..
jaudiolib
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
jmact
git-svn-id: https://svn.eduke32.com/eduke32@950 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 10:42:16 +00:00
misc
Use keyword names for CON error messages
2008-08-11 10:17:18 +00:00
_functio.h
Some crap I didn't commit before
2007-02-16 00:11:25 +00:00
_rts.h
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
2007-02-08 04:19:39 +00:00
actors.c
git-svn-id: https://svn.eduke32.com/eduke32@962 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 13:13:24 +00:00
anim.c
Part 1 of 64-bit patch from Stephen Anthony
2008-02-16 22:27:08 +00:00
astub.c
git-svn-id: https://svn.eduke32.com/eduke32@973 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-12 22:38:50 +00:00
config.c
Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
2008-08-12 12:50:20 +00:00
config.h
Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
2008-07-09 23:25:38 +00:00
duke3d.h
git-svn-id: https://svn.eduke32.com/eduke32@956 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 22:02:57 +00:00
funct.h
git-svn-id: https://svn.eduke32.com/eduke32@953 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 12:29:23 +00:00
function.h
Some crap I didn't commit before
2007-02-16 00:11:25 +00:00
game.c
Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
2008-08-12 12:50:20 +00:00
gamedef.c
Implemented another approach of storing of line numbers.
2008-08-14 17:18:16 +00:00
gamedef.h
Added an new CON command: activatecheat <cheatID>
2008-08-10 16:28:25 +00:00
gamedefs.h
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
2007-02-08 04:19:39 +00:00
gameexec.c
Implemented another approach of storing of line numbers.
2008-08-14 17:18:16 +00:00
gamevars.c
git-svn-id: https://svn.eduke32.com/eduke32@961 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 13:07:07 +00:00
global.c
git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-06 11:50:34 +00:00
GNU.TXT
Importing source for great justice
2006-04-13 20:47:06 +00:00
grpscan.c
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
grpscan.h
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
keys.h
Cleanup patch from Hunter_rus
2008-05-16 00:23:33 +00:00
mapster32.h
git-svn-id: https://svn.eduke32.com/eduke32@956 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 22:02:57 +00:00
mdump.cpp
git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-06 11:50:34 +00:00
mdump.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
menus.c
New alternate mini-hud
2008-08-07 07:52:36 +00:00
names.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
namesdyn.c
git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 21:02:11 +00:00
namesdyn.h
git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 21:02:11 +00:00
osdcmds.c
Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
2008-08-12 12:50:20 +00:00
osdcmds.h
Menu slider for map ambient light level
2008-07-27 21:33:28 +00:00
osdfuncs.c
git-svn-id: https://svn.eduke32.com/eduke32@969 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 23:22:29 +00:00
osdfuncs.h
r_cullobstructedmodels 2: only cull if model texture has alpha
2008-07-26 07:20:57 +00:00
player.c
Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
2008-08-12 12:50:20 +00:00
premap.c
I need to stop changing shit when I'm tired
2008-08-12 23:34:55 +00:00
rts.c
Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
2008-07-09 23:25:38 +00:00
rts.h
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
2007-02-08 04:19:39 +00:00
savegame.c
Implemented another approach of storing of line numbers.
2008-08-14 17:18:16 +00:00
sector.c
git-svn-id: https://svn.eduke32.com/eduke32@953 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 12:29:23 +00:00
soundefs.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
sounds.c
More fixes
2008-07-29 09:57:09 +00:00
sounds.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
startgtk.game.c
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
startwin.game.c
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
startwin.game.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
testcd.c
Remove -Wno-unused from Makefile
2008-03-21 04:01:38 +00:00
winbits.c
EDuke32 now compiles okay with the Microsoft compiler using NMake.
2006-12-21 12:53:11 +00:00
wrapper.c
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00