Update CHANGELOG for 7.20.

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Yamagi Burmeister 2018-02-25 10:36:50 +01:00
parent 7fc5810231
commit 9e139a9be0

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Quake II 7.10 to 7.20:
- Add the soft renderer back. This feature is considered experimental.
The porting of the old soft renderer code to SDL and it's cleanup
were done by Denis Pauk.
- Rename several cvars to be consistent with other Quake II source
ports. The configuration file will be converted at the first start,
when an old cvar name is used a message is printed.
- Make the client unicode compatible. Yamagi Quake II can now be
installed into pathes with unicode characters in it. On Windows the
user name of the current account may contain unicode characters.
As a side effect the game can run on ReFS volumes. While '+set
basedir' is still supported, the unicode compatible '-datadir'
should be used.
- Another round of timing fixes. The game is now capable of holding
the requestes or vsync framerate even on slow machines and with
problematic GL drivers.
- Fix server side mod handling, their configs are now saved to the
correct directories and the configs are reexeced at mod startup.
Quake II 7.02 to 7.10:
- Joystick support including haptic feedback. This fantastic work was
done by Denis Pauk. The dirty work is done by SDL, how good or bad