Fix a crash with halflife sprites.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3127 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
aac9d42554
commit
02b182a260
1 changed files with 1 additions and 1 deletions
|
@ -3194,7 +3194,7 @@ qboolean GLMod_LoadSpriteModel (model_t *mod, void *buffer)
|
|||
mod->mins[2] = -psprite->maxheight/2;
|
||||
mod->maxs[2] = psprite->maxheight/2;
|
||||
|
||||
if (pin->version == SPRITEHL_VERSION)
|
||||
if (version == SPRITEHL_VERSION)
|
||||
{
|
||||
int i;
|
||||
short *numi = (short*)(pin+1);
|
||||
|
|
Loading…
Reference in a new issue