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Added advertising FTE_CSQC_BASEFRAME to checkextension. This extension provides basebone/baseframe/baseframe2/baselerpfrac/baseframe1time/baseframe2time fields, and is available only to csqc and not ssqc, for the foreseeable future.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3080 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2008-12-02 23:13:26 +00:00
parent 1b1f67bbfb
commit 90770c1347

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@ -2346,7 +2346,7 @@ lh_extension_t QSG_Extensions[] = {
{"DP_HALFLIFE_MAP"}, //entitiy can visit a hl bsp
{"FTE_PEXT_TE_BULLET"}, //additional particle effect. Like TE_SPIKE and TE_SUPERSPIKE
{"FTE_PEXT_HULLSIZE"}, //means we can tell a client to go to crouching hull
{"FTE_PEXT_MODELDBL"}, //max of 512 models/sounds
{"FTE_PEXT_MODELDBL"}, //max of 512 models
{"FTE_PEXT_ENTITYDBL"}, //max of 1024 ents
{"FTE_PEXT_ENTITYDBL2"}, //max of 2048 ents
{"FTE_PEXT_ORIGINDBL"}, //-8k to +8k map size.
@ -2489,7 +2489,7 @@ lh_extension_t QSG_Extensions[] = {
{"FRIK_FILE", 11, NULL, {"stof", "fopen","fclose","fgets","fputs","strlen","strcat","substring","stov","strzone","strunzone"}},
{"FTE_CALLTIMEOFDAY", 1, NULL, {"calltimeofday"}},
{"FTE_CSQC_HALFLIFE_MODELS"}, //hl-specific skeletal model control
//implementme {"FTE_CSQC_BASEFRAME"}, //control for all skeletal models
{"FTE_CSQC_BASEFRAME"}, //control for all skeletal models
{"FTE_ENT_UNIQUESPAWNID"},
{"FTE_EXTENDEDTEXTCODES"},
{"FTE_FORCEINFOKEY", 1, NULL, {"forceinfokey"}},