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added better home dir detect with windows, use home dir by default on unix and Vista+, with 2000/XP/2003 use home dir by default when on a network or not an administrator

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3011 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
TimeServ 2008-06-13 05:03:54 +00:00
parent 5ddfd68b11
commit 51989fe5f6

View file

@ -3058,7 +3058,7 @@ void COM_InitFilesystem (void)
int i;
char *ev;
qboolean usehome;
int gamenum=-1;
@ -3127,40 +3127,91 @@ void COM_InitFilesystem (void)
if (gamemode_info[gamenum].customexec)
Cbuf_AddText(gamemode_info[gamenum].customexec, RESTRICT_LOCAL);
usehome = false;
#ifdef _WIN32
{ //win32 sucks.
ev = getenv("HOMEDRIVE");
if (ev)
strcpy(com_homedir, ev);
else
strcpy(com_homedir, "");
ev = getenv("HOMEPATH");
if (ev)
strcat(com_homedir, ev);
else
strcat(com_homedir, "/");
HMODULE shfolder = LoadLibrary("shfolder.dll");
DWORD winver = (DWORD)LOBYTE(LOWORD(GetVersion()));
if (shfolder)
{
//
HRESULT (WINAPI *dSHGetFolderPath) (HWND hwndOwner, int nFolder, HANDLE hToken, DWORD dwFlags, LPTSTR pszPath);
dSHGetFolderPath = (void *)GetProcAddress(shfolder, "SHGetFolderPathA");
if (dSHGetFolderPath)
{
char folder[MAX_PATH];
// 0x5 == CSIDL_PERSONAL
if (dSHGetFolderPath(NULL, 0x5, NULL, 0, folder) == S_OK)
Q_snprintfz(com_homedir, sizeof(com_homedir), "%s/My Games/%s/", folder, FULLENGINENAME);
}
FreeLibrary(shfolder);
}
if (winver >= 0x6) // Windows Vista and above
usehome = true; // always use home directory by default, as Vista+ mimics this behavior anyway
else if (winver >= 0x5) // Windows 2000/XP/2003
{
// on XP systems, only use a home directory by default if we're a limited user or if we're on a network
BOOL isadmin, isonnetwork;
SID_IDENTIFIER_AUTHORITY ntauth = SECURITY_NT_AUTHORITY;
PSID adminSID, networkSID;
isadmin = AllocateAndInitializeSid(&ntauth,
2,
SECURITY_BUILTIN_DOMAIN_RID,
DOMAIN_ALIAS_RID_ADMINS,
0, 0, 0, 0, 0, 0,
&adminSID);
// just checking the network rid should be close enough to matching domain logins
isonnetwork = AllocateAndInitializeSid(&ntauth,
1,
SECURITY_NETWORK_RID,
0, 0, 0, 0, 0, 0, 0,
&networkSID);
if (isadmin && !CheckTokenMembership(0, adminSID, &isadmin))
isadmin = 0;
if (isonnetwork && !CheckTokenMembership(0, networkSID, &isonnetwork))
isonnetwork = 0;
usehome = isonnetwork || !isadmin;
FreeSid(networkSID);
FreeSid(adminSID);
}
if (!*com_homedir)
{
ev = getenv("USERPROFILE");
if (ev)
Q_snprintfz(com_homedir, sizeof(com_homedir), "%s/My Documents/My Games/%s/", ev, FULLENGINENAME);
}
}
#else
//yay for unix!.
ev = getenv("HOME");
if (ev)
Q_strncpyz(com_homedir, ev, sizeof(com_homedir));
{
Q_snprintfz(com_homedir, sizeof(com_homedir), "%s/.fte/", ev);
usehome = true; // always use home on unix unless told not to
}
else
*com_homedir = '\0';
#endif
if (!COM_CheckParm("-usehome"))
if (!usehome && !COM_CheckParm("-usehome"))
*com_homedir = '\0';
if (COM_CheckParm("-nohome"))
*com_homedir = '\0';
if (*com_homedir)
{
strcat(com_homedir, "/.fte/");
Con_Printf("Using home directory \"%s\"\n", com_homedir);
}
//
// start up with id1 by default