Bill Currie
6342a9bdd7
comment fixups
2004-02-07 06:21:57 +00:00
Bill Currie
6b2d5b6d64
implement pause properly. works for me, hopefully for others
2004-02-07 06:18:56 +00:00
Bill Currie
9038ae2be9
correct a couple function calls
2004-02-07 06:09:06 +00:00
Ragnvald Maartmann-Moe IV
e4410cd914
Grr.
2004-02-07 05:56:49 +00:00
Bill Currie
eee61d261c
ashridah's cd info patch with some whitespace and string handling tweaks
2004-02-07 05:46:43 +00:00
Ragnvald Maartmann-Moe IV
7ae804b8cf
Whitespace, codingstyle, clean out dead comments, redundant returns, and
...
generally sanitize the cd plugins.
2004-02-07 05:35:15 +00:00
Jeff Teunissen
5e3ea6c00c
strip a couple of unnecessary braces
2004-02-07 04:48:36 +00:00
Jeff Teunissen
8811dd520e
Misc. cleanups.
2004-02-07 04:47:38 +00:00
Bill Currie
432ae86cca
don't seg if the field def can't be found
2004-02-07 01:57:31 +00:00
Bill Currie
d1bf75d218
add Cvar_Toggle
2004-02-07 00:08:46 +00:00
Bill Currie
ecf4eabe9d
check return value... prevents segfault in menu code if menu.dat has issues
2004-02-07 00:04:00 +00:00
Jeff Teunissen
cad6fedad8
Whitespace and coding style.
2004-02-06 15:16:50 +00:00
Jeff Teunissen
950a5b34c4
Updates from ashridah.
2004-02-06 14:59:29 +00:00
Bill Currie
080b973479
make globals without a def a lot easier to read (don't need to print the
...
address twice:)
2004-02-06 08:03:22 +00:00
Bill Currie
50f83f7701
cleanup patch from ashridah
...
basically, moves all the tracklist work into a single function, moves a few
functions around, cleans up a few issues with things like reset, and whatnot
2004-02-06 05:44:54 +00:00
Bill Currie
a45981bc6a
don't look up the gl functions until after the context has been setup, just
...
incase it affects which functions glGetProcAddress actually returns.
2004-02-06 00:58:35 +00:00
Bill Currie
9784ba5954
Grievre's gamedir callback patch to fix mangled sounds on gamedir change
...
plus a couple minor tweaks I notcied needed doing.
2004-02-03 03:01:06 +00:00
Bill Currie
4472f943c5
minor cleanups and use escapes when printing strings
2004-01-31 08:34:01 +00:00
Bill Currie
2ac0f40f7a
fix an uninitialized variable
2004-01-31 07:29:11 +00:00
Bill Currie
24294c8778
make printing of global contents in PR_PrintStatement optional so
...
disassembly output is cleaner
2004-01-31 04:26:01 +00:00
Bill Currie
718c708cec
make global printing a little more robust
2004-01-30 08:46:14 +00:00
Bill Currie
e1afa3221c
minor cleanup
2004-01-30 07:55:32 +00:00
Timothy C. McGrath
74404b229d
Another patch from Grievre, this prevents a bad ogg tracklist.cfg from crashing
...
the game, since that event is already handled correctly.
Timothy C. McGrath
(Hikaru)
2004-01-28 10:25:49 +00:00
Timothy C. McGrath
53f8424912
Patch from Grievre to fix cd_file so it does not cause the game to segmentation
...
fault when snd_output is set to null. Also some debugging stuff added just in
case.
This was tested only with making sure that it works when snd_output is null and
non null. Whoever authored this might want to go test this and make sure it
still works :)
Timothy C. McGrath
(Hikaru)
2004-01-28 10:07:31 +00:00
Ragnvald Maartmann-Moe IV
0e6681a069
Add QFGL_WANT, and ability to handle non-required extensions.
2004-01-28 02:49:57 +00:00
Bill Currie
7ff1534e9d
bah, fix one, create another...
2004-01-27 05:23:36 +00:00
Ragnvald Maartmann-Moe IV
31aca31d17
Warn users if their system doesn't support GL_ATI_pn_triangles.
2004-01-26 03:58:19 +00:00
Bill Currie
e763507c71
segfault fix from ashridah
2004-01-26 01:21:06 +00:00
Ragnvald Maartmann-Moe IV
767b0c61db
Fix help for gl_tessellate cvar.
2004-01-26 00:40:31 +00:00
Ragnvald Maartmann-Moe IV
e1146a541c
TruForm support. Controlled by gl_tessellate
2004-01-26 00:13:47 +00:00
Bill Currie
c376982588
this should fix thuglife's segfault
2004-01-25 19:59:49 +00:00
Bill Currie
43f68ba10c
d'oh
2004-01-22 06:27:56 +00:00
Bill Currie
4843d0adde
implement the invers hyper trig functions locally because they're not
...
available everywhere.
2004-01-22 06:26:55 +00:00
Bill Currie
bb31308953
ruamoko math functions from Grievre
2004-01-22 05:43:18 +00:00
Bill Currie
3a85dbda18
d'oh
2004-01-22 04:42:06 +00:00
Bill Currie
d9a582a741
fix the print mangling of scrolled back screens (thought of this about 10s
...
after committing:P)
2004-01-22 04:28:24 +00:00
Bill Currie
62ef6f9549
scrollback 90% working. prints will mangle things, but ^L will clean it up
2004-01-22 04:07:39 +00:00
Chris Ison
47f16678ab
win32 server console now works
2004-01-22 03:43:09 +00:00
Bill Currie
db32c8394b
export BoxOnPlaneSide properly in windows so it doesn't cause a segfault
2004-01-22 02:26:08 +00:00
Bill Currie
f1ae56a8a7
make "file" the default cd plugin
2004-01-21 21:06:13 +00:00
Bill Currie
e379238126
used the function I'd created for loading sounds :P (fixes cd_file plugin
...
loading)
2004-01-21 19:35:17 +00:00
Bill Currie
390ca99a92
first step to making qfdefs redundant. "standard" progs now get resolved
...
staticly rather than looking up the defs. "broken" progs should now work.
2004-01-21 08:09:47 +00:00
Bill Currie
08b9a328fb
don't know why I thought gib depended on console...
2004-01-21 04:49:28 +00:00
Bill Currie
62c3d7cefb
oops, uninitialized variable
2004-01-21 03:16:16 +00:00
Bill Currie
93b01bdf25
make some prints developer
2004-01-21 02:59:09 +00:00
Bill Currie
d5a33c9545
extend the sound api slightly to ease things like cd_file and make cd_file
...
work as intended :)
2004-01-21 02:52:12 +00:00
Bill Currie
19ef80c555
this should fix static win32 builds
2004-01-21 00:15:35 +00:00
Bill Currie
9aa9d4e3dc
whitespace
2004-01-20 22:20:38 +00:00
Bill Currie
9f79e620c8
snd_alsa.c doesn't work for 0.9.x so don't mention it :)
2004-01-20 22:14:11 +00:00
Bill Currie
1583961b36
fix a couple of compile issues with older gcc
2004-01-20 08:47:19 +00:00
Bill Currie
f7fe0a4a8c
remove two redundant functions from cd_funcs_t and convert all the cd
...
plugins to using pre-initialized structs
2004-01-20 08:34:57 +00:00
Bill Currie
52968be46d
ashridah's file based cd plugin (ie, it will play any sound file QF can
...
load as background music).
2004-01-20 06:58:42 +00:00
Bill Currie
6d02004ca8
Mike Gorchak's <mike@malva.ua> second (final for now:) QNX patch. renames
...
msg_t to qmsg_t.
2004-01-20 06:11:00 +00:00
Bill Currie
283d49bd8e
first chunk of Mike Gorchak's <mike@malva.ua> QNX patches
2004-01-20 05:57:39 +00:00
Bill Currie
e154c9add5
be consistent with WIN32 and _WIN32 (now all _WIN32)
2004-01-20 03:47:27 +00:00
Ragnvald Maartmann-Moe IV
459503e61b
Argh.
2004-01-19 21:48:45 +00:00
Bill Currie
77b2942982
several libs can now get built as dlls in windows: console, gamecode,
...
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Chris Ison
1d8cb8614c
add snd_bits/rate/stereo cvars to win and dx sound targets
2004-01-18 09:18:45 +00:00
Bill Currie
ba8e959cf2
when clearing the return strings, it's a good idea to clear them completely
2004-01-18 07:50:50 +00:00
Ragnvald Maartmann-Moe IV
25a8748dc9
Bring back alsa 0.9 support as a separate module.
2004-01-17 22:41:53 +00:00
Ragnvald Maartmann-Moe IV
a42a0aa974
Check return conditions during ALSA setup.
...
Error checking during setup is a good thing...
2004-01-17 22:03:58 +00:00
Bill Currie
7ba6756810
temporary hack to avoid crashing when s_explod.mdl isn't precached but
...
explosions are requested
2004-01-17 07:14:42 +00:00
Bill Currie
629e22aa61
fix a buffer overflow and an underflow
2004-01-17 05:11:34 +00:00
Bill Currie
249aee2e9f
move the OO runtime support code from libQFgamecode to libQFruamoko where
...
it really belongs :)
2004-01-16 08:02:31 +00:00
Bill Currie
e7ffad8772
more rua cleanups: now just one init function to call (it calls the rest)
2004-01-16 07:03:58 +00:00
Bill Currie
01392c78bb
move the bulk of what whas libQFcsqc to libQFruamoko.
2004-01-16 05:46:19 +00:00
Bill Currie
17db1f42f2
don't block if the sound device is busy (from Grievre)
2004-01-16 02:50:26 +00:00
Bill Currie
31d970aca0
can now dump a map's textures to a wad file (name currently based on bsp
...
file name (eg, foo.bsp -> foo.wad)
2004-01-15 07:16:44 +00:00
Bill Currie
2a399cc4b4
Sys_PathType has been unnecessary for a while so nuke it
2004-01-13 21:30:13 +00:00
Bill Currie
28082f30f5
support compressed wads (.wad.gz) and read the lump count correctly
2004-01-13 06:39:50 +00:00
Bill Currie
15870757e4
oops, forgot the ~. fixes wildcode's lockup and should fix rxr's
2004-01-12 06:38:59 +00:00
Chris Ison
9113ea6fd4
fix dereferencing type-punned pointer errors
2004-01-12 05:34:46 +00:00
Chris Ison
0d755a0dd6
dirent.c and dirent.h brought in from cygwin for win32 builds
2004-01-12 02:23:36 +00:00
Bill Currie
44b38c5cb7
add a wad tool along the lines of pak. can't yet be used for wad creation
...
(that's a little more complicated), but it can be used for listing and
extracting the contents of a wad file. watch out for *foo :)
2004-01-10 08:05:25 +00:00
Bill Currie
4371c841ac
more consistency fixes
2004-01-10 06:11:41 +00:00
Bill Currie
e0567f75cc
it seems ATI's libGL needs to be loaded with global symbols in order to
...
work properly.
2004-01-09 23:37:04 +00:00
Bill Currie
03a24be4de
partial work on wad file access cleanup in preparation of making a wad
...
utility
2004-01-09 23:34:32 +00:00
Bill Currie
45f542d293
use calloc instead of malloc when creating objects. clears up some
...
uninitialized memory usages pointed out by valgrind.
2004-01-09 23:04:08 +00:00
Bill Currie
1e20043bf3
remove some debug prints
2004-01-09 22:28:02 +00:00
Bill Currie
1bfef95a29
name changes to make figuring out what's private and what's not easier
2004-01-09 03:48:00 +00:00
Bill Currie
3ad2eaf3cd
allocate the aux function map properly
2004-01-08 04:04:55 +00:00
Bill Currie
c5c5c33e7d
I had forgotten the free string refs list /had/ to be in the progs vm
2004-01-08 04:03:47 +00:00
Bill Currie
ccfa9081b0
fix shm properly :)
2004-01-08 03:46:11 +00:00
Ragnvald Maartmann-Moe IV
4597b44334
/, not // in paths. textures//foo.png is ugly. ;)
2004-01-08 03:33:45 +00:00
Bill Currie
deb8137db7
more sound static cleanup
2004-01-08 01:48:02 +00:00
Bill Currie
e639e5efc3
clean up snd.c a little
2004-01-08 00:25:52 +00:00
Bill Currie
16f0a54a84
fix some inconsistencies pointed out by doxygen
2004-01-07 20:06:15 +00:00
Bill Currie
6c447b4b75
fix more string ownership issues
2004-01-07 08:54:00 +00:00
Ragnvald Maartmann-Moe IV
2485bed45a
Codestyle. Grr!
2004-01-07 08:45:18 +00:00
Bill Currie
e4416c1f66
fix some weird whitespace
2004-01-07 08:16:59 +00:00
Jeff Teunissen
be895da8da
oops. :)
2004-01-07 08:02:09 +00:00
Bill Currie
b3f76e1e48
add some string builtins (only the basics for now, but enough to deal with
...
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Jeff Teunissen
eb6b179add
plist functions that add objects return qboolean, not int. Also doc fixes.
2004-01-07 07:01:31 +00:00
Bill Currie
efd6ccff02
close a nasty hole in the gamedir code
2004-01-07 06:40:10 +00:00
Bill Currie
9c92a916ff
change the dict and array add functions to return true/false and add some
...
more docs
2004-01-07 06:19:11 +00:00
Bill Currie
e8fb5ba83b
remove the FIXMEs. plist takes ownership of the item
2004-01-07 05:35:06 +00:00
Bill Currie
e455b760ca
use a cycled pool of "return strings". I'd love to come up with something
...
better, but this will do (similar to what qwe does, but qf style:)
2004-01-07 05:22:57 +00:00
Bill Currie
7885d9ce25
make a local copy of the builtins table being register as it might need to
...
be modified
2004-01-07 02:48:11 +00:00
Jeff Teunissen
d1b4c5df72
Change PL_D_AddObject() so that it replaces values instead of stacking them.
...
Add PL_D_AllKeys(), which returns a list of all keys in a dictionary.
Rename PL_FreeItem() to PL_Free() -- what was I smoking?
Document some of the property list system for doxygen.
2004-01-06 11:09:40 +00:00
Jeff Teunissen
91fdd90674
one-line whitespace, didn't look too hard at the rest though. :)
2004-01-06 11:05:34 +00:00
Bill Currie
462d726d14
better memory management for hash tables
2004-01-06 08:40:21 +00:00
Bill Currie
cbe006a2fb
print an address if the def name is blank
2004-01-06 08:09:41 +00:00
Bill Currie
ea552ae68e
expand ~ for fs_dirconf
2004-01-06 07:33:19 +00:00
Bill Currie
133879f8fa
provide builtin mappings for id (none, really), qf and ktpro/qwe (qw only),
...
add qwe builtin extensions to qw-server. provide sv_progs_ext to control
the builtin mapping. valid values are "id", "qf" (our old static builtins),
"qwe"/"ktpro" (either works. for ktpro mod support) and "none" (no
mapping). any other value is equivalent to "none".
2004-01-06 07:00:39 +00:00
Bill Currie
d7592781d7
add builtin mapping support (not used yet) and fix an uninitialized
...
variable
2004-01-06 06:08:59 +00:00
Bill Currie
acd54afff7
move to using a hash table for builtin number -> builtin lookup so sparse
...
ranges can be used efficiently. move the auto-allocated builtins to
0x10000000-0x7fffffff. should be more than enough :)
use static builtin tables ("nul" terminated) instead of a series of
function calls to add builtins to a vm. should be more memory efficient.
2004-01-06 05:51:09 +00:00
Ragnvald Maartmann-Moe IV
a87fc16d12
Whitespace.
2004-01-06 03:38:48 +00:00
Ragnvald Maartmann-Moe IV
067080296c
Futureproofing.
2004-01-06 03:38:16 +00:00
Ragnvald Maartmann-Moe IV
3d14b29b38
Whitespace
2004-01-06 03:24:46 +00:00
Bill Currie
fbe6c2f631
make the bad builtin number a warning and provide a suitable function in
...
case the function is called: allows progs with bad (but unused) builtins
to run anyway
2004-01-06 03:18:44 +00:00
Bill Currie
0ddb5eb822
report all bad builtins rather than just the first
2004-01-05 08:52:20 +00:00
Bill Currie
595280decb
do the builtin function lookup at load time rather than runtime and store
...
the function address in the progs function descriptor. this will speed up
calls to builtin functions, especially when ranges get introduced.
2004-01-05 08:08:46 +00:00
Bill Currie
dfc83c1f5f
add PR_PushFrame and PR_PopFrame so temp strings are easy to use for
...
parameters to progs functions.
double the progs stack sizes (call depth of 32? eek)
allow one extra call on the progs stack :)
misc minor cleanups
2004-01-05 07:10:32 +00:00
Bill Currie
211908e741
implement a couple more obj functions
2004-01-05 01:41:20 +00:00
Bill Currie
dfe7f263c7
new internal printf engine for progs, mostly thanks to Deek.
...
also a few cleanup bits
2004-01-04 07:42:43 +00:00
Bill Currie
538d669887
micro-tidy while pondering how to rework this whole mess
2004-01-04 03:24:37 +00:00
Bill Currie
a533761770
Nuke PR_GarbageCollect as it's both redundant with the new temp strings
...
and wrong anyway (could free strings it wasn't supposed to).
Don't free the string pointed to by a strref since it's already been
implicity freed (whole memory space nuked). Fixes new map crash.
2004-01-04 02:03:30 +00:00
Ragnvald Maartmann-Moe IV
043c1ce466
Check for %s_luma as well as %s_glow. Also a bit of whitespace.
2004-01-04 01:20:20 +00:00
Bill Currie
bd561fafc3
o all progs strings are now stored in progs memory
...
o temporary strings automaticly get freed when the function they're
created in (results of str + str and most strings returned from
builtins). a way to keep temp strings will be provided later
o fix up qwaq to test the temp strings
2004-01-03 08:43:57 +00:00
Bill Currie
40b8974c33
better external skin handling from Grievre
2003-12-28 05:25:06 +00:00
Ragnvald Maartmann-Moe IV
9dbb8335f6
Fix loading of some sky textures.
2003-12-23 22:24:48 +00:00
Ragnvald Maartmann-Moe IV
1be98dcf08
gl_external_textures -> gl_textures_external, plus whitespace & codingstyle.
2003-12-23 20:05:52 +00:00
Bill Currie
4b6b5135ac
more texture tweeks from Griever: gl_external_textures
2003-12-23 08:38:33 +00:00
Bill Currie
9f76665963
luma tweak (redundant code removal) from Grievre
2003-12-23 07:22:04 +00:00
Bill Currie
5eff81b005
dstrings now have individual memory management functions
2003-12-22 23:35:22 +00:00
Bill Currie
e53967b346
--disable-static now works (thanks for the heads-up, raorn)
2003-12-22 20:51:08 +00:00
Bill Currie
069ee8657f
fix a typo that prevented the asm lib getting the correct flags
2003-12-22 19:59:33 +00:00
Bill Currie
0307618b15
use the passed "size" parameter rather than qfs_filesize: no telling
...
/where/ the progs really came from :)
2003-12-22 19:58:46 +00:00
Ragnvald Maartmann-Moe IV
5f76017d2a
Update ALSA sound target to support 1.0.
...
Breaks 0.9 support, but 1.0 is in 2.6.0. So either update, or revert to older
snd_alsa.c & alsa_funcs_list.h.
2003-12-22 01:07:49 +00:00
Ragnvald Maartmann-Moe IV
12d3a137a1
Luma texture support for brush models (From Fuh, by way of Grievre).
2003-12-21 08:02:03 +00:00
Bill Currie
9e3f33f318
don't need to see these :)
2003-12-19 04:25:07 +00:00
Brian Koropoff
f8baa5be27
Added a finalize method to all Objects and modified the garbage
...
collector to deal with objects that might gain references during
finalization.
2003-12-09 06:57:35 +00:00
Brian Koropoff
991fc06360
Garbage collection:
...
Moved from reference counting over to a mark and sweep method. Objects
are now required to implement an allRefs method which returns a pointer
to a list of all other referenced objects. How the list is maintained
is up to each object. The retain/release mechanism still works; objects
with any references will not be garbage collected, even if the collector
thinks they should be.
2003-12-09 02:01:05 +00:00
Brian Koropoff
e498b196fe
Fix a bug with ArrayList_Deinit_f (tried too hard to be clever), and add
...
an incremental, reference counting garbage collector for QFobjects. A
different kind of collector will eventually be needed to run once in a
while to sweep up cyclic structures.
2003-12-07 22:45:32 +00:00
Brian Koropoff
7598ab35fb
Move the QF object system into it's own library, fix up the standard
...
classes.
2003-12-07 04:50:46 +00:00
Bill Currie
c3e7832d85
correct gamma test thanks to Grievre
2003-12-07 04:21:58 +00:00
Brian Koropoff
a0b8566337
Add the instanceOf() macro and supporting function, and try to fix
...
gcc 2.95 support again.
2003-11-29 23:09:50 +00:00
Brian Koropoff
55181621bd
First commit of an experimental low-level object system. At some point
...
GIB will be reworked to use it, and hopefully Rua will also so that the
two languages can share objects, events, etc.
Warning: This uses quite a few hacks and tortured macros, it might cause
breakage.
2003-11-29 04:40:25 +00:00
Brian Koropoff
37a64e59ab
Change some error names, mark a few things static that should be. Instead
...
of using a colon to specify a parent class in a GIB class definition,
"extends" is now used. If no parent class is specified, it now defaults to
Object.
2003-11-29 02:01:31 +00:00
Bill Currie
cb7ecd9f26
make certain Cmd_ExecuteString calls the command system with an active cbuf
2003-11-25 02:47:05 +00:00
Bill Currie
cd8035319d
PR_GetString should have been returning const char *. now does
2003-11-21 21:34:53 +00:00
Bill Currie
7ea30f3f87
use the new pr load hook for resolving the globals
2003-11-20 08:02:32 +00:00
Bill Currie
e74cd75a0d
d'oh, forgot to relocate the builtins :P
2003-11-20 08:01:27 +00:00
Bill Currie
5f5662a063
PF_VarString return a plain char * and make it easier to add "at load" init
...
functions
2003-11-20 07:46:56 +00:00
Bill Currie
14c65d48c7
white space and add a {}
2003-11-20 07:03:50 +00:00
Bill Currie
b3c6e763cd
allow cbufs to have a callback for unknown commands. if the callback
...
returns non-zero the unknown command is assumed to have been handled and no
error is reported
2003-11-20 07:02:14 +00:00
Bill Currie
481c9c4e8d
add Sys_TimeOfDay from QWE (HighlandeR)
2003-11-20 07:00:07 +00:00
Ragnvald Maartmann-Moe IV
bcf3738c1c
Make trails in sw renderers const-friendly.
2003-10-23 03:53:59 +00:00
Ragnvald Maartmann-Moe IV
1269241612
Make particle effects not mess with stuff they shouldn't. Also fix an
...
improperly declared variable.
2003-10-22 22:21:39 +00:00
Ragnvald Maartmann-Moe IV
2290ed3d3e
l = 64, and taniwha is much happier.
2003-10-22 20:20:24 +00:00
Bill Currie
d3e7be755b
flush sv_logfile on each print
2003-10-22 09:04:18 +00:00
Ragnvald Maartmann-Moe IV
5686ff51e5
Make R_DarkFieldParticles & R_EntityParticles work in all renderers.
2003-10-22 06:00:36 +00:00
Ragnvald Maartmann-Moe IV
0205a8a999
Optimize and slightly clean up R_DarkFieldParticles & R_EntityParticles.
2003-10-22 01:04:35 +00:00
Brian Koropoff
f4c174184d
Add support for named arguments in GIB functions and methods, fix a few
...
bugs, allow subclasses of classes written in GIB to access the same set
of instance variables.
2003-10-19 00:51:47 +00:00
Chris Ison
d2d0cb211c
proper implementation to prevent the fastforward effect
2003-10-15 20:40:53 +00:00
Ragnvald Maartmann-Moe IV
c8b9f7552a
Add support for supplying NULL palettes to LoadPCX() [uses the .pcx's palette].
...
Change convert in LoadPCX() to use rgb rather than rgba, since it was just
supplying 255 for A anyways.
Also restructure image.c a bit, remove unneeded ifs.
2003-10-09 19:16:14 +00:00
Brian Koropoff
ad61e0684c
Make GIB_Reply an actual function, store object handles as a string, add
...
the ObjectHash class.
2003-09-21 00:30:47 +00:00
Ragnvald Maartmann-Moe IV
dc84232079
Whitespace, remove misleading .png extension from external conchars loader.
2003-09-20 04:29:42 +00:00
Bill Currie
d699926e6f
external conchars patch from DrSpliff
2003-09-19 06:22:02 +00:00
Bill Currie
aa37db997c
check for null function
2003-09-18 22:50:42 +00:00
Bill Currie
fea382d1d9
fix an accounting error
2003-09-15 21:13:13 +00:00
Brian Koropoff
362d58fd95
Made reference counting of objects more sane. If a message is sent by an
...
object, the sending object is included in the message. This is available
in GIB-scripted methods as the local variable "sender", which will be 0
if the sender was not an object.
2003-09-11 08:51:44 +00:00
Brian Koropoff
687a0845b6
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
...
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
1ed772a933
convert \ to / while extracting and accecpt file names on the command line
...
to control extraction.
2003-09-10 20:48:59 +00:00
Chris Ison
392902f5af
added SND_NoResampleStereo so that streams that don't need resampling aren't forced to, also added midi support via libWildMidi, MIDI FILES RULE
2003-09-10 05:20:51 +00:00
Bill Currie
89833cb4d7
support streams that don't want any resampling
2003-09-09 22:20:10 +00:00
Bill Currie
0e6c56aa92
drop alsa 0.5 support and rename snd_alsa_0_9.c to snd_alsa.c. also rename
...
the alsa0_9 plugin to alsa.
2003-09-09 18:43:38 +00:00
Bill Currie
4ce44cf9eb
PNG write support from DrSpliff
2003-09-09 16:18:13 +00:00
Bill Currie
ba4ca3515d
make the default pcm device "default"
2003-09-08 22:56:06 +00:00
Ragnvald Maartmann-Moe IV
387f6a6f64
Clean out silly typedef bloat, clean up whitespace.
2003-09-08 20:07:51 +00:00
Bill Currie
2ea7ca1efd
windows has a LoadImage #define, so kill it :)
2003-09-08 15:49:21 +00:00
Bill Currie
61a2840870
autoconfiscate the png support
2003-09-08 14:32:54 +00:00
Bill Currie
89586e0181
don't flush garbage to the screen on the first render frame
2003-09-05 06:55:12 +00:00
Bill Currie
3a8cfb050e
fix alpha blending in 2d mode when 3d has never been rendered
2003-09-05 06:48:03 +00:00
Bill Currie
92b6550fe3
correction pointed out by DrSpliff
2003-09-05 04:07:19 +00:00
Bill Currie
6b036d14ed
in_mouse_accel patch from qize@gmx.net
2003-09-04 22:29:40 +00:00
Bill Currie
a0875ea909
eliminate the global variables
2003-09-04 21:24:20 +00:00
Bill Currie
2b5a3753ca
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
...
real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie
39ed540979
LoadImage is now used for all external textures giving almost transparent
...
.png and .tga support.
2003-09-04 18:46:59 +00:00
Bill Currie
753dc02deb
use dtrings to do the filename manipulation
2003-09-04 18:09:02 +00:00
Bill Currie
9cd2d366ed
dstring.h:
...
document the functions (for doxygen)
dstring.c:
fix a bunch of potential buffer overflows
2003-09-04 17:17:38 +00:00
Bill Currie
d186f242b7
DrSpliff's LoadImage code (thanks:)
2003-09-04 16:32:39 +00:00
Bill Currie
ff43d61f81
use the correct bytes per pixel count
2003-09-04 16:26:14 +00:00
Bill Currie
d0aaa5263b
since the tex data is rgba, /say/ it's rgba, not rgb :P
2003-09-04 15:14:09 +00:00
Bill Currie
30e0cba25d
better formats for load* and store[bp]*
2003-09-04 05:30:55 +00:00
Bill Currie
3305c0f51f
PNG reading support, much thanks to DrSpliff
2003-09-04 05:24:05 +00:00
Bill Currie
8db2660a4c
make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with
...
the solution, but at least it works.
2003-09-04 05:22:23 +00:00
Bill Currie
0a8867fde9
replace all VectorSubtract (vec3_origin, ... and
...
VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
2003-09-03 22:17:04 +00:00
Bill Currie
e0866a5e41
make the escape attempt notification a developer print
2003-09-02 04:57:44 +00:00
Bill Currie
a1fa0b3feb
make sure the pointed to def has a name before attempting to print it
2003-09-02 04:52:54 +00:00
Bill Currie
4d1313d0c1
don't seg when using 1 component lightmaps
2003-08-30 22:39:27 +00:00
Bill Currie
f7b1196b8d
fix the gl stack overflow (and make sure all skybrush surfaces get checked
...
and queued)
2003-08-28 19:50:28 +00:00
Bill Currie
2c30939891
remove some magic numbers (sloppy coder:P)
2003-08-28 02:24:08 +00:00
Bill Currie
93327cb618
try to fix segfault caused by VID_Shutdown getting called before VID_Init
...
(error conditions).
2003-08-27 22:50:39 +00:00
Ragnvald Maartmann-Moe IV
c2053fbfb1
Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
...
supportable without protocol changes in nq.
2003-08-27 22:20:03 +00:00
Bill Currie
da05864313
ports < 1024 are bad, period :)
2003-08-27 17:47:53 +00:00
Bill Currie
415fae8d6b
make the two normals arrays consistent
2003-08-26 07:00:13 +00:00
Bill Currie
cf93f5f65e
oops, who let C++ into C? :)
2003-08-25 01:47:05 +00:00
Bill Currie
96202a5984
bah, forgot to -1 the instruction pointer for jumpb
2003-08-24 07:23:12 +00:00
Bill Currie
afb42f5ed0
fix the unsigned comparison opcodes
2003-08-24 05:53:15 +00:00
Bill Currie
253d19876c
no code to dump for a null function
2003-08-24 05:08:47 +00:00
Bill Currie
5d8bebfff8
implement class_get_class_method and (partially) class_pose_as
2003-08-24 03:44:12 +00:00
Bill Currie
b50d283b28
make sel_get_uid and class_get_instance_method work
2003-08-23 22:16:42 +00:00
Bill Currie
edb716ada0
oops, forgot to remove developer forcing
2003-08-23 06:21:35 +00:00
Bill Currie
385a90e8fb
correct pr_symtab_t to include the pointer to the array of selectors used
...
in the module. Unfortunatly, this requires a version bump on both qfo and
progs files due to the changes structure layout.
2003-08-23 06:15:19 +00:00
Bill Currie
98beb38540
implement jumpb correctly
2003-08-22 19:48:36 +00:00
Bill Currie
cb6eba87ca
print the value even for unknown defs if the type is known
2003-08-22 17:32:55 +00:00
Bill Currie
a2300387de
fix a bunch of segfaults
2003-08-20 22:36:02 +00:00
Ragnvald Maartmann-Moe IV
d8068de4fa
Commit experimental particle optimization. Reduces random particles from using
...
6 15 bit rand() to 2 calls, with 5 bits for each of the 6.
This is up to a 1% speedup for qf particles, and up to 2.1% for id.
It may particularly affect explosions with r_particles_style 0.
Please report any anomolies in any particle effects.
2003-08-15 20:26:09 +00:00
Bill Currie
323a6182fd
move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes
...
for more image formats :)
2003-08-15 16:19:10 +00:00
Bill Currie
33a57c5a14
win32 compile fixes
2003-08-13 18:17:30 +00:00
Bill Currie
fe3b544528
handle "return 0" a bit better. assumes location is is always 0, but it
...
always has been (and always /should/ be anyway:)
2003-08-13 17:27:34 +00:00
Bill Currie
28e2679f0b
while downward overlapped memcpys are safe, shut up valgrind
2003-08-13 17:07:42 +00:00
Bill Currie
6f519c7e0f
don't bother doing the copy if the value to be returned is already in the
...
return slot
2003-08-13 17:07:05 +00:00
Bill Currie
0a0f8d0cfa
make a LoadBSPMem function so bsp files can be read from already loaded
...
images
2003-08-11 22:40:46 +00:00
Bill Currie
7fe0962bac
we /do/ want full precision from Sys_DoubleTime :P
2003-08-11 22:39:07 +00:00
Ragnvald Maartmann-Moe IV
9ed8150b85
More particle optimizations.
2003-08-11 20:48:34 +00:00
Bill Currie
7ead5a91f8
don't let gcc automaticly inline functions but make gcc inline bigger
...
functions when told to. also make gcc warn if it can't inline a function.
Explicitly inline several functions (including moving VectorNormalize to
mathlib.h so it /can/ be) resulting in a 5.5% speedup for spam2 (88 to 92
fps)
2003-08-11 06:05:07 +00:00
Bill Currie
b88d275994
fix some warnings
2003-08-11 05:16:04 +00:00
Ragnvald Maartmann-Moe IV
f35b1db291
Fix a potential uninitialized variable segfault taniwha noticed, and optimize
...
particle effects a bit more.
2003-08-09 04:38:11 +00:00
Bill Currie
6a94607d9d
rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
...
places. Not certain how much speed difference it makes :/
2003-08-08 15:25:53 +00:00
Bill Currie
184aa7beb0
should be a minor speedup to mono lightmaps
2003-08-07 21:05:58 +00:00
Bill Currie
732a9a80d1
gain about 3 fps (180 to 183) in null-renderer
2003-08-07 19:58:39 +00:00
Bill Currie
cbc6c40d33
get some single source instruction formats right and handle empty paths
...
properly
2003-08-05 17:27:47 +00:00
Bill Currie
ada828bdc9
remove a whole swath of potential buffer overflows by removing the buffer.
...
Also audit a few of the "FIXME: overflow" tags
2003-08-05 01:45:52 +00:00
Bill Currie
59c26b5ce0
quick fix to handle .ent files starting with comments
2003-08-04 05:21:18 +00:00
Bill Currie
07d7f81e14
hopefully fix the alsa-lib assertion bug
2003-08-04 03:36:55 +00:00
Bill Currie
6f88e4e343
break out some duplicated code into a function and get the window coords
...
"properly" (for this mess I'm not sure I'm willing to call code:)
2003-08-04 01:28:30 +00:00
Bill Currie
dd9ab1e050
get unsigned mostly working
2003-08-01 21:20:04 +00:00
Bill Currie
9210829573
PLUGIN_INFO decl cleanup
2003-08-01 19:53:46 +00:00
Jeff Teunissen
f04d67f319
Nuke the old-style Object's dead built-in methods.
2003-08-01 16:42:02 +00:00
Bill Currie
cbd5c70320
oops, %O should be in hex
2003-07-31 01:57:29 +00:00
Bill Currie
72eca6a956
get the default right :P
2003-07-30 22:24:44 +00:00
Bill Currie
0806fc33dd
debugging improvements. opcodes now sport an optional format specifier for
...
printing their args (default is "%Ga, %Gb, %gc") and PR_ValueString will
try to print what a pointer points to
2003-07-30 22:24:16 +00:00
Bill Currie
dcd143f197
missing/incorrect symbols fixed
2003-07-30 17:44:38 +00:00
Bill Currie
aa4d1f5c90
be sure to clear com_token when end of file is hit
2003-07-27 21:45:53 +00:00
Bill Currie
556a6eae8f
fix a misplaced _
2003-07-27 20:47:36 +00:00
Ragnvald Maartmann-Moe IV
351033e8d8
Move vid_conwidth to con_width, and vid_conheight to con_height.
2003-07-27 20:20:20 +00:00
Bill Currie
3886723467
fix some builtin method names due to the selector name fixes in qfcc
2003-07-27 19:57:40 +00:00
Jeff Teunissen
c9858f4f65
Preliminary "unsigned" support for qfcc and the gamecode engine. Should still
...
be compatible.
2003-07-26 21:07:51 +00:00
Bill Currie
6063fb75d9
make the console run at full speed no matter what demo_speed is at. what a
...
lot of work for such a simple concept :P
2003-07-25 22:21:47 +00:00
Bill Currie
01594e239e
don't want that QF in the plugin dll name. doesn't get built that way (if
...
dlls got built in the first place:/) and way too much hassle to get it
there
2003-07-23 19:51:32 +00:00
Bill Currie
14a9ff2e6b
make dx default
2003-07-23 16:43:25 +00:00
Bill Currie
6ee38af0be
put in a comment about mprotect and getpagesize
2003-07-21 22:24:28 +00:00
Bill Currie
abedda69b6
if a system with mprotect doesn't have getpagesize, the assumption is that
...
mprotect doesn't care about page alignment (eg, QNX)
2003-07-21 20:55:13 +00:00
Bill Currie
ff6e0ab1b3
not all systems have _SC_PAGESIZE
2003-07-21 20:51:03 +00:00
Bill Currie
2d55162a05
implement memcpy version of VA_COPY correctly
2003-07-21 19:26:53 +00:00
Ragnvald Maartmann-Moe IV
810dfb29e6
Use sysconf() by default instead of getpagesize(). getpagesize() still used if
...
sysconf() not present. Since getpagesize is deprecated, it's only used as a
fallback.
2003-07-18 12:18:05 +00:00
Brian Koropoff
9b63402f12
Added llist.[ch], a set of general-purpose linked list routines. Added
...
cl_chat.[ch] to qw to hold advanced chat features, the first of which is
the ability to ignore chat messages from annoying players. Some polishing
in this area still remains, but the current implementation seems to work.
2003-07-18 06:27:26 +00:00
Bill Currie
1f948c4206
magic numbers evil
2003-07-17 21:45:01 +00:00
Bill Currie
b36bd6a98c
not all systems (eg, QNX) that have mprotect have getpagesize
2003-07-17 21:01:25 +00:00
Bill Currie
a06c4e1708
fix an improperly stringed file found by DrSpliff
2003-07-17 18:40:53 +00:00
Bill Currie
5481273639
start working on plist entity files
2003-07-17 18:27:00 +00:00
Bill Currie
043ec906c4
qnx patch from DrSpliff
2003-07-17 15:17:41 +00:00
Brian Koropoff
695fe40e29
Same changes, this time to HEAD.
2003-07-15 21:46:12 +00:00
Brian Koropoff
b7d076feab
Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL),
...
and more text transformation functions.
2003-07-15 21:40:37 +00:00
Bill Currie
772ad66019
don't need that any more (yay:)
2003-07-15 17:41:31 +00:00
Bill Currie
cb6bf2e2ae
minor house-keeping
2003-07-15 16:34:43 +00:00
Bill Currie
6efa0ca736
if at first you don't succeed...
2003-07-10 22:20:29 +00:00
Bill Currie
dfa16742e2
fix some silly bugs (sizeof (char*) :P)
2003-07-09 15:38:19 +00:00
Bill Currie
0cf0f710b7
remove some unneeded code
2003-07-09 15:34:58 +00:00
Bill Currie
855fc53709
handle alloca properly
2003-07-09 06:28:09 +00:00
Bill Currie
84e071d235
fix an incorrect usage of HAVE_* that finally bit my bum
2003-07-09 04:21:45 +00:00
Bill Currie
4f66e1e9da
fix a bunch of the previous FIXMEs. needs a bit more work for win32
...
compiling
2003-07-08 22:39:45 +00:00
Bill Currie
dddf045221
put "FIXME: overflow" on all the char arrays I could find that weren't
...
obviously safe
2003-07-08 20:11:10 +00:00
Bill Currie
21f7365bcc
make "win" the default for snd_output on windows
2003-07-08 20:09:23 +00:00
Bill Currie
011fe7babb
make sure the trimmed info key value gets terminated properly
2003-07-08 17:26:50 +00:00
Ragnvald Maartmann-Moe IV
2630ed1adf
More informative UDP setup failure messages.
2003-06-26 20:24:47 +00:00
Bill Currie
1d32ff04e6
fix missing params for VA_COPY pointed out by Dalibor Topic
...
<robilad@yahoo.com>
2003-06-25 15:22:39 +00:00
Chris Ison
64f74731c5
added vid_fullscreen cvar as a CVAR_ROM. This will change once the renderer is setup to reload textures.
...
removed -window, -mode, and internal mode table and functions that strictly delt with them.
Rewrote the mode selection part of VID_Init
Altered VID_SetMode and associated functions to use data obtained from VID_Init instead of mode tables.
Also tidied up a little.
2003-06-21 00:17:32 +00:00
Chris Ison
bff8a24d12
added -conheight checking
2003-06-21 00:07:59 +00:00
Bill Currie
862e9d89c5
mindhog's fix for 32bpp x11
2003-06-17 03:11:24 +00:00
Chris Ison
d720efe1e6
fixed misplacement of menu
2003-06-16 12:31:52 +00:00
Bill Currie
f22bdfc23f
d'oh, forgot to update the format
2003-06-06 15:47:12 +00:00
Bill Currie
8d470d2b49
don't use qfs_gamedir->* in QFS_NextFilename as it gets passed that in the
...
template (and shouldn't assume where to put the file anyway:). fixes the
all screenshots saves sas qf0000.tga bug.
2003-06-06 15:44:13 +00:00
Ragnvald Maartmann-Moe IV
c6b6c7926f
Fix one bug, but doesn't fix all screenshots being saved to qf0000.tga...
2003-06-06 12:35:52 +00:00
Bill Currie
191a7f61bc
win32 compile fixes
2003-06-05 17:56:09 +00:00
Bill Currie
ce9ddfd186
win32 fix
2003-06-05 17:51:49 +00:00
Bill Currie
58c9203adc
openbsd compile fix from nano
2003-06-05 16:08:10 +00:00
Bill Currie
4cabc2db82
fix a non-curses build issue
2003-06-04 18:07:12 +00:00
Bill Currie
f061c47242
make QFS_CreatePath work again and remove some old code from QFS_WriteFile
2003-05-30 01:44:39 +00:00
Brian Koropoff
9e57425f4f
Make the playcenter hack not screw up sound spatialization.
2003-05-28 04:49:09 +00:00
Bill Currie
00abd17dd4
dstring.[ch]:
...
add dstring_copysubstr and make all the substr functions use strnlen
for the incoming string. also fix the append string functions to append
the present string correctly.
cbuf.c:
use dstring_copystr instead of dstring_clearstr/dstring_appendstr
idparse.c:
use dstring_copysubstr instead of dstring_clearstr/dstring_insert
2003-05-26 19:14:18 +00:00
Brian Koropoff
9602d6c88d
Fixed an interesting crash that occured when a recycled idparse cbuf was
...
given to GIB when it pushed the cbuf stack.
2003-05-26 05:07:21 +00:00
Brian Koropoff
1f6acdb0cc
Make file::delete and file::move use QFS functions.
2003-05-25 05:42:01 +00:00
Brian Koropoff
3aecdcf42c
Added a temporary hack to make ~/.quakeforgerc work again.
2003-05-25 05:40:25 +00:00
Bill Currie
66e2ef1926
fix an uninitialized variable
2003-05-23 17:39:33 +00:00
Bill Currie
c2c3a62956
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
...
cache the value.
don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).
rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.
make sw32 screenshots actually get written.
hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Brian Koropoff
30c4da3c76
Change HUD::show and HUD::hide to HUD::enable and HUD::disable. The global
...
progs variable time is now updated before the HUD drawing function is run.
2003-05-23 02:50:15 +00:00
Brian Koropoff
c3d18bd53a
Make file::read and file::write use the new QFS functions. This allows
...
reading files out of paks from GIB. file::find still needs to be updated
(and renamed).
2003-05-22 02:32:38 +00:00
Bill Currie
6a8469df14
start working on VA support for borked GL libs
2003-05-21 21:53:21 +00:00
Bill Currie
3607fecafd
copy was meant to be a permanent dstring
2003-05-20 15:56:23 +00:00
Brian Koropoff
fad902f0bf
Fixed a thinko that was causing events not to run under certain
...
circumstances.
2003-05-17 17:36:10 +00:00
Bill Currie
ba3601685c
wad pics don't have extensions (plugs a buffer underflow hole)
2003-05-16 19:44:25 +00:00
Bill Currie
7e657c49f1
fix a buffer overflow (order of ops)
2003-05-16 19:36:03 +00:00
Bill Currie
460c8f7f0f
mindHog's qfpython patch. GIB info string event callbacks and a compile fix
...
for broken x11 headers.
2003-05-16 16:17:24 +00:00
Brian Koropoff
ff5ad2ee1c
Added text::white and text::brown builtins to produce text of specific
...
colors.
2003-05-16 07:24:58 +00:00
Brian Koropoff
124d90f84f
Add the playcenter command to play a sound without 3d spatialization.
2003-05-15 22:39:34 +00:00
Brian Koropoff
6eaa5518a4
Nuke some dprintfs
2003-05-15 22:39:04 +00:00
Brian Koropoff
0ba2481632
Applied taniwha's mem leak fix.
2003-05-15 21:59:19 +00:00
Bill Currie
dedb2fa6bf
get [super ...] working correctly
2003-05-15 05:58:31 +00:00
Brian Koropoff
dd0332632e
Make gcc2 stfu.
2003-05-15 04:37:00 +00:00
Brian Koropoff
e160ead563
Added the scriptable HUD interface between the engine, Rua, and GIB.
2003-05-14 21:17:32 +00:00
Brian Koropoff
72c21f60c9
Add support for GIB handles to the Rua interface.
2003-05-14 21:16:23 +00:00
Brian Koropoff
bf675e793e
Fixed a few GIB bugs, added the chomp builtin.
2003-05-14 21:13:41 +00:00
Brian Koropoff
e2061095a6
Fixed .tga loading for GL targets. SW targets still need work in all
...
likelyhood.
2003-05-14 21:08:43 +00:00
Bill Currie
8ed5962b22
comment out an unused function
2003-05-14 16:29:27 +00:00
Bill Currie
054f4b7bd1
oopsie, that was an ill-advised change :P
2003-05-13 06:20:08 +00:00
Bill Currie
b5a960c57b
fix nq's gamedir handling for the -hipnotic etc shortcuts
2003-05-09 21:10:59 +00:00
Ragnvald Maartmann-Moe IV
6763d73f99
Make glError testing static, for now, to shut up compiler warnings.
2003-05-09 05:22:30 +00:00
Ragnvald Maartmann-Moe IV
f6b556a3a1
*beats CVS with the cluebat*
2003-05-09 01:41:56 +00:00
Bill Currie
5f3573143a
the beginnings of a jihad against buffer overflows
2003-05-08 23:24:02 +00:00
Bill Currie
be0b3867c7
add dstring_copy and dstring_copystr to make dstring init easier
2003-05-08 23:05:39 +00:00
Ragnvald Maartmann-Moe IV
d68b4b6121
\n is nice occasionally.
2003-05-08 22:32:02 +00:00
Ragnvald Maartmann-Moe IV
28dd1612c3
Clean up glError handling.
2003-05-08 22:16:30 +00:00
Bill Currie
0a5f3c31eb
ping/pl/fps/time now stays put and is now in the client rather than the
...
renderer (so nq is currently missing it)
2003-05-08 05:49:57 +00:00
Bill Currie
dc9d2c89da
fix various sizing issues
2003-05-07 07:10:15 +00:00
Bill Currie
0fec378e31
view.c needs to be in the main console lib rather than the client plugin
...
and make view_draw the default draw function for new views
2003-05-07 04:24:20 +00:00
Bill Currie
a4abf526e8
there's no need to call Con_CheckResize every frame and it's now
...
detrimental anyway
2003-05-06 18:00:03 +00:00
Bill Currie
c397504b74
fix menu centering for 320xY
2003-05-06 03:19:29 +00:00
Bill Currie
f12f4a8898
add view_insert to provide greater control over view order
2003-05-06 02:41:37 +00:00
Bill Currie
b2bbcb30c6
fix the missing chat input line
2003-05-06 02:30:38 +00:00
Bill Currie
56bfc6dc45
fix the input line location bug and change enabled to visible due to
...
enabled meaning something else in UIs
2003-05-06 02:25:46 +00:00
Bill Currie
508fb4fb5c
new view stuff mostly working. just a few visual bugs to iron out
2003-05-06 02:19:13 +00:00
Bill Currie
1bdcd879be
initial work on dynamic view support for the console. I'm aware that
...
QF/view.h vs view.h may cause some confusion, but I'm hoping to eleminate
view.h.
Also put the sample hud.txt into docs so it doesn't get lost.
2003-05-05 18:50:14 +00:00
Bill Currie
06608fbf37
round the mmap length up to the nearest page size
2003-04-30 14:55:58 +00:00
Bill Currie
95ae17acc1
I don't know why MAP_SHARED is needed, but it's not compatable with
...
write-only mode, so make it part of snd_oss_rw
2003-04-30 02:52:41 +00:00
Bill Currie
09f3f1ea26
mindHog's plugin global symbol handling patch so his python plugin can work
...
(reloads the plugin with RTLD_GLOBAL if the plugin requests it).
2003-04-30 02:14:44 +00:00
Bill Currie
30b25af44b
bring back the rw/wo code
2003-04-29 03:14:37 +00:00
Bill Currie
62e36ef747
make /command work when not using curses
2003-04-26 05:12:16 +00:00
Bill Currie
4a73d5dc45
this seems to fix the "end of file" issues on streams
2003-04-26 04:30:07 +00:00
Bill Currie
3418e904a4
mindHog's fix for RemoveCommand being totally borked (oops:)
2003-04-25 03:06:34 +00:00
Bill Currie
e16a211e1f
PR_SetString doesn't like null pointers, it seems. While fixing
...
PR_SetString would be a better fix, this is faster code.
2003-04-24 04:57:30 +00:00
Bill Currie
f7d806e8d5
can now handle > vector sized parameters
2003-04-22 20:11:16 +00:00
Bill Currie
e732cf591d
remove all references to OFS_* from the C code. only the macros in progs.h
...
use them now
2003-04-22 18:20:15 +00:00
Bill Currie
f842d98964
initialize noise1
2003-04-22 01:37:13 +00:00
Bill Currie
905f1826eb
temporarily remove location support from nq (and location markers from both)
...
until client code has been cleaned up more
2003-04-21 18:26:21 +00:00
Bill Currie
7d06343b2f
make the opened sfx name usable
2003-04-21 18:09:53 +00:00
Bill Currie
848bb891b3
win32 compile fix
2003-04-21 17:28:56 +00:00
Bill Currie
b43651685a
fix a buffer overrun issue with -game
2003-04-21 04:49:02 +00:00
Bill Currie
a8d171ec40
replace a warped wheel with a strdup wheel ;)
2003-04-21 04:02:58 +00:00
Bill Currie
eac5b83ea5
remove some debug info
2003-04-21 01:44:55 +00:00
Bill Currie
194c9aa097
fix the file handle leak
2003-04-21 01:39:07 +00:00
Bill Currie
efe9dd844f
fix the segfault on starting a map only to die from file handle starvation :P
2003-04-21 01:24:53 +00:00
Bill Currie
714bd341fc
'copy' streams on openning. fixes the shared stream issues, though other
...
problems might arrise (eg, running out of file handles or memory)
2003-04-20 07:19:51 +00:00
Bill Currie
52f41f8095
make streams work in chunks of 256 samples (won't work so well for non power
...
of 2 resample rates :/)
2003-04-20 03:42:19 +00:00
Bill Currie
e4ba0ad5e5
move to static initialization for plugin info
2003-04-20 02:05:28 +00:00
Bill Currie
49571b257d
crystal clear playback on resampled streams :) (still borked when shared,
...
though :/)
2003-04-17 17:43:21 +00:00
Bill Currie
64d5e4e053
mindHog's (mindhog@mindhog.net) plugin command patch
2003-04-17 15:18:16 +00:00
Bill Currie
51f7b934d1
more headpos resetage
2003-04-17 03:58:16 +00:00
Bill Currie
28cc2e24ef
headpos needs resetting too at sfx end
2003-04-17 03:53:54 +00:00
Bill Currie
fb1a5f67f2
kill debug print :P
2003-04-17 03:31:45 +00:00
Bill Currie
772b8d5961
more triage :P
2003-04-17 02:55:26 +00:00
Bill Currie
87025a4598
get sound (generally) working again
2003-04-17 02:40:17 +00:00
Bill Currie
d566790c0b
make the input line scrolling unsigned int clean
2003-04-17 02:03:47 +00:00
Bill Currie
9a40bf2956
get the fix right
2003-04-17 00:25:55 +00:00
Bill Currie
5cb8429f04
bah, cleanup for flex versions :P
2003-04-17 00:14:13 +00:00
Bill Currie
eb099ae0d3
make qf gcc 3.3 clean
2003-04-17 00:01:48 +00:00
Bill Currie
589c3e4e49
get nq-server working properly
2003-04-16 05:06:19 +00:00
Bill Currie
f55bac4c06
fix nq-servers non-curses console input so it actually works
2003-04-16 04:07:55 +00:00
Bill Currie
63e6ae2869
report the name of the stream if reading is truncated
2003-04-15 21:11:41 +00:00
Bill Currie
0421c33b85
make sure the cbuf is usable when text gets added
2003-04-15 19:40:46 +00:00
Bill Currie
37fa93e8e5
horrible hack for `fixing' glitchy sound effects when a stream is shared by
...
more than one object
2003-04-15 04:19:33 +00:00
Bill Currie
5505aba316
minor cleanups
2003-04-15 04:03:02 +00:00
Bill Currie
130a3f4d59
fix the -ve reads
2003-04-15 03:21:29 +00:00
Bill Currie
da44c783fb
get the new sound system mostly working. just getting a bogus read count
...
in the stream reader at the moment, otherwise it's working wonderfully :)
2003-04-15 02:34:17 +00:00
Bill Currie
dfff6bcdb7
duplicate the vorbis file info when creating a stream
2003-04-14 16:28:20 +00:00
Bill Currie
9fda72c119
streamed sounds /almost/ work. sound like crap but no crashes
2003-04-14 15:47:08 +00:00
Bill Currie
aab4dcf931
getting there with streams. just need to get the painters working, I think.
...
(streaming currently disabled for anything < 30s :)
2003-04-14 06:11:53 +00:00
Bill Currie
38ef81ca78
set the buffer length as early as possible for cached sounds
2003-04-14 01:40:40 +00:00
Brian Koropoff
11e2f0d16a
Added a generic interface for using handles in GIB and made GIB threads
...
use it.
2003-04-14 01:17:55 +00:00
Brian Koropoff
e707e9bb89
Moved gib_*.h into include/ and moved the necessary declarations and struct
...
definitions to QF/gib.h to interface with libQFgib.
2003-04-13 22:07:58 +00:00
Brian Koropoff
3b703db4d4
Added the beginnings of an interface between Ruamoko and GIB. Although the
...
API is by no means finalized, it's now possible to write GIB builtins in
Ruamoko that can take arguments and return values to GIB.
2003-04-13 20:43:52 +00:00
Bill Currie
1b2d7b79a6
streams getting closer, not working yet, though
2003-04-13 06:46:24 +00:00
Brian Koropoff
63c3038ad8
Added the useful dstring_freeze function to convert a dstring to a
...
finalized, plain C string.
2003-04-13 05:48:28 +00:00
Bill Currie
23278d0706
fix looping
2003-04-12 00:03:56 +00:00
Bill Currie
4eaeb91cc4
disable debug
2003-04-11 23:52:18 +00:00
Bill Currie
b7ff08fba4
effectively disable streamed oggs for now
2003-04-11 23:50:45 +00:00
Bill Currie
e3f8c833ad
getting closer. wav's successfully load, but playback is always looped (?).
...
oggs hang
2003-04-11 21:14:38 +00:00
Bill Currie
948c97a6a4
cached wav files almost work (seems cached ogg are borked now :/)
2003-04-11 18:59:14 +00:00
Bill Currie
5be73df678
temporary fix to handle wav files in a pak file
2003-04-11 18:28:26 +00:00
Bill Currie
725f1d0595
don't compile any vorbis code if it's unavailable
2003-04-11 14:38:31 +00:00
Brian Koropoff
f287e78030
Optimized the way resetting buffer states occurs and fixed thread::kill so
...
threads actually die as they are supposed to.
2003-04-11 05:58:58 +00:00
Bill Currie
8012a408b8
90% there for cache wav support. will likely segfault :)
2003-04-11 04:39:51 +00:00
Brian Koropoff
af114732ef
Oops, forgot these.
2003-04-11 04:37:41 +00:00
Bill Currie
12724f5fa7
cached oggs work
2003-04-11 02:58:24 +00:00
Brian Koropoff
d8c0f50c11
The ultimate GIB bugfix commit, including reworked semantic processing,
...
a fix for arguments passed to a GIB function run via rcon, and various
other fixes.
2003-04-11 02:57:11 +00:00
Bill Currie
21e0e342a0
fix the calling of a null pointer (oops:)
2003-04-11 02:21:25 +00:00
Bill Currie
ccb56eea39
half way though the sfx loader re-write. nothing works :)
2003-04-11 01:17:48 +00:00
Bill Currie
e5a23c95dc
make riff.c portable
2003-04-10 22:52:58 +00:00
Bill Currie
722c55391e
read fmt chunks properly
2003-04-10 22:03:55 +00:00
Bill Currie
5e98c762ed
riff namespace cleanup (sorta, it's ugly:/)
2003-04-10 21:45:12 +00:00
Bill Currie
c58dac3ccf
don't actually read the main `data' chunks; only refer to them by location.
...
allows support for huge wav files (eg, cdda.wav)
2003-04-10 21:34:51 +00:00
Bill Currie
e1b779502a
but the third castle stood!
2003-04-10 21:18:53 +00:00
Bill Currie
0045ab7c09
implement Qungetc and nuke Qgetpos and Qsetpos
2003-04-10 21:11:40 +00:00
Bill Currie
9afc3cf8f6
copyright date fixes
2003-04-10 16:54:12 +00:00
Bill Currie
e937fecdc1
move the riff reading code into libQFutil
2003-04-10 16:52:39 +00:00
Bill Currie
39886ebb18
handle short files more robustly
2003-04-10 16:11:09 +00:00
Bill Currie
ff577f1175
add a \n to the grab failed message
2003-04-09 16:38:17 +00:00
Bill Currie
c9f0652a95
start of split-out wav loader. not done yet (probably doesn't compile) but
...
easier to keep track of here :)
2003-04-09 07:30:49 +00:00
Bill Currie
b80357afda
change _FOpenFile to take a dstring for foundname plugging a potential
...
buffer overflow.
2003-04-09 05:55:41 +00:00
Bill Currie
dd297bc12a
start work on support for stereo samples
2003-04-08 22:23:16 +00:00
Bill Currie
d3b6fcbd61
revert the inappropriately complicated event code for the simpler version.
...
even that's not likely to be final
2003-04-08 19:20:48 +00:00
Bill Currie
255a7522bd
merge IN_SendKeyEvents and IN_Commands into IN_ProcessEvents
2003-04-08 18:45:12 +00:00
Bill Currie
35eb866603
kill VID_HandlePause and IN_HandlePause as they never did anything and
...
IN_ModeChanged as it's a dead prototype
2003-04-08 17:55:32 +00:00
Bill Currie
fcc069d216
more unused files
2003-04-08 17:47:43 +00:00
Bill Currie
40a73ea5c1
don't need this
2003-04-08 17:32:55 +00:00
Bill Currie
7f31f05684
alpha compile fixes
2003-04-08 05:33:49 +00:00
Bill Currie
01bff9c79e
WildCode's alias model VA prepatory patch
2003-04-08 04:13:49 +00:00
Bill Currie
8fc721a2bb
plug another overflow
2003-04-08 04:01:20 +00:00
Bill Currie
d4a4cde83c
fix a buffer overflow (oops, not paying attention)
2003-04-08 02:56:36 +00:00
Bill Currie
0b0dfcc38e
nuke the string api (never really liked it)
2003-04-08 02:35:09 +00:00
Bill Currie
13fd0b8533
nuke the string hash api as it's been obsoleted
2003-04-07 22:34:39 +00:00
Bill Currie
72036d76b0
hmm, forgot a chunk :P
2003-04-07 20:15:38 +00:00
Bill Currie
7001f1d851
plist api (hope it works:)
2003-04-07 20:02:06 +00:00
Bill Currie
d5003f363d
make plist arrays unlimited in size
2003-04-07 19:29:52 +00:00
Bill Currie
33c9ce0f7b
add hash table api
2003-04-07 16:38:34 +00:00
Bill Currie
a72d3f6844
fix a segfault causing typo :P
2003-04-06 01:04:37 +00:00
Bill Currie
e483333bbe
beat the skydome bugs to a pulp. no more seam (and probably a bunch faster
...
on slow cards)
2003-04-05 07:59:29 +00:00
Bill Currie
6cc7d43b53
make the texture coords in skyvec always 1/2 pixel in from the edge
2003-04-04 07:00:51 +00:00
Bill Currie
e00966b319
speed up 16 bit vertex lerping by getting GL to do the 1/256 scaling for us
2003-04-03 23:09:43 +00:00
Bill Currie
58541b6855
support printing a couple more types (especially for edicts)
2003-03-26 18:45:44 +00:00
Bill Currie
fafc578440
correct a comment and ws
2003-03-25 17:40:02 +00:00
Ragnvald Maartmann-Moe IV
8db859b77c
Minor bit of neatening, remove CHAIN_SURF alias, so it's clearer what is being used where.
2003-03-25 07:25:22 +00:00
Ragnvald Maartmann-Moe IV
6c7701a38b
Prevent bad gl_max_size settings from causing buggy drivers to freak out.
2003-03-24 20:21:24 +00:00
Bill Currie
bd08b03791
don't assuming 32 bpp in setup_pixrow_span
2003-03-21 22:18:20 +00:00
Ragnvald Maartmann-Moe IV
91bebf1bfa
Don't need LA for greyscale textures, switch to luminance-only.
2003-03-21 22:08:46 +00:00
Ragnvald Maartmann-Moe IV
3bfdf0aea3
Test for gl errors every frame.
2003-03-21 21:28:09 +00:00
Bill Currie
16eac174e6
correct the scaling of the 5 bit color map types
2003-03-21 16:18:51 +00:00
Bill Currie
fa775c6e30
oops, missed a case
2003-03-21 06:08:57 +00:00
Bill Currie
7e0ce3d3df
skip over any present colormap for non-colormap types
2003-03-21 06:08:17 +00:00
Bill Currie
3e349ee52c
we now theoreticly support greyscale tga files too :)
2003-03-21 05:03:32 +00:00
Bill Currie
6c850c5528
seriously clean up LoadTGA by using a decoder table and implement colormap
...
support (8 bpp only)
2003-03-21 04:23:16 +00:00
Ragnvald Maartmann-Moe IV
bf18436ad5
Whitespace.
2003-03-21 00:51:57 +00:00
Bill Currie
c525bc4925
call the correct read functions for 32 bit rle expansion
2003-03-20 23:11:58 +00:00
Bill Currie
32257923a5
cleanup unused vars
2003-03-20 23:02:53 +00:00
Bill Currie
b2bc3f13ea
support RLE tga files for all 4 directions
2003-03-20 22:54:44 +00:00
Bill Currie
abdb21eadc
however, don't need read_rgb and read_rgba
2003-03-20 21:25:56 +00:00
Bill Currie
4222c501a0
darn, broke the reverse direction and fixing it produces horrid code
2003-03-20 21:24:04 +00:00
Bill Currie
1a18044b31
merge the forward and reverse blitters/readers using a direction flag which
...
gets optimized out
2003-03-20 21:08:47 +00:00
Bill Currie
a01456f851
allocate space for the texture correctly
2003-03-20 21:08:04 +00:00
Ragnvald Maartmann-Moe IV
88c2735d9c
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
2003-03-20 19:58:18 +00:00
Bill Currie
3423ed59d5
expand the plist api to make plist creation easier
2003-03-18 19:15:31 +00:00
Bill Currie
aa345faf12
use the window size for the fullscreen view
2003-03-17 05:39:10 +00:00
Bill Currie
a8a8792a76
support vid_conwidth cvar (for -conwidth). while present in all targets, it
...
will only work in gl
2003-03-17 05:17:58 +00:00
Bill Currie
548d3b68f8
pr_load.c:
...
PR_RelocateBuiltins must be called before PR_InitRuntime
pr_obj.c:
don't segfault on broken classes
2003-03-13 18:45:45 +00:00
Bill Currie
eeb2439eb6
need a specific entry for "qw:qw" since servers set the gamedir to "qw"
...
explicitly
2003-03-13 05:43:45 +00:00
Bill Currie
e105198f48
ensure the path passed to Sys_DebugLog is expanded
2003-03-13 05:41:55 +00:00
Bill Currie
2858bc4922
d'oh
2003-03-12 22:38:02 +00:00
Bill Currie
71a60717d9
make pr_source_path a ; separated list of dirs and make it controllable in
...
qfprogs
2003-03-12 22:31:44 +00:00
Bill Currie
c186266f06
whitespace
2003-03-12 02:21:51 +00:00
Bill Currie
ff2a40a7c6
WildCode's dx cleanups
2003-03-11 06:31:30 +00:00
Bill Currie
cf3aeadb42
more error checking ala WildCode
2003-03-10 21:28:18 +00:00
Bill Currie
cbd2c42178
WildCode's win32 sound fixes
2003-03-10 21:21:22 +00:00
Bill Currie
72d1343735
add some comments about the coordinate systems used in AngleVectors
2003-03-10 20:44:50 +00:00
Bill Currie
57a470a88a
alpha compile fixes (unused functions)
2003-03-08 07:17:32 +00:00
Bill Currie
a8c989969d
hopefully better input grabbing state tracking
2003-03-07 22:30:15 +00:00
Bill Currie
c731afa957
hopefully fix the input grabbing (and evem more hopefully, without driving
...
Despair to ... um... ;)
2003-03-07 03:55:51 +00:00
Bill Currie
bfaef7747b
the first fielddef isn't always null (esp with qfcc), so check to see if it
...
needs printing too
2003-03-05 18:18:42 +00:00
Ragnvald Maartmann-Moe IV
f57eb911cc
Another little FIXME. (Cleanup I'll do soon, hopefully)
2003-03-03 19:32:56 +00:00
Ragnvald Maartmann-Moe IV
2000954a2c
Whitespace, and a workaround for show_* misplacement.
2003-03-03 19:20:44 +00:00
Bill Currie
beecb5580f
use %g instead of %f and the 0s hack
2003-03-03 17:52:11 +00:00
Brian Koropoff
3b99b7366f
Fixed two bugs in complex variable substitution.
2003-03-02 05:11:22 +00:00
Brian Koropoff
cd3fc3569b
Fixed a bug on out-of-bounds array access attempts and enhanced the now-
...
functioning infobot.gib.
2003-03-01 07:24:58 +00:00
Brian Koropoff
2be8a851d5
Oops, make 'return' GIB builtin actually end the current function.
2003-03-01 02:44:58 +00:00
Bill Currie
7f37260a9c
this bit shouldn't know about windows
2003-02-28 16:22:42 +00:00
Bill Currie
a9a169e820
make the more relevant parts of qfs available to progs. bi_file.c will
...
eventually be moving into bi_qfs.c
2003-02-28 05:35:27 +00:00
Bill Currie
6ef4770adb
make the menu load when the gamedir hasn't been set
2003-02-28 05:28:35 +00:00
Brian Koropoff
7f72596ab5
Fix a bug with embedded commands and make the parser more anal about what
...
can be embedded.
2003-02-28 05:07:15 +00:00
Brian Koropoff
11596e4b42
Fixed a bug with parse trees being freed early.
2003-02-28 04:03:45 +00:00
Brian Koropoff
ce80fffe69
Massive bug and memory leak fixing.
2003-02-26 07:44:34 +00:00
Brian Koropoff
61d315755a
Fix a braino that most likely broke concatenation.
2003-02-26 02:51:40 +00:00
Bill Currie
32ed283122
don't need that FIXME
2003-02-25 18:13:56 +00:00
Bill Currie
be728c7b7c
Initialize p_mouse_x and p_mouse_y from the EnterNotify event so that the
...
first mouse move of the game doesn't screw up your view. Also does resonable
behaviour when entering and leaving the window.
2003-02-25 17:19:47 +00:00
Ragnvald Maartmann-Moe IV
5fc069753a
Warning fix (c might be used before initialization).
...
Too tired to check if there's an actual bug there. Goodnight...
2003-02-25 08:35:31 +00:00
Brian Koropoff
020a9262f7
Made the parser anal about concatenation usage and fixed several bugs by
...
running /dev/urandom through carne to catch problems.
2003-02-25 08:04:48 +00:00
Brian Koropoff
c9fbb334f1
Cleaned up the GIB parser and GIB_Execute() a lot. Made aliases work in
...
GIB. Added some breakpoint GIB builtins for debugging script/intepreter
interactions. Made carne work properly again (local variables don't
disappear in interactive mode)
2003-02-25 06:52:27 +00:00
Ragnvald Maartmann-Moe IV
1201f615ee
Move a test inside function, rather than repeated all over the place.
2003-02-25 06:04:42 +00:00
Ragnvald Maartmann-Moe IV
a9c61bb6bf
Updated for OpenGL 1.4, plus whitespace.
2003-02-25 05:45:11 +00:00
Bill Currie
93834f2694
better source line tracking
2003-02-24 16:01:52 +00:00
Bill Currie
38d5c8c41a
better line search algorithm (not perfect yet, though)
2003-02-24 03:34:11 +00:00
Bill Currie
5c3892cbb2
make sure the string is valid before attempting to print it
2003-02-24 03:07:26 +00:00
Brian Koropoff
71a4ff6379
Use floor() or ceil() based on sign for 'trunc' GIB math function.
2003-02-23 22:53:36 +00:00
Brian Koropoff
6141bc35d0
Removed the 'random' GIB builtin and replaced it with the rand() math
...
function in the math evaluator. Added the trunc() math function as well.
2003-02-23 22:14:07 +00:00
Brian Koropoff
36774a612d
Use atof when checking truth values.
2003-02-23 21:14:33 +00:00
Ragnvald Maartmann-Moe IV
d9ed34a5fb
More video mode selection robustness improvements.
2003-02-23 20:21:06 +00:00
Ragnvald Maartmann-Moe IV
59c4290563
Fix handling of all non-RLE-compressed tga formats we supposedly support. Now
...
we work even if the first pixel isn't in lower left. ;)
Handling the RLE-compressed oddball cases would require a lot more code
duplication, will brute force that later if nobody beats me to it with a clean
solution.
2003-02-23 17:39:23 +00:00
Bill Currie
c026e61d22
make LittleLong and co defines rather than function pointers
2003-02-22 23:23:16 +00:00
Brian Koropoff
5acf0bbeda
Fixed a bug in the 'contains' GIB builtin and added more to the GIB docs.
2003-02-22 07:19:51 +00:00
Bill Currie
72e5221f06
minor debugging tweaks
2003-02-21 15:09:02 +00:00
Bill Currie
152538bf90
zap the Cmd_Return stuff as that's dead and burried
2003-02-20 20:33:03 +00:00
Bill Currie
bb5f5e0a0c
fix a couple of gcc 2.95 warnings
2003-02-19 21:41:37 +00:00
Ragnvald Maartmann-Moe IV
e3ea39e67b
QuakeForge now supports map specific textures in textures/mapname/
.
2003-02-19 17:41:16 +00:00
Bill Currie
d93fceea38
fix a snafu in SVC_DirectConnect related to info strings, make
...
Info_ParseString take (and pass on to Info_SetValueForStarKey) a flags arg
and simplify the flags handing in Info_SetValueForStarKey.
2003-02-19 17:39:21 +00:00
Bill Currie
b6a3bc8d1c
try to give line numbers in the traceback
2003-02-19 06:26:49 +00:00
Brian Koropoff
a9fa6c06d5
Remove some stupid hacks so that negation works again.
2003-02-17 20:33:56 +00:00
Brian Koropoff
00d71f13f6
Make %var expansion actually work.
2003-02-17 08:55:40 +00:00
Brian Koropoff
7eb2e42a3c
Made QFS_NextFilename use Qexpand_squiggle on fs_userpath so screenshots
...
are saved to sequential filenames correctly. This might be temporary if
taniwha has a better way of handling squiggle expansion in QFS in mind.
2003-02-16 22:43:06 +00:00
Brian Koropoff
f6da3baa1e
Temporarily fixed GIB filesystem access until I can work out a system that
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better meshes with the new QFS. Fixed up some GIB scripts a bit.
2003-02-16 21:27:18 +00:00
Brian Koropoff
760210dc7b
GIB: Many bugfixes and cleanups. Added bitwise math operations, expansion
...
of leaf names in a stem variable via %var, the builtin functions 'count'
and 'contains', and an initial interface between qw-server and GIB to allow
querying of clients and their info strings. Also cleaned up the chat event
interface a bit. Renamed a few builtins.
2003-02-16 19:46:34 +00:00