glx didn't have a stencil buffer
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3721 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -731,6 +731,7 @@ qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
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GLX_BLUE_SIZE, 1,
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GLX_DOUBLEBUFFER,
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GLX_DEPTH_SIZE, 1,
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GLX_STENCIL_SIZE, 8,
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None
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};
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XSetWindowAttributes attr;
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