Merge branch 'invert' into 'next'

Give the inverted flashpal a constant

See merge request STJr/SRB2!1685
This commit is contained in:
sphere 2021-12-29 10:00:04 +00:00
commit c12ad1d63c
2 changed files with 2 additions and 0 deletions

View file

@ -5088,6 +5088,7 @@ struct int_const_s const INT_CONST[] = {
{"PAL_MIXUP",PAL_MIXUP},
{"PAL_RECYCLE",PAL_RECYCLE},
{"PAL_NUKE",PAL_NUKE},
{"PAL_INVERT",PAL_INVERT},
// for P_DamageMobj
//// Damage types
{"DMG_WATER",DMG_WATER},

View file

@ -349,6 +349,7 @@ void P_FlashPal(player_t *pl, UINT16 type, UINT16 duration);
#define PAL_MIXUP 2
#define PAL_RECYCLE 3
#define PAL_NUKE 4
#define PAL_INVERT 5
//
// P_ENEMY