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Update the CHANGELOG for 7.21.
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CHANGELOG
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CHANGELOG
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Quake II 7.20 to 7.21:
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- Fix some render glitches in the software renderer. (by Denis Pauk)
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- Render the weapon independent of the current field of view, otherwise
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the weapon distorts with very high FOV settings. The weapons FOV can
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be set through r_gunfov, it defaults to 90.
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- Rework the OGG/Vorbis backend. This fixes several annoying bugs, and
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adds support for alternative track <=> file mappings. Use this to
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implement support for the audio tracks supplied by the GOG.com version
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of Quake II.
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Quake II 7.10 to 7.20:
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- Add the soft renderer back. This feature is considered experimental.
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The porting of the old soft renderer code to SDL and it's cleanup
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