.. |
jaudiolib
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Fixed OpenAL
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2008-08-23 17:02:52 +00:00 |
jmact
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git-svn-id: https://svn.eduke32.com/eduke32@1023 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-24 23:24:14 +00:00 |
misc
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Combine game and configuration tabs in the startup window into one. Still needs porting to startgtk.game.c.
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2008-08-19 13:26:56 +00:00 |
_functio.h
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git-svn-id: https://svn.eduke32.com/eduke32@1026 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-25 02:33:25 +00:00 |
_rts.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
actors.c
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git-svn-id: https://svn.eduke32.com/eduke32@1033 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-26 04:00:42 +00:00 |
anim.c
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Part 1 of 64-bit patch from Stephen Anthony
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2008-02-16 22:27:08 +00:00 |
astub.c
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git-svn-id: https://svn.eduke32.com/eduke32@1040 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-28 11:35:35 +00:00 |
config.c
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1. Small corrections to hash code.
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2008-08-25 20:25:49 +00:00 |
config.h
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Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
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2008-07-09 23:25:38 +00:00 |
duke3d.h
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git-svn-id: https://svn.eduke32.com/eduke32@1037 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-28 05:57:46 +00:00 |
funct.h
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git-svn-id: https://svn.eduke32.com/eduke32@1037 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-28 05:57:46 +00:00 |
function.h
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git-svn-id: https://svn.eduke32.com/eduke32@1026 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-25 02:33:25 +00:00 |
game.c
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git-svn-id: https://svn.eduke32.com/eduke32@1038 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-28 06:56:26 +00:00 |
gamedef.c
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git-svn-id: https://svn.eduke32.com/eduke32@1040 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-28 11:35:35 +00:00 |
gamedef.h
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Move hash table code into engine and use hash table for OSD symbol lookup
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2008-08-25 02:12:02 +00:00 |
gamedefs.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
gameexec.c
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git-svn-id: https://svn.eduke32.com/eduke32@1037 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-28 05:57:46 +00:00 |
gamevars.c
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git-svn-id: https://svn.eduke32.com/eduke32@1035 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-26 09:05:32 +00:00 |
global.c
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git-svn-id: https://svn.eduke32.com/eduke32@1033 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-26 04:00:42 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
grpscan.c
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Fix sound system restart crash with high res music pack
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2008-08-22 23:10:54 +00:00 |
grpscan.h
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
keys.h
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Cleanup patch from Hunter_rus
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2008-05-16 00:23:33 +00:00 |
mapster32.h
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git-svn-id: https://svn.eduke32.com/eduke32@1013 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-24 04:35:35 +00:00 |
mdump.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-06 11:50:34 +00:00 |
mdump.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
menus.c
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git-svn-id: https://svn.eduke32.com/eduke32@1037 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-28 05:57:46 +00:00 |
names.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
namesdyn.c
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git-svn-id: https://svn.eduke32.com/eduke32@1037 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-28 05:57:46 +00:00 |
namesdyn.h
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git-svn-id: https://svn.eduke32.com/eduke32@1018 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-24 09:01:17 +00:00 |
osdcmds.c
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git-svn-id: https://svn.eduke32.com/eduke32@1030 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-25 10:43:24 +00:00 |
osdcmds.h
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Menu slider for map ambient light level
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2008-07-27 21:33:28 +00:00 |
osdfuncs.c
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git-svn-id: https://svn.eduke32.com/eduke32@1017 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-24 06:17:09 +00:00 |
osdfuncs.h
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r_cullobstructedmodels 2: only cull if model texture has alpha
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2008-07-26 07:20:57 +00:00 |
player.c
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Fixes (?) the issue with the player dying when falling into water sometimes. I don't know what the significance of this check is -- it looks like a typo.
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2008-08-23 00:42:16 +00:00 |
premap.c
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Patch from hunter_rus to use hash tables for CON compiling
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2008-08-25 00:49:12 +00:00 |
rts.c
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Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.
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2008-08-20 08:39:07 +00:00 |
rts.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
savegame.c
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Oops
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2008-08-20 09:38:36 +00:00 |
sector.c
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git-svn-id: https://svn.eduke32.com/eduke32@1019 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-24 09:29:03 +00:00 |
soundefs.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
sounds.c
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Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.
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2008-08-20 08:39:07 +00:00 |
sounds.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
startgtk.game.c
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
startwin.game.c
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Use mod_dir for savegames
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2008-08-20 09:27:17 +00:00 |
startwin.game.h
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Combine game and configuration tabs in the startup window into one. Still needs porting to startgtk.game.c.
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2008-08-19 13:26:56 +00:00 |
testcd.c
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Remove -Wno-unused from Makefile
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2008-03-21 04:01:38 +00:00 |
winbits.c
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EDuke32 now compiles okay with the Microsoft compiler using NMake.
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2006-12-21 12:53:11 +00:00 |
wrapper.c
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |