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https://github.com/ZDoom/raze-gles.git
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Ignore r_downsize for textures with nocompress and some other minor crap
git-svn-id: https://svn.eduke32.com/eduke32@990 1a8010ca-5511-0410-912e-c29ae57300e0
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1a39458bb5
commit
28fedd72e8
11 changed files with 45 additions and 31 deletions
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@ -971,9 +971,10 @@ static void uploadtexture(int doalloc, int xsiz, int ysiz, int intexfmt, int tex
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{
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coltype *wpptr, *rpptr;
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int x2, y2, j, js=0, x3, y3, y, x, r, g, b, a, k;
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int hi = (dameth&8192);
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int hi = (dameth&8192)?1:0;
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int nocompress = (dameth&4096)?1:0;
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dameth &= ~8192;
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dameth &= ~(8192|4096);
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if (gltexmaxsize <= 0)
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{
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@ -991,7 +992,7 @@ static void uploadtexture(int doalloc, int xsiz, int ysiz, int intexfmt, int tex
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gltexmiplevel = js;
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while ((xsiz>>js) > (1<<gltexmaxsize) || (ysiz>>js) > (1<<gltexmaxsize)) js++;
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if (hi) js = r_downsize;
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if (hi && !nocompress) js = r_downsize;
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/*
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OSD_Printf("Uploading %dx%d %s as %s\n", xsiz,ysiz,
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@ -1250,7 +1251,7 @@ int trytexcache(char *fn, int len, int dameth, char effect, texcacheheader *head
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if ((head->flags & 4) && !glusetexcachecompression) goto failure;
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if (!(head->flags & 4) && glusetexcachecompression) goto failure;
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if (head->quality != r_downsize) goto failure;
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if (!(head->flags & 8) && head->quality != r_downsize) goto failure; // handle nocompress
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if (gltexmaxsize && (head->xdim > (1<<gltexmaxsize) || head->ydim > (1<<gltexmaxsize))) goto failure;
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if (!glinfo.texnpot && (head->flags & 1)) goto failure;
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@ -1658,7 +1659,7 @@ int gloadtile_hi(int dapic,int dapalnum, int facen, hicreplctyp *hicr, int damet
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cachefil=0;
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}
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fixtransparency(pic,tsizx,tsizy,xsiz,ysiz,dameth);
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uploadtexture(doalloc,xsiz,ysiz,intexfmt,texfmt,pic,-1,tsizy,dameth|8192);
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uploadtexture(doalloc,xsiz,ysiz,intexfmt,texfmt,pic,-1,tsizy,dameth|8192|(hicr->flags & 1?4096:0));
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}
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// precalculate scaling parameters for replacement
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@ -1707,7 +1708,8 @@ int gloadtile_hi(int dapic,int dapalnum, int facen, hicreplctyp *hicr, int damet
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if (cachefil < 0)
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{
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// save off the compressed version
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cachead.quality = r_downsize;
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if (hicr->flags & 1) cachead.quality = 0;
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else cachead.quality = r_downsize;
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cachead.xdim = tsizx>>cachead.quality;
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cachead.ydim = tsizy>>cachead.quality;
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x = 0;
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@ -1716,7 +1718,7 @@ int gloadtile_hi(int dapic,int dapalnum, int facen, hicreplctyp *hicr, int damet
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if (xsiz == pow2long[j]) { x |= 1; }
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if (ysiz == pow2long[j]) { x |= 2; }
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}
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cachead.flags = (x!=3) | (hasalpha != 255 ? 2 : 0);
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cachead.flags = (x!=3) | (hasalpha != 255 ? 2 : 0) | (hicr->flags & 1?8:0); // handle nocompress
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OSD_Printf("No cached tex for tile %d pal %d.\n",dapic,dapalnum);
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writexcache(fn, picfillen+(dapalnum<<8), dameth, effect, &cachead);
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}
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@ -5405,7 +5405,7 @@ static void Keys3d(void)
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brightness++;
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if (brightness >= 16) brightness = 0;
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}
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vid_gamma = 1.0 + ((float)brightness / 10.0);
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setbrightness(brightness,palette,0);
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message("Brightness: %d/16",brightness+1);
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@ -255,6 +255,7 @@ void CONFIG_SetDefaults(void)
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ud.config.UseJoystick = 0;
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ud.config.UseMouse = 1;
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ud.config.VoiceToggle = 5; // bitfield, 1 = local, 2 = dummy, 4 = other players in DM
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ud.display_bonus_screen = 1;
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Bstrcpy(ud.rtsname, "DUKE.RTS");
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Bstrcpy(myname, "Duke");
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@ -613,8 +614,8 @@ int32 CONFIG_ReadSetup(void)
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else if (SafeFileExists("duke3d.cfg") && ud.config.scripthandle < 0)
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{
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Bsprintf(tempbuf,"The configuration file \"%s\" was not found. "
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"Would you like to import configuration data "
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"from \"duke3d.cfg\"?",setupfilename);
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"Would you like to import configuration data "
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"from \"duke3d.cfg\"?",setupfilename);
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i=wm_ynbox("Import Configuration Settings",tempbuf);
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if (i) ud.config.scripthandle = SCRIPT_Load("duke3d.cfg");
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@ -650,7 +651,8 @@ int32 CONFIG_ReadSetup(void)
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SCRIPT_GetString(ud.config.scripthandle, "Misc","SelectedGRP",&duke3dgrp[0]);
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}
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SCRIPT_GetString(ud.config.scripthandle, "Misc","ModDir",&mod_dir[0]);
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if (mod_dir[0] == '/')
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SCRIPT_GetString(ud.config.scripthandle, "Misc","ModDir",&mod_dir[0]);
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Shadows",&ud.shadows);
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@ -426,6 +426,7 @@ typedef struct {
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char ridecule[10][40];
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char savegame[10][22];
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char pwlockout[128],rtsname[128];
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char display_bonus_screen;
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config_t config;
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} user_defs;
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@ -84,7 +84,6 @@ static struct strllist
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char boardfilename[BMAX_PATH] = {0};
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char waterpal[768], slimepal[768], titlepal[768], drealms[768], endingpal[768], animpal[768];
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static char firstdemofile[80] = { '\0' };
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int display_bonus_screen = 1;
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static int userconfiles = 0;
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static int netparamcount = 0;
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@ -11073,7 +11072,7 @@ MAIN_LOOP_RESTART:
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ready2send = 0;
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if (display_bonus_screen == 1)
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if (ud.display_bonus_screen == 1)
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{
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i = ud.screen_size;
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ud.screen_size = 0;
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@ -11102,7 +11101,7 @@ MAIN_LOOP_RESTART:
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}
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}
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}
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display_bonus_screen = 1;
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ud.display_bonus_screen = 1;
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ready2send = 0;
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if (numplayers > 1) g_player[myconnectindex].ps->gm = MODE_GAME;
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if (enterlevel(g_player[myconnectindex].ps->gm))
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@ -888,6 +888,7 @@ const memberlabel_t userdefslabels[]=
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{ "levelstats", USERDEFS_LEVELSTATS, 0, 0 },
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{ "crosshairscale", USERDEFS_CROSSHAIRSCALE, 0, 0 },
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{ "althud", USERDEFS_ALTHUD, 0, 0 },
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{ "display_bonus_screen", USERDEFS_DISPLAY_BONUS_SCREEN, 0, 0 },
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{ "", -1, 0, 0 } // END OF LIST
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};
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@ -50,7 +50,6 @@ extern int g_weapon_xoffset;
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extern int g_gs;
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extern int g_kb;
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extern int g_looking_angSR1;
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extern int display_bonus_screen;
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extern int lastvisinc;
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extern char cheatstrings[][MAXCHEATLEN];
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extern char compilefile[BMAX_PATH];
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@ -343,7 +342,8 @@ enum userdefslabels
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USERDEFS_OBITUARIES,
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USERDEFS_LEVELSTATS,
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USERDEFS_CROSSHAIRSCALE,
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USERDEFS_ALTHUD
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USERDEFS_ALTHUD,
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USERDEFS_DISPLAY_BONUS_SCREEN
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};
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enum sectorlabels
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@ -886,6 +886,15 @@ static void DoUserDef(int iSet, int lLabelID, int lVar2)
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SetGameVarID(lVar2, ud.althud, g_i, g_p);
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return;
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case USERDEFS_DISPLAY_BONUS_SCREEN:
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if (iSet)
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{
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ud.display_bonus_screen = lValue;
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return;
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}
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SetGameVarID(lVar2, ud.display_bonus_screen, g_i, g_p);
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return;
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default:
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return;
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}
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@ -5478,7 +5487,7 @@ static int parse(void)
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else
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{
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g_player[myconnectindex].ps->gm |= MODE_EOL;
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display_bonus_screen = 0;
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ud.display_bonus_screen = 0;
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} // MODE_RESTART;
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break;
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@ -7538,16 +7547,16 @@ static int parse(void)
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case CON_SETGAMEPALETTE:
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insptr++;
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j=GetGameVarID(*(insptr++), g_i, g_p);
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switch(j)
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switch (j)
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{
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default:
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case 0:setgamepalette(g_player[g_p].ps,palette ,0);break;
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case 1:setgamepalette(g_player[g_p].ps,waterpal ,0);break;
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case 2:setgamepalette(g_player[g_p].ps,slimepal ,0);break;
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case 3:setgamepalette(g_player[g_p].ps,drealms ,0);break;
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case 4:setgamepalette(g_player[g_p].ps,titlepal ,0);break;
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case 5:setgamepalette(g_player[g_p].ps,endingpal,0);break;
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case 6:setgamepalette(g_player[g_p].ps,animpal ,0);break;
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default:
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case 0:setgamepalette(g_player[g_p].ps,palette ,0);break;
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case 1:setgamepalette(g_player[g_p].ps,waterpal ,0);break;
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case 2:setgamepalette(g_player[g_p].ps,slimepal ,0);break;
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case 3:setgamepalette(g_player[g_p].ps,drealms ,0);break;
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case 4:setgamepalette(g_player[g_p].ps,titlepal ,0);break;
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case 5:setgamepalette(g_player[g_p].ps,endingpal,0);break;
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case 6:setgamepalette(g_player[g_p].ps,animpal ,0);break;
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}
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break;
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@ -867,7 +867,7 @@ static int osdcmd_give(const osdfuncparm_t *parm)
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int i;
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if (numplayers != 1 || (g_player[myconnectindex].ps->gm & MODE_GAME) == 0 ||
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g_player[myconnectindex].ps->dead_flag != 0)
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g_player[myconnectindex].ps->dead_flag != 0)
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{
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OSD_Printf("give: Cannot give while dead or not in a single-player game.\n");
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return OSDCMD_OK;
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@ -644,7 +644,7 @@ int saveplayer(int spot)
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for (i=0;i<g_ScriptSize;i++)
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{
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if (bitptr[i] == BITPTR_POINTER)
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// if ((intptr_t)script[i] >= (intptr_t)(&script[0]) && (intptr_t)script[i] < (intptr_t)(&script[g_ScriptSize]))
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// if ((intptr_t)script[i] >= (intptr_t)(&script[0]) && (intptr_t)script[i] < (intptr_t)(&script[g_ScriptSize]))
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{
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scriptptrs[i] = 1;
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j = (intptr_t)script[i] - (intptr_t)&script[0];
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@ -186,10 +186,10 @@ static void PopulateForm(int pgs)
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(void)ComboBox_SetCurSel(hwnd, j);
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for (dirs=finddirs,i=1; dirs != NULL; dirs=dirs->next,i++)
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{
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if (Bstrcmp(TEXCACHEDIR,dirs->name) == 0) continue;
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if (Bstrcasecmp(TEXCACHEDIR,dirs->name) == 0) continue;
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j = ComboBox_AddString(hwnd, dirs->name);
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(void)ComboBox_SetItemData(hwnd, j, i);
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if (Bstrcmp(dirs->name,settings.gamedir) == 0)
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if (Bstrcasecmp(dirs->name,settings.gamedir) == 0)
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(void)ComboBox_SetCurSel(hwnd, j);
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}
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}
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@ -692,7 +692,7 @@ int startwin_run(void)
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ud.config.UseJoystick = settings.usejoy;
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duke3dgrp = settings.selectedgrp;
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g_GameType = settings.game;
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if (settings.gamedir != NULL)
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{
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addsearchpath(settings.gamedir);
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