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Update the CHANGELOG for the upcoming 7.41 release.
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CHANGELOG
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CHANGELOG
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@ -1,3 +1,19 @@
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Quake II 7.40 to 7.41:
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- Some bugfixes to HTTP downloads introduced in 7.40.
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- Fix several crashed when loading savegames in coop games.
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- Fix some out of memory aborts when loading maps with a lot surfaces.
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- Allow autodetection of the desktop resolution. Set 'r_mode' to '-2' to
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enable that. (by Denis Pauk)
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- Several fixes to the OpenGL 3.2 renderer. Some dynamic lights were
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missing, for example for most explosions. Stencil shadows were broken
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under some conditions. Performance was bad with the AMD legacy driver
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under Windows. Under some conditions lights were too bright.
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- Add an optional fix for lighting problems in maps that missuse sky
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surfaces for interior lighting. Set 'gl_fixsurfsky' to '1' to enable
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it.
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- Another bunch of timing fixes. The game should now hold the framerate
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under all conditions, even under Windows with crappy GPU drivers.
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Quake II 7.30 to 7.40:
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- Add support for HTTP downloads. Both the r1q2 and q2pro URL schemes
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are supported, if a file is unavailable over HTTP the download code
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