Beginnings of support for selecting mods in the startup window... win32 only for now

git-svn-id: https://svn.eduke32.com/eduke32@984 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2008-08-17 09:01:31 +00:00
parent 9778af6489
commit 132db81381
12 changed files with 155 additions and 46 deletions

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@ -1798,7 +1798,8 @@ static int kpegrend(const char *kfilebuf, int kfilength,
{
while (curbits < 24) //Getbits
{
ch = *kfileptr++; if (ch == 255) kfileptr++;
ch = *kfileptr++;
if (ch == 255) kfileptr++;
num = (num<<8)+((int)ch); curbits += 8;
}
i = ((num>>(curbits-10))&1023);

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@ -88,7 +88,7 @@
* deterministic/repeatable when the configuration otherwise is the same).
*/
#ifndef INIT_HTAB
# define INIT_HTAB 0
# define INIT_HTAB 1
#endif
/*

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@ -471,7 +471,7 @@ static int daskinloader(int filh, intptr_t *fptr, int *bpl, int *sizx, int *sizy
int r, g, b;
picfillen = kfilelength(filh);
picfil = (char *)malloc(picfillen); if (!picfil) { return -1; }
picfil = (char *)malloc(picfillen+1); if (!picfil) { return -1; }
kread(filh, picfil, picfillen);
// tsizx/y = replacement texture's natural size

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@ -594,6 +594,7 @@ extern char *duke3dgrp;
extern void check_valid_color(int *color,int prev_color);
extern palette_t crosshair_colors;
extern palette_t default_crosshair_colors;
extern char mod_dir[BMAX_PATH];
int32 CONFIG_ReadSetup(void)
{
@ -649,6 +650,8 @@ int32 CONFIG_ReadSetup(void)
SCRIPT_GetString(ud.config.scripthandle, "Misc","SelectedGRP",&duke3dgrp[0]);
}
SCRIPT_GetString(ud.config.scripthandle, "Misc","ModDir",&mod_dir[0]);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Shadows",&ud.shadows);
if (!NAM)
@ -1110,6 +1113,7 @@ void CONFIG_WriteSetup(void)
SCRIPT_PutString(ud.config.scripthandle, "Misc","SelectedGRP",&duke3dgrp[0]);
SCRIPT_PutString(ud.config.scripthandle, "Misc","ModDir",&mod_dir[0]);
{
char commmacro[] = "CommbatMacro# ";

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@ -112,7 +112,8 @@ char *duke3dgrp = defaultduke3dgrp;
char *duke3dgrpstring = NULL;
static char defaultconfilename[BMAX_PATH] = {"EDUKE.CON"};
static char *confilename = defaultconfilename;
static char *duke3ddef = "duke3d.def";
char *duke3ddef = "duke3d.def";
char mod_dir[BMAX_PATH] = "";
extern int lastvisinc;

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@ -92,6 +92,7 @@ char *textptr;
int error,warning;
extern char *duke3dgrpstring;
extern char *duke3ddef;
enum labeltypes
{
@ -468,6 +469,7 @@ const char *keyw[] =
"gettimedate", // 332
"activatecheat", // 333
"setgamepalette", // 334
"setdefname", // 335
"<null>"
};
@ -901,7 +903,6 @@ const memberlabel_t inputlabels[]=
char *bitptr;
#define BITPTR_DONTFUCKWITHIT 0
#define BITPTR_POINTER 1
@ -1660,7 +1661,7 @@ static int transnum(int type)
Bfree(gl);
}
if (labeltype[i] != LABEL_DEFINE && labelcode[i] >= (intptr_t)&script[0] && labelcode[i] < (intptr_t)&script[g_ScriptSize])
bitptr[(scriptptr-script)] = 1;
bitptr[(scriptptr-script)] = BITPTR_POINTER;
else bitptr[(scriptptr-script)] = BITPTR_DONTFUCKWITHIT;
*(scriptptr++) = labelcode[i];
textptr += l;
@ -2455,6 +2456,7 @@ static int parsecommand(void)
for (j=0;j<4;j++)
{
bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
*(parsing_actor+j) = 0;
if (j == 3)
{
@ -2499,6 +2501,10 @@ static int parsecommand(void)
}
break;
}
// bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
if (*(scriptptr-1) >= (intptr_t)&script[0] && *(scriptptr-1) < (intptr_t)&script[g_ScriptSize])
bitptr[(parsing_actor+j-script)] = BITPTR_POINTER;
else bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
*(parsing_actor+j) = *(scriptptr-1);
}
}
@ -2664,7 +2670,10 @@ static int parsecommand(void)
}
break;
}
bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
// bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
if (*(scriptptr-1) >= (intptr_t)&script[0] && *(scriptptr-1) < (intptr_t)&script[g_ScriptSize])
bitptr[(parsing_actor+j-script)] = BITPTR_POINTER;
else bitptr[(parsing_actor+j-script)] = BITPTR_DONTFUCKWITHIT;
*(parsing_actor+j) = *(scriptptr-1);
}
}
@ -4572,6 +4581,27 @@ repeatcase:
}
return 0;
case CON_SETDEFNAME:
{
scriptptr--;
while (isaltok(*textptr) == 0)
{
if (*textptr == 0x0a) line_number++;
textptr++;
if (*textptr == 0) break;
}
j = 0;
while (isaltok(*textptr))
{
tempbuf[j] = *(textptr++);
j++;
}
tempbuf[j] = '\0';
duke3ddef = Bstrdup(tempbuf);
initprintf("Using DEF file: %s.\n",duke3ddef);
}
return 0;
case CON_DEFINEGAMETYPE:
scriptptr--;
transnum(LABEL_DEFINE);

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@ -845,4 +845,5 @@ enum keywords
CON_GETTIMEDATE, // 332
CON_ACTIVATECHEAT, // 333
CON_SETGAMEPALETTE, // 334
CON_SETDEFNAME, // 335
};

View file

@ -683,7 +683,7 @@ void SetGameVarID(int id, int lValue, int iActor, int iPlayer)
{
if (iPlayer < 0 || iPlayer > MAXPLAYERS-1)
{
OSD_Printf(OSD_ERROR "SetGameVarID(): invalid player (%d) for per-player gamevar %s from sprite %d (%d), player %d\n",iPlayer,aGameVars[id].szLabel,g_i,sprite[g_i].picnum,g_p);
OSD_Printf(OSD_ERROR "SetGameVarID(): invalid player (%d) for per-player gamevar %s from sprite %d, player %d\n",iPlayer,aGameVars[id].szLabel,g_i,g_p);
return;
}
// for the current player

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@ -50,44 +50,46 @@ FONT 8, "MS Shell Dlg"
BEGIN
CONTROL "&Game:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 5, 100, 8
CONTROL "", IDGDATA, "LISTBOX", LBS_NOINTEGRALHEIGHT | LBS_USETABSTOPS | LBS_STANDARD | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 10, 15, 226, 70
CONTROL "&Mod:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 90, 100, 8
CONTROL "", IDGGAMEDIR, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 10, 99, 226, 156
END
#define FILEVER 1,4,9,9
#define PRODUCTVER 1,4,9,9
#define STRFILEVER "1.5.0devel\0"
#define STRPRODUCTVER "1.5.0devel\0"
VS_VERSION_INFO VERSIONINFO
FILEVERSION FILEVER
PRODUCTVERSION PRODUCTVER
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x3L
#else
FILEFLAGS 0x2L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "EDuke32"
VALUE "FileVersion", STRFILEVER
VALUE "InternalName", "EDuke32"
VALUE "LegalCopyright", "Copyright © 1996, 2003 3D Realms Entertainment, 2004-2008 EDuke32 Team"
VALUE "LegalTrademarks", "Duke Nukem® is a Registered Trademark of Apogee Software, Ltd."
VALUE "OriginalFilename", "eduke32.exe"
VALUE "ProductName", "EDuke32"
VALUE "ProductVersion", STRPRODUCTVER
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
#define FILEVER 1,4,9,9
#define PRODUCTVER 1,4,9,9
#define STRFILEVER "1.5.0devel\0"
#define STRPRODUCTVER "1.5.0devel\0"
VS_VERSION_INFO VERSIONINFO
FILEVERSION FILEVER
PRODUCTVERSION PRODUCTVER
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x3L
#else
FILEFLAGS 0x2L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "EDuke32"
VALUE "FileVersion", STRFILEVER
VALUE "InternalName", "EDuke32"
VALUE "LegalCopyright", "Copyright © 1996, 2003 3D Realms Entertainment, 2004-2008 EDuke32 Team"
VALUE "LegalTrademarks", "Duke Nukem® is a Registered Trademark of Apogee Software, Ltd."
VALUE "OriginalFilename", "eduke32.exe"
VALUE "ProductName", "EDuke32"
VALUE "ProductVersion", STRPRODUCTVER
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
1 24 "rsrc/manifest.game.xml"

View file

@ -26,6 +26,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
extern char *bitptr;
#define BITPTR_POINTER 1
void readsavenames(void)
{
int dummy,j;
@ -641,7 +643,7 @@ int saveplayer(int spot)
scriptptrs = Bcalloc(1, g_ScriptSize * sizeof(scriptptrs));
for (i=0;i<g_ScriptSize;i++)
{
if (bitptr[i])
if (bitptr[i] == BITPTR_POINTER)
// if ((intptr_t)script[i] >= (intptr_t)(&script[0]) && (intptr_t)script[i] < (intptr_t)(&script[g_ScriptSize]))
{
scriptptrs[i] = 1;

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@ -35,6 +35,7 @@ static struct
char selectedgrp[BMAX_PATH+1];
int game;
int crcval; // for finding the grp in the list again
char *gamedir;
}
settings;
@ -45,9 +46,30 @@ static HWND pages[3] =
};
static int done = -1, mode = TAB_CONFIG;
static CACHE1D_FIND_REC *finddirs=NULL;
static int numdirs=0;
void clearfilenames(void)
{
klistfree(finddirs);
finddirs = NULL;
numdirs = 0;
}
int getfilenames(char *path)
{
CACHE1D_FIND_REC *r;
clearfilenames();
finddirs = klistpath(path,"*",CACHE1D_FIND_DIR);
for (r = finddirs; r; r=r->next) numdirs++;
return(0);
}
#define POPULATE_VIDEO 1
#define POPULATE_CONFIG 2
#define POPULATE_GAME 4
#define POPULATE_MODS 8
static void PopulateForm(int pgs)
{
@ -148,6 +170,25 @@ static void PopulateForm(int pgs)
if (!Bstrcasecmp(fg->name, settings.selectedgrp))(void)ListBox_SetCurSel(hwnd, j);
}
}
if (pgs & POPULATE_MODS)
{
CACHE1D_FIND_REC *dirs = NULL;
hwnd = GetDlgItem(pages[TAB_GAME], IDGGAMEDIR);
getfilenames("/");
(void)ComboBox_ResetContent(hwnd);
j = ComboBox_AddString(hwnd, "None");
(void)ComboBox_SetItemData(hwnd, j, 0);
for (dirs=finddirs,i=1; dirs != NULL; dirs=dirs->next,i++)
{
Bsprintf(buf, "%s", dirs->name);
j = ComboBox_AddString(hwnd, buf);
(void)ComboBox_SetItemData(hwnd, j, i);
if (Bstrcmp(dirs->name,settings.gamedir) == 0)(void)ComboBox_SetCurSel(hwnd, j);
}
}
}
static INT_PTR CALLBACK ConfigPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
@ -216,6 +257,25 @@ static INT_PTR CALLBACK GamePageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPA
}
return TRUE;
}
case IDGGAMEDIR:
if (HIWORD(wParam) == CBN_SELCHANGE)
{
int i,j;
CACHE1D_FIND_REC *dir = NULL;
i = ComboBox_GetCurSel((HWND)lParam);
if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i);
if (i != CB_ERR)
{
for (j=0,dir=finddirs;dir != NULL;dir=dir->next,j++)
if (j == i)
{
if (i==0) settings.gamedir = NULL;
else settings.gamedir = dir->prev->name;
break;
}
}
}
return TRUE;
default:
break;
}
@ -252,6 +312,7 @@ static void EnableConfig(int n)
EnableWindow(GetDlgItem(pages[TAB_CONFIG], IDCINPUTJOY), n);
EnableWindow(GetDlgItem(pages[TAB_GAME], IDGDATA), n);
EnableWindow(GetDlgItem(pages[TAB_GAME], IDGGAMEDIR), n);
}
static INT_PTR CALLBACK startup_dlgproc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
@ -567,6 +628,7 @@ int startwin_idle(void *v)
}
extern char *duke3dgrp, *duke3dgrpstring;
extern char mod_dir[BMAX_PATH];
int startwin_run(void)
{
@ -591,6 +653,7 @@ int startwin_run(void)
settings.game = g_GameType;
// settings.crcval = 0;
strncpy(settings.selectedgrp, duke3dgrp, BMAX_PATH);
settings.gamedir = mod_dir;
PopulateForm(-1);
while (done < 0)
@ -625,6 +688,11 @@ int startwin_run(void)
ud.config.UseJoystick = settings.usejoy;
duke3dgrp = settings.selectedgrp;
g_GameType = settings.game;
if (settings.gamedir)
{
addsearchpath(settings.gamedir);
Bstrcpy(mod_dir,settings.gamedir);
}
for (i = 0; i<numgrpfiles; i++) if (settings.crcval == grpfiles[i].crcval) break;
if (i != numgrpfiles)

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@ -24,4 +24,4 @@
// game page
#define IDGDATA 100
#define IDGGAMEDIR 101