mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-21 12:11:24 +00:00
s/Jaime Moreira/protocultor/g
This commit is contained in:
parent
d4940703f0
commit
2b06ae4e95
1 changed files with 2 additions and 3 deletions
|
@ -75,12 +75,11 @@ Quake II 8.01 to 8.10:
|
|||
- Greatly improved support for joysticks and controllers. Devices can
|
||||
now be hotplugged at runtime, binding should be portable between
|
||||
different controllers and there's a new menu for controller bindings.
|
||||
(by Jaime Moreira)
|
||||
(by protocultor)
|
||||
- Add the `r_2D_unfiltered` and `r_videos_unfiltered` cvars. When
|
||||
enabled 2D elements like the HUD and videos are not filtered, they
|
||||
appear pixeled.
|
||||
- Add 'prefweap' command to select weapon by priority. (by Jaime
|
||||
Moreira)
|
||||
- Add 'prefweap' command to select weapon by priority. (by protocultor)
|
||||
- Support building with Microsoft Visual Studio 2015 and newer.
|
||||
- Several game code fixes, mostly for stuck mechanics in fact2. (by
|
||||
BjossiAlfreds and maraakate)
|
||||
|
|
Loading…
Reference in a new issue