mirror of
https://github.com/nzp-team/quakec.git
synced 2024-11-22 11:51:11 +00:00
Restored PF_GetSoundLen in QC
This commit is contained in:
parent
89a5a7e076
commit
dc0c3136c5
1 changed files with 1 additions and 1 deletions
|
@ -210,7 +210,7 @@ void (string s)
|
|||
entity (entity e) nextent = #47; // for looping through all ents
|
||||
//void (vector o, vector d, float color, float count) particle = #48; // start a particle effect
|
||||
void () ChangeYaw = #49; // turn towards self.ideal_yaw
|
||||
//float (string name) getSoundLen = #50;
|
||||
float (string name) GetSoundLen = #50;
|
||||
vector (vector v) vectoangles = #51;
|
||||
void (float to, float f) WriteByte = #52;
|
||||
void (float to, float f) WriteChar = #53;
|
||||
|
|
Loading…
Reference in a new issue