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Avoid using old explosion states for Jetty-Syn/Skim mines.
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1 changed files with 2 additions and 2 deletions
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@ -9776,8 +9776,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_MINE_BOOM1, // deathstate
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S_MINE_BOOM1, // xdeathstate
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S_XPLD1, // deathstate
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S_XPLD1, // xdeathstate
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sfx_cybdth, // deathsound
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0, // speed
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8*FRACUNIT, // radius
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