quakeforge/include/QF
2002-08-01 02:42:19 +00:00
..
GL get -wgl working again 2002-07-27 06:43:28 +00:00
plugin take cmd.[ch] back to basics. the gib code is temporarily gone pending 2002-07-31 05:19:03 +00:00
.gitignore first steps 2001-04-11 19:56:01 +00:00
bspfile.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cbuf.h Added support for execution stacks, misc. cleanups. 2002-08-01 02:42:19 +00:00
cdaudio.h byte to int + xmms playlist support from _Muz_ 2001-10-12 19:26:56 +00:00
checksum.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
clip_hull.h start making the rotated bounding box (really dynamic clipping huls) more 2001-07-30 04:33:59 +00:00
cmd.h fix the non-parsing of quakeforge.conf 2002-07-31 06:06:44 +00:00
console.h rename the width parameter to lsize as it's the size of the input line, not 2002-01-30 21:23:46 +00:00
crc.h break the loop from CRC_Block into CRC_ProcessBlock so that crcs can be 2002-01-28 18:00:48 +00:00
csqc.h and the command api to csqc and use it to bind menu_load and menu_save. F2 2002-04-12 17:19:49 +00:00
cvar.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
draw.h Use vertex arrays for text. Another 1-3% speedup. 2002-06-13 05:24:52 +00:00
dstring.h give dstring_adjust a prototype and fix up some whitespace 2002-07-29 19:52:19 +00:00
gcc_attr.h bah, __builtin_expect is new in gcc 3 2002-04-25 04:51:04 +00:00
hash.h return lists of multiple matching elements 2002-05-30 21:56:57 +00:00
hl.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
idparse.h Whoops, missed some stuff that needed to be in idparse.h 2002-07-31 22:13:15 +00:00
in_event.h yet more IE stuff 2001-08-16 23:34:49 +00:00
info.h rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
input.h clear key states on game start 2002-01-17 22:04:58 +00:00
joystick.h Rest of previous commit. 2001-12-28 18:19:23 +00:00
keys.h take cmd.[ch] back to basics. the gib code is temporarily gone pending 2002-07-31 05:19:03 +00:00
link.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
locs.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
Makefile.am make dist fix 2002-07-31 15:08:56 +00:00
mathlib.h Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL. 2002-06-26 22:20:12 +00:00
mdfour.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
model.h Another step towards QSG2 compliance. 2002-07-25 14:43:36 +00:00
modelgen.h first step to using a saner internal represnetation for the high precietion 2002-01-07 06:32:46 +00:00
msg.h heh, we both forgot to nuke the prototypes :) 2002-07-02 19:18:33 +00:00
pak.h move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its 2002-07-21 06:11:28 +00:00
pakfile.h move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its 2002-07-21 06:11:28 +00:00
pcx.h total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf 2001-09-21 04:22:46 +00:00
plugin.h the "two birds with one stone" commit 2002-04-19 20:08:54 +00:00
pr_comp.h arrays are /almost/ working again 2002-06-12 22:37:18 +00:00
pr_debug.h whitespace 2002-06-26 14:45:00 +00:00
pr_obj.h write out the module data needed for the obj runtime 2002-05-21 21:28:40 +00:00
progs.h use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
qargs.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
qdefs.h nuke the max message lengths from qdefs.h 2001-11-03 00:27:01 +00:00
qendian.h typo fix and whitespace. 2002-07-02 18:57:38 +00:00
qfplist.h move the forward decl of hashtab_s out of the function prototype 2001-08-01 06:51:06 +00:00
qtypes.h fix a missing ; 2002-01-22 03:05:48 +00:00
render.h QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
screen.h Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup. 2001-12-09 14:05:30 +00:00
sizebuf.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
skin.h cleanup skin's namespace polution 2001-12-04 20:13:12 +00:00
sound.h rename sfxcache_t size to bytes 2002-06-16 04:21:25 +00:00
spritegn.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
sys.h the fpu manipulation stuff seems to be better off in the one place that 2002-06-07 15:09:20 +00:00
teamplay.h The beginnings of an f_* reply system have been added. f_version works 2001-11-05 07:23:51 +00:00
texture.h Allow arbitrary power of 2 sizes for tga texture loads, reduce memory footprint needed to load rgb tgas. Speed load of non-RLE tgas. 2001-12-21 01:41:19 +00:00
tga.h Allow arbitrary power of 2 sizes for tga texture loads, reduce memory footprint needed to load rgb tgas. Speed load of non-RLE tgas. 2001-12-21 01:41:19 +00:00
uint32.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
va.h va.[ch]: 2002-06-13 16:39:33 +00:00
ver_check.h include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
vfile.h make Qwrite's buffer pointer const. 2001-07-22 18:38:59 +00:00
vfs.h move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its 2002-07-21 06:11:28 +00:00
vid.h Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit. 2002-07-02 20:34:51 +00:00
wad.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
zone.h implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc 2002-05-29 20:58:53 +00:00