Use -DCLANG with clang (sv_rankin.c hotfix), Makefile cleanup (cleaner filenames) and -D_SDL added to the
win32_SDL targets git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3215 fc73d0e0-1445-4013-8a0c-d673dee63da5
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e9c0883937
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2 changed files with 7 additions and 4 deletions
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@ -244,7 +244,7 @@ ifeq ($(FTE_TARGET),win32)
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RELEASE_CFLAGS=-fno-strict-aliasing -ffast-math -fexpensive-optimizations $(CPUOPTIMIZATIONS)
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endif
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ifeq ($(FTE_TARGET),win32_SDL)
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RELEASE_CFLAGS=-fno-strict-aliasing -ffast-math -fexpensive-optimizations $(CPUOPTIMIZATIONS)
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RELEASE_CFLAGS=-fno-strict-aliasing -ffast-math -fexpensive-optimizations $(CPUOPTIMIZATIONS) -D_SDL
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endif
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RELEASE_CFLAGS ?= -O2 -fno-strict-aliasing $(CPUOPTIMIZATIONS)
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#RELEASE_CFLAGS=-O6 -fno-strict-aliasing -ffast-math -funroll-loops -fexpensive-optimizations $(CPUOPTIMIZATIONS)
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@ -508,7 +508,7 @@ SWB_DIR=sw_sdl$(BITS)
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SWCL_DIR=swcl_sdl$(BITS)
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SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(SERVERONLY_OBJS)
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SV_EXE_NAME=../fteqw.sv$(BITS)
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SV_EXE_NAME=../fteqw_sdl.sv$(BITS)
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SV_CFLAGS=$(SERVER_ONLY_CFLAGS) -lz
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MINGL_DIR=mingl_sdl$(BITS)
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@ -560,8 +560,8 @@ ifeq ($(FTE_TARGET),win32_SDL)
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SWCL_DIR=swcl_mgw_sdl$(BITS)
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SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) resources.o
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SV_EXE_NAME=../fteqw_sv.exe
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SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
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SV_EXE_NAME=../fteqw_sdl_sv.exe
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SV_CFLAGS=$(SERVER_ONLY_CFLAGS) -D_SDL
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SV_LDFLAGS=./libs/mingw-libs/libz.a -lm -lmingw32 -lwsock32 -lwinmm
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MINGL_DIR=mingl_sdl$(BITS)
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@ -708,6 +708,7 @@ ifneq ($(shell echo $(FTE_TARGET)|grep linux),)
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SV_DIR=sv_linux$(BITS)
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SV_LDFLAGS=-lz
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SV_EXE_NAME=../fteqw.sv$(BITS)
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GLCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) gl_vidlinuxglx.o snd_linux.o snd_alsa.oo cd_linux.o sys_linux.o
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ifeq ($(USEASM),true)
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@ -4,6 +4,8 @@
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#if defined(_WIN32) && !defined(MINGW)
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#define inline //_inline //fix for stupid VC
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#elif defined(CLANG)
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#define inline // fix for stupid clang
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#endif
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#ifdef SVRANKING
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