read and audit it. Dead
code should be removed, inefficient functions rewritten and bugs resolved. This
can be done at one module (e.g. client, server, refresher, game, etc) at a time.
===============================================================================
3. Finish the port of Zaero
Difficulty: Hard
Knowledge: How to work with broken code
Zaero is an unofficial but popular addon to Quake II. It was release as
freeware. The Yamagi Quake II developers did an inital port, but it's
unfinished and still buggy. Grab the source (take a look at our Github
organization), clean it and debug it. Zaero will need some extensive
testing, have fun while playing. :)
===============================================================================

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@ -33,7 +33,7 @@
#include "crc.h"
/* Should have 4 characters. */
#define YQ2VERSION "5.33pre"
#define YQ2VERSION "5.33"
#define BASEDIRNAME "baseq2"