Move PlayerSpawn() def in rounds

This commit is contained in:
Steam Deck User 2022-12-28 19:34:30 -05:00
parent 54d8572321
commit 1dde9c3952

View file

@ -119,6 +119,8 @@ void() updateDogRound =
}
}
void() PlayerSpawn;
void() EndRound =
{
entity who = find(world,classname,"spectator");
@ -160,8 +162,6 @@ void() EndRound =
}
}
void() PlayerSpawn;
void() NewRound =
{
entity tempe;