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9ac309ecfc
model_should_hide_weapon2 Fixes the scoped kar or dual wielded weapons displaying their secondary model when cooking a nade or bouncing betty. |
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.. | ||
ai | ||
defs | ||
dummies | ||
entities | ||
utilities | ||
weapons | ||
clientfuncs.qc | ||
damage.qc | ||
items.qc | ||
main.qc | ||
nzdparser.qc | ||
player.qc | ||
psp_specifics.qc | ||
rounds.qc |