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Increase Eggman's hitboxes to actually match the current sprites.
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parent
e8c83f48be
commit
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1 changed files with 7 additions and 7 deletions
14
src/info.c
14
src/info.c
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@ -5601,8 +5601,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_EGGMOBILE_FLEE1, // xdeathstate
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sfx_s3kb4, // deathsound
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4, // speed
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24*FRACUNIT, // radius
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76*FRACUNIT, // height
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48*FRACUNIT, // radius
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84*FRACUNIT, // height
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0, // display offset
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sfx_None, // mass
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3, // damage
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@ -5736,8 +5736,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_EGGMOBILE2_FLEE1,// xdeathstate
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sfx_s3kb4, // deathsound
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2*FRACUNIT, // speed
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24*FRACUNIT, // radius
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76*FRACUNIT, // height
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48*FRACUNIT, // radius
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96*FRACUNIT, // height
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0, // display offset
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0, // mass
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3, // damage
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@ -5844,7 +5844,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_EGGMOBILE3_FLEE1, // xdeathstate
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sfx_s3kb4, // deathsound
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8*FRACUNIT, // speed
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32*FRACUNIT, // radius
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48*FRACUNIT, // radius
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116*FRACUNIT, // height
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0, // display offset
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MT_FAKEMOBILE, // mass
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@ -5925,8 +5925,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_EGGMOBILE4_FLEE1,// xdeathstate
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sfx_s3kb4, // deathsound
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0, // speed
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24*FRACUNIT, // radius
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76*FRACUNIT, // height
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48*FRACUNIT, // radius
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84*FRACUNIT, // height
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0, // display offset
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0, // mass
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3, // damage
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