aiire
6040f97dd5
added FF_FULLBRIGHT to S_THUNDERCOIN_SPARK
2022-03-04 23:25:25 +00:00
sphere
1abe2689f3
Merge branch 'fix-nonet-2210' into 'next'
...
Fix warning when compiling with NONET=1
See merge request STJr/SRB2!1753
2022-03-04 09:49:36 +00:00
sphere
980bcb4775
Merge branch 'fix-nohw-perfstats-next' into 'next'
...
Fix perfstats failing to compile with NOHW=1
See merge request STJr/SRB2!1728
2022-03-04 09:49:15 +00:00
aiire
8c1991d674
added FF_FULLBRIGHT to S_IVSP
2022-03-04 02:57:45 +00:00
spherallic
14295ac7de
2022
2022-03-03 20:24:46 +01:00
spherallic
3b75ef7e76
Fix warning when compiling with NONET=1
2022-03-03 12:08:15 +01:00
SteelT
893ea10a67
Turn the console warning into a devmode print because turns out it happens more often than I thought
2022-03-02 12:46:24 -05:00
SteelT
34f8464cbf
Spawn MT_RAY when attempting to spawn MT_NULL
...
Some code assumes that P_SpawnMobj can never return NULL
So spawn MT_RAY in it's place when attempting to spawn MT_NULL and show a console warning
2022-03-02 12:35:03 -05:00
sphere
a57a0985ee
Merge branch 'mt_ray' into 'next'
...
Move MT_RAY to the very end of the mobj list
See merge request STJr/SRB2!1747
2022-02-28 15:13:09 +00:00
sphere
0ad2ac68f7
Merge branch 'demo-frameflags' into 'next'
...
Convert old frame flags in Metal recordings to their 2.2.10 equivalents
Closes #775
See merge request STJr/SRB2!1742
2022-02-28 15:12:28 +00:00
spherallic
d624ee2541
Revert "minor spike optimisations"
...
This reverts commit b2d693a547
.
2022-02-28 14:30:01 +01:00
spherallic
a6c52f5bad
Move MT_RAY to the very end of the mobj list.
2022-02-22 15:49:16 +01:00
sphere
d6f3522333
Merge branch 'fix-vflag-blendmodes' into 'next'
...
Fix blendmode V_ flags not working at full opacity in Software
See merge request STJr/SRB2!1717
2022-02-21 19:58:24 +00:00
spherallic
fcc28d0714
Update seaweed state to utilize new features & sprites.
2022-02-21 16:00:21 +01:00
spherallic
946100939a
Update editor configurations & increase Nightopians' hitbox height.
2022-02-19 22:19:39 +01:00
sphere
d532546e46
Merge branch 'mt-null-spawning' into 'next'
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Remove MT_NULL hacks
Closes #721
See merge request STJr/SRB2!1729
2022-02-19 20:24:34 +00:00
sphere
249a3dfa25
Merge branch 'eggman-hitboxes' into 'next'
...
Increase Eggman's hitboxes
See merge request STJr/SRB2!1706
2022-02-19 20:24:20 +00:00
sphere
c79c6531e6
Merge branch 'server-bots' into 'next'
...
Improve bots (resolves #710 )
Closes #710
See merge request STJr/SRB2!1679
2022-02-19 20:24:12 +00:00
sphere
7218060a7a
:lachyes:
2022-02-19 01:49:19 +00:00
sphere
14cb5415c9
Merge branch 'fix-portals' into 'next'
...
Fix portals
See merge request STJr/SRB2!1724
2022-02-17 12:26:27 +00:00
spherallic
2266e31038
Merge branch 'next' into state-changes
2022-02-17 12:35:34 +01:00
spherallic
a4778075b2
Convert old frame flags in Metal recordings to their 2.2.10 equivalents.
2022-02-14 14:57:00 +01:00
SMS Alfredo
2033b77b46
Actually do the thing
2022-02-11 00:33:49 -06:00
spherallic
bb84ae1793
Decrease hitbox sizes to prevent collision with thin air.
2022-02-10 13:10:56 +01:00
spherallic
9fee550fb0
Actually check bot names in lib_gAddPlayer.
2022-02-08 14:58:09 +01:00
LJ Sonic
fdee3a2b7f
Merge branch 'ms_update_command' into 'next'
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Allow people to update their Master Server listing on command.
See merge request STJr/SRB2!1518
2022-02-06 18:53:49 +00:00
LJ Sonic
c00d1e5499
Merge branch 'no-dedi-sighandle-window' into 'next'
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Disable SDL error message on dedicated servers
See merge request STJr/SRB2!1735
2022-02-06 17:44:48 +00:00
LJ Sonic
81b0eb1c7c
Merge branch 'crosshairs' into 'next'
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Fix crosshairs not displaying
See merge request STJr/SRB2!1716
2022-02-06 17:30:15 +00:00
LJ Sonic
9c5427555b
Merge branch 'fix-exitgame-ztarget-crash' into 'next'
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Fix lock-on crash (Resolves #746 )
Closes #746
See merge request STJr/SRB2!1704
2022-02-06 17:24:01 +00:00
LJ Sonic
6c7d4b8ef5
Merge branch 'sw-splat-skybox-crash' into 'next'
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Fix software splats breaking and crashing in skyboxes
See merge request STJr/SRB2!1711
2022-02-06 17:22:58 +00:00
LJ Sonic
2d53842061
Merge branch 'sw-splat-ceilingclip' into 'next'
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Fix software splats not being clipped by ceiling walls
See merge request STJr/SRB2!1712
2022-02-06 17:22:49 +00:00
LJ Sonic
c69edce2fc
Merge branch 'sw-dropshadow-patch' into 'next'
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Hack that fixes software drop shadow crashes (Fixes #159 )
Closes #159
See merge request STJr/SRB2!1700
2022-02-06 17:22:08 +00:00
LJ Sonic
2e60de25ea
Merge branch 'sw-splat-npo2-slope-opt' into 'next'
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Add missing optimization to software npo2 sloped floor sprites
See merge request STJr/SRB2!1713
2022-02-06 17:20:03 +00:00
LJ Sonic
b396683429
Merge branch 'fix-chat' into 'next'
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Fix issues with chat messages
Closes #583
See merge request STJr/SRB2!1698
2022-02-06 17:15:04 +00:00
LJ Sonic
f4a9d1507d
Merge branch 'fix-checksum-disconnect' into 'next'
...
Do not attempt to disconnect when a packet checksum is invalid
See merge request STJr/SRB2!1699
2022-02-06 17:14:44 +00:00
LJ Sonic
1a1cb8942c
Merge branch 'znodes-offset-fix' into 'next'
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UDMF: Fix offset calculation for segs that represent linedef backsides
See merge request STJr/SRB2!1701
2022-02-06 17:12:58 +00:00
LJ Sonic
9d993a585f
Merge branch 'ignore-bad-map-lumps' into 'next'
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Only load map lumps that are WADs or have no extension
See merge request STJr/SRB2!1715
2022-02-06 17:12:07 +00:00
GoldenTails
c49dd5f535
Make dedicated servers not pop up that annoying SDL error window
...
So they don't mess with shell scripts that expect SRB2 to exit when it crashes (like most other programs)
2022-02-05 18:19:00 -06:00
spherallic
878b4dc5b6
Don't read or set MT_NULL's properties in A_SkullAttack
2022-02-04 20:09:37 +01:00
spherallic
e64775c867
Check V_ThinStringWidth instead of strlen for level platter names.
2022-02-02 23:16:12 +01:00
spherallic
6e105a23f6
Update Nightopian states for the new sprites & fix another bug
2022-02-02 14:43:22 +01:00
spherallic
e301327dee
Avoid using old explosion states for Jetty-Syn/Skim mines.
2022-02-02 12:15:14 +01:00
James R
a8c658b545
Never spawn MT_NULL
2022-02-01 04:04:53 -08:00
James R
6325185091
Add P_SetPower; remove mobj hack from line 434
2022-02-01 03:52:31 -08:00
James R
9dfa153e74
Use P_CheckMove
2022-02-01 03:52:28 -08:00
James R
518de0ce10
Add P_CheckMove
...
Checks if P_TryMove would succeed without actually moving.
2022-02-01 03:37:03 -08:00
James R
f6f002e70b
A_LobShot: remove ???
...
MT_NULL spawning, not cool bro.
2022-02-01 02:43:00 -08:00
James R
0a0c17da7c
PARANOIA: I_Error if mobj hook is called with MT_NULL
2022-02-01 02:27:27 -08:00
sphere
ff57a983d7
Merge branch 'facing-forwards' into 'next'
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Don't modify drawangle when taking damage in strafe mode
See merge request STJr/SRB2!1689
2022-01-30 13:32:30 +00:00
sphere
bcd900211b
Merge branch 'nightopian-fix' into 'next'
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Fix Nightopians
See merge request STJr/SRB2!1703
2022-01-30 13:28:18 +00:00
Hannu Hanhi
611054b6cd
Fix perfstats failing to compile with NOHW=1
2022-01-29 02:24:52 +02:00
James R
37add34b9c
Update texturecache user when reallocating
2022-01-27 00:28:36 -08:00
James R
2aec4501eb
Hash name lookup for textures and lumps
2022-01-27 00:03:37 -08:00
James R
2ebec53561
P_AddWadFile: only load textures in current file
2022-01-27 00:03:34 -08:00
James R
571e475394
Read only header bytes when creating textures list
...
R_LoadTextures was reading in the entirety of every
texture lump, now it only reads the 8 byte PNG header.
This saved more than 1 second for me (1.68 s -> 0.24 s).
PNG still need to be read in entirely to check their
dimensions; I didn't bother looking into optimizing it
since we don't have many PNG textures right now.
2022-01-26 23:53:36 -08:00
James R
432f691852
Free unused texture lumps in R_LoadTextures
...
PU_CACHE never gets freed automatically and Z_Unlock does
NOTHING.
2022-01-26 23:53:36 -08:00
Hannu Hanhi
89843d0eca
did not mean to remove this line
2022-01-25 05:01:23 +02:00
Hannu Hanhi
ba04b045e6
Fix portals
...
- Resetting portalcullsector fixes the major visual glitches
- Using 32 bits for nummasks and i fixes crashes when rendering lots of portals
2022-01-25 04:53:40 +02:00
spherallic
cdef5a679b
disable develop
2022-01-23 20:39:17 +01:00
spherallic
be7f628e2c
Add new plant object for the revamped tutorial.
2022-01-23 20:13:26 +01:00
spherallic
6d19a55de9
oops
2022-01-23 19:19:26 +01:00
spherallic
15755ef992
Remove unneeded R_GetTranslucencyTable calls, add V_HUDTRANS* comments
2022-01-19 13:17:57 +01:00
spherallic
9a07c1ca8c
Fix HUD/graphic blendmodes not working at full opacity in Software.
2022-01-19 10:09:57 +01:00
lachablock
1a5995968c
Revert server-sidedness of bots
2022-01-19 00:48:25 +11:00
spherallic
bf2809b213
Fix crosshairs not displaying and refactor their code.
2022-01-15 17:12:33 +01:00
Hannu Hanhi
49d03913d7
Add missing optimization to npo2 sloped floor sprites
2022-01-14 20:45:28 +02:00
Hannu Hanhi
d0966f123f
Fix software splats not being clipped by ceiling walls
2022-01-14 20:11:49 +02:00
Hannu Hanhi
f72f45d93a
Fix software splats breaking and crashing in skyboxes
2022-01-14 19:53:03 +02:00
spherallic
8007aa82ca
Merge branch 'next' into tutorial-scenery
2022-01-13 16:03:57 +01:00
katsy
fe3a201df5
fix oldringexplode not scaling or flipping
2022-01-13 02:52:10 -06:00
lachablock
4af820e82c
Restore a cast I didn't realize used to be there
2022-01-13 09:56:47 +11:00
lachablock
70a1dd6db0
Merge remote-tracking branch 'origin/next' into server-bots
2022-01-13 09:52:38 +11:00
LJ Sonic
b7dbb7782e
Only load map lumps that are WADs or have no extension
2022-01-12 23:06:26 +01:00
sphere
f8532d4ad1
Merge branch 'blentran-update' into 'next'
...
Blentran - updated
See merge request STJr/SRB2!1656
2022-01-11 21:53:49 +00:00
sphere
53f9d4b2e0
Merge branch 'new-default-controls' into 'next'
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Several changes to default control settings
See merge request STJr/SRB2!1682
2022-01-11 21:19:05 +00:00
sphere
0ca74432f9
Merge branch 'ogl-better-gpu-error' into 'next'
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Improve OpenGL GDI Generic error message
See merge request STJr/SRB2!1673
2022-01-11 21:16:32 +00:00
sphere
ea3b867c7e
Merge branch 'rotationcrash' into 'next'
...
Fix 2.2.10 pre1 rollangle crash (resolves #747 )
Closes #747
See merge request STJr/SRB2!1707
2022-01-11 21:16:14 +00:00
sphere
af925c1742
Merge branch 'taglists-refactor' into 'next'
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Speed up taglist creation
See merge request STJr/SRB2!1702
2022-01-11 21:15:06 +00:00
lachablock
8ed18a12a4
Merge remote-tracking branch 'origin/next' into server-bots
2022-01-11 20:04:22 +11:00
katsy
2e4c5d1446
alternate fix to #555 which doesn't crash the game
2022-01-10 19:32:21 -06:00
spherallic
af5173c90f
Increase Eggman's hitboxes to actually match the current sprites.
2022-01-10 21:38:30 +01:00
LJ Sonic
a6808de96c
Fix message sending code using hardcoded buffer size
2022-01-10 20:12:27 +01:00
LJ Sonic
de9d6ecbe6
Fix long chat messages causing net command failures
2022-01-10 20:05:58 +01:00
LJ Sonic
aee7803621
Add SKIPSTRINGL macro
2022-01-10 20:03:36 +01:00
LJ Sonic
05f1a9edc1
Revert "Fix long chat messages causing net command failures"
...
This reverts commit 1377824799
.
2022-01-10 19:57:15 +01:00
LJ Sonic
7ea81eacc5
Fix say command and its variants using hardcoded buffer size
2022-01-10 19:31:41 +01:00
LJ Sonic
3083290af8
Add READSTRINGL and WRITESTRINGL macros
2022-01-10 18:57:18 +01:00
LJ Sonic
a668546088
Make byte stream manipulation code easier to read
2022-01-10 18:56:42 +01:00
GoldenTails
e0afc2d2b6
Add a player->mo check before attempting to account for ztargetting.
2022-01-09 17:09:57 -06:00
MascaraSnake
95e909400f
Fix blendmode regression in OpenGL caused by faulty fog wall support
2022-01-09 13:45:56 +01:00
spherallic
8651123463
Fix errors with the hardcoded Nightopians from Dream Hill.
2022-01-08 19:47:00 +01:00
MascaraSnake
3248556fa9
Speed up taglist creation
2022-01-07 18:42:56 +01:00
MascaraSnake
5149699def
Update VS project files
2022-01-07 18:00:56 +01:00
MascaraSnake
549569e75b
Fix offset calculation for segs that represent linedef backsides
2022-01-05 10:08:49 +01:00
spherallic
a08c7eac1f
wip: staterange actions
2022-01-05 09:55:46 +01:00
Hannu Hanhi
a8fe12ae98
Hack that fixes software drop shadow crashes by bypassing incorrectly set variables
2022-01-04 22:30:50 +02:00
spherallic
c7281d1801
Fix cyan pixel cutting in Software
2022-01-04 14:26:04 +01:00
MascaraSnake
8c17bb57e6
Turn the fog wall linedef type into a blendmode
2022-01-04 14:26:03 +01:00
MascaraSnake
3b08a15860
Expose blendmodes to UDMF
2022-01-04 14:26:03 +01:00
sphere
f455bf347b
blentran part 3: Wall & plane blendmodes.
2022-01-04 14:26:03 +01:00
sphere
470b069179
blentran part 2: Sprite & patch blendmodes.
2022-01-04 14:26:03 +01:00
sphere
f9d2fd9ce5
blentran part 1: Flag changes & semibright support.
2022-01-04 14:26:03 +01:00
LJ Sonic
1377824799
Fix long chat messages causing net command failures
2022-01-03 22:37:19 +01:00
LJ Sonic
0241016f6a
Do not attempt to disconnect when a packet checksum is invalid
2022-01-03 12:13:55 +01:00
LJ Sonic
159be00109
Support delete key in chatbox
2022-01-03 00:37:11 +01:00
LJ Sonic
af629fefe9
Fix long chat messages crashing the game
2022-01-03 00:08:23 +01:00
LJ Sonic
3c8a29f1ff
Add SKIPSTRINGN macro
2022-01-03 00:06:43 +01:00
LJ Sonic
055d57c56c
Fix single-letter messages not being sent
2022-01-03 00:06:20 +01:00
LJ Sonic
b933316f23
Cleanup chat event handling
2022-01-02 23:19:34 +01:00
LJ Sonic
e761e36c55
Cleanup and fix chat deleting and pasting
2022-01-02 23:06:34 +01:00
LJ Sonic
2bbbd57c6e
Turn HU_queueChatChar into HU_sendChatMessage
2022-01-02 18:35:11 +01:00
LJ Sonic
b8975b6a71
Group related chat stuff together
2022-01-02 17:50:01 +01:00
LJ Sonic
3638d5d556
Cleanup chat code a little
2022-01-02 17:08:10 +01:00
LJ Sonic
f8afdeb35f
Cleanup chatbox sanitizing code
2022-01-02 15:48:31 +01:00
LJ Sonic
34ad64ba59
Cleanup chatbox reset code
2022-01-02 15:41:54 +01:00
LJ Sonic
d9bc478822
Cleanup blank chatbox checking code
2022-01-02 15:39:16 +01:00
spherallic
719ceb0586
Add collision check for flipped water drops
2022-01-01 19:34:27 +01:00
spherallic
d9410e3e6a
fix compile warnings (this really puts the mess in message)
2021-12-30 16:29:37 +01:00
spherallic
17251895ea
Increase default camera height for both playstyles
2021-12-29 19:29:41 +01:00
spherallic
4d1fb04327
Update playstyle names on the input display
2021-12-29 19:29:41 +01:00
spherallic
0a38fef147
Several changes to default control settings:
...
- Renamed Simple to Automatic, and made it the default
- Renamed Standard to Manual
- Changed some camera settings to make Automatic easier to control
- Changed most default gamepad controls, to fit Automatic playstyle
- Changed a few default keyboard controls
- Added default binds for custom actions 1-3
- Removed forced camera settings in the tutorial (to account for
upcoming tutorial update)
- Also lowered default sound/music volume a little bit
2021-12-29 19:29:36 +01:00
sphere
e8c83f48be
Merge branch 'fix-binary-mtag' into 'next'
...
Make linedef 96 apply to tags from 97-99, but not to itself
See merge request STJr/SRB2!1633
2021-12-29 10:07:35 +00:00
sphere
4e972f7d24
Merge branch 'deathpit_explosions' into 'next'
...
Fix enemy/boss/minecart explosions in death pits (Closes #67 )
Closes #67
See merge request STJr/SRB2!1688
2021-12-29 10:00:25 +00:00
sphere
2e8b7688e8
Merge branch 'resolve-329' into 'next'
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Allow changing the master server address while hosting a netgame
Closes #329
See merge request STJr/SRB2!1687
2021-12-29 10:00:08 +00:00
sphere
c12ad1d63c
Merge branch 'invert' into 'next'
...
Give the inverted flashpal a constant
See merge request STJr/SRB2!1685
2021-12-29 10:00:04 +00:00
sphere
68547a503b
Merge branch 'botsforexit' into 'next'
...
Don't count bots in playersforexit
See merge request STJr/SRB2!1684
2021-12-29 09:59:54 +00:00
katsy
effcb948ad
Don't count bots in playersforexit
2021-12-29 09:59:54 +00:00
sphere
e152a32c10
Merge branch 'HUD_fixes' into 'next'
...
Some hud fixes (by Confusion)
See merge request STJr/SRB2!1670
2021-12-29 09:59:40 +00:00
lachablock
392e782893
Don't modify drawangle when taking damage in strafe mode
2021-12-27 23:35:01 +11:00
sphere
31eb2a7e77
Merge branch 'nobotbonus' into 'next'
...
Don't award end-of-level bonuses to Tailsbot
See merge request STJr/SRB2!1676
2021-12-27 11:49:13 +00:00
spherallic
1040141560
Fix enemy/boss/minecart explosions in death pits
2021-12-27 12:41:04 +01:00
spherallic
b830fee2e3
Allow changing the master server address while hosting a netgame.
2021-12-26 21:30:36 +01:00
spherallic
bb514d227c
Don't count music.dta as a main wad when using listwad
2021-12-26 21:12:39 +01:00
sphere
6cb6cc5afb
Merge branch 'fixlazytails' into 'next'
...
Set a default botleader if we don't have one (resolves #717 )
Closes #717
See merge request STJr/SRB2!1683
2021-12-26 12:41:49 +00:00
katsy
243a797efe
Set a default botleader if we don't have one ( resolves #717 )
2021-12-26 12:41:49 +00:00
katsy
9b10473e0d
add invert flashpal constant
2021-12-24 19:36:26 -06:00
sphere
2615528f45
Merge branch 'pterabyte-mash' into 'next'
...
CR_PTERABYTE tweaks (Closes #304 )
Closes #304
See merge request STJr/SRB2!1380
2021-12-24 13:29:13 +00:00
lachablock
2975b22aed
Merge remote-tracking branch 'origin/next' into server-bots
2021-12-22 19:46:33 +11:00
lachablock
1eb1ad2677
Fix compile warning
2021-12-22 19:46:16 +11:00
sphere
4b9d40b911
Merge branch 'we-do-a-little-trolling' into 'next'
...
Take ramp sectors into account for pushables (closes #595 )
Closes #595
See merge request STJr/SRB2!1540
2021-12-20 12:34:26 +00:00
sphere
646844bfdc
Merge branch 'fix-drowning-vanishing' into 'next'
...
Fix player disappearing when drowning in painstate (resolves #597 )
Closes #597
See merge request STJr/SRB2!1667
2021-12-20 12:33:20 +00:00
sphere
b092374e1a
Merge branch 'lagspikes' into 'next'
...
Minor spike optimisations
See merge request STJr/SRB2!1669
2021-12-20 12:33:13 +00:00
sphere
1abe3374ef
Merge branch 'sandwich' into 'next'
...
Fix spike sandwich teleportation issue (resolves #693 )
Closes #693
See merge request STJr/SRB2!1672
2021-12-20 12:33:00 +00:00
sphere
3e8e6bcbb8
Merge branch 'netsave-pmomz-fix' into 'next'
...
Include pmomz for mobjs in net savestates and load if it exists (Resolves #713 )
Closes #713
See merge request STJr/SRB2!1675
2021-12-20 12:32:55 +00:00
spherallic
e7a7a3b213
Prevent Pyrefly fire from warping up nearby ledges.
2021-12-13 15:20:43 +01:00
lachablock
7ed8178372
Oops typo
2021-12-12 19:18:13 +11:00
lachablock
2794727201
Improve bot handling:
...
- bot ticcmds are generated and sent by the server only
- fix issue where server would not send all ticcmds to clients if bots were in the game
- fix bots still responding to P1's inputs while P1's controls are locked
- fix bot player's directional controls being rotated when controlled by P2
2021-12-12 18:52:27 +11:00
spherallic
6f5b34f7c1
Don't award end-of-level bonuses to bots.
2021-12-09 12:45:18 +01:00
John FrostFox
c420de6f11
Include pmomz for mobjs in net savestates and load if it exists
2021-12-09 11:42:06 +03:00
Hannu Hanhi
f3c5addab7
Improve OpenGL GDI Generic error message
2021-12-07 22:35:04 +02:00