Commit graph

223 commits

Author SHA1 Message Date
Steam Deck User
87dde10e3b GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
Steam Deck User
593e63d56c SERVER: Re-set spawnflags for perk_random machines 2023-02-04 21:34:28 -05:00
Ian
7d842bc720
Merge pull request #38 from ScatterBox/main 2023-02-03 18:15:18 -05:00
Steam Deck User
78b2247546 SERVER: Convert old place_model entities to misc_model, add fullbright
flag.

Removes dead place_model code and instead converts the entity to work
well with the new misc_model code. Also does a bit of tidying it up to
make it fit better with the rest of our source
2023-02-03 17:02:27 -05:00
Ian
4ce1beb29e
SERVER: Create dummy entity for playing sound from teddy entity. 2023-02-02 18:45:43 -05:00
Tyler Young
a17d24062b Added "misc_model" to Map Entities 2023-01-31 19:12:29 -05:00
Steam Deck User
19e119945c SERVER: Smarter Co-Op Spawn Picking 2023-01-31 16:12:06 -05:00
Steam Deck User
549df8f7e0 SERVER: Cancel Revive if Client disconnects 2023-01-31 15:51:41 -05:00
Steam Deck User
2de12f6791 SERVER: Better parameters for when to stop reviving a client 2023-01-31 15:46:59 -05:00
Steam Deck User
60d5c8f184 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-01-29 11:07:37 -05:00
Steam Deck User
74ee37cd4e SERVER: Potential runaway loop fix in Zombie_Find_Tesla_Target 2023-01-29 11:07:16 -05:00
Ian
ff9d505fca
Merge pull request #37 from ScatterBox/main 2023-01-28 20:39:14 -05:00
Tyler Young
64120decc3 Re-enable The F-Bomb Achievement 2023-01-28 20:38:37 -05:00
Ian
3572ed3a3f
Merge pull request #36 from ScatterBox/main 2023-01-28 20:34:57 -05:00
Tyler Young
0d2c056192 Enable Achievements for Quakespasm 2023-01-28 20:34:18 -05:00
Steam Deck User
9f0df7617d SERVER: Use MOVETYPE_TOSS for reviving players 2023-01-25 22:40:35 -05:00
Steam Deck User
c16629e04a SERVER: Only allow one player to revive teammate in last stand 2023-01-24 22:22:48 -05:00
Steam Deck User
efc577410e SERVER: Fix M1 Garand Spam Ping 2023-01-24 21:59:58 -05:00
Steam Deck User
0d4e532158 oops 2023-01-24 21:41:26 -05:00
Steam Deck User
4b75763154 SERVER: Add fog command for non-FTE 2023-01-24 21:40:53 -05:00
Steam Deck User
5378bafa18 SERVER: Fix finding target for window reaching 2023-01-24 21:34:10 -05:00
Steam Deck User
5df73e8431 SERVER: Fix teddy_spawn not having support for noise 2023-01-24 20:58:33 -05:00
Steam Deck User
1d48d374d9 SERVER: Fix Quick Revive price not updating on (dis)connect 2023-01-24 20:50:45 -05:00
Tyler Young
1afc19e785 Finish removing all Quakespasm inconsistencies in QC 2023-01-24 16:41:25 -05:00
Tyler Young
6f85e5c6f1 Restore svc_songegg and svc_maxammo in QC 2023-01-24 16:12:47 -05:00
Tyler Young
b153f6c982 Remove dmg_take and dmg_save from QC 2023-01-24 15:42:41 -05:00
Tyler Young
b1c0a84beb Restore SVC_CUTSCENE and SVC_WEAPONFIRE to correct protocol spots in QC 2023-01-23 20:21:03 -05:00
Tyler Young
4ec539d714 Move PF_tokenize and PF_ArgV to correct locations in QC 2023-01-23 20:12:20 -05:00
Tyler Young
1ecf4615cd Restored centerprint2-7 definitions in QC 2023-01-23 19:31:21 -05:00
Tyler Young
140de48b5c Restored ParseClientCommand, CMD_STRING, and Soft_Restart to QC 2023-01-23 19:28:01 -05:00
Tyler Young
02342646a3 Restore movetoorigin in QC 2023-01-22 21:43:48 -05:00
Tyler Young
25b99bae43 Update quakespasm.qc 2023-01-22 21:09:29 -05:00
Tyler Young
1360a56e25 Restore PF_etos in QC 2023-01-22 21:07:42 -05:00
Tyler Young
c6095e1547 Restore achievement builtin in QC 2023-01-22 20:59:23 -05:00
Tyler Young
1c385e8466 Restored Close_Waypoint in QC 2023-01-22 20:17:48 -05:00
Tyler Young
63cbb71d73 Restored PF_particle in QC 2023-01-22 20:12:51 -05:00
Tyler Young
dc0c3136c5 Restored PF_GetSoundLen in QC 2023-01-22 19:51:41 -05:00
Tyler Young
89a5a7e076 Restored missing entity fields in QC
iframetime
bleed_out
Weapon_Name
2023-01-22 19:32:20 -05:00
Tyler Young
c776eb42dd Added facingenemy def to Quakespasm
Re-enabled traceline to enemy on Quakespasm
2023-01-22 17:47:04 -05:00
Steam Deck User
172951de02 SERVER: Audio channel use changes 2023-01-20 12:51:14 -05:00
Steam Deck User
d3c9b20cf8 PC: Add custom weapon zoom amounts 2023-01-20 00:38:37 -05:00
Steam Deck User
97d76846a3 HANDHELD: add ifdef for mapversion 2023-01-19 01:52:07 -05:00
Steam Deck User
ec268bebb2 HANDHELD: fix defs 2023-01-19 01:48:49 -05:00
Steam Deck User
42c7edc89c QS: remove bleed_out 2023-01-18 14:30:00 -05:00
Steam Deck User
ee33ac4a29 SERVER: Hack-in down-pointed zapper pylons 2023-01-18 14:19:39 -05:00
Steam Deck User
59a880ce09 HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
57edbc23df SERVER: Fix most QC warnings, spam included 2023-01-17 12:15:50 -05:00
Steam Deck User
cf9466ed0f SERVER: Fix crawler using wrong body model 2023-01-17 11:47:59 -05:00
Steam Deck User
4105d57c13 PC/SERVER: Increase time it takes for weapon models to draw again after zooming out of scope 2023-01-17 11:37:51 -05:00
Steam Deck User
9ac309ecfc SERVER: Fix model path for grenades and betties in
model_should_hide_weapon2

Fixes the scoped kar or dual wielded weapons displaying their secondary
model when cooking a nade or bouncing betty.
2023-01-17 11:17:48 -05:00
Steam Deck User
87fb0f4dc9 SERVER: Rename Zombie Body to use % instead of # 2023-01-16 20:11:16 -05:00
blubs
ff355b6439 SERVER Add fix for crosshairs to detect limbs 2023-01-16 00:37:30 -08:00
Steam Deck User
9cf7cffbbc Remove debug print 2023-01-16 01:50:37 -05:00
Steam Deck User
b9246fff17 SERVER: Revamp Ray Gun logic and FX.
PC/FTE now usesa custom flash and low-level light to help it look a bit
better. Damage values are more accurate, with detection for direct
impact vs splash damage. Also moved into its own file to improve source
readability.
2023-01-15 23:49:00 -05:00
Steam Deck User
5bee39d063 SERVER/PC: Add New Light_Custom() function for dynamic lights. 2023-01-15 23:13:06 -05:00
Steam Deck User
934e4bacce SERVER: Buff self-inflicted explosion damage.
Now more accurately reflects World at War damage results (Ray Gun,
Nades, etc).
2023-01-15 22:44:54 -05:00
blubs
09c2802675 SERVER Add fix for raygun runaway loop 2023-01-15 14:39:42 -08:00
blubs
5d8af19ecc Add fix for player-limb collisions 2023-01-15 10:10:25 -08:00
Steam Deck User
76213de449 NX/VITA: Merge QuakeC sources 2023-01-13 19:55:40 -05:00
Steam Deck User
545eb52673 SERVER/CLIENT: Move away from sprite-based revive icon. 2023-01-13 17:53:54 -05:00
Steam Deck User
f3b8071ffe SERVER: Reference correct morphine path 2023-01-13 15:42:59 -05:00
Steam Deck User
c042f4d479 SERVER/CLIENT: Print name of downed/revived players via broadcasts 2023-01-13 15:41:27 -05:00
Steam Deck User
e1a11cbcb7 SERVER: Restore dual wield frame updates 2023-01-13 12:44:11 -05:00
Steam Deck User
33de260a56 SERVER: Hellhound pathfinding 2023-01-13 12:29:08 -05:00
Steam Deck User
a088c5aa9d SERVER: Move W2_Frame_Update to EoF to fix out of sync frames 2023-01-13 11:55:25 -05:00
Steam Deck User
220253d1b9 SERVER: Give spectators some health to avoid game over screen rendering 2023-01-13 11:46:14 -05:00
Steam Deck User
29f3ca4849 SERVER: Fix usage of Co-Op spawnpoints 2023-01-13 11:42:27 -05:00
Steam Deck User
db767b5af8 SERVER: Add zombie limb support to the Zapper 2023-01-13 10:58:57 -05:00
Steam Deck User
3e258fea2f SERVER: Increase bounding box for zapper nodes 2023-01-13 10:54:51 -05:00
Steam Deck User
b03114c9fa Add new weapon 99 for buy_weapon that refills any ammo 2023-01-12 21:13:20 -05:00
Steam Deck User
64db82d124 SERVER: Add wall chalk support for the DG-2 and MP5K 2023-01-12 21:01:13 -05:00
Steam Deck User
ba1c3aaa41 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-01-12 19:44:41 -05:00
Steam Deck User
5b902d7d6e Fix crash with Abstinence Program achievement 2023-01-12 19:44:00 -05:00
Ian
8c2866a89c
SERVER: Remove wasteful what.wav precache
ez 130kB
2023-01-12 16:27:07 -05:00
Steam Deck User
85d723c5e4 SERVER: Don't play splash.wav if we aren't host 2023-01-11 10:24:04 -05:00
Steam Deck User
6d8202b8e5 SERVER: Properly hide disconnected players 2023-01-11 10:21:16 -05:00
Steam Deck User
b58b25de5e SERVER: Fix for explosives thrown at other players harming attacker 2023-01-11 10:10:59 -05:00
Ian
7b7c86f31d
Merge pull request #16 from ScatterBox/main
Update vitanx.qc to include tracemove
2023-01-02 12:16:35 -05:00
Tyler Young
56b87faeff Update vitanx.qc to include tracemove 2023-01-02 12:11:00 -05:00
Steam Deck User
6290ba3a76 Prompt new build; update copyright on main.qc 2023-01-02 11:20:57 -05:00
Tyler Young
169b0d1233 Merge branch 'main' of https://github.com/ScatterBox/quakec 2023-01-01 21:22:12 -05:00
Tyler Young
1250040764 Fix precaching on devices other than PC 2023-01-01 21:22:10 -05:00
Ian
93e2ab2bb7
Merge branch 'main' into main 2022-12-31 19:27:49 -05:00
Tyler Young
aa35a1063b Add definitions for handling updateLimb in Quakespasm
as it says
2022-12-31 18:37:14 -05:00
Steam Deck User
4a41999915 Server: Various Wall Weapon Improvements.
Make all wall weapons fullbright to fix visibility issues. Properly
precache W_BOWIE assets. Use grenade_bag.mdl instead of grenade world
model when using the grenade weapon.
2022-12-30 10:55:32 -05:00
Steam Deck User
c25ad01a79 Server: PaP Sound no longer uses ATTN_NONE 2022-12-29 14:58:45 -05:00
Steam Deck User
ed50418025 Server: Make Teleporter Co-Op Friendly 2022-12-29 14:53:20 -05:00
Steam Deck User
1dde9c3952 Move PlayerSpawn() def in rounds 2022-12-28 19:34:30 -05:00
Steam Deck User
54d8572321 Server: Misc. Co-Op fixes 2022-12-28 19:32:21 -05:00
Steam Deck User
89742dc652 GLOBAL: Retire CTR QuakeC, Merge with PSP.
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
Steam Deck User
fb7c97be1d Merge branch 'main' of https://github.com/nzp-team/quakec 2022-12-28 13:11:13 -05:00
Steam Deck User
cdda3a943d CTR: Enable Achievement Support 2022-12-28 13:10:44 -05:00
Ian
a5d3fc3293
prompt nightly pass 2022-12-28 11:06:17 -05:00
Tyler Young
c52c16f9b7 Fixing updateLimb AGAIN
just works now
2022-12-27 23:15:29 -05:00
Tyler Young
278e5f1eff Merge remote-tracking branch 'upstream/main' 2022-12-27 22:37:32 -05:00
Tyler Young
96cd0931d1 Fixing again 2022-12-27 22:34:32 -05:00
Tyler Young
bb9992455d whoops
ok
2022-12-27 22:14:04 -05:00
Tyler Young
6987f175d0 Uncomment updateLimb stuff
cause we do dat
2022-12-27 21:55:13 -05:00
Tyler Young
8cb75597b5 Updating zombie filepaths
yes
2022-12-27 21:50:52 -05:00
Steam Deck User
d3e4af8707 Comment scale def 2022-12-27 16:40:35 -05:00