..
jaudiolib
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
jmact
git-svn-id: https://svn.eduke32.com/eduke32@950 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 10:42:16 +00:00
misc
git-svn-id: https://svn.eduke32.com/eduke32@965 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 09:10:52 +00:00
_functio.h
Some crap I didn't commit before
2007-02-16 00:11:25 +00:00
_rts.h
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
2007-02-08 04:19:39 +00:00
actors.c
git-svn-id: https://svn.eduke32.com/eduke32@962 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 13:13:24 +00:00
anim.c
Part 1 of 64-bit patch from Stephen Anthony
2008-02-16 22:27:08 +00:00
astub.c
git-svn-id: https://svn.eduke32.com/eduke32@947 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 06:08:24 +00:00
config.c
git-svn-id: https://svn.eduke32.com/eduke32@962 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 13:13:24 +00:00
config.h
Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
2008-07-09 23:25:38 +00:00
duke3d.h
git-svn-id: https://svn.eduke32.com/eduke32@956 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 22:02:57 +00:00
funct.h
git-svn-id: https://svn.eduke32.com/eduke32@953 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 12:29:23 +00:00
function.h
Some crap I didn't commit before
2007-02-16 00:11:25 +00:00
game.c
Added a new orientation bit for precise coordinates.
2008-08-11 09:31:49 +00:00
gamedef.c
Added an new CON command: activatecheat <cheatID>
2008-08-10 16:28:25 +00:00
gamedef.h
Added an new CON command: activatecheat <cheatID>
2008-08-10 16:28:25 +00:00
gamedefs.h
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
2007-02-08 04:19:39 +00:00
gameexec.c
Added a new orientation bit for precise coordinates.
2008-08-11 09:31:49 +00:00
gamevars.c
git-svn-id: https://svn.eduke32.com/eduke32@961 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 13:07:07 +00:00
global.c
git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-06 11:50:34 +00:00
GNU.TXT
Importing source for great justice
2006-04-13 20:47:06 +00:00
grpscan.c
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
grpscan.h
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
keys.h
Cleanup patch from Hunter_rus
2008-05-16 00:23:33 +00:00
mapster32.h
git-svn-id: https://svn.eduke32.com/eduke32@956 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 22:02:57 +00:00
mdump.cpp
git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-06 11:50:34 +00:00
mdump.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
menus.c
New alternate mini-hud
2008-08-07 07:52:36 +00:00
names.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
namesdyn.c
git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 21:02:11 +00:00
namesdyn.h
git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 21:02:11 +00:00
osdcmds.c
Fixes for dividing by the result of ldist without checking for 0 first
2008-08-10 10:05:30 +00:00
osdcmds.h
Menu slider for map ambient light level
2008-07-27 21:33:28 +00:00
osdfuncs.c
fixes for a couple of issues
2008-08-04 03:48:46 +00:00
osdfuncs.h
r_cullobstructedmodels 2: only cull if model texture has alpha
2008-07-26 07:20:57 +00:00
player.c
git-svn-id: https://svn.eduke32.com/eduke32@965 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 09:10:52 +00:00
premap.c
Added a CON command:
2008-08-09 19:59:41 +00:00
rts.c
Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
2008-07-09 23:25:38 +00:00
rts.h
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
2007-02-08 04:19:39 +00:00
savegame.c
Crappy temporary brightness adjustment menu and some misc fixes
2008-07-20 11:03:57 +00:00
sector.c
git-svn-id: https://svn.eduke32.com/eduke32@953 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 12:29:23 +00:00
soundefs.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
sounds.c
More fixes
2008-07-29 09:57:09 +00:00
sounds.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
startgtk.game.c
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
startwin.game.c
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
startwin.game.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
testcd.c
Remove -Wno-unused from Makefile
2008-03-21 04:01:38 +00:00
winbits.c
EDuke32 now compiles okay with the Microsoft compiler using NMake.
2006-12-21 12:53:11 +00:00
wrapper.c
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00