..
GL
Arkadi's mach64 patch
2003-02-06 21:47:33 +00:00
plugin
make SND_ClearBuffer get called directly by Block/UnblockSound and remove
2003-01-31 19:55:21 +00:00
.gitignore
first steps
2001-04-11 19:56:01 +00:00
bspfile.h
qfbsp now mostly works. only known issue is multiple texture wads don't
2002-09-19 20:39:33 +00:00
cbuf.h
Various cleanups and bugfixes. Added proper line number reporting to
2003-02-14 08:06:01 +00:00
cdaudio.h
byte to int + xmms playlist support from _Muz_
2001-10-12 19:26:56 +00:00
checksum.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
clip_hull.h
start making the rotated bounding box (really dynamic clipping huls) more
2001-07-30 04:33:59 +00:00
cmd.h
Various cleanups and bugfixes. Added proper line number reporting to
2003-02-14 08:06:01 +00:00
console.h
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
crc.h
break the loop from CRC_Block into CRC_ProcessBlock so that crcs can be
2002-01-28 18:00:48 +00:00
csqc.h
implement a proper (and optionally secure) QFile interace for ruamoko.
2003-02-14 18:17:17 +00:00
cvar.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
draw.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
dstring.h
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
gib_buffer.h
Various cleanups and bugfixes. Added proper line number reporting to
2003-02-14 08:06:01 +00:00
gib_builtin.h
GIB: Many bugfixes and cleanups. Added bitwise math operations, expansion
2003-02-16 19:46:34 +00:00
gib_execute.h
Overhauled GIB to parse scripts in advance, among other design and language
2003-01-28 21:16:21 +00:00
gib_function.h
Various cleanups and bugfixes. Added proper line number reporting to
2003-02-14 08:06:01 +00:00
gib_init.h
Added Sys_PathType, which reports whether a path is absolute, relative
2002-11-14 05:28:54 +00:00
gib_parse.h
Cleaned up the GIB parser and GIB_Execute() a lot. Made aliases work in
2003-02-25 06:52:27 +00:00
gib_process.h
Overhauled GIB to parse scripts in advance, among other design and language
2003-01-28 21:16:21 +00:00
gib_regex.h
Created gib_regex.[ch] to manage regular expressions in GIB. Regexs are
2002-11-19 06:24:29 +00:00
gib_thread.h
More cleanups and bug fixes. Added stem-and-leaf variables back in and
2003-02-16 02:44:24 +00:00
gib_tree.h
Cleaned up the GIB parser and GIB_Execute() a lot. Made aliases work in
2003-02-25 06:52:27 +00:00
gib_vars.h
More cleanups and bug fixes. Added stem-and-leaf variables back in and
2003-02-16 02:44:24 +00:00
hash.h
improve Hash_Free's docs
2003-02-21 02:37:44 +00:00
hl.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
idparse.h
fix the menu keybinding not working bug
2002-08-19 02:48:38 +00:00
in_event.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
info.h
fix a snafu in SVC_DirectConnect related to info strings, make
2003-02-19 17:39:21 +00:00
input.h
*punts cvs*
2003-02-13 19:04:08 +00:00
joystick.h
Remove dead cvar.
2003-02-14 02:21:31 +00:00
keys.h
apply Kaare Slettnes' key name extention patch ( Closes : #62 )
2002-12-02 16:26:18 +00:00
link.h
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
locs.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
Makefile.am
add gib_tree.h
2003-01-30 04:43:40 +00:00
mathlib.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
mdfour.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
model.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
modelgen.h
first step to using a saner internal represnetation for the high precietion
2002-01-07 06:32:46 +00:00
msg.h
remove a redundant prototype
2003-02-10 21:04:50 +00:00
pak.h
move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its
2002-07-21 06:11:28 +00:00
pakfile.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
pcx.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
plugin.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
pr_comp.h
implement pr_obj_msg_sendv
2002-10-16 22:17:26 +00:00
pr_debug.h
whitespace
2002-06-26 14:45:00 +00:00
pr_obj.h
write out the module data needed for the obj runtime
2002-05-21 21:28:40 +00:00
progs.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
qargs.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
qdefs.h
nuke the max message lengths from qdefs.h
2001-11-03 00:27:01 +00:00
qendian.h
Replace removed bigendian declaration.
2003-02-23 22:53:03 +00:00
qfplist.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
qtypes.h
fix a missing ;
2002-01-22 03:05:48 +00:00
quakefs.h
work towards a more secure qfs
2003-02-14 22:36:10 +00:00
quakeio.h
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
render.h
re-arrange viewsize handling to fix the hud bug in glx
2003-02-11 21:24:27 +00:00
screen.h
Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup.
2001-12-09 14:05:30 +00:00
sizebuf.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
skin.h
get larger player skins working in gl
2002-09-13 05:32:28 +00:00
sound.h
partial cleanup. more to come later :)
2003-01-31 20:51:04 +00:00
spritegn.h
nuke commdef.h and clean up the results by putting its contents where they
2001-04-10 06:55:28 +00:00
sys.h
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
teamplay.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
texture.h
Allow arbitrary power of 2 sizes for tga texture loads, reduce memory footprint needed to load rgb tgas. Speed load of non-RLE tgas.
2001-12-21 01:41:19 +00:00
tga.h
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
uint32.h
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
va.h
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
ver_check.h
include/QF header cleanup. including config.h (or any file from include) is
2001-05-31 05:33:13 +00:00
vid.h
don't adjust the system gamma unless the window has focus. also quench an
2003-02-13 18:24:30 +00:00
wad.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
zone.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00