hnt_ts
cc5e27246c
Line numbers for gamevar error messages
...
git-svn-id: https://svn.eduke32.com/eduke32@1054 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 18:56:19 +00:00
terminx
33936fda74
git-svn-id: https://svn.eduke32.com/eduke32@1053 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 17:55:11 +00:00
terminx
33cb047a6c
git-svn-id: https://svn.eduke32.com/eduke32@1052 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 14:02:42 +00:00
terminx
535b8432f0
git-svn-id: https://svn.eduke32.com/eduke32@1051 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 13:23:34 +00:00
terminx
a5d9881709
Adds getnumberptr256() which lets us update the map in real time based on the number typed in
...
This is good for stuff like palettes, shades, sector visibility, et cetera where the user might want to see the results of a change before committing to it
git-svn-id: https://svn.eduke32.com/eduke32@1050 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 11:59:54 +00:00
terminx
cb84787775
Show sector/sectoreffector type in tag input fields
...
git-svn-id: https://svn.eduke32.com/eduke32@1049 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 10:47:19 +00:00
terminx
7b94cf4758
Misc tweaks, patch from HelixHorned, half of gameexec.c moved to gamestructures.c
...
git-svn-id: https://svn.eduke32.com/eduke32@1048 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 04:20:46 +00:00
terminx
fbf25c7483
Show lengths in Mapster for walls being drawn or moved
...
git-svn-id: https://svn.eduke32.com/eduke32@1047 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-02 02:45:06 +00:00
terminx
166019082f
git-svn-id: https://svn.eduke32.com/eduke32@1046 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-01 21:59:53 +00:00
terminx
9d390c4b3b
git-svn-id: https://svn.eduke32.com/eduke32@1045 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-01 08:31:48 +00:00
terminx
ef3c5e6ad8
A bunch of random shit
...
git-svn-id: https://svn.eduke32.com/eduke32@1044 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-01 07:15:16 +00:00
terminx
882fbd6851
git-svn-id: https://svn.eduke32.com/eduke32@1043 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 23:15:11 +00:00
terminx
ffca366c8d
git-svn-id: https://svn.eduke32.com/eduke32@1042 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 15:04:16 +00:00
terminx
7e4b936033
git-svn-id: https://svn.eduke32.com/eduke32@1041 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 11:52:28 +00:00
terminx
824e9d5664
git-svn-id: https://svn.eduke32.com/eduke32@1040 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 11:35:35 +00:00
terminx
6640e6e284
Case insensitivity for structure members in CONs because they weren't case sensitive before for some reason
...
git-svn-id: https://svn.eduke32.com/eduke32@1039 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 07:22:10 +00:00
terminx
24be6aa091
git-svn-id: https://svn.eduke32.com/eduke32@1038 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 06:56:26 +00:00
terminx
8bbe48c219
git-svn-id: https://svn.eduke32.com/eduke32@1037 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 05:57:46 +00:00
terminx
b38cbec5c8
Better handling of bad GL drivers
...
git-svn-id: https://svn.eduke32.com/eduke32@1036 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-26 19:50:34 +00:00
terminx
f814485606
git-svn-id: https://svn.eduke32.com/eduke32@1035 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-26 09:05:32 +00:00
terminx
f0032888fe
git-svn-id: https://svn.eduke32.com/eduke32@1034 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-26 08:39:45 +00:00
terminx
69dbba841c
git-svn-id: https://svn.eduke32.com/eduke32@1033 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-26 04:00:42 +00:00
terminx
951edcaa78
git-svn-id: https://svn.eduke32.com/eduke32@1032 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 23:48:00 +00:00
hnt_ts
8ce121a895
1. Small corrections to hash code.
...
2. Use hash for dynnames.
3. On crash EDuke32 throws info about CON code.
git-svn-id: https://svn.eduke32.com/eduke32@1031 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 20:25:49 +00:00
terminx
af0ad5fb0a
git-svn-id: https://svn.eduke32.com/eduke32@1030 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 10:43:24 +00:00
terminx
127bc3fe91
git-svn-id: https://svn.eduke32.com/eduke32@1029 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 10:27:18 +00:00
terminx
7ff5a532c6
Put texcache under mod_dir
...
git-svn-id: https://svn.eduke32.com/eduke32@1028 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 04:28:17 +00:00
terminx
6dbf04a6fe
git-svn-id: https://svn.eduke32.com/eduke32@1027 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 02:35:15 +00:00
terminx
8fddaf82a3
git-svn-id: https://svn.eduke32.com/eduke32@1026 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 02:33:25 +00:00
terminx
352ace8bbc
Move hash table code into engine and use hash table for OSD symbol lookup
...
git-svn-id: https://svn.eduke32.com/eduke32@1025 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 02:12:02 +00:00
terminx
25adc68899
Patch from hunter_rus to use hash tables for CON compiling
...
This was sent to me broken, but after some investigation it looks like the only problem was in CON_STATE. This should speed up CON compilation speed about 500%or so.
git-svn-id: https://svn.eduke32.com/eduke32@1024 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 00:49:12 +00:00
terminx
07b71b1139
git-svn-id: https://svn.eduke32.com/eduke32@1023 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 23:24:14 +00:00
terminx
1ba3e3aef2
git-svn-id: https://svn.eduke32.com/eduke32@1022 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 22:44:37 +00:00
terminx
bdb2f26c13
git-svn-id: https://svn.eduke32.com/eduke32@1021 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 19:09:17 +00:00
terminx
9e39f47e0e
git-svn-id: https://svn.eduke32.com/eduke32@1020 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 10:19:37 +00:00
terminx
d3c3b7f0e7
git-svn-id: https://svn.eduke32.com/eduke32@1019 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 09:29:03 +00:00
terminx
553658aa67
git-svn-id: https://svn.eduke32.com/eduke32@1018 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 09:01:17 +00:00
terminx
52bb6e84c9
git-svn-id: https://svn.eduke32.com/eduke32@1017 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 06:17:09 +00:00
terminx
57c3cea591
git-svn-id: https://svn.eduke32.com/eduke32@1016 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 06:06:04 +00:00
terminx
b58833d730
git-svn-id: https://svn.eduke32.com/eduke32@1015 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 05:39:28 +00:00
terminx
cf2f7927ea
Believe it or not, this actually consistently gave me a few fps in my test scenario
...
git-svn-id: https://svn.eduke32.com/eduke32@1014 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 04:55:57 +00:00
terminx
7082436267
git-svn-id: https://svn.eduke32.com/eduke32@1013 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 04:35:35 +00:00
terminx
f5a587e7c1
git-svn-id: https://svn.eduke32.com/eduke32@1012 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 03:19:40 +00:00
terminx
60cce1f206
This breaks members with LABEL_HASPARM2 on them so it's reverted
...
git-svn-id: https://svn.eduke32.com/eduke32@1011 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 00:22:36 +00:00
terminx
37bce2588f
git-svn-id: https://svn.eduke32.com/eduke32@1010 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 23:37:01 +00:00
hnt_ts
b7760a5674
Fixed OpenAL
...
git-svn-id: https://svn.eduke32.com/eduke32@1008 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 17:02:52 +00:00
hnt_ts
0e3ee1289d
1. EDuke32 didn't load ART files from the mod_dir. Fixed via the "root" string in "game.c".
...
2. Saving mod_dir to CFG is a bad idea IMHO so I commented it out. When I tried to load the standard game, EDuke32 would use the last used mod_dir.
3. Fixed tsprites.
4. EDSuke32 doesn't throw errors after 4096-th error. Resets the counter in ResetGameVars.
5. Restored 999 revision. Member names are changed. Extra members can be commented out.
6. Added an option(-sloppycmd) to allow execting of bad commands. This option should be renamed to something else.
git-svn-id: https://svn.eduke32.com/eduke32@1007 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 15:37:30 +00:00
terminx
292672fdc7
git-svn-id: https://svn.eduke32.com/eduke32@1006 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 10:34:59 +00:00
terminx
d229632433
git-svn-id: https://svn.eduke32.com/eduke32@1005 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 09:38:07 +00:00
terminx
9dbba623b8
New errors for when someone tries to use "define" to give something the same name as a gamevar
...
Some constantly used loops in the compiler have also been flipped around for faster execution. Seems to speed up CON compilation a little bit.
git-svn-id: https://svn.eduke32.com/eduke32@1004 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 07:32:15 +00:00
terminx
6829e5f403
Mapster32 user_profiles_enabled fix
...
git-svn-id: https://svn.eduke32.com/eduke32@1003 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 03:12:23 +00:00
terminx
dcc6d730a6
Revert commit 999 by hnt_ts
...
Access to the tspr's owner in EVENT_ANIMATESPRITES is through the THISACTOR variable. The extra members of the sprite struct aren't represented in the tsprite CON implementation because they aren't referenced when rendering the sprite.
git-svn-id: https://svn.eduke32.com/eduke32@1002 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 01:21:17 +00:00
terminx
045151bb13
Fixes (?) the issue with the player dying when falling into water sometimes. I don't know what the significance of this check is -- it looks like a typo.
...
git-svn-id: https://svn.eduke32.com/eduke32@1001 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 00:42:16 +00:00
terminx
37767e0caf
Fix sound system restart crash with high res music pack
...
git-svn-id: https://svn.eduke32.com/eduke32@1000 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 23:10:54 +00:00
hnt_ts
73a9dbc80e
1. Improved access to tsprites. It even didn't have access to the owner member that points at the real sprite.
...
2. I don't know why the filler member(of the sprite/sector structure) was renamed in CONs but now it can be addressed by his real name as well.
git-svn-id: https://svn.eduke32.com/eduke32@999 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 16:31:03 +00:00
terminx
39b87128d6
git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 04:26:26 +00:00
terminx
d2889ffb2c
Patch from Marcus Herbert to add OSX support
...
git-svn-id: https://svn.eduke32.com/eduke32@996 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 22:58:09 +00:00
terminx
1c785bb975
Oops
...
git-svn-id: https://svn.eduke32.com/eduke32@995 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 09:38:36 +00:00
terminx
6def1b0a65
Use mod_dir for savegames
...
git-svn-id: https://svn.eduke32.com/eduke32@994 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 09:27:17 +00:00
terminx
cbba90b7c2
git-svn-id: https://svn.eduke32.com/eduke32@993 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 09:17:23 +00:00
terminx
b411c3b205
Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.
...
git-svn-id: https://svn.eduke32.com/eduke32@992 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 08:39:07 +00:00
terminx
78f205f1a9
Combine game and configuration tabs in the startup window into one. Still needs porting to startgtk.game.c.
...
git-svn-id: https://svn.eduke32.com/eduke32@991 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-19 13:26:56 +00:00
terminx
28fedd72e8
Ignore r_downsize for textures with nocompress and some other minor crap
...
git-svn-id: https://svn.eduke32.com/eduke32@990 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-19 11:05:21 +00:00
terminx
1a39458bb5
minor changes
...
git-svn-id: https://svn.eduke32.com/eduke32@989 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-18 07:20:36 +00:00
terminx
042915f221
ignore texcache dir in startup window mod list
...
git-svn-id: https://svn.eduke32.com/eduke32@988 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 11:40:27 +00:00
terminx
da6b206673
Rename definegamename to setgamename and alter the "map" console command to show a listing of all available maps if no map name is given
...
git-svn-id: https://svn.eduke32.com/eduke32@987 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 11:07:28 +00:00
terminx
63e5850a86
CON_SETCFGNAME: sets the name of the cfg during CON compile if a cfg wasn't specified on the command line
...
git-svn-id: https://svn.eduke32.com/eduke32@986 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 09:57:36 +00:00
terminx
81d0ea972d
git-svn-id: https://svn.eduke32.com/eduke32@985 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 09:25:52 +00:00
terminx
132db81381
Beginnings of support for selecting mods in the startup window... win32 only for now
...
git-svn-id: https://svn.eduke32.com/eduke32@984 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 09:01:31 +00:00
hnt_ts
9778af6489
1. Reverted the savegame change. Changed to use the bitptr.
...
2. Updated --help. AS IS.
git-svn-id: https://svn.eduke32.com/eduke32@983 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 22:15:46 +00:00
terminx
059ecb1fb6
git-svn-id: https://svn.eduke32.com/eduke32@982 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 21:42:42 +00:00
terminx
fa2b8cb9ec
git-svn-id: https://svn.eduke32.com/eduke32@981 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 11:30:43 +00:00
hnt_ts
36d1cbd995
Added a new CON command: setgamepalette <pal>
...
git-svn-id: https://svn.eduke32.com/eduke32@980 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 11:20:08 +00:00
terminx
2f14763197
git-svn-id: https://svn.eduke32.com/eduke32@979 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 11:04:51 +00:00
terminx
f0de675642
git-svn-id: https://svn.eduke32.com/eduke32@978 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 10:54:10 +00:00
terminx
4033b2b9c3
git-svn-id: https://svn.eduke32.com/eduke32@977 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 09:07:41 +00:00
terminx
4ad4350d48
Line numbering stuff... this still needs work
...
git-svn-id: https://svn.eduke32.com/eduke32@976 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 07:53:29 +00:00
hnt_ts
92b3e13d3d
Implemented another approach of storing of line numbers.
...
Good news: one can load old savegame.
Bad news: the code takes twice the space then before.
I had change it to this way because:
1.Opcodes could be interpreted as pointers.
2.Some CON command aren’t compiled in the code and cause problems too.
3.Ideal method would be converting pointers to offsets related to the script(as TerminX suggested). But it’s quite difficult to do and the next snapshot might be unstable(crashy).
git-svn-id: https://svn.eduke32.com/eduke32@975 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-14 17:18:16 +00:00
terminx
1ce5d73762
I need to stop changing shit when I'm tired
...
git-svn-id: https://svn.eduke32.com/eduke32@974 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-12 23:34:55 +00:00
terminx
c9b1da3653
git-svn-id: https://svn.eduke32.com/eduke32@973 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-12 22:38:50 +00:00
terminx
4ce41d5079
Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
...
git-svn-id: https://svn.eduke32.com/eduke32@972 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-12 12:50:20 +00:00
plagman
68e7e307ae
This hopefully corrects the bug where animation smoothing sometimes substitutes models with bags of shit.
...
git-svn-id: https://svn.eduke32.com/eduke32@971 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-12 06:13:10 +00:00
terminx
317cd92271
git-svn-id: https://svn.eduke32.com/eduke32@970 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 23:33:53 +00:00
terminx
e97bb94719
git-svn-id: https://svn.eduke32.com/eduke32@969 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 23:22:29 +00:00
terminx
fc1551af49
These changes got lost somehow
...
git-svn-id: https://svn.eduke32.com/eduke32@968 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 10:38:46 +00:00
terminx
f79f6f803b
Use keyword names for CON error messages
...
git-svn-id: https://svn.eduke32.com/eduke32@967 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 10:17:18 +00:00
hnt_ts
0ef5551037
Added a new orientation bit for precise coordinates.
...
This is simmilar to the rotatesprite16 but it works for other drawing commands now.
git-svn-id: https://svn.eduke32.com/eduke32@966 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 09:31:49 +00:00
terminx
b8188a8fc3
git-svn-id: https://svn.eduke32.com/eduke32@965 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 09:10:52 +00:00
hnt_ts
d706c31766
Added an new CON command: activatecheat <cheatID>
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git-svn-id: https://svn.eduke32.com/eduke32@964 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 16:28:25 +00:00
hnt_ts
dae0f54b9a
Corrected some error checks: MAXSECTORS -> numsectors
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git-svn-id: https://svn.eduke32.com/eduke32@963 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 13:39:11 +00:00
terminx
c2356cceb9
git-svn-id: https://svn.eduke32.com/eduke32@962 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 13:13:24 +00:00
terminx
a55cc4479a
git-svn-id: https://svn.eduke32.com/eduke32@961 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 13:07:07 +00:00
terminx
a71949ed8f
More fixes
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git-svn-id: https://svn.eduke32.com/eduke32@960 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 10:53:55 +00:00
terminx
cf4e3930d5
Fixes for dividing by the result of ldist without checking for 0 first
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git-svn-id: https://svn.eduke32.com/eduke32@959 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 10:05:30 +00:00
hnt_ts
79e2616dfc
Renamed a CON command: getdate->gettimedate
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git-svn-id: https://svn.eduke32.com/eduke32@958 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 08:58:34 +00:00
terminx
87bdbcd9fe
git-svn-id: https://svn.eduke32.com/eduke32@957 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 07:23:42 +00:00
terminx
4376dc796e
git-svn-id: https://svn.eduke32.com/eduke32@956 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 22:02:57 +00:00
hnt_ts
5062ab8773
Added a CON command:
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getdate <sec> <min> <hour> <mday> <mon> <year> <wday> <yday>
sec seconds after the minute
min minutes after the hour
hour hours since midnight
mday day of the month
mon months since January
year years since 1900
wday days since Sunday
yday days since January
git-svn-id: https://svn.eduke32.com/eduke32@955 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 19:59:41 +00:00
terminx
01182163a9
git-svn-id: https://svn.eduke32.com/eduke32@954 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 12:42:02 +00:00
terminx
846c7701d4
git-svn-id: https://svn.eduke32.com/eduke32@953 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 12:29:23 +00:00