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4047 commits

Author SHA1 Message Date
Lance
92451a8305 Removed unnecessary defines I added to detect 64bit compilers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3808 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-03 03:10:39 +00:00
TimeServ
f5410d86af es shader fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3807 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-02 15:16:05 +00:00
Lance
950f914180 More GCC warnings gone (32 & 64bit)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3806 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-02 05:16:44 +00:00
Lance
21860bd9dc Fixed more GCC warnings, alot of 64bit portability things mostly. Minor PNG header fix. Changed instances of errno to strerror(errno).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3805 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-01 13:21:54 +00:00
TimeServ
8464020053 remove gl_lightmap_shift, fix shader to match gl_overbright, es2/egl fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3804 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-30 21:48:32 +00:00
Lance
fc421a05bc Added parentheses around some assignments (where they're meant to assign instead of compare in an if statement) which GCC was giving this warning "warning: suggest parentheses around assignment used as truth value"
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3803 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-30 13:36:44 +00:00
Lance
d33090b7ee My bad usage of Con_SafePrintf, replaced with normal Con_Printf so dedicated server can build
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3802 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-30 04:44:04 +00:00
Lance
4b93855ff8 Handling of return values of filesystem functions (fread, write etc) by printing to console when the return value isn't equal to size of the data being read/written
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3801 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-30 04:32:04 +00:00
Lance
afa29b36fb Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3800 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-29 04:26:29 +00:00
Lance
b56a25ba9e MinGW32 + MinGW64: libpng upgraded from 1.4.4 to 1.5.2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3799 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-29 03:31:41 +00:00
Lance
d66ee38d9f Minor fixes to libpng to support the 1.5.x series (previously deprecated things that were removed/renamed)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3798 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-28 13:43:11 +00:00
Spoike
ccc0750de0 Trying to fix bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3797 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-27 17:59:31 +00:00
Spoike
646fd03f44 Trying to fix stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3796 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-26 16:46:43 +00:00
Spoike
39cec13461 fix dedicated servers
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3795 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-26 15:01:32 +00:00
Spoike
d5ab16befc heightmap semi-functional again, but still useless.
A few bugs fixed.
Slightly better compatibility with DP.
Added breakpoint_csqc command to set breakpoints in csqc to better debug csprogs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3793 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-20 04:10:46 +00:00
Lance
9c0a84e3aa SDL again, previous rev (3720)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3792 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 16:26:50 +00:00
Lance
f32d19e0f9 Reverted back to previous revision (3401), SDL miscommit by me
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3791 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 16:24:59 +00:00
Lance
a2fa186921 Reverted back to r3711, miscommit on my behalf
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3790 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 16:09:33 +00:00
Lance
f6a334e87e Slight modification to my last commit, so MSVC can still compile it
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3789 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 13:55:05 +00:00
Lance
0e078381b3 Fixed incorrect pointer types, and some other warning types for GCC and MinGW
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3788 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 13:34:07 +00:00
Lance
f6741d8dde My attempt at handling GCC warnings, everything but incorrect pointer types, #pragma warnings, " is deprecated etc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3787 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-15 13:23:13 +00:00
TimeServ
2091c2f83e accept trailing comma with enum and enumflags
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3786 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-03 22:37:56 +00:00
Spoike
132ef961bc Fixes...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3785 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-30 17:58:24 +00:00
Spoike
93aba48cdc TA couple of fixes.
Meshes now have the right lighting if they were cached before rendering.
npFTE startup/shutdown/restartup is more robust and is less likely to crash browsers.
Re-added the r_shadows cvar. It now provides blob shadows.
Hopefully fixes mingw voip crash, may need mingw upgrade, sorry in advance moodles.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3784 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-30 17:21:10 +00:00
TimeServ
6d062f1355 limit gl_overbright to 1x/2x/4x
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3783 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-26 16:10:16 +00:00
Spoike
5edcd6c0e8 compile fix for d3d.
changed screenshot message to show the full path of the screenshot (so you can find it in your profile dir and stuff).
removed a couple of warnings.
fixed the screenshot code for windowed mode and privacy concerns.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3782 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-25 13:48:30 +00:00
Spoike
528b27b719 Hopefully improves lighting on players, they won't look so garishly ugly any more.
Also added powerup shells. Could do with some glsl, or a texture or something. Defaults to off.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3781 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-25 03:25:22 +00:00
Spoike
3517a2f960 Whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-23 20:57:06 +00:00
Spoike
f7aece9d48 Moved entity and poly handling code to a common location. This means sprites work in D3D. Fixed .alpha on mdls. Slightly better q2 compat.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3779 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-23 20:37:20 +00:00
TimeServ
0ffb6c11e2 use q2 style lightmap clamping
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3778 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-21 12:11:15 +00:00
Spoike
546c49870d Fixes a couple of bugs, the overkill way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3777 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 23:34:13 +00:00
TimeServ
5cc7d591fd code cleanup, fix a few things set as RESTRICT_RCON, attempt to fix up color lighting clamping problem, add r_lightstylesmooth_limit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3776 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 23:05:45 +00:00
Spoike
84717bc230 Fix sounds not downloading when precached only in csqc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3775 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 21:32:43 +00:00
Spoike
b59935e30f Q2 choke info works, so netgraphs are now sane. Q2 has its own gunkick cvar, so the default doesn't make q2 seem broken. Changed Q1 dlight flickering behaviour - pick a new value no more than 20 times a second (500 updates without vsync was horrible).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 03:38:59 +00:00
Spoike
cea945ad5e Fix Q2 server issues (broken predition, deltaing, gamecode cvar crashes, choke info).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3773 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 03:34:32 +00:00
Spoike
253048dd0b Fix some q2/rtlight issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3772 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 03:31:41 +00:00
Lance
a39d6740c5 "Apply" menu option now works on D3D builds (when changing 3d, 2d resolutions etc)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3771 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-03 04:49:33 +00:00
TimeServ
8238e06d3e remove gamma stuff from d3d getrgbinfo
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3770 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 13:05:13 +00:00
Lance
b4bd2cc64c TimeServ's SVNREVISION macro fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3769 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 12:55:38 +00:00
Lance
323e267ba4 Fix MinGW merged and d3d-only client
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 12:52:58 +00:00
TimeServ
01277b23c1 update waterwarp shader
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3767 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 01:09:58 +00:00
TimeServ
52fd75801c attempt implement d3d and gl es getrgbinfo, fix typos/commit with crosshair
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3766 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 23:05:19 +00:00
TimeServ
0a1b14b202 attempted v_cshift fix for bad gamecode, move gl crosshair code to r2d, default crosshaircolor to 255 255 255 since now crosshaircolor/crosshairalpha work on crosshair 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 19:46:26 +00:00
TimeServ
795406b8e4 gldraw_transpictranslate -> r2d_transpictranslate, removed old unused code
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3764 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 11:00:23 +00:00
Lance
ee5d0ba7f3 MSVC .Net 2008 & 2010 project files updated.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3763 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 10:59:28 +00:00
Spoike
73ae20c356 missed this file, sorry.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3762 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 10:53:28 +00:00
Spoike
6a4976300e fog control, vaugely similar to fitzquake, but runs slower. does at least work properly with rtlights.
fixed menutint.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3761 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 02:32:32 +00:00
TimeServ
a0f3482093 change out "renderer specific" draw_* calls for r2d_* and trim rendererinfo struct
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3760 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 01:14:01 +00:00
TimeServ
479bf96982 move ver info to bothdefs.h, work in resource script to get windows exe data to match
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3759 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 20:10:24 +00:00
TimeServ
15498207a7 replace Draw_Fill/Draw_FillRGB -> Draw_FillBlock
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3758 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 17:34:37 +00:00
TimeServ
e4e2399c69 change out build number/version number logic, remove some unused variables
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3757 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 15:17:55 +00:00
TimeServ
cdb6dccb97 remove bulleten support, rename vidgles -> videgl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3756 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-24 14:35:24 +00:00
Lance
affdd9d3df Made fixes to dotnet2005 that would affect 2008 & 2010 when converted, target's were missing OpenAL (snd_al.c) and some merged targets still had USE_D3D (C++ FakeGL wrapper)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3755 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-13 11:47:53 +00:00
Spoike
8d0800545b Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3754 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-12 13:52:24 +00:00
Spoike
fcb7dbd04b Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3753 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-12 13:51:40 +00:00
Lance
334ebf7b67 Latest GCC and MinGW hate certain #pragma's, just making the old main trunk compile again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3752 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-10 09:07:43 +00:00
TimeServ
2ae63321f7 use HKCU instead of HKLM for finding game data via steam, also fix paths
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-09 03:42:30 +00:00
Lance
cb7269fddc MinGW built Windows 32bit & 64bit compiling again (SDL too)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-09 03:40:17 +00:00
Spoike
933c854776 small fix that will never be noticed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3749 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-06 15:34:56 +00:00
Spoike
417e55254c rtlight fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3748 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-05 12:39:35 +00:00
Spoike
8200c8ebe5 asm is dead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-05 12:29:33 +00:00
TimeServ
56ef606d0e fix typos
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3746 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-04 15:35:16 +00:00
TimeServ
2fba86e3a0 progs version 3 support in qclib, attempt fix qtest traceline
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3745 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-04 13:59:06 +00:00
TimeServ
b558134529 new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-03 17:09:15 +00:00
TimeServ
c75305f9bf hack in overbright into d3d path, isolate d3 map support into MAP_PROC define so hopefully minimal can build again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3743 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-03 13:32:27 +00:00
TimeServ
85fc11e682 trash assembly, old d3d renderers (d3d7/d3d9/fakegl), projects and makefile broken in this commit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-03 12:57:34 +00:00
Spoike
79497a07f7 overbrights.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3741 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-02 03:43:38 +00:00
TimeServ
23bc19fc14 particle parse fix (count=255 should be explosion), fix qtest mdl loading, fix decompile, map MOVETYPE_ANGLENOCLIP to MOVETYPE_NOCLIP, map some qtest builtins/globals
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 15:01:56 +00:00
Spoike
552e396b98 grr
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3739 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:09:45 +00:00
Spoike
060fc0f546 grr
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3738 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:07:49 +00:00
Spoike
d7b9d1019a fix makefiles for the recent d3 proc hack
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:04:36 +00:00
Spoike
cb834a8534 Forgot to add this. its buggy as heck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3736 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 01:01:22 +00:00
Spoike
946b5d6f52 lots of useless stuff.
will attempt to load doom3 maps.
_gl_fog 1 and friends can be used to activate fog, still needs tweeks for use, not a final feature at all.
added gl_screenangle which rotates the screen, including hud.
seems to be some nvidia driver issue. may need end-tasking after video shuts down (including from-fullscreen vid_restarts).
double-frees on glsl shaders is now supposedly fixed.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-25 04:22:14 +00:00
TimeServ
40a18f65bb preliminary/isolated opengl es support, requires USE_EGL/Makefile changes and es headers
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3734 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-06 20:56:39 +00:00
Spoike
456e13bf81 Fix up msvc/win32 a bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-02 00:41:01 +00:00
Spoike
e909fdbf8c Workaround for wine.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3732 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-30 12:30:15 +00:00
Spoike
3b936a3f24 Paranoia regarding recursive errors, may fix the issue bigfoot has.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3731 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-30 11:24:14 +00:00
Spoike
ab865b7e25 Playing with valgrind and hexen2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3730 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-30 01:32:30 +00:00
Spoike
386424a8e6 This should more closely match other engines in timedemo results.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3729 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 22:24:19 +00:00
Spoike
dc2212aa84 Fixed a couple of warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 21:01:40 +00:00
Spoike
4fb854e261 Fix a couple of things I noticed while playing in linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 19:53:38 +00:00
Spoike
a8c4f7f4c1 Fix an issue where reading out of the list could have been invalid.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3726 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 21:50:29 +00:00
Lance
b3278577bb Let's not try to build merged clients for every OS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3725 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 09:56:45 +00:00
Lance
65138b6212 win32 and win64 now have a working d3d- target, win32_SDL has support in place to compile merged client (d3d+gl), also the d3d only client.. but both have undefined references to things in_win has and in_sdl doesn't etc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 08:35:19 +00:00
Lance
6942e100d3 Version prints if d3d renderer is available, the video menu now sets "d3d" instead of invalid "d3d9" when selecting the D3D renderer, fixes to the Makefile so win32's m-rel will compile with gl+d3d, win32_SDL+win64+win64_SDL need alittle work still to compile, win32 d3d-rel/dbg still needs alittle work to compile
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 05:39:40 +00:00
Lance
8b74b55034 Enable D3D renderer in windows merged clients, some other small fixes to help MinGW get closer to compiling the D3D renderer (things are undefined)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3722 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 05:06:20 +00:00
Spoike
f2ea7731e8 glx didn't have a stencil buffer
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 00:40:02 +00:00
TimeServ
f21c352fb4 code cleanup
fix no dga on linux

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3720 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-27 01:34:08 +00:00
Lance
227bc47130 OpenAL compile fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3719 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-26 07:08:09 +00:00
Spoike
a1c23c4445 linker fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3718 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:52:52 +00:00
Spoike
efe2efa192 Attempting to unbreak things in really really subtle ways.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:51:27 +00:00
Spoike
8fc0df0f44 vid_gl_contex_gles cvar mostly works. Most of the shaders still have no program attached to them - pics+font have it disabled due to nvidia driver crashes, I wanna check if ATI crashes too.
Merged GL+D3D builds should work now too, but still not stable if you vid_restart too much.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3716 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:44:49 +00:00
Spoike
562f549357 Added a -outputdebugstring option for dumping console to debugger's output window (because msvc is unable to see standard out).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3715 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:33:33 +00:00
Spoike
9b6ea1c114 Fix for recent timing issues, hopefully.
Fixed a couple of warnings.
Added voip options to menus.
GL+D3D merged builds compile, but d3d is probably broken still.
Added vid_gl_context_es2 cvar to attempt to init a gles context. Note that you also need to set the requested gl version correctly.
Changed qtv's webpage view slightly, for slightly updated npfte usage.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3714 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-04 02:56:16 +00:00
Spoike
253ef7b817 Made Matrix4_UnProject a bit more intuitive/reliable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3713 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-03 03:52:37 +00:00
Lance
ebac5d8046 Missing VC6 SDL static libs added. dotnet2008 & dotnet2010 projects uptodate. SDL targets available now in the dotnet 05, 08 and 10 projects. Tiny DirectSound compile fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-24 05:42:04 +00:00
Lance
714e1f7456 VC6 project files uptodate, mingl, gl, ded server & sdl targets working (both debug and release), various fixes and hacks to provide VC6 support again. VC6 static libs provided (/libs/vc6-libs), including SDL for the debug SDL target (all old versions though as the updated versions of the libraries have stopped providing VC6 project files to compile them with).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 08:53:23 +00:00
Spoike
5ba7b6b41c Fix for zlib-less builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3710 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 06:09:25 +00:00
Spoike
7f69ea35dd gldebug works, but you need to remove the library dependencies, and openal apparently
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3709 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 06:08:07 +00:00
Spoike
f0a1318c2b Misc attempts at fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3708 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 03:55:10 +00:00
Spoike
afdd9f0d0f #@$% you, gcc 4.5
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 11:24:40 +00:00
Spoike
f4ae7d680f divVerent's patch to enable subscoped locals, not sure if subscoped_away is required, but committing that anyway. Its copied from pastebin, so sorry for conflicts.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3706 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 01:05:33 +00:00
Spoike
ec206be55a divVerent's patch to enable subscoped locals, not sure if subscoped_away is required, but committing that anyway. Its copied from pastebin, so sorry for conflicts.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3705 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 00:33:19 +00:00
Spoike
3a413ede89 divVerent's patch to fix += operations involving function calls.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3704 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 00:13:49 +00:00
Lance
47c3a6873b MinGW64 fixes, unbreaking FTEQCC too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3703 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-19 03:51:37 +00:00
TimeServ
cc4f8982da msvc2010 fix
rename win_mysql -> sv_sql
make mysql calls os independent


git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3702 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-18 21:30:16 +00:00
Spoike
1067f351f2 Added msvc2005 deployment project.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3701 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-18 17:05:02 +00:00
Spoike
4505f7321b various small bugfixes, mvd+voip should work again, qcjit changes, towards usability.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3700 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-18 17:02:47 +00:00
Lance
610e66b431 MacOSX and MorphOS header sources added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-16 03:25:37 +00:00
Lance
b20336853e Dotnet2005 project file hand edited so when MSVC 2008 & 2010 convert it, various builds (mostly x64 targets) now compile properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3698 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-15 12:29:58 +00:00
Lance
c1b7db7125 OpenAL was missing for some Debug and x64 targets in the dotnet2010 project file
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3697 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-14 01:32:49 +00:00
Spoike
08562f40a2 Might fix sdl audio...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3696 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-13 23:13:16 +00:00
Lance
207393bb3b 'version' alittle more verbose
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3695 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-12 14:17:22 +00:00
Lance
e028245179 MSVC Project file update. Converted the dotnet2005 files to dotnet2008 & dotnet2010
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3694 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-12 03:53:53 +00:00
Lance
f71ac0220e FTE_TARGET=win64_SDL added. SDL updated from 1.2.13->1.2.14 (Better Win7 compatibility), also 64bit SDL static libs added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3693 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-10 13:41:31 +00:00
Lance
e512bb77d1 Attempt to detect MSVC SDK version and avoid redefining structs that already defined within V7's SDK
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3692 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-10 05:01:25 +00:00
Lance
4fcc97b0a6 GCC 4.4.4+ #pragma workarounds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3691 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-09 08:52:33 +00:00
Lance
d39ca9ac2f Fixed MorphOS dedicated server
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3690 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-09 07:37:22 +00:00
Lance
28321ce9c9 Speex support in MorphOS
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-09 03:52:48 +00:00
Lance
6a0549acc1 FTE_TARGET=win64 (thanks to MinGW64), 64bit MinGW64 static libs, and fix for undefined references to vsnprintf within qclib when using MinGW64
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-08 14:42:05 +00:00
Lance
85c2d8afae Compile OpenAL into all builds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3687 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-07 13:19:19 +00:00
Lance
19207aa590 Dirty hacks to get MinGW to compile again (hopefully I haven't broken MSVC in the process)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3686 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-07 12:23:56 +00:00
Spoike
da1924e583 gcc still cares.. but probably msvc would too here. blurgh
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-05 02:56:31 +00:00
Spoike
9612a39576 because gcc cares
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-05 02:54:13 +00:00
Spoike
609dbda629 err, forgot to save those.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3683 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-05 02:52:41 +00:00
Spoike
ca9028ef76 Lets see if this works in loonix.. ehehe.
Added win7 recently opened links, so rightclicking pinned icons gives recent servers. Perhaps not the best implementation (lol) but yay, only a little bit of horrible COM crap.
Hacked about with the scripted particle system. Classic is now the default set, but the scripted system is still active and can be used by mods or whatever if they wish.
Interpolation changes: should feel better on non-fte QW servers now. Not sure about other server types.
Added svc_setanglesdelta.
Fixed vwep+skins.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3682 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-05 02:46:07 +00:00
Spoike
176985e6ca Fix vwep player skins.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3681 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-05 02:31:02 +00:00
Spoike
876ef6f2dd swap audio channels, apparently they were switched. I blame my broken (mono) headphones. Also minor tweek for npfte to size the engine to match the plugin space. Also attempt to catch crashes instead of always taking the browser down too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3680 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-29 03:42:15 +00:00
Spoike
b9d54a556c Fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3679 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-28 22:00:49 +00:00
Spoike
a9ff7b962e Client improvements for NQ support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3678 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-28 19:19:06 +00:00
Spoike
a72096dc6d cvar value->ival
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3677 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-28 19:16:12 +00:00
Spoike
783698e9d2 If there's no port set, let the receiver use a default port without parsing a 0.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3676 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-28 19:15:37 +00:00
Spoike
7b06062137 OpenAL support code, slightly cleaner.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3675 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-28 19:14:21 +00:00
Spoike
6553fbe917 Support NQ queries, and NQ max player counts slightly better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3674 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-28 19:12:50 +00:00
Spoike
fce9d647ec Remove a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3673 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-28 19:11:05 +00:00
Spoike
0a00c81189 Consistent sorting, so it doesn't break when toggled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3672 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-28 19:10:34 +00:00
Spoike
3f176505d8 Mostly works, so might as well commit it now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-28 19:07:07 +00:00
Lance
b74f8a876f Afew MinGW #pragma message bypasses & not defining screenshotJPEG if NO_JPEG is defined
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3670 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-26 06:58:48 +00:00
Lance
649aafac33 Hand edited MSVC project files yay, fix for speex header issue
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3669 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-24 02:54:28 +00:00
Spoike
5d25e9991f Misc fixes+cleanups.
r_loadlit 2 will now use a few more cpu cores to get the job done, if it can.
Fixes the menu background shader that I broke.
Shader parser accepts cvars in more places.
d3d+gl now share common conwidth calcs code, fixing d3d issues.
d3d supports more backend features (no more gun in walls).
show_fps calcs the framerate itself, so is more accurate in regard to frame times, regardless of how much I break other stuff.
Now attempts to sleep a little between frames, to reduce cpu load and electricity (important on laptops maybe).
cl_netfps will now default to 100.Enabling independant physics by default. The framerate defaults to a max 500, to avoid too many issues with too small time deltas. You can still set it higher if you wish.
Enable voice chat by default (sorry moodles!).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3668 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-22 02:03:28 +00:00
Spoike
8e8758f053 csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing.
Now sorting players by team first, if teamplay.
Sort NQ players into teams based upon their lower colour. teamplay is only set if its a server that sets a proquake team thingie, but the rest is basically ignored.
Interpolate svc_setangles spam on nq servers, still need to do/test qw servers.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3667 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-21 03:39:12 +00:00
Spoike
296a6943e7 Less spam.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3666 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-20 23:47:52 +00:00
Spoike
540830d955 Voice activation detection for voicechat, with a few cvars for it.
Added mic level indicator.
Able to record voice into mvds.
Fixed mvd recording.
Fixed mvd player sizes.
Fixed interpolation.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3665 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-20 22:01:16 +00:00
Lance
4d145039d2 Fixed some problems with targets not compiling, SDL being compiled into
non-SDL builds etc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3664 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-18 06:44:46 +00:00
Lance
6edfa34c98 #3662 didn't work as I expected, let's try the system's headers first
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3663 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-17 03:42:08 +00:00
Lance
956da68bda SDL fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3662 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-17 03:10:34 +00:00
Lance
c26336636c Just SDL headers added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3661 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-17 02:53:04 +00:00
Spoike
6d7724f339 Trying to make voicechat controls more usable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3660 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-16 02:03:47 +00:00
Lance
188d0b5225 MinGW32 library update, libpng 1.4.3 -> 1.4.4
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3659 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-15 05:45:53 +00:00
Spoike
a738de2c29 Trying to make voicechat controls more intuitive. Added a sender-side mic boost (cl_voip_micamp, default 2).
Use +voip to send voice (internally just sets cl_voip_send cvar, which can be used directly to force sending on). cl_voip_play to disable playback.
There is still no way to mute specific players.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3658 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-15 03:37:29 +00:00
Spoike
1cf4aed554 Those haven't been needed in a long time, and small fix for my last commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-15 02:45:59 +00:00
Spoike
da09f7ba44 Me having lots of fun with voice chat.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3656 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-15 02:40:31 +00:00
Spoike
2df9690627 Reset client connection time on observer/player changes and map changes, also clear frags properly(could persist in NQ mods).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3655 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-14 14:35:26 +00:00
Lance
358bd12b00 SDL version printout with "version" command
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3654 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-14 10:16:40 +00:00
Spoike
9eaa65ccda d3d now does fullbrights properly and skyboxes.
ogl still has broken skyboxes...


git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3653 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-13 17:22:46 +00:00
Lance
129ba40ef3 Wrap libpng and libjpeg in AVAIL_xxxLIB defines
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3652 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 23:54:36 +00:00
Spoike
5f71f6d355 Portals, skyspheres, particles, lighting, texture clamps work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3651 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 18:22:49 +00:00
Spoike
ba3d1ecf28 ...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3650 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 14:25:44 +00:00
Spoike
3759156ea7 should fix gcc+libpng
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3649 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 13:27:05 +00:00
Lance
7102eb3cef Hack for SDL to get around snd_directx's multiple definitions
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3648 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 13:01:23 +00:00
Lance
3435fe6f79 MSVC 2010 project files yay, btw what's the difference between npfte and npqtv project files?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3647 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 11:45:17 +00:00
Lance
70698e17b7 My mistake, jversion.h isn't a header that is distributed in linux library development packages
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3646 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 09:14:30 +00:00
Lance
3f95205577 Fix for MSVC 2008 & 2010 (structs the 7.x SDK already defines), "version" now displays loaded static libraries version info
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3645 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 09:06:36 +00:00
Spoike
89dae21703 libs for win64. corrected libjpeg fastcall issues by hacking the header to make sure its all properly cdecl.
Added support for DYNAMIC_LIBBLAH, for people that don't want to statically link for whatever reason.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3644 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 04:03:16 +00:00
Lance
43e13f50c4 Visual Studio 2008 project files upto date
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3643 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 03:40:39 +00:00
Lance
8b4a128980 libpng and zlib library fix, built with cdecl calling convention instead of fastcall
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3642 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 03:32:37 +00:00
Lance
84ad79f6c1 LibPNG and zlib recompiled with MSVC 2008 with fastcall calling convention and warnings off, hopefully all is happy campers now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3641 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-11 01:35:30 +00:00
Lance
bcdcda8b9f Updated the version command to include MSVC 10 (_MSC_VER == 1600)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3640 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-10 05:35:14 +00:00
Spoike
f575777728 d3d renderer works a little better in q3.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3639 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-10 03:32:47 +00:00
Lance
899d4d3334 Compiled libjpeg library with stdcall instead of cdecl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3638 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-10 03:19:49 +00:00
Spoike
11cf5d29d4 That fix anything?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3637 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-10 02:02:56 +00:00
Spoike
321dc86b43 Fix that please.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3636 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-09 21:04:03 +00:00
Lance
beace4a5f7 MinGW & MSVC libjpeg libraries updated from 6b to 8b
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3635 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-09 02:29:53 +00:00
Lance
e6ccb2c84f Use MinGW specific Zlib library with MinGW compiled dedicated server
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 15:07:15 +00:00
Lance
ede2858e49 MSVC static library update, zlib 1.2.3 -> 1.2.5 & libpng 1.2.35 -> 1.4.4 (yes slightly different to the MingW32 version)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3633 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 12:55:33 +00:00
Lance
3549b21fc9 MinGW32 static library update, zlib 1.2.3 -> 1.2.5 & libpng 1.2.35 -> 1.4.3
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3632 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 12:48:16 +00:00
Spoike
abb9822935 Work with libpng 1.4+ too, if we're compiled that way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3631 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 12:37:22 +00:00
Spoike
3e9fd517c3 Compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3630 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 03:58:09 +00:00
Spoike
3ce350d614 Fix hidden eyes issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3629 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 03:54:43 +00:00
Spoike
4e83daa1ec Revert that change, this will break d3d but fix gl. Need to do it properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3628 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 02:53:46 +00:00
Spoike
34e50e1489 don't spam that warning, its too annoying and hopefully not generally a problem
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3627 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 02:30:44 +00:00
Spoike
633eb8dffb CLIENTONLY isn't MINIMAL.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3626 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 02:20:14 +00:00
Spoike
103efed5e2 Don't load sprites in dedicated servers as it generally crashes us.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3625 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 02:18:37 +00:00
Spoike
35468b7a19 git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3624 fc73d0e0-1445-4013-8a0c-d673dee63da5 2010-11-07 02:17:45 +00:00
Spoike
f34a7fe277 Try to fix fteplug stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3623 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-07 02:12:35 +00:00
Spoike
84a5466ce7 Use pitchadj as a % instead, its slightly more intuitive.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3622 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-06 23:54:36 +00:00
Spoike
2dbf289fc4 Fixed CLIENTONLY+WEBCLIENT
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3621 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-06 23:11:42 +00:00
Spoike
164b45a1bb SDL fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3620 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-06 23:08:43 +00:00
Spoike
2937f9d861 Now understands spams setangles.
D3D is a little more complete, lighting on models appears correct.
Added rate scaling to the sound system. Not sure on the configuration yet, and its not queryable in any way. Misc sound related cleanups.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3619 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-06 23:05:29 +00:00
Spoike
9389b7d784 git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3618 fc73d0e0-1445-4013-8a0c-d673dee63da5 2010-11-06 14:22:33 +00:00
Spoike
f4e564b5de no lights on skies
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3617 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-06 14:21:44 +00:00
Spoike
51f6fcfbcc git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3616 fc73d0e0-1445-4013-8a0c-d673dee63da5 2010-11-06 14:21:04 +00:00
Spoike
b04705233c git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3615 fc73d0e0-1445-4013-8a0c-d673dee63da5 2010-11-06 14:17:10 +00:00
Spoike
fcba94f554 Merging D3D and GL renderers a little.
D3D should be functional now. Maybe not pretty, maybe not complete, maybe not correct, but at least playable, at least with classic particles.
Some download fixes.
Some q3vm 64bit fixes.
Removed some dead cvars.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3614 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-11-02 23:17:25 +00:00
Blub
2ef27d913d Patch by divVerent: factor out stupid -s option in the makefile so it can be disabled by command line option
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3613 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-10-31 14:31:19 +00:00
Spoike
1f9a7004be Hack to fix win64.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3611 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-10-23 23:05:40 +00:00
Spoike
1b34642cb2 Fixed hexen2 dedicated server models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3610 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-10-23 17:52:28 +00:00
Spoike
cfde45d9fc compile fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3609 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-10-02 10:39:55 +00:00
Spoike
789197f58f Working towards d3d+gl dual support again.
Fixed slow-rockets bug with high framerates.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3608 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-10-02 02:25:39 +00:00
Spoike
184954dd6f fixing dedicated servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3607 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-09-18 10:53:30 +00:00
Spoike
c1bf210da1 PSK (with implicit PSA) support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3606 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-09-15 09:06:31 +00:00
Spoike
dfd02ad9e3 Fix hexen2 cd tracks.
Fix zalon's crash.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3605 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-09-05 10:42:23 +00:00
Spoike
9f29f8d97f Fix portals (and compiles again with gcc).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3604 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-29 13:49:43 +00:00
Spoike
9cbdfb7fd0 Premptive compile fixes...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3603 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-28 17:20:55 +00:00
Spoike
22bb395305 hexen2 client effects now go via the particle system, if they're supported at all. Added 'h2part' description to provide this.
Fixed svc_setangles and sv_bigcoords.
Model code is now responsible for transforming traces instead of it being generic. This fixes rotating things getting stuck in players in hexen2.
The renderer now generates a list of surfaces to draw. Backend now performs rotations/scaling per entity. This fixes sorting order, at least when not using realtime lights.
Hidden items in the hexen2 inventory that you do not have.
Added colourmapping for hexen2.
Should be easier to click on menu items for hexen2.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3602 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-28 17:14:38 +00:00
Spoike
8cac55a8eb in_rawinput_keyboard should be functional now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3601 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-24 02:18:42 +00:00
TimeServ
b140dac79c trash serial mouse and mwhook support
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3600 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-23 06:46:56 +00:00
TimeServ
39e9a5b37b add xp+ rawinput keyboard logic, add cvar in_rawinput_keyboard
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3599 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-23 04:53:20 +00:00
Spoike
2e9336eb91 Don't let spammed centerprints/h2plaques result in disconnections.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3598 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-21 22:12:43 +00:00
Spoike
4948652e17 Fixed the hexen2 looping sound bug (implemented stopsound).
Muted some hexen2 effect warning prints, so it feels more stable even if its not.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3597 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-21 13:31:39 +00:00
Spoike
6fd01d9a2c Should fix the missing sheep on demo2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3596 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-18 22:56:33 +00:00
Spoike
6455e98327 This should fix the pentacles. Though it might break non-mission-pack monsters/maps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3595 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-18 21:59:06 +00:00
Spoike
c9848cbcfc Its silly that it always prints 'server is paused' when the console is down, so don't say anything if that's the only way its paused (still show the plaque though).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3594 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-18 21:58:07 +00:00
Spoike
e4b02f6c6c Fix the annoying server-starts-paused bug that I added with a recent commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3593 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-18 21:56:46 +00:00
Spoike
96d279adaf Fix that text. Should have been names, not numbers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3592 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-18 21:55:57 +00:00
Spoike
abc4fad46e Fix black trees on keep2. Not quite the true fix, but I'd rather not break quake instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3591 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-18 21:55:24 +00:00
Spoike
fc6d1f48e8 Fixed gl_font changes not taking affect until a conres change.
Fixed saved games.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3590 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-17 20:40:27 +00:00
Mark Olsen
1218dd866e qccHunkAlloc(): Round block sizes up to the next 8 to make sure all blocks returned are aligned at least to that size. Fixes problems with alignment exceptions occuring on MIPS/Irix and should also improve performance on those systems that silently emulate badly aligned data accesses.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3589 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-17 09:35:40 +00:00
Mark Olsen
223ac397af qccHunkAlloc(): Round block sizes up to the next 8 to make sure all blocks returned are aligned at least to that size. Fixes problems with alignment exceptions occuring on MIPS/Irix and should also improve performance on those systems that silently emulate badly aligned data accesses.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3588 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-17 09:22:36 +00:00
Spoike
a4ed95a376 Fixed hexen2 plaques.
Fixed hexen2 new game menu ignoring class the first time around.
Fixed hexen2 pickup glows.
Slight loading speed improvement due to testing less texture paths.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-17 02:44:21 +00:00
Spoike
11d870ac27 Fixes minimal target.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-16 09:25:23 +00:00
Spoike
918833a763 hexen2 infoplaque.
splitscreen controls now on the menu.
Fixed splitscreen panorama.
Pause automatically when at the console/menus.
Attempting to clean up replacement texture paths (internal textures are still an issue).
Fixed a crash when playing oversized demos.
gl_bloom/ffov should now work again without bugging out.
H2 Demoness's staff should no longer generate errors when shooting with the tome of power. Some other related changes.
Server should compile now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3585 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-16 02:03:02 +00:00
Spoike
18564b98f6 Wasn't prototyped, apparently.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3584 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-15 15:02:30 +00:00
Spoike
f535baa59f Added per-player userinfos (for splitscreen).
Enabled cheats in single player by default.
Added a 'sky' alias to wrap r_skybox.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3583 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-14 03:17:33 +00:00
Spoike
2cad75bc69 Attempting to fix/rework splitscreen.
Removed the impulse2/+forward2 etc commands.
Added +p2, -p2, p2 commands as a prefixed command instead. don't use + or - on them (so '+p2 forward' to move player 2 forward), this permits a simple generic way to send commands to a single player from an input device.
rawinput mice will submit commands/movements based upon idx%maxsplits, they will correctly submit mouse clicks, which will be mapped through the +p2/+p3 commands as appropriate, so each mouse is purely for a single player.
Fixed player model visibility in splitscreen mode.
Ignoring allow_splitscreen for the local player, cl_splitscreen is technically now the only enabler (though you will need to configure rawinput or binds).
Added support for { texturename prefixes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3582 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-14 00:15:07 +00:00
Spoike
fd16657900 Hexen2 fixes, compile fix, and splitscreen fixes although you won't see other players yet - I know why but its not an easy fix, and I don't want to break other things any more than I have to (R_ShouldDraw+external models).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-12 09:04:05 +00:00
Spoike
8f06a6bda7 Not quite sane values, but should appear to be correct...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3580 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-12 01:16:37 +00:00
Spoike
fed179480a Tweeked menus. Slightly less buggy for hexen2 now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3579 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-12 00:48:05 +00:00
Spoike
6d8e3b01a9 Can jump through hexen2 windows now, changing h2 classes no longer kills the server. Provided Sys_EnumerateFiles for win32+unix targets, other targets will now spam warnings, as its kinda needed for fs_cache (which is default).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3578 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 23:55:35 +00:00
Spoike
1f621ac18c tiny cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3577 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 09:32:24 +00:00
Spoike
d860ab6658 MINIMAL should now compile
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3576 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 09:31:24 +00:00
Spoike
2d5cd2ca11 kill a warning with MINIMAL
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3575 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 09:30:16 +00:00
Spoike
6a50f2242f apparently MINIMAL makes use of that.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3574 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 09:29:40 +00:00
Spoike
1196daca4d Should fix dedicated server compiles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3573 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 09:23:55 +00:00
Spoike
ce07219448 Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
Spoike
3a30ac63c4 Switched around mouse2/3
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3571 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-07 09:58:55 +00:00
Spoike
29ce27e35c Whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3570 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-01 23:35:05 +00:00
Spoike
449e38c590 Should fix the insanely slow loading mingw builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3569 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-01 22:54:14 +00:00
Spoike
6f1369ce9e GL_AMD_debug_output. Because we can. Just pipe it to stdout/debug pane.
Also should have fixed the GL error at startup on pre-gl3 drivers.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3568 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-28 21:55:10 +00:00
Spoike
1711a05852 Attempting to fix gb's mmap-related oss4 crash by reordering the entire function. Not tested it, so probably won't compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3567 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-28 20:36:54 +00:00
Spoike
c07cef9555 Fixed waterwarp with non-npot cards. Split doom wad support from doom map support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3566 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-25 15:12:12 +00:00
Spoike
8921e7da9f Small bugfix (maxtic 0 = ode crash).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3565 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-25 15:09:13 +00:00
Spoike
fdcdfe2d5a Cache PHS for large maps, because the loading time is insane for large maps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3564 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-25 15:07:19 +00:00
Spoike
0f5a25025d Fixes saved games.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3563 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-25 15:06:38 +00:00
Spoike
d745c39e8a renamed to avoid conflicts with libjpeg changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3562 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-20 07:51:13 +00:00
Spoike
6b48d670ac fopen mode 4 = whole file (fgets doesn't stop on new lines)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3561 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 15:48:58 +00:00
Spoike
48457fdfec Less compile errors please.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3560 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 12:53:43 +00:00
Spoike
b3543a3b19 Less compile errors please.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3559 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 12:52:24 +00:00
Spoike
a963445415 posix continues to confuse me.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3558 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 12:14:36 +00:00
Spoike
03bf08c0be Added -ffiletimes argument, which will cause fteqcc to ignore the compile if there were no changes. May be incompatible with some other features.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3557 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 10:01:57 +00:00
Spoike
244c08ad04 Attempted to add support for divVerent's varlen protocol extension info. This is more silencing warnings than anything else.
Also tweeked video code to remove 6 dead sw-only functions.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3556 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 08:42:59 +00:00
Spoike
1a54e541be Fixed a potentially nasty bug that was causing nasty things to happen to QW mods.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3555 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-18 07:47:24 +00:00
Spoike
7a75de8dee missed one
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3554 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-14 09:10:12 +00:00
Spoike
3a5149f1dd Trying to break bigfoot's code. Well, if he won't maintain it...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3553 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-13 21:08:37 +00:00
Spoike
ca2564fe4f I can't test this. I can't even compile it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3552 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-13 21:07:52 +00:00
Spoike
b0847199cb My god, I suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3551 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-13 20:48:08 +00:00
Spoike
bb807558d2 Removed that function - it wasn't used.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3550 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-13 20:46:28 +00:00
Spoike
83ec5e427f Things should compile again now.
Reverted clipping change, its not stable enough.
Optimised player prediction/tracing.
Framerates are a little more competitive now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3549 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-13 09:49:38 +00:00
Spoike
e7ec40d0c8 Trying to fix some leaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3547 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-12 22:46:37 +00:00
Spoike
ad3da01975 Should fix some pvs issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3546 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 16:23:04 +00:00
Spoike
c6f49f4ec4 Fix dedicated servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3545 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 12:33:58 +00:00
Spoike
8a6c820003 Don't let corpses move through plats by standing on the corpse.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3544 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 12:13:40 +00:00
Spoike
16c45dca6e If glx gave us a stencil buffer, tell the rest of the code so they can use it properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3543 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 12:12:45 +00:00
Spoike
0b1e3020d3 Trying to kill a few warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3542 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 10:53:13 +00:00
Spoike
1e1084bed7 Changes merged from trunk. Also additional extensive changes. Q3 portals work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3541 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 02:22:39 +00:00
Spoike
8c96747ad3 Removed the limit on macro contents lengths.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3540 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-03 21:49:48 +00:00
Spoike
056d67f83a Visual Studio sucks. Needed to change this to get the damn thing to compile it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-24 23:35:55 +00:00
Spoike
8e59a22e8f might compile now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-24 23:35:14 +00:00
Mark Olsen
bde4965f59 Use memmove() instead of memcpy() for copying of data between overlapping memory areas.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3534 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-17 02:01:58 +00:00
Mark Olsen
03cb51a236 Fix out of bounds read.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3533 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-17 01:57:30 +00:00
Mark Olsen
4c9a4f06e1 Added a prototype for COM_LoadMallocFile(). Fixes crash on startup.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3532 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-17 01:47:51 +00:00
Spoike
e6f90bea14 Tweeks to the d3d renderer. Supports various shader features now. Other changes/fixes/breakages also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3531 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-01 22:47:47 +00:00
Spoike
d57438adf3 Ported the linux q2dll stuff over to SDL, attempts to load gamei386.so still. This is wrong.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3530 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-25 13:52:27 +00:00
Spoike
02c692bb0e removed dead code
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3529 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:51:01 +00:00
Spoike
57c75a4ce7 Added frametime global.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3528 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:50:14 +00:00
Spoike
e07f5976b5 Fix EF_ADDITIVE
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3527 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:49:04 +00:00
Spoike
7f82215a40 Fix sprite ordering.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3526 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:48:22 +00:00
Spoike
a2fbc53631 Migrated QCLib stuff over from WIP branch.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3525 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-26 03:44:22 +00:00
Spoike
d0d380a19a Attempting to reduce the absurdity of ent.field[idx]=foo in fteqcc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3524 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-26 03:29:44 +00:00
Spoike
e220534bc1 Flashblends use the backend.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3523 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-26 02:17:55 +00:00
Spoike
3b460e37b7 Reworked polyblends to use the backend. They no longer get stuck quite so much either. Added cl_download_mapsrc cvar (and plugin field) to specify an http location to download maps from (useful for demos, etc). A few other changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3522 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-25 22:56:11 +00:00
Spoike
b4d12ef96e Make sure SOCKET exists on non-windows. Apparently its 64bit in win64, so we'll need to use a special type throughout (read: not int).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3520 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-19 03:45:11 +00:00
Spoike
8765f5cd62 Minor fixes for spam with all-water entities, joints, and compiler warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-19 03:22:19 +00:00
Spoike
12b52d6e11 Fix for gcc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3518 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-16 19:44:17 +00:00
Spoike
3cf5a393cc This is the plugin API exposed to external apps (either the npfte one internally, or the activex one, or [insert 3rd party usage here]).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3517 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-14 14:40:54 +00:00
Spoike
c0680334c7 What could possibly go wrong?...
Multiple consoles can now be printed/cleared via extra con commands.
Fixed the tab-completion alignment, by adding support for \t characters.
Changing the download mechanisms. Don't try downloading an ftp:// file. It'll probably crash you for now.
Trying to fix load time issues on q3bsps with a lot of curves.
Fixed sprites.
Added warning prints/spam where the new backend is bypassed, thus marking things that still need to be fixed.
QTV proxy fixed to not sit on qw servers unless someone is actually watching. Will ping for status requests still.
QTV proxy now supports ipv6.
QTV proxy now attempts to use the fte browser plugin.
Reworked the browser plugin code, now uses threads instead of ugly hacks. This should make cooperation with other such plugins work. Fixes unresponsiveness of opera, and gives an API that can be used from any other bit of software you want, tbh (read: internet explorer/activex plugins).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3516 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-14 14:35:56 +00:00
Lance
d2475339c2 MSVC .NET 2008 project files (done properly unlike my screwup in #3513)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3515 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 09:11:44 +00:00
Lance
7707135846 Undo my mistake in #3513
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 09:07:09 +00:00
Lance
9b17c6b9bc MSVC .NET 2008 project files
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3513 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 08:39:23 +00:00
Lance
738142b92a Same as #3511 but applied to WIP
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3512 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 08:27:13 +00:00
Lance
7f84d14ef7 Added Winquake.rc to the Dotnet 2005 project file, icons are back.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3511 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 08:19:35 +00:00
Spoike
b00e7ffb76 fix up some comments
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3510 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-06 02:06:26 +00:00
Spoike
589ef03c05 FTE, now with added C support - no longer treating enums as regular ints.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-06 01:25:04 +00:00
Lance
6043fec697 GCC Fix attempt #3 + mingl hacks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 08:13:21 +00:00
Lance
0dc38e6062 GCC fix attempt #2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3507 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 07:50:08 +00:00
Lance
b9b5355c72 GCC fix for previous commit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3506 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 07:32:21 +00:00
Lance
8e3fca993e Quake, Quake2 & Hexen now have fully functional singleplayer cheat menus. Existing tweaks to other menus, like more bloom diamond size combobox options (2x, 4x, 6x, 8x, 10x), video menu has a more reliable width & height value source to display current resolution incase vid_height and vid_width are 0
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3505 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 07:14:37 +00:00
Lance
a40e271c44 Spike's "sendflags" bugfix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3504 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-21 03:28:52 +00:00
TimeServ
6c425bc3df fix bloom fast sample, limit sample to gl_max_size, use tableless algorithm for diamond size
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3503 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-18 20:09:55 +00:00
TimeServ
04d181973a fix glerror for systems without gl_ext_shared_texture_palette
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-18 02:10:55 +00:00
Lance
b3511f7ea2 my bad, no such thing as gl_loadlit, it's r_loadlit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-17 06:49:27 +00:00
Lance
bfc4c15d48 Fixed a menu crash, tweaked some menus, added bloom options, and a method of decreasing the time vid_restart takes in each menu by not trying to apply menu options which don't differ from the current cvar value.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3500 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-17 06:42:30 +00:00
Lance
3eac223fc2 clang error fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 08:18:08 +00:00
Lance
a9326e3ea1 Fix for MinGL, and minor menu fixup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3498 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 06:16:42 +00:00
Lance
22a3c2bc6d Menu code commit, Hexen 2 menus supported better (even includes sound in the menus now), menus are now mostly aligned and not underneath pictures anymore, Quake2 menus looking abit too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3497 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 04:59:13 +00:00
Lance
923c577172 Teamplay item name section split up into individual sections, still ugly but functional
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3496 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-15 13:23:08 +00:00
Lance
d55c03b072 Menu work in progress, additions, tweaks etc, still more to do
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3495 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-15 05:35:27 +00:00
Mark Olsen
8901f51133 Fixed Sys_EnumerateFiles(): Doesn't treat directories as files anymore and actually manages to figure out file sizes now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3494 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-11 18:15:42 +00:00
Mark Olsen
af15a5945c Fixed the demolist usercmd to output to the user rather than the server console. Fixed all file-related functionality in sv_mvd.c to actually work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3493 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-11 17:39:56 +00:00
Spoike
91d856d72e added a physics_ode_enable cvar. If set to 0 at qc start, physics will be disabled for that map.
If you don't have an ode library or whatever, it'll be forced to 0 or non-existent, as a way to test to see if its supported+usable:
if (cvar("physics_ode_enable")) physicswork();

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3492 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-10 23:42:57 +00:00
Mark Olsen
a16e0c84e6 Don't allow duplicate bans. (overlapping bans are however still OK).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-10 15:15:20 +00:00
Spoike
051e8ff18c Fixed calling convention errors.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3490 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-10 13:15:06 +00:00
Lance
4062c0b387 Updated gl_max_size to be renderer latched requiring a vid_restart to take effect
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3488 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-30 04:29:14 +00:00
Lance
22df64de91 Gasp, teamplay menus, and fixups to other menus I added last commit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-30 04:06:14 +00:00
Lance
7f0e91037c Menu code work in progress, menu_video is less cluttered, new menus
within menu_options, sound, 3d rendering, texture, shadow & lighting etc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3486 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-29 14:00:56 +00:00
Lance
77056f58ed Same as r3484, but applied to the WIP branch
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3485 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-25 03:06:13 +00:00
Lance
df42139913 Added various 4:3, 16:10 (8:5), 16:9, 5:4 aspect-based resolutions,
cleaned up the video mode list, added refresh rate option to video menu 
(driver default (0), 59hz, 60hz, 70hz, 72hz, 75hz, 85hz, 100hz)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3484 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-25 02:57:16 +00:00
Blub
c8308c46f2 Patch by div0: add temp locking to ADDSTOREP emulation
This avoids the issue that temps used in += operations can be overwritten by function calls in the expression.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3483 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-22 21:38:52 +00:00
Molgrum
b6f1cf12da Fix compile error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3468 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-18 21:21:56 +00:00
Spoike
25f3653d9f The lame but easy way to fix that error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3467 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-18 20:41:30 +00:00
Spoike
1f34680832 Random hacks, ODE works in csqc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3464 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-17 00:15:44 +00:00
Lance
8f43c1297f Added zlib library to the SDL server target
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3461 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 11:00:11 +00:00
Mark Olsen
9c69d3fa3a Mmm, const...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3460 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 10:22:26 +00:00
Mark Olsen
3b367ce992 Fixed GL_BeginRendering() here, though that is likely not the only problem.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3459 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 10:01:31 +00:00
Mark Olsen
9e3e9a7663 One parenthesis too much.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3458 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 09:26:48 +00:00
Spoike
49c3dc75d4 Removed redundant cases.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3457 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:22:07 +00:00
Spoike
9eabcdcd56 Lots of misc changes in an attempt to reduce ODE jitter, and make it work a little better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:20:17 +00:00
Spoike
eae4caee99 Added walkmove to the qvm API.
cvar("version") now returns something.
no longer crashes when running ktx (since the wip branch started).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3455 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:16:49 +00:00
Spoike
c79dfc7d4f Small tweek that means ktx is more likely to load properly, and without renaming anything weirdly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3454 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:13:48 +00:00
Spoike
acc77b4f36 Release the mutex if we go dedicated.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3453 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:07:52 +00:00
Lance
eed5e36382 Fixed syntax error (hopefully) in how the MinGW32 windres tool reads the winquake resource script
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3451 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-14 03:40:53 +00:00
Mark Olsen
7b195eb522 Builds now. Whether it works or not is an entirely different matter.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3450 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 18:45:16 +00:00
Mark Olsen
760a084f7a That Matrix4_TransformN3 isn't needed, so disabled it. Also renamed that 'vector' argument to '_vector', just in case it gets used again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3449 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 18:43:59 +00:00
Mark Olsen
2e3a833a2b Updated to match the new prototype for Sys_LoadLibrary().
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3448 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 18:42:11 +00:00
Spoike
1d136eab27 yup, I'm an honourary vacuum cleaner.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3447 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 18:00:19 +00:00
Spoike
815c33a8cc Missed a file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3446 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 17:48:11 +00:00
Spoike
14ed1fe230 Added fractional antilerp, and fixed a bug in the antilag stuff (potential showstopper).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3445 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 16:54:21 +00:00
Spoike
25b5732ec7 Gnnrgh
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3441 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 01:37:00 +00:00
Spoike
9b091baae9 less debugging junk on screen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3440 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 00:42:04 +00:00
Spoike
9f05a93a07 Minor improvements to make it more robust.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3439 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 00:16:34 +00:00
Spoike
67e90812c2 ODE support works slightly better now. remember to force fixed-rate tics by setting sv_[min|max]tic to the same value.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-12 08:53:10 +00:00
Spoike
b9baebe711 FTE/DP differences.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3428 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-08 23:26:03 +00:00
Spoike
0e9a9dd00f couple of fixes there.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3427 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-08 23:00:11 +00:00
Spoike
e6d1ae1a8f more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
gl_rsurf.c has been split into gl specific and generic code - the d3d renderer can now draw the world.
ifdef removed the old server-side mvd playback which had been disabled all this time anyway.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3426 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 13:29:15 +00:00
Spoike
79a45e1a19 __NULL__ no longer triggers deprecation warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3423 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 04:34:32 +00:00
Spoike
e6498c778e only send qw prydoncursor when we're fully connected.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3422 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 04:32:07 +00:00
Spoike
ad83ffa7c8 Fixed dependencies. Finally.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3420 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 02:55:09 +00:00
Spoike
4c37c34c13 Fixed some stuff. Cygwin stuff compiles now, so maybe linux will too. I've not tested it though cos cygwin uses software gl rendering, and I'm impatient. Also boosted NUM_SPAWN_PARMS a little, so saved games will break.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 03:07:52 +00:00
Spoike
5a649378f5 makefile works for the server again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:42:19 +00:00
Spoike
a5d741c592 Ripped LordHavoc's ODE physics support. It'll probably crash and burn. 99.995% untested.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3406 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:22:27 +00:00
Spoike
8ecfac1423 Killed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3405 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:07:37 +00:00
Spoike
7188917d6c Whoops, that fixed d3d, but broke GL. Anyway, here's a fix that works for both.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3404 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:07:08 +00:00
Spoike
f6b3416ce7 Fixed up some stuff so it actually compiles now. Also corrected pixel offsets on d3d chars so fonts are like in GL. Removed the unneeded gl_ppl file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3403 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 23:20:50 +00:00
Spoike
260713ec34 Still messy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:44:48 +00:00
Spoike
66b78c0b11 Work In Progress branch.
In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Spoike
7184ac46d1 Slightly less weird console histories.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 23:37:05 +00:00
Spoike
546734610c Attempting to fix what I broke.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 08:13:07 +00:00
Spoike
8b16f7c7f6 Attempting to fix what I broke.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 08:12:29 +00:00
Spoike
8019ad0fae so botlib doesn't outright crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3397 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:47:07 +00:00
Spoike
2059803eb5 Fixes a few gcc warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3396 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:44:49 +00:00
Spoike
d950889fda Fixes a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3395 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:43:23 +00:00
Spoike
a01158a6e0 Improved name matching. Added a clientkick command to empty a specific client slot. This makes the q3 remove bot menu item work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3394 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:41:42 +00:00
Spoike
92b1572092 Removed some unused bss.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3393 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:40:15 +00:00
Spoike
aadd51a94c Fixed some warnings related to errors.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3392 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:39:35 +00:00
Spoike
e0edbe444d Fixed a warning message.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3391 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:38:42 +00:00
Spoike
db66fa07f5 Warning message bugfix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3390 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:37:47 +00:00
Spoike
8f11f5f73b Acting as a Q3 server is now more robust.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3389 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:35:33 +00:00
Spoike
fb190d430c Improved the clipped decal algorithm. Less fragments now. Also added support for q3bsp clipped decals.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3388 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:33:54 +00:00
Spoike
300cfd85a8 Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3387 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:32:28 +00:00
Spoike
cf86183cca Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3386 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:31:48 +00:00
Spoike
b51fac65f5 %d is int... not double. %f is double. :s
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3385 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:30:39 +00:00
Spoike
25114afb04 added an ival field to cvars. like value but an int. because its faster to test.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3384 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:29:17 +00:00
Spoike
18ef542c7f autostatus was annoying with a default that actually prints useless stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3383 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:25:54 +00:00
Spoike
b0d29915c5 Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3382 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:24:07 +00:00
Spoike
17bc508348 Calm down, its just a missing new line...
Silly gcc.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3381 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:23:21 +00:00
Spoike
e3dc3fb7b3 Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3380 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:22:28 +00:00
Spoike
abc8b40d31 Yes, I have more changes than just that.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:20:48 +00:00
Spoike
0ba6d4c515 More robust. Slightly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:17:04 +00:00
Spoike
1fb8ab1487 Trying to fix a bug with a map bigfoot gave me. Blame him! Not me!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:15:55 +00:00
Spoike
f52ebd3f00 should fix the crash that happens after a while (actually about 1024 con prints).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3376 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-04 22:03:16 +00:00
Blub
fbf5e5b627 OP_MULSTORE_V is actually vec*float, so translate it to OP_MUL_VF instead of OP_MUL_V - this allows the direct use of vec *= float
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3375 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-18 18:39:11 +00:00
Mark Olsen
7b9bfe0ae9 Spike for president, less GLSL compile errors! Oh, and happy birthday yesterday, BTW ;)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3374 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-16 19:33:50 +00:00
Mark Olsen
02fd259fab Don't crash when clients disconnect, kthx.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3373 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-08 14:52:32 +00:00
Lance
b773f51349 Added GCC profiling targets "-profile" which is just the release "-rel"
targets but with support for profiling. When FTE is exited cleanly it 
will create a profiling file (a.out or gmon.out) in the same 
directory depending on the compiler used. Can then "gprof programname 
gmon.out > humanreadable.txt" to read the profiling data.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3372 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-05 11:03:25 +00:00
Molgrum
ae4a809407 Added a mingl-dbg target to the Makefile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3371 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-04 15:29:08 +00:00
Molgrum
3c23d47e50 Added all targets to the Eclipse cproject file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3370 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-04 15:27:23 +00:00
Blub
e1e589e729 keep using num*sign when the token has no . in it, since in such cases it shouldn't become NaN, and we cannot use atof on tokens like 0xABC which end up, too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3369 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-04 10:35:41 +00:00
Blub
25c5f6ba1b null-terminate before using atof, not afterwards...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3368 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 17:04:55 +00:00
Lance
8b086016f4 Removed all compiler optimizations from the crosscompiled MinGW32
binaries, so we're not chasing our tails with compiler bugs.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3367 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 15:14:50 +00:00
Blub
e197253558 -Ocj must take OP_GOTO into account
this removes the unreachable-code warning when using 'break' at the end of an
if block within a loop


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3366 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 13:22:32 +00:00
Molgrum
e31fa29044 Changed compiler (CC) to use MinGW GCC, but it still uses Cygwin Make because it works better atm.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3365 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 04:32:47 +00:00
Molgrum
b971a31f1b Successfully built the Win32 MinGW build with these in Eclipse. You need to install MinGW seperately.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3364 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 03:16:42 +00:00
Blub
e0f2bb3a50 using atof() for floats in QCC_PR_LexNumber() so huge numbers don't create NaNs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3363 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-01 22:23:47 +00:00
Spoike
59d474b547 don't use -fiffloat by default due to the performance hit. but always force it to be active if we have an actual OP_IF_F instruction in the target.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3362 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 19:44:58 +00:00
Spoike
47d924ceff iffloat by default.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3360 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 18:52:59 +00:00
Spoike
ee599e97a6 removed unused var.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3359 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 17:54:05 +00:00
Spoike
222529619e Can I go back to bed now?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3358 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 17:51:13 +00:00
Spoike
5a5f38dbfc Yeah, I suck. Really works properly now. Maybe.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3357 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 17:24:20 +00:00
Spoike
5e5ad719c2 Fixed LexNumber to properly replace LexFloat.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3356 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 16:53:22 +00:00
Spoike
09a31850aa Bah, forgot to save after disabling it again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3355 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:34:10 +00:00
Lance
d2f908b886 Makefile should be all happy cat now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:17:43 +00:00
Spoike
ee25afa861 Ensure paths exist when saving games.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3353 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:09:35 +00:00
Spoike
38d8b7189b Use the correct field names for prydon cursor.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3352 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:08:39 +00:00
Spoike
f62dc94d87 You can kill me now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3351 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:07:08 +00:00
Lance
4ff8acffb9 Hack to get MinGL to compile again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3350 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:01:00 +00:00
Spoike
2158389bef Added IF_F instructions.
Added -fassumeint so constants are by default ints instead of floats (like in C). Use a decimal point and it'll be a float.
Fixed a couple of omissions/bugs reported by Blub.
Added lame x86 jit which is still buggy, incomplete, and disabled. And bigfoot will hate it.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3349 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 14:56:42 +00:00
Spoike
1718aae24b Should boost q3 server stability slightly, by not sending so many gibberish wrong-protocol packets.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3348 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 13:41:22 +00:00
Spoike
2c0a7508b0 -werror support for fteqcc
once again, blame blub.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3347 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 13:39:57 +00:00
Spoike
f5e3d5e499 Fix glitching with q3 skies.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3345 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-12 08:12:36 +00:00
Spoike
9f20876069 Fix q2bsp support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3344 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 12:49:51 +00:00
Spoike
00cca0ea84 Fixed some client protocol bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3343 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 12:43:35 +00:00
Spoike
cf62594631 Well that was a stupid bug. Allocate frames for the correct client type, instead of q1.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3342 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 12:42:12 +00:00
Spoike
4461e90337 Fix prydon's sprite cursor.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3341 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 11:09:35 +00:00
Spoike
492e01192a Replaced one of the built in crosshairs with a single pixel one.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3340 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-04 23:57:33 +00:00
Spoike
fd713df2e1 Fixes the rawinput not working without in_restart bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3339 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-04 23:56:43 +00:00
Spoike
3fb15701b1 Fix the missing final character in the server browser.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3338 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-01 13:29:52 +00:00
Spoike
fb95c21dcd Attempt to load truncated wav files. Because everything else does. And then people complain that its a bug. But do warn (just clamp chunk length).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-27 07:38:11 +00:00
Spoike
fab8161e68 Yeah... That was a stupid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3336 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-27 07:34:10 +00:00
Spoike
9357d554f4 mneh
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3335 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 13:49:33 +00:00
Mark Olsen
959b204c3e Call svnversion only once.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 13:21:40 +00:00
Lance
c88cdc4716 Added the SVN revision number to the 'version' command, but only for
compilers which use "Makefile" (which rules out MSVC)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 11:22:28 +00:00
Spoike
10accd2908 Cleaned up GL a minor amount more.
Sounds can now be recorded while capturing to tga sequences (as raw sound). Fixed frame limits a little.
Passed the unicode key values around to a few more key input functions.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3332 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 11:05:06 +00:00
Spoike
bce186834f Sound mixing was failing to add sound effects on certain sound outputs...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3331 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 09:15:42 +00:00
Spoike
1d68abc578 Should fix vweps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3330 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-24 20:20:31 +00:00
Spoike
ad07e50ee8 Allow lumas if the server doesn't care.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3329 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-24 19:46:32 +00:00
Lance
e14edce4fd FTE now looks for libraries & associated includes where Fink installs
them in addition to where MacPorts/Darwinports installs them in MacOSX 
while compiling


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-22 05:43:13 +00:00
Spoike
b60e062fc7 Fixes shift in message mode stuff. I prolly need to fix it elsewhere too... mneh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3327 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-21 00:48:19 +00:00
Spoike
4b6f269963 gl_doubleeyes. evil hacks courtesy of id.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3326 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-21 00:43:10 +00:00
Spoike
ff1246589a fixing mingl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3325 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 07:45:05 +00:00
Lance
233ffe7ccd Fixed fisheye, should compile now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 02:50:00 +00:00
Lance
cdf2b2670e Updated MSVC 6.0 and .net 2005's NPQTV project files to include the freetype header location.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 01:58:50 +00:00
Lance
72d41bc846 Added include directories for freetype, MinGW working again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 00:58:37 +00:00
Spoike
f419538b37 Added skygroup command. Also polygon offset cvars. Even though its evil - I'm not sure how long it'll stay.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 20:43:07 +00:00
Spoike
12cccf0e39 ffov implemented in GL.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 18:13:03 +00:00
Spoike
efb1d412a5 if its a vwep player model, pretend to be the real player model for the purposes of skinning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 17:00:22 +00:00
Spoike
4cc13b2bbf fixed vweps when spectating.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 15:08:30 +00:00
Lance
150fdb2bd4 Minor MacOSX dedicated server tweak, zlib enabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3317 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 11:05:00 +00:00
Lance
2e10193d27 Enabled zlib, png & jpeg support in MacOSX.
If GCC complains about missing headers for libjpeg and libpng: 
1. Install Darwin Ports from darwinports.com. 
2. export PATH=$PATH:/opt/local/bin
3. sudo port -d selfupdate
4. sudo port install libpng
5. sudo port install jpeg


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 10:11:32 +00:00
Spoike
a976ac2428 Made the version command print which external libraries were disabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 03:51:07 +00:00
Spoike
696b1365d6 I thought I already committed that...
Fixes for the interpolation changes - csqc needs to receive lerped ents too.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3314 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 01:55:21 +00:00
Spoike
58af42990d Fixed up some EXT_CSQC expectations.
Tweeked interpolation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3313 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:46:42 +00:00
Spoike
d119e7fadb Added scr_turtlefps - sets the framerate that the engine has to maintain in order for the turtle to hibernate. Because... why not?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3312 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:26:24 +00:00
Spoike
b2b371f44b Removed unused variables.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3311 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:25:09 +00:00
Spoike
0cc6e71ca6 Code so I can copy from the console again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:24:23 +00:00
Spoike
622254e036 Code so I can copy from the console again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3309 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:23:56 +00:00
Spoike
5b94a0b20d native plugin support for 64bit platforms. Supposedly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3308 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:23:00 +00:00
Spoike
016629a6c9 Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3307 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:22:32 +00:00
Spoike
1402935058 native plugin support for 64bit platforms. Supposedly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3306 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:21:02 +00:00
Spoike
086ccd96ae Reduce warnings. Try and peek in the windows font directory.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:15:16 +00:00
Spoike
5a9e576796 Fixed an old id bug. Slow moving objects will now always delta properly, instead of sticking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:14:10 +00:00
Spoike
b9d0d937c6 Added a VectorEquals macro. Because I can.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:10:44 +00:00
Spoike
ba368d0210 FTE isn't mvdsv. But just in case someone thinks it is...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:09:07 +00:00
Spoike
7df1428358 Let the cursor work in demos/console when playing demos.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 19:47:37 +00:00
Spoike
0cf3e1ff54 Freeze NQ demos while content is being loaded, so it starts at, urm, the start.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 19:46:32 +00:00
Spoike
fdf09ce18b mipmapped non-square textures no longer look terrible.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 11:06:28 +00:00
Spoike
ccf1338d41 Check bounds before, not after.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 09:35:38 +00:00
Spoike
db97dd67d0 Check bounds before, not after.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 09:33:30 +00:00
Lance
a55a2326f2 Temporarily remove merged release & debug (m-rel & m-dbg) from the
"all" target in the makefile until it's needed


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 05:19:09 +00:00
Lance
1bb9df702c OpenGL SDL targets will build again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 04:07:57 +00:00
TimeServ
40bc6b577c attempt fix other platforms
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 03:47:21 +00:00
TimeServ
9c9c655d6c attempt fix morphos
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 03:44:10 +00:00
TimeServ
d0a8a8ee9d default vid_width/vid_height cvars to 0 to use desktop params (unless windowed then use 640x480x32)
don't try to switch to 640x480 if we already attempted it

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3291 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 23:11:34 +00:00
Spoike
4671892cce Removed some unused variables.
Added support for 32bit player skins (with pants/shirt overlays).
Updated spectating name tags to not lag, and be centered. Also visible by default.
Smoothed out viewweapons slightly in certain cases (when they're not animating at 10fps).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 22:28:16 +00:00
TimeServ
4b2c4ed77a remove more unused sw variables
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 22:15:37 +00:00
Spoike
793825b0ee Updated the msvc2005 projects, killing the SW renderer targets and removing SW renderer from merged builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 21:45:08 +00:00
TimeServ
1b101bab97 remove ram icon (no longer makes sense with non-sw)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 21:25:53 +00:00
Spoike
97f98672d2 Should be a bit less crashy and actually able to compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3286 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 18:55:50 +00:00
TimeServ
5038d72933 recommit revs 3280-3282
update dotnet2005 ignores

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 15:34:16 +00:00
TimeServ
d753d47758 fix "merged" sdl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 10:17:22 +00:00
TimeServ
a94a33212c destroy software rendering and break everything (and that won't be all!)
also note that merged builds on non-windows no longer make much sense

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-16 22:06:59 +00:00
Spoike
fb2b58979b Tiny tiny boost.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3282 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 23:40:50 +00:00
Spoike
85f9b6bc0e Always release the mouse when not the active application.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 20:15:53 +00:00
Spoike
0c5ee4d373 yeah, I know, I officially suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 07:38:36 +00:00
Spoike
57c9515b39 Updated QVM apiFixed up some of the slowness in the sky/water warping code.
Enabled freetype in gl builds. It'll try to link dynamically. Headers are included for windows users. unix users will need the freetype2-dev package for their system, sorry. you could probably get away with editing the makefile to include the headers if that's a problem.
Fixed occasional missing skies.
Updated q1qvm api stuff version (to 13).
Cleaned up the ban code. There are no longer two separate mechanisms to ban people.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 23:42:54 +00:00
Spoike
33bdcfb367 Link dynamically to freetype.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:59:49 +00:00
Spoike
a79b7f90cf sbar compiles again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:58:07 +00:00
Spoike
887f204330 This allows servers to stuffcmd aliases that match commands which would have forwarded anyway. Thus fixing 'pause' in ktx.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:14:25 +00:00
Spoike
9ad2588aed Might as well optimise it while its still present.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:13:12 +00:00
Spoike
91da30299d Whoops, this fixes up the path.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:11:31 +00:00
Spoike
cd619e991f Only start timedemo counters once the map has actually finished loading, and force the console up.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:10:07 +00:00
Spoike
8c66660fe0 Don't show the deathmatch scoreboard in single player.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:07:14 +00:00
Spoike
294e82f158 That spam was annoying.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:05:56 +00:00
Spoike
e7b05772b6 Menus broken again. On behalf of bigfoot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:04:32 +00:00
Spoike
12a72a64f3 console should now compile again. mneh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 14:19:45 +00:00
Spoike
9cccfe2f35 Particles will now have the correct trails when switching to the classic particle system.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-13 01:17:22 +00:00
Spoike
0135abdf5e Fixing bugs (including a massive slowdown with high con_maxlines).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-13 00:32:31 +00:00
Mark Olsen
5aad58610a Always grab the mouse in fullscreen mode. Use Key_MouseShouldBeFree() instead of peeking the mouseusedforgui global.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3266 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 18:57:40 +00:00
Spoike
d96cdc237c Indeed I suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3265 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 18:03:39 +00:00
Spoike
9728dde4ac Trying to fix grey stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3264 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 17:00:52 +00:00
Spoike
27fddffedb Does that fix mac gamma? (can't test this stuff)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3263 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 15:26:47 +00:00
Spoike
942af209a7 Apparently it didn't compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 15:01:18 +00:00
Spoike
b5ac90d523 More stuff broken.
Added control over texture coords on particles. Switched them to batch based on common render state. Less state changes there now.
Inverted sorting, to aid depth culling.
fullbrights use vbos too now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 20:56:09 +00:00
Spoike
d0e156d4b5 Fixing warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:27:06 +00:00
Spoike
bde52736c2 A minor optimisation for lazy compilers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3259 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:25:41 +00:00
Spoike
3b9f4c9fbb Made so lines don't jitter around if its drawing wireframe because of no surfaces.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:25:03 +00:00
Spoike
921bfbb1d3 Fixed some warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3257 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:23:57 +00:00
Spoike
386aac4da7 Stub out bindbuffer if its not present. The generation code will work around it. The renderer will ignore it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:23:07 +00:00
Spoike
f7b9395261 Updated to support mvdsv's qvm api version 13 instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3255 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:22:02 +00:00
Spoike
03aa7fefaf Fixes a conflict.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3254 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:21:14 +00:00
Spoike
0cf09d8063 Well that was a stupid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3253 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 16:49:36 +00:00
Spoike
b1ac73b6cb Should help mingl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-09 22:12:29 +00:00
Spoike
2513254510 My god, was I asleep when I did that?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3251 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-09 18:31:43 +00:00
Spoike
eda16ea10f Permit precaching of just an md5anim with no md5model. You'll see a debug wireframe skeleton if you actually try drawing it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3250 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-08 01:17:27 +00:00
Spoike
6147a2dcd3 That should fix bigfoot's shift.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 21:32:54 +00:00
Spoike
699104d667 Notify text should no longer be in the middle of the screen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 20:00:19 +00:00
Spoike
cfadc8e717 Now works properly with larger multi-surface md5 models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3243 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 06:35:15 +00:00
Spoike
c021324009 Fixed non-square dds images.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3242 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 06:34:07 +00:00
Mark Olsen
670b45edd9 Now builds again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 13:36:16 +00:00
Mark Olsen
632cba0618 No, Spike, you're not programming C++. Besides, b was already declared once.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3240 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 13:33:12 +00:00
Spoike
e1ab049608 Attempting to fix recent breakages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3239 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 07:45:46 +00:00
Spoike
4767b7215d Blame the monkey.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3238 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 06:09:49 +00:00
Spoike
7ddd50b854 frames keyword is now supported in externalanim files.
it inserts an entire anim into a sequential series of frames.
there's no control over starting/ending frame numbers. so you need to change frame indexes if any frames are added/removed in any md5anim files that are expanded in this way.
void(float modidx, string framename) frameforname = #276 should be usable for this, but its not tested yet - expanded frame names are eg: path/blah.md5anim0

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3237 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 01:44:26 +00:00
Spoike
18b617f4a1 vweps.
added builtin float(float modidx, float framenum) getframeduration = #277; to both csqc and ssqc.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 01:20:20 +00:00
Spoike
3b8c5d74bc I wonder how many more bugs there are left for Blub to find.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3235 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 21:44:17 +00:00
Spoike
a80214290d Oh noes! Everything is broken!
Rewrote much of the console code. Should be no obvious differences.
Nearly all conchar parsing goes via a single function. Still some left in the dedicated server code.
Added the ability to parse utf-8 text, disabled by default.
Added the ability to input unicode chars using whatever keymap the user has set up in windows (not enabled by default).
Reworked vbo stuff to be a little more versatile.
Added toggle console command.
Added freetype2 support (not compiled by default).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 18:45:53 +00:00
Spoike
5206c1a0c8 Fixed a couple of bugs regarding normals. Welded verts together that share coords, compensated for angle of triangle, skeletal fat bastards (erm), added clampgroups to possibly freeze an animation at its end.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3233 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-04 16:53:01 +00:00
Spoike
2b58210060 Bugfixes courtesy of Blub:
Fixed new line counting in multi-line comments.
Fixed unary operators to favour a single term, except for the unary not operator.
Added:
Unary not operator warns whenever it consumes more than a single term.
Added more ways to optimise logic (a+0 = a).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3232 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-03 19:02:42 +00:00
Spoike
2f848fa7b0 Should now calculate and animate vertex normals on skeletal models, and apply that for the q1-style lighting.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3231 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-30 22:05:18 +00:00
Spoike
ca7a6224a4 Fixed flickering entities bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3230 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-28 19:57:09 +00:00
Spoike
06b20185b5 cmd efpslist now shows incoming/outgoing packet rates per client, too (expressed in bytes per second - same as rates).
Semi-colon can now be bound properly in the menus.
Fixed a bug with one of my more recent commits.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3229 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-23 21:49:44 +00:00
Spoike
b2429e478a I'm too lazy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-22 06:38:38 +00:00
Spoike
2d8dba797a Gcc is more fussy than msvc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3227 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-22 06:07:33 +00:00
Spoike
f2cce499f6 Multiple minor cleanups. Chunks of dead code removed.
Added com_parseutf8.
Z_EXT_VWEAP is supposedly supported serverside, but not clientside. It is not advertised, and not used, yet.
Fixed csqc mouse issues in linux, supposedly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3226 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-21 17:45:33 +00:00
Spoike
8260a0d206 Doesn't look like indexes are actually needed first here (this should fix the issues with the md5s that electro has).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3225 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-17 21:57:45 +00:00
Lance
17512cc406 Changed all instances of -lwsock32 to -lws2_32, "apparently wsock32 is old and shouldn't be used (since win95..)"
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3224 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-14 13:51:13 +00:00
TimeServ
cefc6d187a fix makefile for qclib
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3223 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-14 01:15:00 +00:00
Spoike
82f3ae2102 Looks like someone forgot a file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3222 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-13 20:52:43 +00:00
Spoike
1c985c65d2 and a bit more
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-13 12:25:39 +00:00
Spoike
b3b885c122 Trying to clean up qclib a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3220 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-13 11:57:52 +00:00
Spoike
bd51fb8e9d Fixed unproject to work as originally intended. Rather than just being a steaming pile of poo (it was the matrix inversion routine that was broken).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3219 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-11 21:09:39 +00:00
Spoike
c66ff953b5 Fixes up tcpconnect a bit (based on bigfoot's patch). Should now work a little better than it ever did.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3216 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-10 22:36:53 +00:00
Lance
226ae08d0a Use -DCLANG with clang (sv_rankin.c hotfix), Makefile cleanup (cleaner filenames) and -D_SDL added to the
win32_SDL 
targets


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3215 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-08 08:10:32 +00:00
Lance
691f57ee80 Changed path to a SDL header, only affects mingw32 + SDL
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3212 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-07 13:25:02 +00:00
Lance
a028aca503 r3120 take 2. Applied a parentwindow fix to the Windows SDL binary, now exits gracefully instead of a crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3211 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-03 09:13:55 +00:00
Lance
183461a428 Crossbuilt MinGW32 SDL binaries working again, applied a parentwindow
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3210 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-03 09:09:35 +00:00
Spoike
f472410ad2 Fixes the angle clamping issue in q3. The cgame is meant to clamp, not the engine.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-31 11:46:57 +00:00
Spoike
f3970ede24 Hopefully fixes the recent +gamedir failures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3208 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-30 23:54:41 +00:00
Spoike
d010181ff7 Work around for mvdsv's latest incompatibilities.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3207 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-30 23:48:18 +00:00
Mark Olsen
b5106b68a4 Now builds and works again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3206 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-30 21:14:31 +00:00
Spoike
6b21ccabee ATI suck almost as much as I do
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3205 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-25 14:05:35 +00:00
TimeServ
740f4a09f9 actually apply fteqcc intrinsics patch http://stud4.tuwien.ac.at/~e0725517/patches/fteqcc_fix_intrinsics.diff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 18:56:05 +00:00
Spoike
6d3e1b7188 Fixing up some custom build assembler commands. They were missing quotes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 15:00:31 +00:00
Spoike
95a26340ac Added the fs_win32.c file to the 2005 projects.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 14:47:11 +00:00
Spoike
bd22b975d0 Attempt 2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3201 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 11:24:57 +00:00
Spoike
252face9c5 Should fix my breakage of morphos builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3200 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 11:20:21 +00:00
Spoike
9a20ae8fa2 Fixed linux sw building.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3199 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:51:01 +00:00
Spoike
dcefeaa8fa Fixed the makefile so qcc builds again by default.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3198 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:49:21 +00:00
Spoike
b7c8b33b98 Stopped Moodles from being quite so evil.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3197 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:37:50 +00:00
Spoike
0afe8f9dc5 Didn't test all targets.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:28:26 +00:00
Spoike
9cd988a836 Added csqc->ssqc requests.
Fixed up cl_indepphysics. Sending is fully independent, bar sync points.
Fixed so #if 0 works in qc code.
Fixed up error conditions in qclib when features are not supported.
The webpage generator will now refcount properly.
Fixed error conditions when using glsl shaders.
If MULTITHREAD is defined, r_loadlit will not light inside a separate thread.
We now generate VBOs for bsp objects. Shaders/rtlights don't use them yet.
Fixed up MVD/multiview playback a bit. It now looks like it works! (cl_hightrack will no longer track the same person in all views).
Fixed error conditions when attempting to download versioned csprogs.
Reduced the number of places that a q3-style marked up string is expanded. I think there are a couple places left still though. Approximated ezquake colour codes.
Memory mapped read file access in win32, where we can. Not sure about this. Lets see how things pan out.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:11:17 +00:00
Spoike
48e757c860 cosmetic changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3194 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-21 09:36:18 +00:00
Spoike
640aafdc34 Makes Q3 somewhat playable again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3193 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-20 23:59:17 +00:00
Spoike
80e511ec1e Try and get alsa to start up and work a bit more reliably, an impossible task, I know.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3192 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-20 17:28:15 +00:00
Spoike
88085a1cbc Strip out some dead code
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3191 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-20 17:25:48 +00:00
Lance
4e21d2c88d Blub\0's FTEQCC patch, to fix intrinsics: http://stud4.tuwien.ac.at/~e0725517/patches/fteqcc_fix_intrinsics.diff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3190 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-19 01:54:00 +00:00
Spoike
ff22785542 Should fix certain compiler issues reported to me by Blub\0, found when compiling nexuiz code. This is Blub's fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3189 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-11 00:17:31 +00:00
Mark Olsen
2decc6d5c8 Please do not try to shut down the video code twice, kthx.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3188 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-10 21:44:13 +00:00
Lance
cdb9eed996 Fix GCC complaining about Mod_GetBoneRelations having conflicting types with the software-only client.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3187 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-07 12:18:35 +00:00
Mark Olsen
af09a50527 Fixed 'unban all' to unban all, not just the first.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3186 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-28 15:49:20 +00:00
TimeServ
022e1dc76e possible sw linux build fix, add tooltip code (but no tooltip text associated with anything yet)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3185 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 10:50:31 +00:00
Lance
812ae15aaf "version" command I tried to make it be more helpful by identifying the compiler that was used to build it, and also identifying any optimizations (or lack of) that were used during the compile process.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3184 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 05:01:55 +00:00
Lance
57c102a6b6 GLRelease was using __fastcall (/Gr) which was causing black screens when trying to use the plugin and also causing firefox to crash if the plugin was still open in a tab when trying to exit firefox. __cdecl (/Gd) was the solution.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3181 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 01:42:02 +00:00
Spoike
a96b5ee4e9 okay, the cprint builtin I just added will now actually do something useful. ho hum.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3179 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 01:02:56 +00:00
Spoike
5f1a9d8cbf added cprint console command.
fixed nq client loading-screen persisting bug
fixed nq clients getting flooded by packets.
fixed nq clients not receiving any entities
removed a bit of redundant code in pmove
fteqcc: merged array function calls with real function calls, fixing return values in the process.
vid_preservegamma now defaults to off. windows sucks.
tweeked the prototype FTE_CSQC_SKELETONOBJECTS a bit. still not official nor advertised.
added a little bit more functionality to halflife support
csqc got some pmove tweeks. this is how I want it to work. nothing has been changed that is really incompatible with darkplaces in this commit.
added markers around some ext_csqc_1 features.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3178 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 00:50:42 +00:00
TimeServ
42b4577802 don't flash when already the active window
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3177 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-18 23:48:35 +00:00
TimeServ
caa9dffb2c fix sw screen render to act a bit more like gl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3176 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-18 23:29:03 +00:00
Lance
4b85112ce1 Added ctype header to fix MSVC2008 complaining about "tolower" being unresolved.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3175 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-18 23:17:09 +00:00
TimeServ
2f6fb049e4 revert splitclient, fte->fteh2 for hexen 2, fix sw console background drawing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-18 22:55:00 +00:00
Spoike
d96f8e3d77 No more upside down spiders in hexen2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-18 22:03:59 +00:00
TimeServ
5381de8bd5 set splitclients to 1 for q2 sendcmd
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-18 21:21:27 +00:00
Spoike
c3300cb0f7 Fix non-win32 builds again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3170 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-13 12:54:18 +00:00
Spoike
b8bd024a1d Tweeked the filesystem some more, now prompts if a game directory could not be found.
Fixed up clipped decals slightly. They should now be usable.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3169 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-12 16:57:30 +00:00
Lance
43d97c3e31 win_SDL binaries now have icons
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3168 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-10 03:39:47 +00:00
Spoike
aa8ca7c111 Can script some things now, including playername and connecting it to other servers. Though its still a little limited in what it can do.
Scripting does work with both firefox and opera. Don't know about others.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-10 00:33:02 +00:00
Spoike
1c644b51e7 Fixes a crash with demos.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3166 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-09 07:19:59 +00:00
Lance
e71b59bf92 Crosscompile all Win32 SDL binaries from Linux with FTE_TARGET=win32_SDL, binaries have been tested alittle and still have bugs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3165 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-08 08:12:29 +00:00
Spoike
9a2ed9307a Quick fix for something that noone noticed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3164 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-07 20:03:25 +00:00
Lance
84117bd7e3 MinGL & Merged targets added to SDL. Dedicated server, OpenGL & Software rendered SDL clients now build in Linux
and run but untested. r3162 was to resolve the SDL MinGL's build error: undefined reference to `NET_Sleep'


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3163 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-07 03:48:32 +00:00
TimeServ
aac9ba3f4f oh hey look i can code without looking at the specs oh wait
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3162 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-07 03:41:24 +00:00
TimeServ
e79171082f sdl wait code possible fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3161 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-07 03:38:08 +00:00
Spoike
e403cebc65 Should be more robust with first-run config execs now.
Multiple download sources can be specified (eg for mod+map). Takes the form "providedfile:urltodownload providedfile:urltodownload". This comes via the browser so relative urls = woot. The old single-url-only path is no longer supported. This is an incompatible change, but we're still young. The unpacking process is still the same, and still only paks/pk3s are extracted. Note that the providedfile is relative to the base dir rather than the game dir. You can specify potential alternate gamedirs.
The QTV file is not mandatory, you can use map="blah" join="blah" stream="0@blah", so long as you set the mime type as: type="application/x-fteplugin". src="someqtvfile" still works, of course (and doesn't mandate the type= field, although that should probably be specified to make life easier on configuring servers to use the correct mime types).
The splash image can be set with: splash="myurlhere". Note that only jpg and png files are supported. This comes via the browser so relative urls = woot.
Game property can take multiple game dirs now, too. First argument is the basic game. If its one of the special ones then FTE is meant to hunt down your prior install for that. If its not recognised then its added as the only game directory. Additional ones are added after (eg: "id1 fortress" adds just id1+fortress while "q1 fortress" adds id1+qw+fte+fortress). Use appropriately.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3160 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-07 01:26:47 +00:00
Lance
f2688e7866 My attempt to get SDL binaries under Linux to compile
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3159 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 14:19:29 +00:00
Lance
030e080baa Wrapped sv.state with #ifndef CLIENTONLY to resolve npqtv's compile
error (I hope it's the proper fix, Spike please check if I did the 
right thing):
./client/cl_main.c: In function "Host_Init"
./client/cl_main.c:3708: error: "sv" undeclared (first use in this 
function)
./client/cl_main.c:3708: error: (Each undeclared identifier is reported 
only once


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3158 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 05:46:17 +00:00
Lance
648caa9c57 Just make the help output alittle more helpful, added crosscompiling
comments


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3157 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 02:45:11 +00:00
Spoike
8b022435de make msvc2005 happy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3156 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 01:23:44 +00:00
Spoike
a838650a40 try that
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3155 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 01:01:31 +00:00
Spoike
879e5b59c6 Missed a file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3154 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 00:54:46 +00:00
Spoike
2adb420a6d Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv.
Added vid_wndalpha to make the window transparent (only supported in GL-win32).
Multiple issues with SW rendering, which I'll fix eventually. It does at least run, even if it looks ugly.
Plugins are now able to read the console input. Bigfoot, feel free to tweek.
Fixed up a few mismatched prototypes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3153 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-06 00:34:32 +00:00
Spoike
6ebabd8d88 GCC-built plugins no longer insta-crash. Go Mozilla! You rule!...
'make npqtv-dbg' works for me.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3152 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-03 07:31:54 +00:00
Spoike
616200895b I blame bigfoot
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3151 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-03 06:36:00 +00:00
Spoike
0eb7e83965 Stuff should compile a little better with GCC now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3150 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-02 22:25:54 +00:00
Spoike
a2a6c74ab4 Updated msvc2005 project.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3149 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:22:45 +00:00
Spoike
4974c57c2c Big fat-off commit.
A few changes. Half-Life support is finally getting committed.
Some unnecessary filesystem code changes.
And there's code for nsapi - meaning we can embed FTE in a browser (firefox and opera on windows work).
A couple of CSQC changes, trying to move towards a final EXT_CSQC_1.
Revised ruleset format finally implemented.
Doesn't compile with msvc6 due to issues with libjpeg not being a clean library.
Presumably its fine in vs2005.
Your mileage may vary.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:03:56 +00:00
Spoike
262bc69548 So I can define globals/functions as static.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3147 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-29 23:47:29 +00:00
Lance
2e768fe44c Blub/0's fteqcc macro line fix to quote "seem to be some problems with
newlines in macros (causing wrong line numbers in error/warning 
outputs)"


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-20 01:12:01 +00:00
TimeServ
4f6543abc2 commit back older jpeg.lib
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-08 06:57:08 +00:00
Lance
c8315688b0 IJG's r6b JPEG library with x86SIMD support v1.02 (2006-02-04): http://translate.google.com/translate?hl=en&sl=ja&u=http://cetus.sakura.ne.jp/softlab/jpeg-x86simd/jpegsimd.html&sa=X&oi=translate&resnum=1&ct=result&prev=/search%3Fq%3Dhttp://cetus.sakura.ne.jp/softlab/jpeg-x86simd/jpegsimd.html%26hl%3Den%26safe%3Doff%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official%26hs%3D3fO
Compiled with VS6. FTE compiles fine in both VS6 and VS2008. Unsure if I compiled it with MMX or SSE, if it is SSE it might crash on CPUs with bugged SSE implementation like the old Athlon XPs

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3144 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-08 01:55:17 +00:00
Lance
da6a8bb1e5 A "proper" (VS2008 converts it and compiles from it no problem, I didn't actually test with VS2005) for a different file I commited in r3141
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 12:08:33 +00:00
Lance
a0c23db682 A "proper" (hopefully) for the file I commited with r3141
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3142 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 12:02:23 +00:00
Lance
1db5efee0b My evil commit, libjpg & libpng static libraries has been compiled from scratch with VS6 (and work with VS .net 2008 aka VC9). LibPNG upgraded from 1.2.10
to 1.2.35 to cover any possible exploits. I hope I haven't broken anything (had to ignore msvcrt.lib as well as libc.lib to get VS to compile with my libs)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3141 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 11:50:19 +00:00
Spoike
eb6d283806 Does that get past the msvc2008 bug yet?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3140 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 05:22:17 +00:00
Spoike
76f6ad0345 CSQC_DAT and MENU_DAT can now be enabled in CLIENTONLY/MINIMAL builds (so long as both are enabled).
Tweeked a statement that was causing crashes with msvc2008.
Dedicated servers should build again.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3139 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 05:05:54 +00:00
Spoike
75fb5f5398 The different aspects of directx are now activated independently from each other, allowing greater custom build control.
Tweeked win64 options so as not to conflict with 32bit builds.
Win64 builds now with NO_LIBRARIES added. Yes, you need to provide 64bit libraries yourself if you want to use them (dinput/dsound should be part of the directx sdk and are, strictly speaking, not re-distributable). See bothdefs.h for how to activate individual 64bit libs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 04:37:24 +00:00
Spoike
dad710ee27 Fixes the other IRC plugin crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 03:55:51 +00:00
Spoike
37fbf203c5 This should fix Moodles's release-only crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3136 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 03:48:02 +00:00
Lance
44c39eb40d Updated the MinGW libpng library to latest version (1.2.35) from 1.2.22
to enhance security and possible crash bugs.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3135 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-06 05:06:25 +00:00
Spoike
7156e20dfe Mneh, it matches.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3134 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-04 00:29:22 +00:00
Spoike
c50ea9c54a Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3133 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-03 01:53:19 +00:00
Spoike
b763b5594d My monthly commit. I wonder what I broke.
Contains some stuff to get twig working a little better.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-03 01:52:30 +00:00
Spoike
ed0cb0749b Added a developer print any time any hostname (or ip) is resolved.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3131 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:51:52 +00:00
Spoike
99c153199e version console command is now common, instead of client only.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:50:17 +00:00
Spoike
eff6909662 Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3129 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:48:40 +00:00
Spoike
af1ccb9333 Support for valve-style lmps/qpics on the conback.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3128 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:47:49 +00:00
Spoike
02b182a260 Fix a crash with halflife sprites.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:46:48 +00:00
Spoike
aac9d42554 Fixed up halflife model support - we now support models with textures stored in an external model.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-22 13:45:35 +00:00
Spoike
d18566f4e8 My god. I suck. I really do. I really really apologise. Sorry. Really really sorry. GAH!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-21 22:27:51 +00:00
Spoike
672035b1a9 Fixed particles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-10 21:50:10 +00:00
Spoike
3b402813d8 Don't resolve master servers at startup. This stops huge stalls when you don't have complete internet access (lan games/single player).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3123 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 19:05:28 +00:00
Spoike
32591b4df6 second attempt at ctrl+enter
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 18:42:41 +00:00
Mark Olsen
c3e186ef7a Spike is ordering me to break things again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3121 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 14:31:11 +00:00
Spoike
40742dcc55 Forgot to commit this. Whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3120 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 14:29:19 +00:00
Mark Olsen
9adb6c81d9 Reverted to revision 3116. Spike, use a real compiler.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 13:49:12 +00:00
Spoike
c8f10aa212 Allow the user to change the protocol used by FTE to connect to itself. Only 'qw' is fully reliable at the moment, and that's the default. Eventually this can be cleared out to default to match the running progs type.
Also made the 'user' command semi-work in NQ.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 04:39:46 +00:00
Spoike
c737b31f1b Reverted bigfoot's reversion. Fixing the reason why bigfoot felt a need to revert - an old prototype in the header. This should make sw rendered particles a bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3117 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 04:34:12 +00:00
Mark Olsen
1e02645c08 Caps lock, work!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3116 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-07 00:02:03 +00:00
Spoike
29e4982454 Fix for bigfoot with his weird trailing slash in his $HOME.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3115 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-03 00:12:50 +00:00
Spoike
c11da690e1 Fix for player colormaps with NQ protocol.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3114 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-03 00:08:32 +00:00
Spoike
4e5e28b1ee Fixes the phantom grenades in twig.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 06:46:21 +00:00
Spoike
a7ee0f883d Fixes rotations in twig.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3112 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 06:32:49 +00:00
Spoike
88aa502054 Reduced spam a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 06:31:51 +00:00
Spoike
51ec8d2912 trying to make bigfoot happy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 04:42:26 +00:00
Spoike
d3bcc14e5a Should allow bigfoot to aim with the lightning gun.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3109 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 04:20:46 +00:00
Spoike
40a24ea7f2 Please insert volume...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 03:54:03 +00:00
Spoike
02b53fc859 When acting as an NQ client, actually send impulses please.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3107 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 02:50:01 +00:00
Spoike
e2b905e74c NQ clients now get broadcast messages again. Whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3106 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-30 02:48:03 +00:00
TimeServ
1206f6ae07 removed const block/default string logic because it doesn't realloc safely and doesn't really save much, substituting code should catch the common cases anyway
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-29 02:55:08 +00:00
Spoike
f06fcc78af Fixed a potential incomprehensible server message bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-29 01:41:28 +00:00
Mark Olsen
3e6d9af3d4 Ugh, when a player changes a userinfo string, please don't send the update to all connected players n times, but just 1 time. 'Fixes' the 'crashes' on busy servers, but the real problem is still there: Too much client input can clog up the server, effectively causing a DoS.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3103 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-22 04:08:45 +00:00
TimeServ
8b658df029 attempted vs2008 compile fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-18 01:47:48 +00:00
Mark Olsen
e3017a8fe4 Some random #ifdef SKELETALMODELS scattered around the code. Enough to make it build, but not enough to exclude unused code from being built.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-16 01:24:57 +00:00
Mark Olsen
2f59695476 Reverted to r3051
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 16:06:55 +00:00
Spoike
4b1032c337 Script particles and d3d renderer will now build again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 04:58:12 +00:00
Spoike
9fc7a20e9c old fixes including for rgb_gen_topcolor in shaders
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 04:56:44 +00:00
Spoike
7f90f66bfc Strip all extensions before trying to add new ones to image file names.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-14 16:08:57 +00:00
Spoike
45692d1d1e an old new feature which had been on the wrong comp for a while.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-14 16:07:07 +00:00
Spoike
6e3f69f504 d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
fte particle scripts are disabled (classic works).
I'll fix these in the new year.
Redid framestate stuff again. Slightly better now, but this is the bulk of the changes here.
Reworked the renderqueue to provide batches of items instead of individual items. This cleans up the particle rendering code significantly, and is a step towards multiple concurrent particle systems. fte's scripted particles are broken as I'm trying to find a way to rework them to batch types together, rather than having to restart each batch after each particle when you have two particles in a trail. I'll fix it some time.
Reworked some alias model code regarding skeletal models. Added some conceptual skeletal bone control builtins available to csqc. Currently it can query the bone names and save off animation states, but can't animate - its just not complete.
Added more info to glsl custom shaders.
Updated surface sorting on halflife maps to properly cope with alphaed entities, rather than just texture-based blends (q2-style).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-23 02:55:20 +00:00
Spoike
e49d712c6f Include the missing files to the vs2005 project.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3094 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-23 02:49:52 +00:00
Spoike
5b978f4ab7 Fixed a recent stupid bug (thanks krimzon)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-11 00:18:47 +00:00
Spoike
493fdd453d Don't crash on string stats.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3092 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-07 00:04:12 +00:00
Spoike
8fb77f7301 kicking a botclient was causing a crash due to logging their invalid ip. don't log bots.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3091 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:08:57 +00:00
Spoike
b4defb722a Print line numbers in stack traces, if we know them.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3090 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:08:07 +00:00
Spoike
90c028c812 clear fixangle on botclients, allowing them to update their angles to match v_angle automatically
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:07:04 +00:00
Spoike
0cd836b793 Makes DP_SV_PLAYERPHYSICS a little bit more tolerable by making players actually have friction when they're about to fall into lava, simply by renaming a cvar...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3088 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:06:00 +00:00
Spoike
0aac90de3b Correctly colour the tops of players again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3087 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-06 02:04:29 +00:00
Mark Olsen
aed3e4258b No, you are not bigfoot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3086 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 07:39:50 +00:00
Mark Olsen
d43c9d8482 More no-IPv6-fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3085 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 07:36:38 +00:00
Spoike
4e1f6daf9f Split cl_nolerp into cl_nolerp and cl_nolerp_netquake. This means that netquake can have a different default. This allows it to be smoother without arcane tweeking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3084 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 02:42:05 +00:00
Spoike
f01514060e Fixed a crash associated with demo listings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3083 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 02:23:53 +00:00
Spoike
a9a4e664f6 Whoops. Don't crash on quit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3082 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 01:57:02 +00:00
Spoike
a4f5def446 more ipv6 specifics.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3081 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-03 01:25:03 +00:00
Spoike
90770c1347 Added advertising FTE_CSQC_BASEFRAME to checkextension. This extension provides basebone/baseframe/baseframe2/baselerpfrac/baseframe1time/baseframe2time fields, and is available only to csqc and not ssqc, for the foreseeable future.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:13:26 +00:00
Spoike
1b1f67bbfb Revamped FTE's skeletal animation system to support basebone/baseframe/baseframe2/etc on hierarchical skeletal models (eg: zym/dpm/md5anim).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:09:02 +00:00
Spoike
bab14ec1af Fixed ftesv's PEXT_MODELDBL support. It'll work in ezquake again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3078 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:05:14 +00:00
Spoike
bf63418315 Fixed a potential crash on SV_Error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3077 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 23:04:15 +00:00
Spoike
1456ed1ac7 Actually close sockets. It helps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3076 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-02 21:54:10 +00:00
Spoike
41da9e4655 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3075 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-01 02:56:32 +00:00
Mark Olsen
b14d99fd6a Attempt to unbreak systems without IPv6.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3074 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-01 02:10:35 +00:00
Spoike
e4c9d744a8 Why do I still have commit access?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-30 05:31:16 +00:00
Spoike
bf53bd5577 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-29 16:15:04 +00:00
Spoike
6fb100e8b5 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-28 20:34:51 +00:00
Lance
c020463677 Fixed the MingW32 crosscompile to use i586-mingw32msvc-strip instead of
the native strip program


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3070 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-18 03:20:10 +00:00
Mark Olsen
178b178f36 s/strupr/strtoupper/g s/strlwr/strtolower/g
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3069 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-18 03:10:48 +00:00
Mark Olsen
311a71ecf8 Also build pr_bgcmd.o
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3068 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-15 02:12:55 +00:00
Mark Olsen
6c17a4a7f0 Implemented two Microsoft-functions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 20:36:46 +00:00
Mark Olsen
71ade84614 Empty enums are boring.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3066 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 20:32:28 +00:00
Mark Olsen
7c4d2a2309 Added #error for invalid C code that SMVC happily compiles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3065 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:50:45 +00:00
Mark Olsen
b7a5f90f8a Subtracting pointers of different types isn't valid C. Boo.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:49:26 +00:00
Mark Olsen
dee0c9d6cf Protect against multiple inclusion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3063 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:48:23 +00:00
Mark Olsen
eda9cfded4 Added #error for invalid C code that SMVC happily compiles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:46:30 +00:00
Mark Olsen
fc60c486e8 Marked CL_CheckModelResources() as static. Prototyped the function to make compilation of broken code fail on SMVC too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3061 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 16:43:28 +00:00
Spoike
1a8690e104 IPX only if ipx is supported by the system.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3060 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-13 08:55:41 +00:00
Mark Olsen
a6e7171f30 A bit closer to actually compiling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-13 05:39:50 +00:00
Lance
41a92be8b2 Defined GL_BGRA_EXT so morphos and macosx crosscompilers can do the OpenGL targets again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3058 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-12 12:05:29 +00:00
Spoike
c41148705c nexuiz support: menu cvar_defstring = #89
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3057 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-12 04:23:13 +00:00
Spoike
498173e878 It has come to light that I suck. This incorporates the fixes already made to sys_linux since my huge commit. Again, these have not been tested. But they are more likely to work properly... As in the syntax errors are fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3056 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-12 04:19:22 +00:00
Mark Olsen
308962afa9 Since this code doesn't even compile, I guess it is fair to assume that it hasn't been tested o:)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-11 12:20:46 +00:00
Spoike
e8c6d25fe1 Should compile now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-11 10:09:41 +00:00
Spoike
dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
Spoike
bf8eed727e Reject double dots in macro names (fred.4 is allowed but fred..4 is not). This allows Hexen2 code to compile again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3050 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-30 11:10:58 +00:00
Spoike
98ce1d689d Fixed fullspawndata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3049 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-23 20:56:15 +00:00
Spoike
819d541362 local float blob = someformula; works now.
added support for -TDP (and #pragma TARGET DP). It is identical to -TFTE except for the instructions used. To be used with Blub's patch when he commits it for DP. It should allow more, this is a first-version.
#if defined(A) && defined(B) will also work as expected. Careful with nesting however, as complex formulas will not. Please use only a single operator.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3047 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-16 23:04:36 +00:00
Spoike
99c6152b4e Support for DP_SV_SPAWNFUNC_PREFIX in the .ent/bspent loader thingie. I'll add the extension name when I get around to fixing up and committing that chunk of code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3044 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-13 09:25:51 +00:00
Spoike
0629d013b5 Fixed bug causing parameter conflict in statements like func(array[idx], func2(blah))
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3043 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-13 09:17:47 +00:00
Spoike
600f27876c Fixed Z_FreeTags. Yes. Really.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3042 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-08 19:18:12 +00:00
Spoike
9f5fb267c3 Makes nexuiz's csqc work ever so slightly better (pics with size 0*0 now mean to draw at the natural size, instead of 64*64...).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3039 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-05 02:58:22 +00:00
Spoike
a44068f9b4 Slightly better handling of .qtv files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3038 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-05 02:56:11 +00:00
Spoike
0a4c047eec Greater internal control over which variables are saved. Fixed a bug regarding temps and array references, which a couple of the nexuiz people found but didn't report (personally I found it was needed to be able to fire, but whatever).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3037 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-05 02:55:01 +00:00
Spoike
880a70837c DP_SV_SPAWNFUNC_PREFIX support
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3036 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-10-05 02:51:41 +00:00
Mark Olsen
b7fd77c403 Blind, untested fix of Z_FreeTags().
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-09-18 18:25:39 +00:00
Molgrum
c932cfbfab Add include paths and symbols to fix syntax error in Eclipse.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-09-12 00:22:22 +00:00
Mark Olsen
2540c0bf74 Fixed Z_TagMalloc() to correctly link the double-linked list. Fixed Z_TagFree() to correctly unlink entries from the tree. Fixes various crashes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3033 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-09-12 00:17:32 +00:00
TimeServ
fcbfb0e22c change registry entry for win32 dedicated for future use
misc sound fix

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3032 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-09-11 03:39:34 +00:00
Mark Olsen
704fb438c9 Another SNAFU fixed. This should be the end of superbloated entity updates.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3031 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-09-10 13:11:46 +00:00
Mark Olsen
0159d7a211 Spike, you suck. Always diff before commit :/. Delta updates are there for a reason.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3030 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-09-10 08:56:03 +00:00
Mark Olsen
24e178bc37 Buffer overflows are bad for you, m'kay?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3029 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-08-23 19:17:19 +00:00
TimeServ
828b3e99ab fix a few casting issues allowing maps such as warpa, etc. to load (probably not done here)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3028 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-08-06 12:11:27 +00:00
Spoike
8af647d7d4 Blub\0's latest patch. This one fixes up for arguments.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3027 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-07-27 02:48:59 +00:00
Spoike
7c6f37c4ae Yes Blub, I suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3026 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-07-17 07:41:59 +00:00
Spoike
c29cf3db99 Framerate will be more stable when picking up items/getting shot/etc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3025 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-07-16 00:19:33 +00:00
Spoike
887a278bce patch from Blub\0 to fix issues with compiling:
b = min(a, b);
with -TFTE active.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3024 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-07-10 20:38:17 +00:00
Molgrum
603e2677f5 Well why not.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3022 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-07-08 18:55:48 +00:00
Spoike
9741aacb98 Fix a crash which qqshka reported, and fixed up some C style.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3021 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-07-07 20:39:21 +00:00
Molgrum
8278f53e15 Patch from Spike, change droptofloor() to take entity number as argument instead to comply with QVM mods.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3020 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-29 11:17:46 +00:00
Molgrum
eec8fcb78b Add G_MOVETOGOAL builtin for KTX.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3019 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-27 20:26:33 +00:00
TimeServ
d1a489d83f don't do cl_netfps stuff twice in sendcmd
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3014 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-22 11:30:16 +00:00
Molgrum
b115f8998b Don't change the viewheight when the player is dead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3013 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-20 21:44:10 +00:00
TimeServ
e33bd0bff1 dynamically load CheckTokenMembership
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3012 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-13 07:24:11 +00:00
TimeServ
51989fe5f6 added better home dir detect with windows, use home dir by default on unix and Vista+, with 2000/XP/2003 use home dir by default when on a network or not an administrator
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-13 05:03:54 +00:00
TimeServ
5ddfd68b11 q2 workaround
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3010 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-13 02:26:08 +00:00
TimeServ
0adc1e1054 clear colorshifts on disconnect, don't decrease cshifts on gamma change, fix warning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3009 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-12 23:19:47 +00:00
TimeServ
01d05dc3b6 forgot #ifdef Q2CLIENT around q2 stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3008 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-12 20:49:42 +00:00
TimeServ
3a7d339c38 new cvar cl_sparemsec (you shouldn't have to mess with this really), modified the sendcmd logic so cl_netfps works better and remote connections are a bit more efficient
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3007 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-12 20:47:13 +00:00
TimeServ
9cf2db123c added persistant queries (UNTESTED), changed sqlopenquery call, added sqlreadfloat, fixed deallocs, self/other is stored on openquery call and is checked against a spawnid on callback call (reset to world when check fails), preliminary add FTE_ENT_UNIQUESPAWNID
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3006 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-11 16:04:14 +00:00
Molgrum
d73b9c0735 Minimal client compiles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3005 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-08 20:46:58 +00:00
Molgrum
62657c2494 Reset the buffers before strlen is used.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3004 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-08 20:41:22 +00:00
Molgrum
6602ffed84 Attempt to make use of 'len' in NET_AdrToString.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3003 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-08 20:20:11 +00:00
Molgrum
33140dbf24 Ruleset expanded with ruleset_allow_localvolume. Set to 0 in 'nqr' and 'strict'. Made NET_AdrToString return a non-static pointer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3002 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-08 14:37:57 +00:00
Mark Olsen
f15fc6fefd Build... Even if you don't have SQL defined.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-06 21:27:04 +00:00
Spoike
751e3df851 Added colourise command. 'colourise playername top.bot skin' where top/bot can be xf00 for red, xf00000 for slightly less red, off to disable forcing (for that part, eg: x0f0.off to force only top), or a regular number between 0 and 14 for regular skin colour ranges. Will not persist through configs. If .bot is not present, top is used for bot. Only works on team members.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3000 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-05 07:45:34 +00:00
TimeServ
f0b6bf19d3 commands sqlstatus, sqlkill, sqlkillall added; cvars sql_driver, sql_host, sql_username, sql_password, sql_defaultdb added; sqlconnect params changed to (string host, string user, string pass, string db, string driver) with all params optional; code works with these cvars when params omitted or "" but we only have one driver (mysql)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2998 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-04 20:48:28 +00:00
Molgrum
6e1e9a6438 Typo.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2997 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-04 19:02:54 +00:00
Spoike
5b1679ad85 Molgrum doesn't like bgr, even though x86 display hardware uses it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2996 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-03 22:16:39 +00:00
TimeServ
8761bb1485 fix sql init/deinit, add broadcast to force sql thread termination
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2995 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-02 23:13:03 +00:00
Molgrum
afb7e76967 It comiples in Linux, thanks to Spike for the break&fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2994 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-02 18:36:52 +00:00
TimeServ
5c65851fb7 fix merged build (d3d color references, renderinfo fixes)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2993 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 22:34:19 +00:00
Spoike
519983dee2 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5 2008-06-01 22:06:22 +00:00
TimeServ
a631205fe7 added conditional variables for win/linux/sdl, switched sql thread worker to conditional to avoid busy looping, corrected a spikeism
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2991 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 05:42:23 +00:00
Molgrum
5d64f13a18 Double precision for gameclock.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 02:42:18 +00:00
Spoike
94d108c522 Fixed up qc stat field submission.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2989 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-31 10:35:38 +00:00
Spoike
f63468f1d7 Stat strings will actually be received properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2988 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-31 10:33:03 +00:00
Spoike
eafb021179 Fix up scoreboard entry times.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2987 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-31 10:31:47 +00:00
Molgrum
69a32e88de Stop RealIP-checks when realip_status has reached sv_getrealip.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2986 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-30 21:38:02 +00:00
Spoike
0e754dea0f k, next time I might test it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2985 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-27 20:08:21 +00:00
Spoike
89a4f03160 Tweeked the realip stuff to tolerate ezquake. Added new cvar, sv_realip_kick. should be set to no greater than sv_getrealip. sv_getrealip 1 is mvdsv-level security, 2 ensures that there is a quakeworld client at that ip, while 3 ensures that its the actual client that its meant to be. Note that only FTE supports 3 and ezquake/fuhquake don't even support 2 (while mqwcl does). The higher the value, the higher the certainty.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2984 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-27 18:59:07 +00:00
Spoike
0479526cfe okay, guaranteed no collisions on realip challenges.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2983 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-26 21:58:26 +00:00
Spoike
4afc4aa4e6 Randomized the realip challenge.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2982 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-26 21:51:19 +00:00
Spoike
594c81c3b5 Fixed voting to not crash the server when votes time out. Whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2981 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-26 21:50:11 +00:00
Spoike
9b33803764 Fixed challenged acks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2980 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-26 21:04:42 +00:00
Molgrum
250d6ffeb8 Enable logging of realip.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-26 20:22:47 +00:00
Spoike
af47e57535 Fixed a typo, sv_realiphostname_ipv6 should now exist.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2978 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-26 19:34:03 +00:00
Spoike
654eabc4c2 Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:23:43 +00:00
Spoike
40952dabf4 Let q2bsps work again when they're lacking textures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2976 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:08:29 +00:00
Spoike
3bf676b1bb Improvements for using FTE as a Q2 client. Helps connecting to r1q2 servers (tastyspleen being an example).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:17:16 +00:00
Spoike
548256dbc5 Was gonna try fixing the 64-bit stuff myself, but mneh. Small coding style improvement (well, more consistent with the rest of the engine anyway).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2968 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:15:49 +00:00
Spoike
413ef694cd Fixed a typo or something in the download menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2967 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:14:17 +00:00
Spoike
1678c4feb6 Adds support for ipv6 on windows platforms that support it, even if the compiler (msvc6) does not.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2966 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:11:20 +00:00
Spoike
3c31702ffe Not sure why I did this, but it looks pretty at least.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2965 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:08:54 +00:00
Spoike
f6d3e4ed94 Fixed up ipv6 support a little. Addresses are more readable. Allows clients to connect. :P
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2964 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:07:53 +00:00
Spoike
073a9b9056 fs_cache works properly again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:06:37 +00:00
Molgrum
3ddb5e5dc5 Make it compile on Windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2962 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-24 20:04:38 +00:00
Molgrum
43e55824ba Fix for LG beams end position not being stored when spectating with cl_truelightning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2961 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-17 16:11:42 +00:00
Molgrum
61ee26d0ff Fix an uninitialised value.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2960 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-16 23:28:47 +00:00
TimeServ
a61d819f68 fix hash table inits, fix shader inits
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2959 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-14 18:06:58 +00:00
TimeServ
73f580157f fix malloc call, fix memset typo in qclib
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2958 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-14 17:27:57 +00:00
Molgrum
35e951976f Fix for TimeServ's recent codebreak, I have no idea if he meant this but it works for me.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2957 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-14 14:55:25 +00:00
Molgrum
533b470bc0 This has been tested enough by now to get uncommented.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2956 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-14 14:46:58 +00:00
Molgrum
c4b17eb23a Enable DGA support by default (override with -nodga or -nomdga)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2955 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-13 12:03:52 +00:00
Molgrum
55071c68e4 Implemented DGA-code similar to Fuhquake, works much better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2954 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-13 11:16:20 +00:00
TimeServ
0a03e2bc3b ogg vorbis streams resample change (they don't crash, although 22100->48000 sounds horrible due to problems)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2953 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-11 14:38:19 +00:00
TimeServ
0739c739a6 BZ_* no longer clears, qclib no longer assumes memalloc clears
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2952 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-11 12:55:53 +00:00
TimeServ
ce5cb75832 this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2951 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-09 14:22:37 +00:00
Mark Olsen
74c6f76f50 More bounds checking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2950 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-01 12:24:20 +00:00
Molgrum
9bda9e9fc1 Don't crash on invalid input in the Microsoft Wave reader. /bigfoot
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2949 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-01 11:59:22 +00:00
Molgrum
5852614cf5 Messed up previous commit...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2948 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-29 22:14:16 +00:00
Molgrum
dfb02eebbf Scan for alternative libasound filenames. http://www.quakeworld.nu/forum/viewtopic.php?pid=37690#p37690
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2947 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-29 22:11:17 +00:00
Molgrum
7235d9f9fc Patch by Bigfoot: spike sucks donkey balls
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-28 16:14:02 +00:00
Molgrum
3b1faa4f67 testing, never mind this
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2945 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-27 10:23:37 +00:00
Molgrum
7f5d70c089 does it work?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2944 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-27 10:22:40 +00:00
TimeServ
cd0171d73e fix sqlescape, sqlopenquery changed so parameters 3+ can be concatenated for final query string
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-17 19:16:21 +00:00
TimeServ
9e7a43c96c SQL: sqlreadfield with a negative row returns field name, server request/result stacks changed to queues, query references numbers limited to +/-50000, proper library init/end calls, sqlversion call
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-15 00:29:17 +00:00
TimeServ
7f73771ba2 mysql includes and libmysql.dll loader code for win32
added preliminary FTE_SQL code (not in a usable state), current problems: 
WINDOWS ONLY, database connect is hardcoded to a local server, conditional wait needed for worker thread (currently consumes 100% cpu), query requests and results should be a queue not a stack, sql init and deinit is in the wrong place, project and defines need updating, tons more things

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2941 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-14 07:47:30 +00:00
TimeServ
1673ca7a7a PROTOCOL_VERSION to PROTOCOL_VERSION_QW to resolve a future header conflict
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2940 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-12 23:24:19 +00:00
Molgrum
ece33d0b2a Debug printout.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2939 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-03-29 07:10:21 +00:00
Spoike
3fa986dd55 Requote strings that must have been quoted originally.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2938 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-03-14 11:52:09 +00:00
Spoike
f82d20e078 Implemented fromwad in precache_pic as per csqc specification.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2937 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-03-11 13:36:18 +00:00
Molgrum
85c12e3a9c Bugfix, found by qqshka.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2936 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-03-10 15:24:25 +00:00
Spoike
9a59674c19 helps if we clear the right buffer. This is clearly pointless as it took so long to be noticed, but lets do it anyway.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-03-02 10:20:25 +00:00
Molgrum
c1f86620db Backpacks are visible again, now let's throw lots of eggs at Spike.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2934 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-24 19:20:51 +00:00
Molgrum
caf84feda8 Fix to the previous commit: Also toggle the console if it's down
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2933 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-23 09:52:55 +00:00
Molgrum
f312748879 Close the menu when a demo is selected.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2932 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-22 22:57:28 +00:00
Molgrum
a066b43bf9 show_*_* < 0 now works.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2931 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-22 22:43:34 +00:00
Spoike
b134fd9e65 Cleaned up the bloom code a little, fixed bloom so view2/splitscreen doesn't cause the main view to get a double dose, by pulling the pixel offsets from outside rather than recalculating them (thus no longer wrongly assuming a full screen). Made the code slightly more readable - no more ugly braces!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2930 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-21 03:19:46 +00:00
Spoike
9060465c0e Fixed r_shadows 1 on nvidia hardware, and a little paranoia.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2929 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-21 03:13:59 +00:00
Lance
0ab09daa6e Fix to plugin system and image loading, Space Invaders plugin works
again.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2928 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-19 12:36:51 +00:00
Spoike
7b8e20d0ae Fixes the black lines bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2927 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-16 15:57:46 +00:00
Spoike
794ac6d3d3 Don't leave the mouse grabbed if the video mode failed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2926 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-16 03:41:15 +00:00
Spoike
333339782b The renderer code actually listens to the video code failing again.
Also added an extra attempt to try 640*480 before giving up and reverting to console.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-16 03:40:32 +00:00
Mark Olsen
e136f38f63 Newline after that error message, please.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2923 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-14 12:46:11 +00:00
Mark Olsen
c343bc3b6a printf()s, be gone.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2922 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-14 12:45:08 +00:00
Lance
fe4d6a80da Fix for ZIP code in engine, incorrectly reporting Zip Error for .PK3's
which were fine.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2921 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-13 14:09:02 +00:00