q2 workaround
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3010 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -1646,12 +1646,14 @@ void CLQ2_AddPacketEntities (q2frame_t *frame)
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{
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if (s1->modelindex2 == 255)
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{ // custom weapon
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char *modelname = "male";
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char *modelname;
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char *skin;
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ent.model=NULL;
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player = &cl.players[(s1->skinnum&0xff)%MAX_CLIENTS];
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modelname = Info_ValueForKey(player->userinfo, "skin");
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if (!modelname[0])
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modelname = "male";
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skin = strchr(modelname, '/');
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if (skin) *skin = '\0';
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