SERVER: Rename Zombie Body to use % instead of #

This commit is contained in:
Steam Deck User 2023-01-16 20:11:16 -05:00
parent ff355b6439
commit 87fb0f4dc9
2 changed files with 4 additions and 4 deletions

View file

@ -1656,7 +1656,7 @@ void(entity where) spawn_a_zombieB =
szombie.dimension_solid = HITBOX_DIM_ZOMBIES;
#endif // PC
szombie.movetype = MOVETYPE_WALK;
setmodel(szombie, "models/ai/zb#.mdl");
setmodel(szombie, "models/ai/zb%.mdl");
szombie.hop_step = 0;
szombie.gravity = 1.0;
@ -1781,4 +1781,4 @@ void() zombie_dummy =
self.flags = self.flags | FL_PARTIALGROUND | FL_MONSTER;
self.health = 999999;
SetUpHitBoxes(self);
};
};

View file

@ -158,12 +158,12 @@ void() precaches =
precache_model ("models/ai/zfull.mdl");
precache_model ("models/ai/zal(.mdl");
precache_model ("models/ai/zar(.mdl");
precache_model ("models/ai/zb#.mdl");
precache_model ("models/ai/zb%.mdl");
precache_model ("models/ai/zh^.mdl");
// zombie crawler
precache_model ("models/ai/zcfull.mdl");
precache_model ("models/ai/zbc#.mdl");
precache_model ("models/ai/zbc%.mdl");
precache_model ("models/ai/zalc(.mdl");
precache_model ("models/ai/zarc(.mdl");
precache_model ("models/ai/zhc^.mdl");