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Update CHANGELOG for 7.30.
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Quake II 7.21 to 7.30:
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- Removed support for SDL 1.2.
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- Removed static dependencies to libogg, libvorbis and libz.
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- Fixed several bugs regarding render- and fullscreen switch.
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- A lot of fixes and improvements to the software renderer. It's now
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able to render the whole game without artifacts and much faster than
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before. (by Denis Pauk)
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Quake II 7.20 to 7.21:
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- Fix some render glitches in the software renderer. (by Denis Pauk)
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- Render the weapon independent of the current field of view, otherwise
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