Fix message sending code using hardcoded buffer size

This commit is contained in:
LJ Sonic 2022-01-10 20:12:27 +01:00
parent de9d6ecbe6
commit a6808de96c

View file

@ -897,7 +897,7 @@ static boolean HU_chatboxContainsOnlySpaces(void)
static void HU_sendChatMessage(void)
{
char buf[2+256];
char buf[2 + HU_MAXMSGLEN + 1];
char *msg = &buf[2];
size_t ci;
INT32 target = 0;
@ -975,7 +975,7 @@ static void HU_sendChatMessage(void)
// we need to get rid of the /pm<player num>
newmsg = msg+5+spc;
strlcpy(msg, newmsg, 255);
strlcpy(msg, newmsg, HU_MAXMSGLEN + 1);
}
if (ci > 2) // don't send target+flags+empty message.
{