Increase Eggman's hitboxes to actually match the current sprites.

This commit is contained in:
spherallic 2022-01-10 21:38:30 +01:00
parent e8c83f48be
commit af5173c90f

View file

@ -5601,8 +5601,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_EGGMOBILE_FLEE1, // xdeathstate
sfx_s3kb4, // deathsound
4, // speed
24*FRACUNIT, // radius
76*FRACUNIT, // height
48*FRACUNIT, // radius
84*FRACUNIT, // height
0, // display offset
sfx_None, // mass
3, // damage
@ -5736,8 +5736,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_EGGMOBILE2_FLEE1,// xdeathstate
sfx_s3kb4, // deathsound
2*FRACUNIT, // speed
24*FRACUNIT, // radius
76*FRACUNIT, // height
48*FRACUNIT, // radius
96*FRACUNIT, // height
0, // display offset
0, // mass
3, // damage
@ -5844,7 +5844,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_EGGMOBILE3_FLEE1, // xdeathstate
sfx_s3kb4, // deathsound
8*FRACUNIT, // speed
32*FRACUNIT, // radius
48*FRACUNIT, // radius
116*FRACUNIT, // height
0, // display offset
MT_FAKEMOBILE, // mass
@ -5925,8 +5925,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_EGGMOBILE4_FLEE1,// xdeathstate
sfx_s3kb4, // deathsound
0, // speed
24*FRACUNIT, // radius
76*FRACUNIT, // height
48*FRACUNIT, // radius
84*FRACUNIT, // height
0, // display offset
0, // mass
3, // damage