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GL
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Test for gl errors every frame.
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2003-03-21 21:28:09 +00:00 |
plugin
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make SND_ClearBuffer get called directly by Block/UnblockSound and remove
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2003-01-31 19:55:21 +00:00 |
.gitignore
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bspfile.h
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qfbsp now mostly works. only known issue is multiple texture wads don't
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2002-09-19 20:39:33 +00:00 |
cbuf.h
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Various cleanups and bugfixes. Added proper line number reporting to
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2003-02-14 08:06:01 +00:00 |
cdaudio.h
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checksum.h
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clip_hull.h
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cmd.h
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Various cleanups and bugfixes. Added proper line number reporting to
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2003-02-14 08:06:01 +00:00 |
console.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
crc.h
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csqc.h
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plist api (hope it works:)
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2003-04-07 20:02:06 +00:00 |
cvar.h
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go back to using QFile, quakeio.h and quakefs.h
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2002-08-27 07:16:28 +00:00 |
draw.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |
dstring.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
gib_buffer.h
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Oops, make 'return' GIB builtin actually end the current function.
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2003-03-01 02:44:58 +00:00 |
gib_builtin.h
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GIB: Many bugfixes and cleanups. Added bitwise math operations, expansion
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2003-02-16 19:46:34 +00:00 |
gib_execute.h
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Overhauled GIB to parse scripts in advance, among other design and language
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2003-01-28 21:16:21 +00:00 |
gib_function.h
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Various cleanups and bugfixes. Added proper line number reporting to
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2003-02-14 08:06:01 +00:00 |
gib_init.h
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Added Sys_PathType, which reports whether a path is absolute, relative
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2002-11-14 05:28:54 +00:00 |
gib_parse.h
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Cleaned up the GIB parser and GIB_Execute() a lot. Made aliases work in
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2003-02-25 06:52:27 +00:00 |
gib_process.h
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Overhauled GIB to parse scripts in advance, among other design and language
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2003-01-28 21:16:21 +00:00 |
gib_regex.h
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Created gib_regex.[ch] to manage regular expressions in GIB. Regexs are
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2002-11-19 06:24:29 +00:00 |
gib_thread.h
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More cleanups and bug fixes. Added stem-and-leaf variables back in and
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2003-02-16 02:44:24 +00:00 |
gib_tree.h
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Cleaned up the GIB parser and GIB_Execute() a lot. Made aliases work in
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2003-02-25 06:52:27 +00:00 |
gib_vars.h
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More cleanups and bug fixes. Added stem-and-leaf variables back in and
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2003-02-16 02:44:24 +00:00 |
hash.h
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improve Hash_Free's docs
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2003-02-21 02:37:44 +00:00 |
hl.h
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idparse.h
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fix the menu keybinding not working bug
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2002-08-19 02:48:38 +00:00 |
in_event.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
info.h
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fix a snafu in SVC_DirectConnect related to info strings, make
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2003-02-19 17:39:21 +00:00 |
input.h
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hopefully fix the input grabbing (and evem more hopefully, without driving
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2003-03-07 03:55:51 +00:00 |
joystick.h
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Remove dead cvar.
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2003-02-14 02:21:31 +00:00 |
keys.h
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apply Kaare Slettnes' key name extention patch (Closes: #62)
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2002-12-02 16:26:18 +00:00 |
link.h
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locs.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
Makefile.am
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add gib_tree.h
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2003-01-30 04:43:40 +00:00 |
mathlib.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
mdfour.h
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model.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |
modelgen.h
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msg.h
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remove a redundant prototype
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2003-02-10 21:04:50 +00:00 |
pak.h
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pakfile.h
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go back to using QFile, quakeio.h and quakefs.h
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2002-08-27 07:16:28 +00:00 |
pcx.h
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go back to using QFile, quakeio.h and quakefs.h
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2002-08-27 07:16:28 +00:00 |
plugin.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
pr_comp.h
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implement pr_obj_msg_sendv
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2002-10-16 22:17:26 +00:00 |
pr_debug.h
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pr_obj.h
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progs.h
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make pr_source_path a ; separated list of dirs and make it controllable in
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2003-03-12 22:31:44 +00:00 |
qargs.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
qdefs.h
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qendian.h
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Replace removed bigendian declaration.
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2003-02-23 22:53:03 +00:00 |
qfplist.h
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make plist arrays unlimited in size
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2003-04-07 19:29:52 +00:00 |
qtypes.h
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quakefs.h
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work towards a more secure qfs
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2003-02-14 22:36:10 +00:00 |
quakeio.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
render.h
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Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
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2003-03-20 19:58:18 +00:00 |
screen.h
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sizebuf.h
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skin.h
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get larger player skins working in gl
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2002-09-13 05:32:28 +00:00 |
sound.h
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partial cleanup. more to come later :)
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2003-01-31 20:51:04 +00:00 |
spritegn.h
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sys.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
teamplay.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
texture.h
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Don't need LA for greyscale textures, switch to luminance-only.
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2003-03-21 22:08:46 +00:00 |
tga.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
uint32.h
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va.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
ver_check.h
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vid.h
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don't adjust the system gamma unless the window has focus. also quench an
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2003-02-13 18:24:30 +00:00 |
wad.h
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zone.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |