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Fix enemy/boss/minecart explosions in death pits
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1 changed files with 1 additions and 1 deletions
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@ -2522,7 +2522,7 @@ boolean P_ZMovement(mobj_t *mo)
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{
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P_KillMobj(mo, NULL, NULL, 0);
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}
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return false;
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return !P_MobjWasRemoved(mo); // allows explosion states to run
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}
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else
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{
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