mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
Beginnings of support for selecting mods in the startup window... win32 only for now
git-svn-id: https://svn.eduke32.com/eduke32@984 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
9778af6489
commit
132db81381
12 changed files with 155 additions and 46 deletions
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@ -1798,7 +1798,8 @@ static int kpegrend(const char *kfilebuf, int kfilength,
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{
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while (curbits < 24) //Getbits
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{
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ch = *kfileptr++; if (ch == 255) kfileptr++;
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ch = *kfileptr++;
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if (ch == 255) kfileptr++;
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num = (num<<8)+((int)ch); curbits += 8;
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}
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i = ((num>>(curbits-10))&1023);
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@ -88,7 +88,7 @@
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* deterministic/repeatable when the configuration otherwise is the same).
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*/
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#ifndef INIT_HTAB
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# define INIT_HTAB 0
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# define INIT_HTAB 1
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#endif
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/*
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@ -471,7 +471,7 @@ static int daskinloader(int filh, intptr_t *fptr, int *bpl, int *sizx, int *sizy
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int r, g, b;
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picfillen = kfilelength(filh);
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picfil = (char *)malloc(picfillen); if (!picfil) { return -1; }
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picfil = (char *)malloc(picfillen+1); if (!picfil) { return -1; }
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kread(filh, picfil, picfillen);
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// tsizx/y = replacement texture's natural size
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@ -594,6 +594,7 @@ extern char *duke3dgrp;
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extern void check_valid_color(int *color,int prev_color);
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extern palette_t crosshair_colors;
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extern palette_t default_crosshair_colors;
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extern char mod_dir[BMAX_PATH];
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int32 CONFIG_ReadSetup(void)
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{
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@ -649,6 +650,8 @@ int32 CONFIG_ReadSetup(void)
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SCRIPT_GetString(ud.config.scripthandle, "Misc","SelectedGRP",&duke3dgrp[0]);
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}
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SCRIPT_GetString(ud.config.scripthandle, "Misc","ModDir",&mod_dir[0]);
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Shadows",&ud.shadows);
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if (!NAM)
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@ -1110,6 +1113,7 @@ void CONFIG_WriteSetup(void)
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SCRIPT_PutString(ud.config.scripthandle, "Misc","SelectedGRP",&duke3dgrp[0]);
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SCRIPT_PutString(ud.config.scripthandle, "Misc","ModDir",&mod_dir[0]);
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{
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char commmacro[] = "CommbatMacro# ";
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@ -112,7 +112,8 @@ char *duke3dgrp = defaultduke3dgrp;
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char *duke3dgrpstring = NULL;
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static char defaultconfilename[BMAX_PATH] = {"EDUKE.CON"};
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static char *confilename = defaultconfilename;
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static char *duke3ddef = "duke3d.def";
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char *duke3ddef = "duke3d.def";
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char mod_dir[BMAX_PATH] = "";
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extern int lastvisinc;
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@ -92,6 +92,7 @@ char *textptr;
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int error,warning;
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extern char *duke3dgrpstring;
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extern char *duke3ddef;
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enum labeltypes
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{
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@ -468,6 +469,7 @@ const char *keyw[] =
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"gettimedate", // 332
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"activatecheat", // 333
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"setgamepalette", // 334
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"setdefname", // 335
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"<null>"
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};
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@ -901,7 +903,6 @@ const memberlabel_t inputlabels[]=
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char *bitptr;
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#define BITPTR_DONTFUCKWITHIT 0
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#define BITPTR_POINTER 1
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@ -1660,7 +1661,7 @@ static int transnum(int type)
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Bfree(gl);
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}
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if (labeltype[i] != LABEL_DEFINE && labelcode[i] >= (intptr_t)&script[0] && labelcode[i] < (intptr_t)&script[g_ScriptSize])
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bitptr[(scriptptr-script)] = 1;
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bitptr[(scriptptr-script)] = BITPTR_POINTER;
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else bitptr[(scriptptr-script)] = BITPTR_DONTFUCKWITHIT;
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*(scriptptr++) = labelcode[i];
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textptr += l;
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@ -2455,6 +2456,7 @@ static int parsecommand(void)
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for (j=0;j<4;j++)
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{
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bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
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*(parsing_actor+j) = 0;
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if (j == 3)
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{
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@ -2499,6 +2501,10 @@ static int parsecommand(void)
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}
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break;
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}
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// bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
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if (*(scriptptr-1) >= (intptr_t)&script[0] && *(scriptptr-1) < (intptr_t)&script[g_ScriptSize])
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bitptr[(parsing_actor+j-script)] = BITPTR_POINTER;
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else bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
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*(parsing_actor+j) = *(scriptptr-1);
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}
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}
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@ -2664,7 +2670,10 @@ static int parsecommand(void)
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}
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break;
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}
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bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
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// bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
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if (*(scriptptr-1) >= (intptr_t)&script[0] && *(scriptptr-1) < (intptr_t)&script[g_ScriptSize])
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bitptr[(parsing_actor+j-script)] = BITPTR_POINTER;
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else bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
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*(parsing_actor+j) = *(scriptptr-1);
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}
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}
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@ -4572,6 +4581,27 @@ repeatcase:
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}
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return 0;
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case CON_SETDEFNAME:
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{
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scriptptr--;
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while (isaltok(*textptr) == 0)
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{
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if (*textptr == 0x0a) line_number++;
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textptr++;
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if (*textptr == 0) break;
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}
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j = 0;
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while (isaltok(*textptr))
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{
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tempbuf[j] = *(textptr++);
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j++;
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}
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tempbuf[j] = '\0';
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duke3ddef = Bstrdup(tempbuf);
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initprintf("Using DEF file: %s.\n",duke3ddef);
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}
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return 0;
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case CON_DEFINEGAMETYPE:
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scriptptr--;
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transnum(LABEL_DEFINE);
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@ -845,4 +845,5 @@ enum keywords
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CON_GETTIMEDATE, // 332
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CON_ACTIVATECHEAT, // 333
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CON_SETGAMEPALETTE, // 334
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CON_SETDEFNAME, // 335
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};
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@ -683,7 +683,7 @@ void SetGameVarID(int id, int lValue, int iActor, int iPlayer)
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{
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if (iPlayer < 0 || iPlayer > MAXPLAYERS-1)
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{
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OSD_Printf(OSD_ERROR "SetGameVarID(): invalid player (%d) for per-player gamevar %s from sprite %d (%d), player %d\n",iPlayer,aGameVars[id].szLabel,g_i,sprite[g_i].picnum,g_p);
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OSD_Printf(OSD_ERROR "SetGameVarID(): invalid player (%d) for per-player gamevar %s from sprite %d, player %d\n",iPlayer,aGameVars[id].szLabel,g_i,g_p);
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return;
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}
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// for the current player
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@ -50,44 +50,46 @@ FONT 8, "MS Shell Dlg"
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BEGIN
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CONTROL "&Game:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 5, 100, 8
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CONTROL "", IDGDATA, "LISTBOX", LBS_NOINTEGRALHEIGHT | LBS_USETABSTOPS | LBS_STANDARD | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 10, 15, 226, 70
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CONTROL "&Mod:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 90, 100, 8
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CONTROL "", IDGGAMEDIR, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 10, 99, 226, 156
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END
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#define FILEVER 1,4,9,9
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#define PRODUCTVER 1,4,9,9
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#define STRFILEVER "1.5.0devel\0"
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#define STRPRODUCTVER "1.5.0devel\0"
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION FILEVER
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PRODUCTVERSION PRODUCTVER
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x3L
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#else
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FILEFLAGS 0x2L
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#endif
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FILEOS 0x40004L
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "FileDescription", "EDuke32"
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VALUE "FileVersion", STRFILEVER
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VALUE "InternalName", "EDuke32"
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VALUE "LegalCopyright", "Copyright © 1996, 2003 3D Realms Entertainment, 2004-2008 EDuke32 Team"
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VALUE "LegalTrademarks", "Duke Nukem® is a Registered Trademark of Apogee Software, Ltd."
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VALUE "OriginalFilename", "eduke32.exe"
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VALUE "ProductName", "EDuke32"
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VALUE "ProductVersion", STRPRODUCTVER
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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#define FILEVER 1,4,9,9
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#define PRODUCTVER 1,4,9,9
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#define STRFILEVER "1.5.0devel\0"
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#define STRPRODUCTVER "1.5.0devel\0"
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION FILEVER
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PRODUCTVERSION PRODUCTVER
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x3L
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#else
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FILEFLAGS 0x2L
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#endif
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FILEOS 0x40004L
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "FileDescription", "EDuke32"
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VALUE "FileVersion", STRFILEVER
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VALUE "InternalName", "EDuke32"
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VALUE "LegalCopyright", "Copyright © 1996, 2003 3D Realms Entertainment, 2004-2008 EDuke32 Team"
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VALUE "LegalTrademarks", "Duke Nukem® is a Registered Trademark of Apogee Software, Ltd."
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VALUE "OriginalFilename", "eduke32.exe"
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VALUE "ProductName", "EDuke32"
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VALUE "ProductVersion", STRPRODUCTVER
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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1 24 "rsrc/manifest.game.xml"
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@ -26,6 +26,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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extern char *bitptr;
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#define BITPTR_POINTER 1
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void readsavenames(void)
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{
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int dummy,j;
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@ -641,7 +643,7 @@ int saveplayer(int spot)
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scriptptrs = Bcalloc(1, g_ScriptSize * sizeof(scriptptrs));
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for (i=0;i<g_ScriptSize;i++)
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{
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if (bitptr[i])
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if (bitptr[i] == BITPTR_POINTER)
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// if ((intptr_t)script[i] >= (intptr_t)(&script[0]) && (intptr_t)script[i] < (intptr_t)(&script[g_ScriptSize]))
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{
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scriptptrs[i] = 1;
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@ -35,6 +35,7 @@ static struct
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char selectedgrp[BMAX_PATH+1];
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int game;
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int crcval; // for finding the grp in the list again
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char *gamedir;
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}
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settings;
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};
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static int done = -1, mode = TAB_CONFIG;
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static CACHE1D_FIND_REC *finddirs=NULL;
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static int numdirs=0;
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void clearfilenames(void)
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{
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klistfree(finddirs);
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finddirs = NULL;
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numdirs = 0;
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}
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int getfilenames(char *path)
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{
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CACHE1D_FIND_REC *r;
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clearfilenames();
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finddirs = klistpath(path,"*",CACHE1D_FIND_DIR);
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for (r = finddirs; r; r=r->next) numdirs++;
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return(0);
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}
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#define POPULATE_VIDEO 1
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#define POPULATE_CONFIG 2
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#define POPULATE_GAME 4
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#define POPULATE_MODS 8
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static void PopulateForm(int pgs)
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{
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if (!Bstrcasecmp(fg->name, settings.selectedgrp))(void)ListBox_SetCurSel(hwnd, j);
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}
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}
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if (pgs & POPULATE_MODS)
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{
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CACHE1D_FIND_REC *dirs = NULL;
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hwnd = GetDlgItem(pages[TAB_GAME], IDGGAMEDIR);
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getfilenames("/");
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(void)ComboBox_ResetContent(hwnd);
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j = ComboBox_AddString(hwnd, "None");
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(void)ComboBox_SetItemData(hwnd, j, 0);
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for (dirs=finddirs,i=1; dirs != NULL; dirs=dirs->next,i++)
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{
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Bsprintf(buf, "%s", dirs->name);
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j = ComboBox_AddString(hwnd, buf);
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(void)ComboBox_SetItemData(hwnd, j, i);
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if (Bstrcmp(dirs->name,settings.gamedir) == 0)(void)ComboBox_SetCurSel(hwnd, j);
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}
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}
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}
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static INT_PTR CALLBACK ConfigPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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}
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return TRUE;
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}
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case IDGGAMEDIR:
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if (HIWORD(wParam) == CBN_SELCHANGE)
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{
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int i,j;
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CACHE1D_FIND_REC *dir = NULL;
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i = ComboBox_GetCurSel((HWND)lParam);
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if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i);
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if (i != CB_ERR)
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{
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for (j=0,dir=finddirs;dir != NULL;dir=dir->next,j++)
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if (j == i)
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{
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if (i==0) settings.gamedir = NULL;
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else settings.gamedir = dir->prev->name;
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break;
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}
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}
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}
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return TRUE;
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default:
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break;
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}
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@ -252,6 +312,7 @@ static void EnableConfig(int n)
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EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCINPUTJOY), n);
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EnableWindow(GetDlgItem(pages[TAB_GAME], IDGDATA), n);
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EnableWindow(GetDlgItem(pages[TAB_GAME], IDGGAMEDIR), n);
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}
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static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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@ -567,6 +628,7 @@ int startwin_idle(void *v)
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}
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extern char *duke3dgrp, *duke3dgrpstring;
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extern char mod_dir[BMAX_PATH];
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int startwin_run(void)
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{
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@ -591,6 +653,7 @@ int startwin_run(void)
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settings.game = g_GameType;
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// settings.crcval = 0;
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strncpy(settings.selectedgrp, duke3dgrp, BMAX_PATH);
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settings.gamedir = mod_dir;
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PopulateForm(-1);
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while (done < 0)
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@ -625,6 +688,11 @@ int startwin_run(void)
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ud.config.UseJoystick = settings.usejoy;
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duke3dgrp = settings.selectedgrp;
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g_GameType = settings.game;
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if (settings.gamedir)
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{
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addsearchpath(settings.gamedir);
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Bstrcpy(mod_dir,settings.gamedir);
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}
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for (i = 0; i<numgrpfiles; i++) if (settings.crcval == grpfiles[i].crcval) break;
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if (i != numgrpfiles)
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@ -24,4 +24,4 @@
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// game page
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#define IDGDATA 100
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#define IDGGAMEDIR 101
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