Bill Currie
d7592781d7
add builtin mapping support (not used yet) and fix an uninitialized
...
variable
2004-01-06 06:08:59 +00:00
Bill Currie
acd54afff7
move to using a hash table for builtin number -> builtin lookup so sparse
...
ranges can be used efficiently. move the auto-allocated builtins to
0x10000000-0x7fffffff. should be more than enough :)
use static builtin tables ("nul" terminated) instead of a series of
function calls to add builtins to a vm. should be more memory efficient.
2004-01-06 05:51:09 +00:00
Bill Currie
595280decb
do the builtin function lookup at load time rather than runtime and store
...
the function address in the progs function descriptor. this will speed up
calls to builtin functions, especially when ranges get introduced.
2004-01-05 08:08:46 +00:00
Bill Currie
dfc83c1f5f
add PR_PushFrame and PR_PopFrame so temp strings are easy to use for
...
parameters to progs functions.
double the progs stack sizes (call depth of 32? eek)
allow one extra call on the progs stack :)
misc minor cleanups
2004-01-05 07:10:32 +00:00
Bill Currie
dfe7f263c7
new internal printf engine for progs, mostly thanks to Deek.
...
also a few cleanup bits
2004-01-04 07:42:43 +00:00
Bill Currie
a533761770
Nuke PR_GarbageCollect as it's both redundant with the new temp strings
...
and wrong anyway (could free strings it wasn't supposed to).
Don't free the string pointed to by a strref since it's already been
implicity freed (whole memory space nuked). Fixes new map crash.
2004-01-04 02:03:30 +00:00
Bill Currie
bd561fafc3
o all progs strings are now stored in progs memory
...
o temporary strings automaticly get freed when the function they're
created in (results of str + str and most strings returned from
builtins). a way to keep temp strings will be provided later
o fix up qwaq to test the temp strings
2004-01-03 08:43:57 +00:00
Ragnvald Maartmann-Moe IV
1be98dcf08
gl_external_textures -> gl_textures_external, plus whitespace & codingstyle.
2003-12-23 20:05:52 +00:00
Bill Currie
4b6b5135ac
more texture tweeks from Griever: gl_external_textures
2003-12-23 08:38:33 +00:00
Bill Currie
5eff81b005
dstrings now have individual memory management functions
2003-12-22 23:35:22 +00:00
Bill Currie
9e3f33f318
don't need to see these :)
2003-12-19 04:25:07 +00:00
Brian Koropoff
f8baa5be27
Added a finalize method to all Objects and modified the garbage
...
collector to deal with objects that might gain references during
finalization.
2003-12-09 06:57:35 +00:00
Brian Koropoff
991fc06360
Garbage collection:
...
Moved from reference counting over to a mark and sweep method. Objects
are now required to implement an allRefs method which returns a pointer
to a list of all other referenced objects. How the list is maintained
is up to each object. The retain/release mechanism still works; objects
with any references will not be garbage collected, even if the collector
thinks they should be.
2003-12-09 02:01:05 +00:00
Brian Koropoff
e498b196fe
Fix a bug with ArrayList_Deinit_f (tried too hard to be clever), and add
...
an incremental, reference counting garbage collector for QFobjects. A
different kind of collector will eventually be needed to run once in a
while to sweep up cyclic structures.
2003-12-07 22:45:32 +00:00
Brian Koropoff
7598ab35fb
Move the QF object system into it's own library, fix up the standard
...
classes.
2003-12-07 04:50:46 +00:00
Bill Currie
09143b7fb1
more whitespace
2003-12-06 22:49:18 +00:00
Bill Currie
4d3ca27227
white space
2003-12-05 22:33:11 +00:00
Brian Koropoff
a0b8566337
Add the instanceOf() macro and supporting function, and try to fix
...
gcc 2.95 support again.
2003-11-29 23:09:50 +00:00
Brian Koropoff
dfe1dbe4bf
This should fix object.h on gcc 2.95.
2003-11-29 22:51:16 +00:00
Brian Koropoff
55181621bd
First commit of an experimental low-level object system. At some point
...
GIB will be reworked to use it, and hopefully Rua will also so that the
two languages can share objects, events, etc.
Warning: This uses quite a few hacks and tortured macros, it might cause
breakage.
2003-11-29 04:40:25 +00:00
Brian Koropoff
37a64e59ab
Change some error names, mark a few things static that should be. Instead
...
of using a colon to specify a parent class in a GIB class definition,
"extends" is now used. If no parent class is specified, it now defaults to
Object.
2003-11-29 02:01:31 +00:00
Bill Currie
cd8035319d
PR_GetString should have been returning const char *. now does
2003-11-21 21:34:53 +00:00
Bill Currie
5f5662a063
PF_VarString return a plain char * and make it easier to add "at load" init
...
functions
2003-11-20 07:46:56 +00:00
Bill Currie
b3c6e763cd
allow cbufs to have a callback for unknown commands. if the callback
...
returns non-zero the unknown command is assumed to have been handled and no
error is reported
2003-11-20 07:02:14 +00:00
Bill Currie
481c9c4e8d
add Sys_TimeOfDay from QWE (HighlandeR)
2003-11-20 07:00:07 +00:00
Brian Koropoff
f4c174184d
Add support for named arguments in GIB functions and methods, fix a few
...
bugs, allow subclasses of classes written in GIB to access the same set
of instance variables.
2003-10-19 00:51:47 +00:00
Brian Koropoff
ad61e0684c
Make GIB_Reply an actual function, store object handles as a string, add
...
the ObjectHash class.
2003-09-21 00:30:47 +00:00
Bill Currie
84ea81a770
fix E_POINTER and E_FUNCTION
2003-09-12 23:12:21 +00:00
Brian Koropoff
362d58fd95
Made reference counting of objects more sane. If a message is sent by an
...
object, the sending object is included in the message. This is available
in GIB-scripted methods as the local variable "sender", which will be 0
if the sender was not an object.
2003-09-11 08:51:44 +00:00
Brian Koropoff
687a0845b6
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
...
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
1ed772a933
convert \ to / while extracting and accecpt file names on the command line
...
to control extraction.
2003-09-10 20:48:59 +00:00
Bill Currie
4ce44cf9eb
PNG write support from DrSpliff
2003-09-09 16:18:13 +00:00
Bill Currie
2ea7ca1efd
windows has a LoadImage #define, so kill it :)
2003-09-08 15:49:21 +00:00
Bill Currie
6b036d14ed
in_mouse_accel patch from qize@gmx.net
2003-09-04 22:29:40 +00:00
Bill Currie
2b5a3753ca
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
...
real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie
39ed540979
LoadImage is now used for all external textures giving almost transparent
...
.png and .tga support.
2003-09-04 18:46:59 +00:00
Bill Currie
753dc02deb
use dtrings to do the filename manipulation
2003-09-04 18:09:02 +00:00
Bill Currie
9cd2d366ed
dstring.h:
...
document the functions (for doxygen)
dstring.c:
fix a bunch of potential buffer overflows
2003-09-04 17:17:38 +00:00
Bill Currie
d186f242b7
DrSpliff's LoadImage code (thanks:)
2003-09-04 16:32:39 +00:00
Bill Currie
3305c0f51f
PNG reading support, much thanks to DrSpliff
2003-09-04 05:24:05 +00:00
Bill Currie
231a1bfb56
bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture
...
alighnment, partial "point of plane" autocorrection (currently disabled: I
want to make it optional), large map support (not sure where that's
hiding), hipnotic entity rotation
2003-09-03 22:00:08 +00:00
Bill Currie
ef4ca0c798
some doxygen tweaks
2003-08-31 05:24:24 +00:00
Bill Currie
8868a9d0bd
get rid of some unneeded defines and ifdefs
2003-08-28 23:26:59 +00:00
Bill Currie
b50d283b28
make sel_get_uid and class_get_instance_method work
2003-08-23 22:16:42 +00:00
Bill Currie
385a90e8fb
correct pr_symtab_t to include the pointer to the array of selectors used
...
in the module. Unfortunatly, this requires a version bump on both qfo and
progs files due to the changes structure layout.
2003-08-23 06:15:19 +00:00
Bill Currie
0a0f8d0cfa
make a LoadBSPMem function so bsp files can be read from already loaded
...
images
2003-08-11 22:40:46 +00:00
Bill Currie
7ead5a91f8
don't let gcc automaticly inline functions but make gcc inline bigger
...
functions when told to. also make gcc warn if it can't inline a function.
Explicitly inline several functions (including moving VectorNormalize to
mathlib.h so it /can/ be) resulting in a 5.5% speedup for spam2 (88 to 92
fps)
2003-08-11 06:05:07 +00:00
Bill Currie
6a94607d9d
rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
...
places. Not certain how much speed difference it makes :/
2003-08-08 15:25:53 +00:00
Bill Currie
ada828bdc9
remove a whole swath of potential buffer overflows by removing the buffer.
...
Also audit a few of the "FIXME: overflow" tags
2003-08-05 01:45:52 +00:00
Bill Currie
9210829573
PLUGIN_INFO decl cleanup
2003-08-01 19:53:46 +00:00
Bill Currie
0806fc33dd
debugging improvements. opcodes now sport an optional format specifier for
...
printing their args (default is "%Ga, %Gb, %gc") and PR_ValueString will
try to print what a pointer points to
2003-07-30 22:24:16 +00:00
Ragnvald Maartmann-Moe IV
5838cfb565
Missed one. And fixed duplicate declaration of scr_viewsize Deek noticed.
2003-07-28 00:32:41 +00:00
Ragnvald Maartmann-Moe IV
0a7b56f003
show_fps -> hud_fps, show_ping -> hud_ping, show_pl -> hud_pl,
...
show_time -> hud_time, show_scoresuid -> hud_scoreboard_uid
2003-07-27 23:20:11 +00:00
Jeff Teunissen
c9858f4f65
Preliminary "unsigned" support for qfcc and the gamecode engine. Should still
...
be compatible.
2003-07-26 21:07:51 +00:00
Bill Currie
6063fb75d9
make the console run at full speed no matter what demo_speed is at. what a
...
lot of work for such a simple concept :P
2003-07-25 22:21:47 +00:00
Brian Koropoff
9b63402f12
Added llist.[ch], a set of general-purpose linked list routines. Added
...
cl_chat.[ch] to qw to hold advanced chat features, the first of which is
the ability to ignore chat messages from annoying players. Some polishing
in this area still remains, but the current implementation seems to work.
2003-07-18 06:27:26 +00:00
Bill Currie
9367a62e0a
turned out not to be the right solution
2003-07-17 19:16:20 +00:00
Bill Currie
043ec906c4
qnx patch from DrSpliff
2003-07-17 15:17:41 +00:00
Bill Currie
cb6bf2e2ae
minor house-keeping
2003-07-15 16:34:43 +00:00
Bill Currie
4f66e1e9da
fix a bunch of the previous FIXMEs. needs a bit more work for win32
...
compiling
2003-07-08 22:39:45 +00:00
Bill Currie
d42e011760
make dist fix
2003-06-04 18:26:19 +00:00
Bill Currie
00abd17dd4
dstring.[ch]:
...
add dstring_copysubstr and make all the substr functions use strnlen
for the incoming string. also fix the append string functions to append
the present string correctly.
cbuf.c:
use dstring_copystr instead of dstring_clearstr/dstring_appendstr
idparse.c:
use dstring_copysubstr instead of dstring_clearstr/dstring_insert
2003-05-26 19:14:18 +00:00
Brian Koropoff
3aecdcf42c
Added a temporary hack to make ~/.quakeforgerc work again.
2003-05-25 05:40:25 +00:00
Bill Currie
c2c3a62956
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
...
cache the value.
don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).
rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.
make sw32 screenshots actually get written.
hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Bill Currie
6a8469df14
start working on VA support for borked GL libs
2003-05-21 21:53:21 +00:00
Bill Currie
dedb2fa6bf
get [super ...] working correctly
2003-05-15 05:58:31 +00:00
Brian Koropoff
e160ead563
Added the scriptable HUD interface between the engine, Rua, and GIB.
2003-05-14 21:17:32 +00:00
Bill Currie
b5a960c57b
fix nq's gamedir handling for the -hipnotic etc shortcuts
2003-05-09 21:10:59 +00:00
Ragnvald Maartmann-Moe IV
09fa88e637
Don't export R_TestErrors.
2003-05-09 01:30:22 +00:00
Bill Currie
be0b3867c7
add dstring_copy and dstring_copystr to make dstring init easier
2003-05-08 23:05:39 +00:00
Bill Currie
f12f4a8898
add view_insert to provide greater control over view order
2003-05-06 02:41:37 +00:00
Bill Currie
56bfc6dc45
fix the input line location bug and change enabled to visible due to
...
enabled meaning something else in UIs
2003-05-06 02:25:46 +00:00
Bill Currie
508fb4fb5c
new view stuff mostly working. just a few visual bugs to iron out
2003-05-06 02:19:13 +00:00
Bill Currie
1bdcd879be
initial work on dynamic view support for the console. I'm aware that
...
QF/view.h vs view.h may cause some confusion, but I'm hoping to eleminate
view.h.
Also put the sample hud.txt into docs so it doesn't get lost.
2003-05-05 18:50:14 +00:00
Bill Currie
09f3f1ea26
mindHog's plugin global symbol handling patch so his python plugin can work
...
(reloads the plugin with RTLD_GLOBAL if the plugin requests it).
2003-04-30 02:14:44 +00:00
Bill Currie
0985c90ce9
hash.h:
...
write some docs on mixing (eg) Hash_Add and Hash_DelElement
sv_user.c:
fix a warning
2003-04-28 16:04:22 +00:00
Bill Currie
f7d806e8d5
can now handle > vector sized parameters
2003-04-22 20:11:16 +00:00
Bill Currie
e732cf591d
remove all references to OFS_* from the C code. only the macros in progs.h
...
use them now
2003-04-22 18:20:15 +00:00
Bill Currie
714bd341fc
'copy' streams on openning. fixes the shared stream issues, though other
...
problems might arrise (eg, running out of file handles or memory)
2003-04-20 07:19:51 +00:00
Bill Currie
64d5e4e053
mindHog's (mindhog@mindhog.net) plugin command patch
2003-04-17 15:18:16 +00:00
Bill Currie
eb099ae0d3
make qf gcc 3.3 clean
2003-04-17 00:01:48 +00:00
Brian Koropoff
11e2f0d16a
Added a generic interface for using handles in GIB and made GIB threads
...
use it.
2003-04-14 01:17:55 +00:00
Brian Koropoff
e707e9bb89
Moved gib_*.h into include/ and moved the necessary declarations and struct
...
definitions to QF/gib.h to interface with libQFgib.
2003-04-13 22:07:58 +00:00
Brian Koropoff
3b703db4d4
Added the beginnings of an interface between Ruamoko and GIB. Although the
...
API is by no means finalized, it's now possible to write GIB builtins in
Ruamoko that can take arguments and return values to GIB.
2003-04-13 20:43:52 +00:00
Brian Koropoff
63c3038ad8
Added the useful dstring_freeze function to convert a dstring to a
...
finalized, plain C string.
2003-04-13 05:48:28 +00:00
Bill Currie
e3f8c833ad
getting closer. wav's successfully load, but playback is always looped (?).
...
oggs hang
2003-04-11 21:14:38 +00:00
Brian Koropoff
f287e78030
Optimized the way resetting buffer states occurs and fixed thread::kill so
...
threads actually die as they are supposed to.
2003-04-11 05:58:58 +00:00
Brian Koropoff
af114732ef
Oops, forgot these.
2003-04-11 04:37:41 +00:00
Brian Koropoff
d8c0f50c11
The ultimate GIB bugfix commit, including reworked semantic processing,
...
a fix for arguments passed to a GIB function run via rcon, and various
other fixes.
2003-04-11 02:57:11 +00:00
Bill Currie
ccb56eea39
half way though the sfx loader re-write. nothing works :)
2003-04-11 01:17:48 +00:00
Bill Currie
e5a23c95dc
make riff.c portable
2003-04-10 22:52:58 +00:00
Bill Currie
722c55391e
read fmt chunks properly
2003-04-10 22:03:55 +00:00
Bill Currie
5e98c762ed
riff namespace cleanup (sorta, it's ugly:/)
2003-04-10 21:45:12 +00:00
Bill Currie
0045ab7c09
implement Qungetc and nuke Qgetpos and Qsetpos
2003-04-10 21:11:40 +00:00
Bill Currie
022cac6082
oops, forgot this
2003-04-10 16:53:54 +00:00
Bill Currie
e937fecdc1
move the riff reading code into libQFutil
2003-04-10 16:52:39 +00:00
Bill Currie
b80357afda
change _FOpenFile to take a dstring for foundname plugging a potential
...
buffer overflow.
2003-04-09 05:55:41 +00:00
Bill Currie
d3b6fcbd61
revert the inappropriately complicated event code for the simpler version.
...
even that's not likely to be final
2003-04-08 19:20:48 +00:00
Bill Currie
255a7522bd
merge IN_SendKeyEvents and IN_Commands into IN_ProcessEvents
2003-04-08 18:45:12 +00:00
Bill Currie
35eb866603
kill VID_HandlePause and IN_HandlePause as they never did anything and
...
IN_ModeChanged as it's a dead prototype
2003-04-08 17:55:32 +00:00
Bill Currie
01bff9c79e
WildCode's alias model VA prepatory patch
2003-04-08 04:13:49 +00:00
Bill Currie
0b0dfcc38e
nuke the string api (never really liked it)
2003-04-08 02:35:09 +00:00
Bill Currie
13fd0b8533
nuke the string hash api as it's been obsoleted
2003-04-07 22:34:39 +00:00
Bill Currie
7001f1d851
plist api (hope it works:)
2003-04-07 20:02:06 +00:00
Bill Currie
d5003f363d
make plist arrays unlimited in size
2003-04-07 19:29:52 +00:00
Bill Currie
33c9ce0f7b
add hash table api
2003-04-07 16:38:34 +00:00
Ragnvald Maartmann-Moe IV
91bebf1bfa
Don't need LA for greyscale textures, switch to luminance-only.
2003-03-21 22:08:46 +00:00
Ragnvald Maartmann-Moe IV
3bfdf0aea3
Test for gl errors every frame.
2003-03-21 21:28:09 +00:00
Bill Currie
00c61fe07c
add a luminance/alpha tex def
2003-03-20 23:30:24 +00:00
Ragnvald Maartmann-Moe IV
88c2735d9c
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
2003-03-20 19:58:18 +00:00
Bill Currie
3423ed59d5
expand the plist api to make plist creation easier
2003-03-18 19:15:31 +00:00
Bill Currie
71a60717d9
make pr_source_path a ; separated list of dirs and make it controllable in
...
qfprogs
2003-03-12 22:31:44 +00:00
Bill Currie
c731afa957
hopefully fix the input grabbing (and evem more hopefully, without driving
...
Despair to ... um... ;)
2003-03-07 03:55:51 +00:00
Brian Koropoff
2be8a851d5
Oops, make 'return' GIB builtin actually end the current function.
2003-03-01 02:44:58 +00:00
Bill Currie
a9a169e820
make the more relevant parts of qfs available to progs. bi_file.c will
...
eventually be moving into bi_qfs.c
2003-02-28 05:35:27 +00:00
Brian Koropoff
c9fbb334f1
Cleaned up the GIB parser and GIB_Execute() a lot. Made aliases work in
...
GIB. Added some breakpoint GIB builtins for debugging script/intepreter
interactions. Made carne work properly again (local variables don't
disappear in interactive mode)
2003-02-25 06:52:27 +00:00
Ragnvald Maartmann-Moe IV
0fd0bd5d96
Replace removed bigendian declaration.
2003-02-23 22:53:03 +00:00
Bill Currie
c026e61d22
make LittleLong and co defines rather than function pointers
2003-02-22 23:23:16 +00:00
Bill Currie
6805d479f3
improve Hash_Free's docs
2003-02-21 02:37:44 +00:00
Bill Currie
d93fceea38
fix a snafu in SVC_DirectConnect related to info strings, make
...
Info_ParseString take (and pass on to Info_SetValueForStarKey) a flags arg
and simplify the flags handing in Info_SetValueForStarKey.
2003-02-19 17:39:21 +00:00
Brian Koropoff
760210dc7b
GIB: Many bugfixes and cleanups. Added bitwise math operations, expansion
...
of leaf names in a stem variable via %var, the builtin functions 'count'
and 'contains', and an initial interface between qw-server and GIB to allow
querying of clients and their info strings. Also cleaned up the chat event
interface a bit. Renamed a few builtins.
2003-02-16 19:46:34 +00:00
Brian Koropoff
af520a373a
More cleanups and bug fixes. Added stem-and-leaf variables back in and
...
added the global::delete builtin.
2003-02-16 02:44:24 +00:00
Bill Currie
851d203916
work towards a more secure qfs
2003-02-14 22:36:10 +00:00
Bill Currie
6a687f5e45
rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
2003-02-14 19:46:07 +00:00
Bill Currie
fd7636137d
implement a proper (and optionally secure) QFile interace for ruamoko.
2003-02-14 18:17:17 +00:00
Brian Koropoff
3c522a83bc
Various cleanups and bugfixes. Added proper line number reporting to
...
errors. A few new builtin functions, such as slice::find and thread::list.
2003-02-14 08:06:01 +00:00
Ragnvald Maartmann-Moe IV
2cb4c7836d
Remove dead cvar.
2003-02-14 02:21:31 +00:00
Ragnvald Maartmann-Moe IV
911933c8fd
*punts cvs*
2003-02-13 19:04:08 +00:00
Bill Currie
53d3252792
don't adjust the system gamma unless the window has focus. also quench an
...
internal warning (the event system can't handle shm events (doesn't seem to
need to anyway)).
2003-02-13 18:24:30 +00:00
Bill Currie
4bd1718475
re-arrange viewsize handling to fix the hud bug in glx
2003-02-11 21:24:27 +00:00
Bill Currie
2dc7cbaef0
remove a redundant prototype
2003-02-10 21:04:50 +00:00
Bill Currie
3ab4eb6545
Arkadi's mach64 patch
2003-02-06 21:47:33 +00:00
Brian Koropoff
5870c2cbce
Nuked some code obsoleted by reference counting.
2003-01-31 21:47:16 +00:00
Bill Currie
05fb5f9fb2
partial cleanup. more to come later :)
2003-01-31 20:51:04 +00:00
Bill Currie
c103d77157
make SND_ClearBuffer get called directly by Block/UnblockSound and remove
...
S_ClearBuffer from the api
2003-01-31 19:55:21 +00:00
Bill Currie
881e7918c2
cut some overhead on sound rendering
2003-01-31 19:14:12 +00:00
Brian Koropoff
47d35f3e2d
GIB: Added ifnot, fixed several bugs, updated zoom.gib yet again.
2003-01-31 03:43:56 +00:00
Brian Koropoff
580ca17546
GIB: Added proper reference counting on parse trees, got threads working
...
again, added a few new builtins and renamed some others, made misc. fixes
and enhancements.
2003-01-30 23:26:43 +00:00
Bill Currie
1f16e95564
add gib_tree.h
2003-01-30 04:43:40 +00:00
Brian Koropoff
1f5cabcba9
A few GIB bugfixes, cleanups, and enhancements. Still more to come.
2003-01-29 04:34:23 +00:00
Brian Koropoff
59fbd48a81
Overhauled GIB to parse scripts in advance, among other design and language
...
changes. There still remains some bugs to be squashed, a feature or two to
add, and some polishing to be done. However, it seems to be in a workable
state.
2003-01-28 21:16:21 +00:00
Bill Currie
fd5695eb03
hash.[ch]:
...
add Hash_Free to ease freeing of hash table entries.
quakefs.c:
beginnings of proper variable subtitution in qfs. not yet working but
it compiles.
2003-01-27 18:16:15 +00:00
Bill Currie
d63cde4103
import the GL_ARB_texture_cube_map defines
2003-01-15 18:26:58 +00:00
Bill Currie
0ea15c3f82
sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't
...
think /I/ can play that way (dizzy:)
2003-01-15 16:53:34 +00:00
Bill Currie
761a7546dd
re-arrange things so __attribute__ and __builtin_expect are properly
...
autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie
3b9e7db882
fix the skins dowload location issue (not really to my satisfaction, but it
...
will do for now)
2003-01-10 23:07:04 +00:00
Bill Currie
2e0ed3377c
basic (very!) implementation of the new filesystem directory struture code.
...
All the details of game directories will be fully configurable (search
paths and gamecode file name currently supported). Downloading of skins to
qw/skins only currently broken (will download to $gamedir/skins for now).
2003-01-10 22:47:18 +00:00
Bill Currie
71196fedf6
make gcc more anal about prototypes, string constants and function
...
visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Brian Koropoff
c522970a88
Added a GIB event system for registering GIB callback functions to be
...
started when a named event occurs. Added a few test events to the qw
client and server. Cleaned up the range GIB builtin a bit.
2003-01-03 04:30:38 +00:00
Brian Koropoff
86d73f1577
Include protection.
2003-01-03 04:12:27 +00:00
Bill Currie
637de7b687
chage PL_ObjectForKey to take a plitem directly and typecheck the item
2002-12-18 16:09:47 +00:00
Bill Currie
a84b6bba5d
make stuff static that can be and nuke some useless stuff
2002-12-16 23:26:14 +00:00
Brian Koropoff
32e5e6ef0b
Numerous GIB bug fixes and optimizations. Fixed/updated some GIB scripts
...
as well.
2002-12-13 23:36:05 +00:00
Brian Koropoff
74ee0cfd0e
Changed the behavior of field::get with a null field separator to match
...
that of for loops. Added support for var++, var--, var += foo, var -= foo,
var *= foo, and var /= foo.
2002-12-10 00:04:15 +00:00
Bill Currie
92ea1de504
apply Kaare Slettnes' key name extention patch ( Closes : #62 )
2002-12-02 16:26:18 +00:00
Bill Currie
ee30860cef
fix a bunch of ;; typos
2002-11-20 21:44:04 +00:00
Brian Koropoff
854f6d9054
Created gib_regex.[ch] to manage regular expressions in GIB. Regexs are
...
now cached and only recompiled when compile flags change. Changed regex
builtins to take an options string argument after the regular expression.
2002-11-19 06:24:29 +00:00
Brian Koropoff
860306e324
Oops, forgot these.
2002-11-19 04:24:09 +00:00
Brian Koropoff
d4b1c74866
Added the string::findsub builtin. Added a reset function to the cbuf
...
interpreter struct so that custom cbuf data can be reset after an error.
This fixes a bug where GIB would think it was still waiting for a return
value after an error occurred in an embedded command.
2002-11-16 20:56:04 +00:00
Brian Koropoff
625e1e36d6
Added Sys_PathType, which reports whether a path is absolute, relative
...
below, or relative above (uses .. to ascend the filesystem). Changed
file functions in GIB to use this. GIB can now be initialized in a
non-sandboxed mode, which at the moment means that GIB scripts run with
carne can access the entire filesystem.
2002-11-14 05:28:54 +00:00
Brian Koropoff
7b0c24a386
Added carne, the stand-alone GIB interpreter. Made a few changes to GIB
...
to accommodate it. Added the strict flag to cbufs, which causes an error
to be generated when a command is not found instead of just warning the
user. GIB buffers have the strict flag set by default.
2002-11-14 02:10:55 +00:00
Bill Currie
836c469737
sys.[ch]:
...
handle SIGFPE and allow the registered signal handler to do recovery
rather than bail
progs.h, pr_exec.c, pr_load.c:
if pr_faultchecks is 1 (0 is default), handle division by 0 gracefully
by loading the maximum representable number into the answer
Closes : #58
the rest:
kill the SIGFPE stuff
2002-11-13 19:26:44 +00:00
Bill Currie
77288fe90b
make dist fix
2002-11-09 21:56:13 +00:00
Brian Koropoff
b40400d59c
Moved GIB into libs/gib and made util no longer depend on it. Cleaned up
...
some cruft from a previous incarnation of GIB.
2002-11-09 07:13:52 +00:00
Bill Currie
3d44623b57
change Cmd_Exec_File's api so it can conditionally use normal or quake
...
file system accesses. fixes the map.cfg exec problem
2002-11-08 16:39:28 +00:00
Bill Currie
62bbd0228a
prototype Com_CollapsePath
2002-11-08 03:12:22 +00:00
Bill Currie
eeb4e4f9a9
how that got past my compile tests is beyond me
2002-11-06 14:56:39 +00:00
Bill Currie
ca4b3acd6c
big protototype cleanup. Now, except for a few cases, all non-static
...
prototypes are in headers files.
2002-11-05 19:12:51 +00:00
Bill Currie
aa36b85ba6
add PR_StringValid and PR_EdictValid to check the validity of progs string
...
and entity values without crashing.
2002-10-29 05:07:10 +00:00
Brian Koropoff
01a7740f1b
Added bind.get builtin that returns the command currently bound to a key.
...
Fixed gib_builtin.h to include another needed header.
2002-10-25 06:33:16 +00:00
Brian Koropoff
20d47cde2f
Added the global.delete builtin to clean up old global variables. Updated
...
cb.gib to use it.
2002-10-23 03:56:57 +00:00
Bill Currie
80e85226b9
pr_xstatement now always reflects the currently executing statement making
...
debugging easier in the event of a segfault
2002-10-22 15:07:54 +00:00
Bill Currie
b345f510fa
provide Hash_Buffer so buffers can be hashed
2002-10-20 03:30:22 +00:00
Bill Currie
4da662eb47
implement pr_obj_msg_sendv
2002-10-16 22:17:26 +00:00
Bill Currie
be4b8096d4
two new instructions: move and movep: basicly memmove. qfcc support coming
...
as soon as I get it working :)
2002-10-16 06:44:41 +00:00
Brian Koropoff
8c2afef44c
Changed GIB_Arg* into macros. Cleaned up GIB file access a bit and added
...
file.move and file.delete builtins. Added Qremove to quakeio.[ch]. Did
a little cleaning and commenting in gib_parse.c. Added support for \t
and \r escape characters.
2002-10-16 04:59:34 +00:00
Bill Currie
68b41f9b44
make dstring_adjust `grow' in increments of 1024. this should speed up
...
multiple appends nicely.
also create davsprintf and dasprintf to /append/ the printed strings to the
dstring rather than overwriting it as is done with dvsprintf and dsprintf.
2002-10-15 19:52:46 +00:00
Bill Currie
1f0b6e84a5
change pr_obj_msgSend and pr_obj_msgSend_super so they either call builtin
...
methods directly or setup the progs struct for a normal function call to
call a progs method rather than recursively calling PR_ExecuteProgram. This
will reduce method call overhead (both cpu and stack usage), fix the loss
of tracing when calling a method and makes it possible to break out of the
progs engine simply if threaded progs are ever implemented.
2002-10-15 18:53:33 +00:00
Brian Koropoff
72e1ab0c57
Added the sleep console command that waits for a specified amount of time.
...
Note that this isn't a GIB-specific command but is very useful in GIB
threads. Fixed the range GIB command to respect the ifs local variable.
2002-10-13 19:46:47 +00:00
Brian Koropoff
8b31103e6f
Var substitution is now handled in the same pass as embedded return values.
...
This prevents var substitution from being performed on the return value
of a function. The local variable ifs can now be set to specify a custom
field separator for use in for loops. file.find will also insert ifs
between file names instead of a space if it is set. file.find will also
no longer put . and .. in a list of file names.
2002-10-13 05:52:06 +00:00
Bill Currie
9d8d570269
using Qseek on a pak sub-file should work better. this should make oggs in
...
paks work.
2002-09-27 04:27:19 +00:00
Bill Currie
d25ee82838
provide a tighter accuracy (but slower) _VectorNormalize for the tools
2002-09-25 21:35:49 +00:00
Bill Currie
56843557f6
make _VectorCompare use EQUAL_EPSILON (VectorCompare is still the fast
...
macro) and use it instead of VectorCompare in the map tools. This (and, it
seems, RINT) fixes qfbsp on spc. Also, jump /all/ entities that get hit
by the filler in qfbsp
2002-09-20 17:02:53 +00:00
Bill Currie
0cd34d155f
qfbsp now mostly works. only known issue is multiple texture wads don't
...
load properly and possibly a "reached occupant" issue (dunno if it's the
map or qfbsp)
2002-09-19 20:39:33 +00:00
Bill Currie
24a9b48127
rewrite bspfile.[ch] so they work off an object rather than global data.
...
The direct filesystem access is also removed. Fix up qfvis and qflight to
compile with the new bspfile. qfvis seems to work, qflight probably doesn't
2002-09-19 05:35:17 +00:00
Bill Currie
86f542a971
kill the last VFile ref and make the calculate the file size on opening for
...
reading (Qfilesize works only when Qopen is used in read mode).
2002-09-19 05:11:42 +00:00
Bill Currie
599fea0edb
redo bspfile to use dynamic allocation for the arrays to avoid buffer
...
overflows. also fix up the verbosity levels in qfvis.c
2002-09-18 06:07:38 +00:00
Bill Currie
eec3b7d8bc
fix missed header commit
2002-09-14 07:51:53 +00:00
Bill Currie
f7b4dffcc0
get larger player skins working in gl
2002-09-13 05:32:28 +00:00
Bill Currie
ecdd537183
beat sw gamma handling till GL works. after a fasion. it /looks/ like it was
...
beaten on.
2002-09-10 06:35:32 +00:00
Bill Currie
9f6f50699d
remove vid_basepal, creating vid.palette (current palette) and host_basepal
2002-09-10 03:51:10 +00:00
Brian Koropoff
11293819a5
Comments are now stripped out when a script is loaded instead of during
...
execution.
2002-09-10 01:26:02 +00:00
Bill Currie
5597dc2408
make maplist work over rcon
2002-09-04 18:56:53 +00:00
Bill Currie
246ab0009c
Change Con_ClearTyping to take a save flag that will cause the current line
...
(if not empty) to be saved in the inputline history.
Clear the input (but put in history) of say or say team when pressing escape.
Don't say or say_team if the text is empty.
2002-08-28 16:02:43 +00:00
Brian Koropoff
33d132fc4e
Added initial support for newline-delimeted lists to GIB, including a for
...
loop that takes a variable through all elements of such a list.
2002-08-28 08:00:35 +00:00
Bill Currie
ec47e08e1c
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
Brian Koropoff
98fc04e041
Added threads and callbacks to GIB, as well as several QW callbacks dealing
...
with player status.
2002-08-27 04:47:49 +00:00
Bill Currie
7f5c99efdc
fix -sdl32 crashing on startup (vid_bitdepth init got lost)
2002-08-26 22:43:34 +00:00
Brian Koropoff
876eaa467c
Added a few useful builtins and began adding GIB hooks into quakeworld.
...
The player global branch variable is now updated with useful information
and the location.get builtin is available to return the current location
of the player based on loc files. Fixed a bug with zooming out in zoom.gib.
2002-08-24 05:14:46 +00:00
Ragnvald Maartmann-Moe IV
d757c10f07
Only need one define for R_Cull*
2002-08-23 20:46:19 +00:00
Ragnvald Maartmann-Moe IV
6e8bd2aeb0
defines and ifdefs for R_CullSphere, just like R_CullBox.
2002-08-23 07:04:29 +00:00
Brian Koropoff
0715464bb1
Yay for escape characters.
2002-08-22 22:43:47 +00:00
Bill Currie
5009213564
Move the signal handling code from video/targets/* to sys.c (I'm leaving
...
the SDL target files for Despair since he's working on the currently). Also
make progs segfault handling much more robust (and general: sigill etc too:)
2002-08-20 23:04:57 +00:00
Bill Currie
d328e18de2
implement the "new" inputline api making it possible to pull the Draw_*
...
functions out of bi_inputline.c. now somebody can be insane enough to
implement a qc controled console for the server ;) (more importantly, one
step closer to being able to have the server link with libQFcsqc (hah!))
2002-08-20 21:19:53 +00:00
Bill Currie
099e2739b5
various msvc fixes thanks to muzzy (hope he doesn't give up:)
2002-08-20 19:16:11 +00:00
Ragnvald Maartmann-Moe IV
c91f1a2aea
Rename Length to VectorLength.
2002-08-20 02:22:40 +00:00
Ragnvald Maartmann-Moe IV
32a85e7130
Clipping cleanups.
...
Calculate radius for alias models as well as brush.
Culling is no longer optional on alias models (was only ever disabled for viewmodel, which is a lot of extra effort to avoid clip testing 1 thing out of hundreds).
Clip QSG2 scaled alias models with a scaled bbox.
2002-08-20 00:48:59 +00:00
Bill Currie
2b1fd8e8c0
fix the menu keybinding not working bug
2002-08-19 02:48:38 +00:00
Bill Currie
451eaba2e1
change the value type for MSG_Write(Byte|Short|Long) from unsigned int to
...
int to avoid float -> unsigned int conversion problems
2002-08-19 01:58:01 +00:00
Bill Currie
4b1ceb9795
hopefully take care of glGetProcAddress type once and for all :)
2002-08-16 18:29:21 +00:00
Bill Currie
8adad57941
Make the cbuf api use a supplied cbuf rather than allocating its own. Kills
...
a FIXME and (Closes : #32 )
2002-08-14 18:45:09 +00:00
Brian Koropoff
513b5737f9
Got indexing into variables working and cleaned up variables a bit.
...
Partially translated zoom.gib into the new language, but it isn't done yet.
2002-08-14 05:28:07 +00:00
Brian Koropoff
0390fe22ce
Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
...
made var substitution more robust, and began adding proper comments to
the code.
2002-08-08 09:20:00 +00:00
Bill Currie
c05db51069
add Qputs
2002-08-07 18:43:35 +00:00
Brian Koropoff
5c60be3a49
If and while now work, and embedded commands use backticks instead of <> now
...
to prevent conflicts with math expressions. All clients and servers are set
to create buffers with the normal parser. However, scripts ending in .gib
are now executed in a GIB buffer, and the export command can be used to
make specific GIB functions available to normal command buffers (i.e. the
console).
2002-08-07 06:17:50 +00:00
Bill Currie
ff14989edf
whitespace
2002-08-06 15:10:46 +00:00
Brian Koropoff
666c3fce07
Embedded commands now work without any bugs I can detect. Next up are
...
loops, branching, and getting the tokenizer to give special treatment
to certain builtin functions. But first I should get some sleep :)
2002-08-06 08:15:20 +00:00
Brian Koropoff
87f0f480e4
Local variables work, preparing to get embedded commands done.
2002-08-05 00:01:06 +00:00
Brian Koropoff
cf48363c6e
More of GIB done: builtins, functions, various cleanups, math, etc.
2002-08-03 06:04:00 +00:00
Bill Currie
175be2e397
when adding new headers, be sure to update include_HEADERS or EXTRA_DIST as
...
appropriate
2002-08-02 15:35:11 +00:00
Brian Koropoff
3c3844d2ac
Checked in the beginnings of GIB mark III and modified qw-server to use
...
it for its console.
2002-08-02 04:07:25 +00:00
Bill Currie
69bf19b6e7
when adding new header files, they MUST be included in include_HEADERS or
...
EXTRA_DIST, as appropriate.
2002-08-01 17:13:58 +00:00
Brian Koropoff
4e85063b52
Added support for execution stacks, misc. cleanups.
2002-08-01 02:42:19 +00:00
Brian Koropoff
439f9838d3
Whoops, missed some stuff that needed to be in idparse.h
2002-07-31 22:13:15 +00:00
Brian Koropoff
a93b221272
Split off the old console parser into idparse.[ch] and prepared the cbuf
...
struct and support functions for GIB mark III.
Oh yeah, I'm back.
2002-07-31 22:03:53 +00:00
Bill Currie
d3ae1b5078
make dist fix
2002-07-31 15:08:56 +00:00
Bill Currie
0bb6769204
fix the non-parsing of quakeforge.conf
2002-07-31 06:06:44 +00:00
Bill Currie
ad6e025a91
take cmd.[ch] back to basics. the gib code is temporarily gone pending
...
renovations. cmd_source handling is a little hacky in nq, but it's working.
2002-07-31 05:19:03 +00:00
Bill Currie
021decc7bd
start on the cleanup of cmd.c. these aren't used yet, but the parsing is
...
working
2002-07-30 17:08:53 +00:00
Bill Currie
46ee46fdc6
dead code removal
2002-07-30 04:55:33 +00:00
Bill Currie
d00ed9619f
give dstring_adjust a prototype and fix up some whitespace
2002-07-29 19:52:19 +00:00
Bill Currie
edf55349b3
fix dependencies on dstring.h
2002-07-29 19:48:23 +00:00
Bill Currie
d04eeb3ba2
get -wgl working again
2002-07-27 06:43:28 +00:00
Ragnvald Maartmann-Moe IV
587de27849
Another step towards QSG2 compliance.
2002-07-25 14:43:36 +00:00
Bill Currie
de22355371
use P_* for params and R_* for return values in builtins code
2002-07-24 21:42:33 +00:00
Bill Currie
f14815a57f
change msurface_t's extents from short to unsigned short so >> expressions
...
involving it go faster
2002-07-24 15:58:52 +00:00
Ragnvald Maartmann-Moe IV
85c7e43aef
Split lightmaps off from surface drawing.
2002-07-23 19:57:47 +00:00
Bill Currie
acf9ce392c
move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its
...
own code. This also removes the evil pak file count limit :)
2002-07-21 06:11:28 +00:00
Ragnvald Maartmann-Moe IV
e1854315ac
Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit.
2002-07-02 20:34:51 +00:00
Bill Currie
104013ae21
heh, we both forgot to nuke the prototypes :)
2002-07-02 19:18:33 +00:00
Ragnvald Maartmann-Moe IV
8c2aa8f840
typo fix and whitespace.
2002-07-02 18:57:38 +00:00
Bill Currie
1828cbff5a
get the type for getProcAddress right
2002-06-28 17:15:49 +00:00
Ragnvald Maartmann-Moe IV
fd1ded5c4a
Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL.
2002-06-26 22:20:12 +00:00
Bill Currie
c6d83ab9ff
correct the type of getProcAddress for windows
2002-06-26 14:57:40 +00:00
Bill Currie
50af936a29
whitespace
2002-06-26 14:45:00 +00:00
Ragnvald Maartmann-Moe IV
e6e11af426
Move the contents of gl_funcs.c out of the renderer, and into targets where they belong. Also some cleanups. -sgl target is temporarily broken, all others should work.
2002-06-24 21:35:37 +00:00
Ragnvald Maartmann-Moe IV
c8bc5dfb4c
QSG2 glows almost working. Plus lots of typos killed.
2002-06-18 21:41:24 +00:00
Bill Currie
5ff7941805
rename sfxcache_t size to bytes
2002-06-16 04:21:25 +00:00
Bill Currie
930ba48862
other than sounds that are ment to loop not looping (due to losing that info
...
when converting to ogg (I've got some ideas on that)), ogg/vorbis support is
working. Doesn't seem to be too much of a load-time hit.
2002-06-15 05:43:56 +00:00
Bill Currie
f2f6041e05
at long last, vorbis support :) load time only, though, so not yet suitable
...
for huge samples.
Also, change the file search order so that .gz is checked before the
requested file.
2002-06-14 20:36:28 +00:00