mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-21 12:11:24 +00:00
Update CHANGELOG
This commit is contained in:
parent
8da7a40142
commit
05c7709f13
1 changed files with 11 additions and 2 deletions
13
CHANGELOG
13
CHANGELOG
|
@ -1,3 +1,12 @@
|
|||
Quake II 5.30 to 5.31:
|
||||
- Enabled hud scaling by default and added an option to the video
|
||||
menu to switch scaling off.
|
||||
- Fixed animated textures on transparent surfaces.
|
||||
- Added CMake as an optional build system.
|
||||
- Implemented a persistent console history. (by caedes)
|
||||
- Fix bug with high velocities in vents in 32bit builds.
|
||||
- A lot of small fixes and changes. (by Ozkan Sezer)
|
||||
|
||||
Quake II 5.24 to 5.30:
|
||||
- Support for Mac OS X was overhauled. (by Jarvik7)
|
||||
- Overhauled retexturing support, replacing libjpeg with stb_image,
|
||||
|
@ -30,7 +39,7 @@ Quake II 5.21 to 5.22:
|
|||
cvar.
|
||||
|
||||
Quake II 5.20 to 5.21:
|
||||
- Fix a bug regaring mouse key handling (reported
|
||||
- Fix a bug regaring mouse key handling (reported
|
||||
by phenixia2003)
|
||||
- Correct MS Windows builds. Add official support
|
||||
for Win64. This still needs some testing.
|
||||
|
@ -74,7 +83,7 @@ Quake II 4.21 to 5.00
|
|||
"s_sdldriver".
|
||||
|
||||
Quake II 4.20 to 4.21
|
||||
- Fix several segfaults with OpenAL. (reported by
|
||||
- Fix several segfaults with OpenAL. (reported by
|
||||
Joran and mxmvasilyev0)
|
||||
- Add a file CONTRIBUTE.
|
||||
- Some minor changes to the Makefile.
|
||||
|
|
Loading…
Reference in a new issue