Commit graph

429 commits

Author SHA1 Message Date
terminx
d9c43bb560 Fix issue with r6374
git-svn-id: https://svn.eduke32.com/eduke32@6384 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:32 +00:00
terminx
1fd79171d8 Fix console background when using oversized font characters
git-svn-id: https://svn.eduke32.com/eduke32@6383 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:26 +00:00
terminx
b00266b47f CON-solidation
Sorry for the shitty pun

git-svn-id: https://svn.eduke32.com/eduke32@6382 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:21 +00:00
terminx
fa02c6433b Switch allocation of sprite/wall/sector to individual aligned allocations instead of the weird thing I was doing with multiple pointers to different parts of a single large block
git-svn-id: https://svn.eduke32.com/eduke32@6381 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:15 +00:00
terminx
9b9b6baecd Set default number of voices to 256, remove voices option from menu when compiled with SIMPLE_MENU=1
git-svn-id: https://svn.eduke32.com/eduke32@6380 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:09 +00:00
hendricks266
e229fc607c mdsprite: Augment or revert portions of r4639.
Substantial work done in md3postload_common, md3postload_polymer_check, and md3postload_polymer.

git-svn-id: https://svn.eduke32.com/eduke32@6379 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:33 +00:00
hendricks266
a782247eac inthi_rintf
git-svn-id: https://svn.eduke32.com/eduke32@6378 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:30 +00:00
hendricks266
715d2ec25a Menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@6377 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:26 +00:00
hendricks266
e87f1591f9 Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants.
git-svn-id: https://svn.eduke32.com/eduke32@6376 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:23 +00:00
hendricks266
5c77a6a13c compat.h: Update ssize_t under MSVC.
git-svn-id: https://svn.eduke32.com/eduke32@6375 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:20 +00:00
hendricks266
d5f8c7a028 compat.h: Update u/native_t by introducing reg_t from LZ4.
git-svn-id: https://svn.eduke32.com/eduke32@6374 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:18 +00:00
hendricks266
366ccd7900 Add a fallthrough__ entry for VS.
git-svn-id: https://svn.eduke32.com/eduke32@6373 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:13 +00:00
terminx
ef8bd42b49 Another attempt at fixing the problems caused by my recent changes to gamearrays
git-svn-id: https://svn.eduke32.com/eduke32@6372 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-20 08:57:50 +00:00
terminx
efcdd0cde0 derp
git-svn-id: https://svn.eduke32.com/eduke32@6371 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-19 06:06:19 +00:00
terminx
dad337add8 Fix gcc 7.1.0 warnings
git-svn-id: https://svn.eduke32.com/eduke32@6370 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:41 +00:00
terminx
484f640f71 Maybe, possibly, unfuck gamearrays.
git-svn-id: https://svn.eduke32.com/eduke32@6368 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:22 +00:00
terminx
af0a291a59 Improve C_AddDefaultDefinitions()
git-svn-id: https://svn.eduke32.com/eduke32@6367 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:15 +00:00
terminx
dc282fcb7c Remove extraneous "updated cfgname.cfg" message
git-svn-id: https://svn.eduke32.com/eduke32@6366 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:10 +00:00
terminx
fd19569099 Drop libpng and zlib in favor of a custom < 100 line .png writer and a drop-in zlib replacement called miniz.
git-svn-id: https://svn.eduke32.com/eduke32@6365 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:00 +00:00
terminx
bf18114d31 Fix compiler warning
git-svn-id: https://svn.eduke32.com/eduke32@6363 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:52:36 +00:00
hendricks266
494c778feb Fix some int/int32_t mismatches. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6362 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:21 +00:00
hendricks266
f01c9205e9 Fix USE_OPENGL=0 build.
git-svn-id: https://svn.eduke32.com/eduke32@6361 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:17 +00:00
hendricks266
1b1fd9e0eb CON: ifspawnedby and ifwasweapon are really the same command. Merge the code to execute them.
git-svn-id: https://svn.eduke32.com/eduke32@6360 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:12 +00:00
terminx
d703ac2c62 Fix issue with changing settings in the startup window
git-svn-id: https://svn.eduke32.com/eduke32@6359 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-12 04:10:37 +00:00
terminx
f4e1012081 "qputs" alias for "redefinequote"
git-svn-id: https://svn.eduke32.com/eduke32@6358 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-12 04:10:29 +00:00
terminx
3141084a65 More array work: support for reading and writing the new array types from disk. Not tested.
git-svn-id: https://svn.eduke32.com/eduke32@6357 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-11 04:03:01 +00:00
terminx
01d92aeed2 Syntax changes for gamevar and gamearray declarations:
Gamevar: default value and flags are now optional. A var declared without a value will default to 0 and a var declared without flags will default to global. Multiple flags can now be stacked one after another in a var declaration, and the most useful ones (GAMEVAR_PERPLAYER, GAMEVAR_PERACTOR, GAMEVAR_NODEFAULT, and GAMEVAR_NORESET) are now pre-defined tokens for easy use.

Gamearray: flags field now allows stacking of multiple flags as described above. Arrays can now be defined with specific data types, including int16_t, uint8_t, and a new bit-packed boolean data type. The tokens GAMEARRAY_RESTORE, GAMEARRAY_INT16, GAMEARRAY_UINT8, and GAMEARRAY_BOOLEAN are pre-defined for use of this feature.

This is all still pretty experimental.

git-svn-id: https://svn.eduke32.com/eduke32@6356 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-11 04:02:52 +00:00
hendricks266
1c4c1e9b55 Polymer: Address an oversight in r4600.
git-svn-id: https://svn.eduke32.com/eduke32@6355 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:10 +00:00
hendricks266
b702ebb085 Menus: Draw most text using YCenter and YOffsetZero modes to facilitate certain kinds of visual cues.
git-svn-id: https://svn.eduke32.com/eduke32@6354 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:07 +00:00
hendricks266
37b2a751b9 compat.h: Add preliminary FALLTHROUGH macro to support
git-svn-id: https://svn.eduke32.com/eduke32@6353 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:04 +00:00
hendricks266
4252a60af9 Add an error directive to C++ standards versions < 2011.
git-svn-id: https://svn.eduke32.com/eduke32@6352 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:01 +00:00
hendricks266
bbff77b20e Add a THISACTOR for tiledata and paldata, referring to the current actor's picnum and pal.
git-svn-id: https://svn.eduke32.com/eduke32@6351 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:57 +00:00
hendricks266
ebe2e67439 Fix a bug with undefinegamefunc breaking the key configuration menu.
git-svn-id: https://svn.eduke32.com/eduke32@6350 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:54 +00:00
hendricks266
c980410ecc Remove special limitations on CON customization access to the DNCGS cheat.
git-svn-id: https://svn.eduke32.com/eduke32@6349 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:50 +00:00
terminx
f164fde06b What a hilarious typo
git-svn-id: https://svn.eduke32.com/eduke32@6348 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 22:01:59 +00:00
terminx
3706ac1b43 Allow scripts to change MAXSPRITESONSCREEN before calls to drawrooms() and friends
git-svn-id: https://svn.eduke32.com/eduke32@6347 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:42:11 +00:00
terminx
4c981137be Check constants before THISACTOR in Gv_GetManyVars(). Seems much more likely to be true.
git-svn-id: https://svn.eduke32.com/eduke32@6346 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:42:01 +00:00
terminx
8be8ae8743 Revise some CON VM error messages for consistency. Upgrade a couple of CON VM errors to a new critical error type which pops up a dialog box when the error is encountered. If you've been writing crappy scripts that spam "divide by zero!" errors into the log that you've been ignoring, you're gonna have a bad time.
git-svn-id: https://svn.eduke32.com/eduke32@6345 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:55 +00:00
terminx
8d7f23a842 Reduce MAXSPRITESONSCREEN from 4096 to 2048. Email me if you have a map so poorly designed that this actually breaks something!
git-svn-id: https://svn.eduke32.com/eduke32@6344 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:49 +00:00
terminx
da0cc1b9bd Some work on CON arrays. Hopefully nothing is broken!
git-svn-id: https://svn.eduke32.com/eduke32@6343 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:43 +00:00
terminx
19c58edb40 Add support for bitmap gamearrays and expose gotpic to CON
git-svn-id: https://svn.eduke32.com/eduke32@6342 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:36 +00:00
terminx
1e647ca499 Change wordy error message I didn't like
git-svn-id: https://svn.eduke32.com/eduke32@6341 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:29 +00:00
terminx
8d2fe8ec1d Fix old Build engine bug: setgotpic() not called from parascan()
git-svn-id: https://svn.eduke32.com/eduke32@6340 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:21 +00:00
terminx
c23b1fe076 Read setup again after compiling scripts
git-svn-id: https://svn.eduke32.com/eduke32@6339 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 05:18:51 +00:00
terminx
b3b40c9581 Allow writing to 8 and 16-bit CON arrays
git-svn-id: https://svn.eduke32.com/eduke32@6338 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 05:18:43 +00:00
terminx
cabb918c64 Fix out of bounds write caused by memset call missed when tilesiz was changed from vec2_t to vec2s_t
git-svn-id: https://svn.eduke32.com/eduke32@6337 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 01:48:01 +00:00
terminx
2b7cd33fc2 script command aliases
git-svn-id: https://svn.eduke32.com/eduke32@6336 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:47 +00:00
terminx
15b2186696 Internal menu tweaks
git-svn-id: https://svn.eduke32.com/eduke32@6335 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:42 +00:00
terminx
2aa0be17d7 Minor mact cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6334 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:37 +00:00
terminx
224475402f Remove errant EDUKE32_PREDICT_FALSE
git-svn-id: https://svn.eduke32.com/eduke32@6333 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:29 +00:00
hendricks266
a6842482de Allow certain debugging-specific cheats to be used from the console even in skill 4.
git-svn-id: https://svn.eduke32.com/eduke32@6332 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:17 +00:00
hendricks266
96c30ffade Turn DWM composition toggling (Windows Vista and 7 only) off by default.
We should only turn this on in specific cases, and turning it off by default will allow us to add these special cases as we get reports.

git-svn-id: https://svn.eduke32.com/eduke32@6331 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:14 +00:00
hendricks266
4f1343adfc Menus: Use screentext's newline support for more mgametext.
git-svn-id: https://svn.eduke32.com/eduke32@6330 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:11 +00:00
hendricks266
3e7f9ad276 Menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@6329 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:07 +00:00
terminx
5ce9e2b208 Combine CONTROL_KeyBinds and CONTROL_MouseBinds
git-svn-id: https://svn.eduke32.com/eduke32@6328 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:54 +00:00
terminx
bea9a73047 More command line parameter help text cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6327 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:47 +00:00
terminx
3b1cf74fea Revise the error message for the default case in VM_Execute()
git-svn-id: https://svn.eduke32.com/eduke32@6326 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:42 +00:00
terminx
a9e513ecaf Add OSD_PROTECTED flag, set when gamefunc_Show_Console has been undefined from CON. Currently just requires you hold down shift when pressing the console key to open the console.
git-svn-id: https://svn.eduke32.com/eduke32@6325 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:37 +00:00
terminx
6af5f3b478 "Keyboard Keys" -> "Key Configuration"
git-svn-id: https://svn.eduke32.com/eduke32@6324 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:29 +00:00
hendricks266
8d3e0a630e Gv_FillWithVars
git-svn-id: https://svn.eduke32.com/eduke32@6323 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:11 +00:00
hendricks266
93d8d8a890 Add "activatecheat" console command.
git-svn-id: https://svn.eduke32.com/eduke32@6322 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:08 +00:00
hendricks266
980b2be584 Move addammo into own function.
git-svn-id: https://svn.eduke32.com/eduke32@6321 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:05 +00:00
hendricks266
fb337a80b1 Move addinventory command code into its own function.
git-svn-id: https://svn.eduke32.com/eduke32@6320 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:02 +00:00
hendricks266
57a7802f6c Factor out modification of DukePlayer_t->actors_killed into P_AddKills().
git-svn-id: https://svn.eduke32.com/eduke32@6319 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:58 +00:00
hendricks266
9fdfd10723 Double the default pointhighlightdist from 128 to 256, a compromise between reverting r5721 and resetting it to 512.
git-svn-id: https://svn.eduke32.com/eduke32@6318 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:55 +00:00
hendricks266
ad32eaeee0 Don't execute setcfgname if the provided name is the same as the one already in place.
git-svn-id: https://svn.eduke32.com/eduke32@6317 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:52 +00:00
hendricks266
0992cdb03f Menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@6316 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:49 +00:00
hendricks266
d372800b3c Menus: Wrap Menu_Find in Menu_FindFiltered to factor out id filtering for all cases that need it.
git-svn-id: https://svn.eduke32.com/eduke32@6315 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:46 +00:00
hendricks266
d032721aa1 Menus: Improve handling of the color correction screen.
git-svn-id: https://svn.eduke32.com/eduke32@6314 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:43 +00:00
hendricks266
150eb8fd7c Fix a small regression with actions and improve performance while we're at it.
git-svn-id: https://svn.eduke32.com/eduke32@6313 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:39 +00:00
hendricks266
5cdc130692 Remove register keyword from LZ4 and libxmp-lite.
git-svn-id: https://svn.eduke32.com/eduke32@6312 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:35 +00:00
terminx
7d020e3338 Derp
git-svn-id: https://svn.eduke32.com/eduke32@6311 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-02 00:44:36 +00:00
terminx
72dadcbece Revert part of r6230
git-svn-id: https://svn.eduke32.com/eduke32@6309 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-02 00:44:24 +00:00
hendricks266
0bf330b2c6 Revise r6305.
git-svn-id: https://svn.eduke32.com/eduke32@6308 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-28 10:55:41 +00:00
hendricks266
4a69eecc9f Optimize getofs_viewtype for precision and speed.
git-svn-id: https://svn.eduke32.com/eduke32@6307 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:38 +00:00
hendricks266
42a26b5f3c Add action viewtypes 12 (like 7 but not mirrored), 9, and 16.
git-svn-id: https://svn.eduke32.com/eduke32@6306 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:34 +00:00
hendricks266
ea0179bd9b Templatize getofs_viewtype functions.
git-svn-id: https://svn.eduke32.com/eduke32@6305 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:30 +00:00
hendricks266
f55758bc2e When calculating which rotation to use for CON action viewtype 7, offset the frame intervals by 15 degrees instead of 22.5, clearly a copypaste error from viewtypes 5 or 8. Now these are properly centered.
git-svn-id: https://svn.eduke32.com/eduke32@6304 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:26 +00:00
hendricks266
01b6047377 Trailing whitespace.
git-svn-id: https://svn.eduke32.com/eduke32@6303 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:22 +00:00
hendricks266
bf76269906 What the last commit said.
git-svn-id: https://svn.eduke32.com/eduke32@6302 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:12 +00:00
terminx
1568cabdce Derp
git-svn-id: https://svn.eduke32.com/eduke32@6301 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:44:11 +00:00
terminx
bb75d0fbde Texcache cleanups. No longer allocates a 256 byte buffer for every cache entry's name.
git-svn-id: https://svn.eduke32.com/eduke32@6300 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:34 +00:00
terminx
ee367baaea scriptfile.[cpp|h] cleanups
git-svn-id: https://svn.eduke32.com/eduke32@6299 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:28 +00:00
terminx
f490e5b2cb Fix flickering text on the bonus screen. Derp.
git-svn-id: https://svn.eduke32.com/eduke32@6298 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:22 +00:00
terminx
c25aa4a790 OSD (console) cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6297 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:14 +00:00
terminx
6aa1d36f99 Inconsequential formatting
git-svn-id: https://svn.eduke32.com/eduke32@6296 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:02 +00:00
terminx
1e06189f03 Fix something stupid I noticed
git-svn-id: https://svn.eduke32.com/eduke32@6295 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:57 +00:00
terminx
0f788963b6 Fix bug with setuserdef vm_sprite
git-svn-id: https://svn.eduke32.com/eduke32@6294 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:51 +00:00
terminx
2dfc3acb38 Templatize the clamp functions
git-svn-id: https://svn.eduke32.com/eduke32@6293 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:46 +00:00
terminx
8932251ad2 Reduce MAXVOXELS to 1024.
git-svn-id: https://svn.eduke32.com/eduke32@6292 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:40 +00:00
terminx
d37c26cc2a Respect APPBASENAME when showing command line help
git-svn-id: https://svn.eduke32.com/eduke32@6291 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:22:42 +00:00
hendricks266
6bbfbb5e1d Fix crash when attempting to play an IVF video in 8-bit.
git-svn-id: https://svn.eduke32.com/eduke32@6290 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 01:50:59 +00:00
hendricks266
4b15e4629e Menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@6289 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 01:50:55 +00:00
hendricks266
6487dc0db6 Fix standalone warnings.
git-svn-id: https://svn.eduke32.com/eduke32@6288 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 01:50:48 +00:00
hendricks266
10d478eba8 When playing an IVF upgraded from an ANM and no sound list has been defined for the IVF, use the ANM's sound list by converting framerates.
git-svn-id: https://svn.eduke32.com/eduke32@6287 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:43 +00:00
hendricks266
35b3cea5a6 If an ANM is upgraded to an IVF, use the sounds defined for the .ivf if any have been.
git-svn-id: https://svn.eduke32.com/eduke32@6286 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:39 +00:00
hendricks266
d57234e668 Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays.
git-svn-id: https://svn.eduke32.com/eduke32@6285 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:34 +00:00
hendricks266
5f8c99c3a1 Let animsound value -1 stop all sounds.
git-svn-id: https://svn.eduke32.com/eduke32@6284 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:27 +00:00
hendricks266
018bc98ecb Game defs: Add sounds sub-token to cutscene token that functions identically to animsounds.
git-svn-id: https://svn.eduke32.com/eduke32@6283 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:23 +00:00
hendricks266
4db07ee9af Structify animsounds arrays.
git-svn-id: https://svn.eduke32.com/eduke32@6282 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:19 +00:00
hendricks266
6b880ccb06 Structify the hardcoded Anim_Setup calls.
git-svn-id: https://svn.eduke32.com/eduke32@6281 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:14 +00:00
hendricks266
aebd4c53c4 Game defs: Split Anim_Create out of Anim_Setup and use it for the cutscene token.
git-svn-id: https://svn.eduke32.com/eduke32@6280 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:10 +00:00
hendricks266
7226eb346d Don't stutter for 1/12 second before starting an ANM.
git-svn-id: https://svn.eduke32.com/eduke32@6279 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:06 +00:00
hendricks266
1baac86d72 Game defs: Try loading def modules even if the engine reports failure.
git-svn-id: https://svn.eduke32.com/eduke32@6278 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:02 +00:00
hendricks266
0d7518891b CON: Add wall.blend to structure access.
git-svn-id: https://svn.eduke32.com/eduke32@6277 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:58 +00:00
hendricks266
cb12f25cda Add a wallext structure for non-Lunatic builds so they can have a blend member too.
git-svn-id: https://svn.eduke32.com/eduke32@6276 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:53 +00:00
hendricks266
610d2e3b46 Connect wall.blend to Polymost in Lunatic builds with it enabled.
git-svn-id: https://svn.eduke32.com/eduke32@6275 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:47 +00:00
hendricks266
9286a4d40e Fix Lunatic build.
git-svn-id: https://svn.eduke32.com/eduke32@6274 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:41 +00:00
terminx
48e9b22b4f More standalone stuff
git-svn-id: https://svn.eduke32.com/eduke32@6273 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:18 +00:00
terminx
07419b18ab Workaround for MSVC bug
git-svn-id: https://svn.eduke32.com/eduke32@6272 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:12 +00:00
terminx
504b04067b Remove some Duke-specific screen displays from standalone builds
git-svn-id: https://svn.eduke32.com/eduke32@6271 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:06 +00:00
terminx
854b303d18 Fix command line help window in builds with the startup window disabled
git-svn-id: https://svn.eduke32.com/eduke32@6270 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:59 +00:00
terminx
0e1784bf4c Clean up command line parameter help text
git-svn-id: https://svn.eduke32.com/eduke32@6269 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:53 +00:00
terminx
1069db7e1e Fix swapped EDUKE32_STANDALONE ifdefs for screenshot filenames
git-svn-id: https://svn.eduke32.com/eduke32@6268 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:46 +00:00
terminx
8dc6fb6cfd Don't try to load duke3d.cfg in standalone builds
git-svn-id: https://svn.eduke32.com/eduke32@6267 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:38 +00:00
terminx
3181e8be9e Rename snd_duketalk cvar to snd_speech
git-svn-id: https://svn.eduke32.com/eduke32@6266 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:33 +00:00
terminx
047b94d242 Revise r6253
git-svn-id: https://svn.eduke32.com/eduke32@6265 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:26 +00:00
terminx
e4f0b74a4f Rename two misnamed variables
git-svn-id: https://svn.eduke32.com/eduke32@6264 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:16:43 +00:00
hendricks266
5ef942f4ec Shrink the tilesiz vector to use int16_t members as the original arrays were.
git-svn-id: https://svn.eduke32.com/eduke32@6263 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:13 +00:00
hendricks266
7afc8202d2 CON: Add EVENT_PRELOADGAME and EVENT_POSTLOADGAME.
git-svn-id: https://svn.eduke32.com/eduke32@6262 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:07 +00:00
hendricks266
df317aa741 CON: Add drawline256 and drawlinergb commands that call the internal functions used for the automap lines.
drawline256 <x0> <y0> <x1> <y1> <index>
drawlinergb <x0> <y0> <x1> <y1> <index> <rgb>

The coordinates are xdim<<12/ydim<<12 based, not 320<<16x200<<16.
<index> is a palette index, and for drawlinergb is used as a fallback in the software renderer.
<rgb> is encoded the same as PROJ_FLASH_COLOR.

git-svn-id: https://svn.eduke32.com/eduke32@6261 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:03 +00:00
hendricks266
4dbeb30907 Add internal drawlinergb function.
git-svn-id: https://svn.eduke32.com/eduke32@6260 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:58 +00:00
hendricks266
517517a1bb CON: Add getclosestcol command, which finds the closest palette index given
getclosestcol <return> <color> <limit>

<color> is encoded the same as PROJ_FLASH_COLOR.

<limit> is the index of the last palette color that should be considered. Use 255 for the whole palette, 254 to exclude the transparent color, 239 to exclude Duke 3D's fullbrights, etc.

git-svn-id: https://svn.eduke32.com/eduke32@6259 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:54 +00:00
hendricks266
ffc7de9911 CON: Add EVENT_DISPLAYOVERHEADMAPTEXT.
Set RETURN to any non-zero value to disable hardcoded display of text.

If you wish to replace the hardcoded text, you must check that userdef[].overhead_on == 2 yourself.

git-svn-id: https://svn.eduke32.com/eduke32@6258 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:50 +00:00
hendricks266
0d6842800b Replace specialized swap C functions with a templatized version.
git-svn-id: https://svn.eduke32.com/eduke32@6257 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:46 +00:00
hendricks266
adf62d216c scale(1<<##, b, c) --> divscale##(b, c)
git-svn-id: https://svn.eduke32.com/eduke32@6256 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:42 +00:00
hendricks266
bd9abf33ad scale(a, b, 1<<##) --> mulscale##(a, b)
git-svn-id: https://svn.eduke32.com/eduke32@6255 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:37 +00:00
hendricks266
965e40bda7 mulscale(a, b, ##) --> mulscale##(a, b)
git-svn-id: https://svn.eduke32.com/eduke32@6254 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:21 +00:00
terminx
81ca397802 Fix buggy swinging door behavior
git-svn-id: https://svn.eduke32.com/eduke32@6253 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:37 +00:00
terminx
4e3f55df9b Dicking around with inlined actor header functions
git-svn-id: https://svn.eduke32.com/eduke32@6252 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:32 +00:00
terminx
6d3978b471 Revise r6225
git-svn-id: https://svn.eduke32.com/eduke32@6251 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:26 +00:00
terminx
bf944cf27a Potential CON performance improvements
git-svn-id: https://svn.eduke32.com/eduke32@6250 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:21 +00:00
terminx
e14d7d2786 Clamp r_maxfps to a minimum of 30 if not 0
git-svn-id: https://svn.eduke32.com/eduke32@6249 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:12 +00:00
hendricks266
ccb6d27349 Polymost: Fix yoffset bouncing of face sprites with cstat 128.
git-svn-id: https://svn.eduke32.com/eduke32@6248 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:17:12 +00:00
hendricks266
945944b915 r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text.
git-svn-id: https://svn.eduke32.com/eduke32@6247 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:17:07 +00:00
terminx
81ac537bd1 More misc small cleanups. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6246 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:33 +00:00
terminx
ac2f2bd902 :(
git-svn-id: https://svn.eduke32.com/eduke32@6245 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:27 +00:00
terminx
65a2c38ba8 Misc cleanups, mostly const correctness
git-svn-id: https://svn.eduke32.com/eduke32@6244 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:21 +00:00
terminx
50bc1aa2ba Can Duke3D CON version compatibility messages in standalone builds
git-svn-id: https://svn.eduke32.com/eduke32@6243 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:13 +00:00
terminx
0dd837919e Revise r6239
git-svn-id: https://svn.eduke32.com/eduke32@6242 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:32:23 +00:00
terminx
0efb2e146e Revise r6235
git-svn-id: https://svn.eduke32.com/eduke32@6241 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:32:16 +00:00
terminx
977c09fa28 Revert test change I accidentally committed
git-svn-id: https://svn.eduke32.com/eduke32@6240 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:01:03 +00:00
terminx
b73c449f31 Further reorganization of actor_t. BYTEVERSION bumped.
git-svn-id: https://svn.eduke32.com/eduke32@6239 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:39 +00:00
terminx
4a7806150c Make r_showfps 2 work a little bit better
git-svn-id: https://svn.eduke32.com/eduke32@6238 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:32 +00:00
terminx
eae02b26a1 Respect r_maxfps in menus and on startup/bonus/end screens
git-svn-id: https://svn.eduke32.com/eduke32@6237 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:26 +00:00
terminx
4489e110de More minor optimizations. Breaks savegames.
git-svn-id: https://svn.eduke32.com/eduke32@6236 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:19 +00:00
terminx
302d6bdfd8 Minor optimizations
git-svn-id: https://svn.eduke32.com/eduke32@6235 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:11 +00:00
terminx
f698b1e733 Gamevar cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6234 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:06 +00:00
terminx
49edb0e9f6 Use macros for special gamevar access range checking
git-svn-id: https://svn.eduke32.com/eduke32@6233 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:00 +00:00
terminx
54a0d8d4ae Consty McConst
git-svn-id: https://svn.eduke32.com/eduke32@6232 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:54 +00:00
terminx
dac7679633 Replace 2 memcpys with assignments
git-svn-id: https://svn.eduke32.com/eduke32@6231 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:48 +00:00
terminx
a3fbe4c542 Add clipdist member to player struct to control how close the player can get to walls
git-svn-id: https://svn.eduke32.com/eduke32@6230 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:43 +00:00
terminx
4ae5f2e298 Remove "BUILD_NOP6", old cruft for running on ancient x86 processors without MMX.
git-svn-id: https://svn.eduke32.com/eduke32@6229 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:36 +00:00
terminx
d1c0366916 Minor classic mode optimization
git-svn-id: https://svn.eduke32.com/eduke32@6228 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:31 +00:00
terminx
bcb6d3830b Only show "using dynamic tile remapping" message in debug builds. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6227 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:26 +00:00
terminx
c26fcfa786 Remove unused member from actor_t
git-svn-id: https://svn.eduke32.com/eduke32@6226 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:21 +00:00
terminx
6319b6fb60 Change hard-coded subway effect damage to generic explosive damage that can be handled by CON. Fixes subway kills not counting toward the dead monster count and allows CON scripts to handle subway damage however they like.
git-svn-id: https://svn.eduke32.com/eduke32@6225 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:13 +00:00
terminx
8cda268514 Fix issue with hud_bgstretch cvar overwriting adjacent values in memory
git-svn-id: https://svn.eduke32.com/eduke32@6224 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:08 +00:00
terminx
e3f3a8ce33 Move Mapster32 autoexec to before the map specified on the command line is loaded, to allow EVENT_PRELOADMAP and EVENT_LOADMAP to work when loading a map from the command line. This makes the console output of autoexec a little worse but the OSD will be fixed at a later time.
git-svn-id: https://svn.eduke32.com/eduke32@6223 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:01 +00:00
hendricks266
e2c44ae253 CON: Handle the save and savenn commands after the full tic is processed, instead of in the middle of it during execution. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6222 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 22:49:22 +00:00
hendricks266
262e863b33 Polymodes: Only try texcache_fetchmulti on detail texture slots.
git-svn-id: https://svn.eduke32.com/eduke32@6221 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 01:32:10 +00:00
hendricks266
b25ec936b3 Polymodes: Check that texture entries have a non-skybox filename before using it in texcache_fetchmulti.
Fixes crash reported by Sgt Jack V.

git-svn-id: https://svn.eduke32.com/eduke32@6220 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 01:32:05 +00:00
hendricks266
f03d704ddb Polymost: Don't cut off a row and/or column of texels when drawing floor-aligned sprites with odd dimensions.
git-svn-id: https://svn.eduke32.com/eduke32@6219 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:47:04 +00:00
hendricks266
ad46ac785f Add new tint flag 256, which always skips hightile when picking an image source.
git-svn-id: https://svn.eduke32.com/eduke32@6218 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:59 +00:00
hendricks266
986a545ff5 Polymodes: Explicitly opt out of hicfindsubst falling back to pal 0 instead of checking against the reserved palnum range.
git-svn-id: https://svn.eduke32.com/eduke32@6217 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:54 +00:00
hendricks266
a032b829bf Factor out hictinting array accesses.
git-svn-id: https://svn.eduke32.com/eduke32@6216 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:50 +00:00
hendricks266
70245fc4f1 Create a new struct for hictinting that uses a uint16_t for flags.r
git-svn-id: https://svn.eduke32.com/eduke32@6215 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:44 +00:00
hendricks266
84c913d04c Only allocate space for tint flags combinations that require a pre-computed texture to be stored in memory, instead of space for every combination.
git-svn-id: https://svn.eduke32.com/eduke32@6214 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:36 +00:00
hendricks266
05945c920b Add new userdef members gametext_tracking, mgametext_tracking, and menutext_tracking.
git-svn-id: https://svn.eduke32.com/eduke32@6213 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:59 +00:00
hendricks266
4f5ea33917 Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.
git-svn-id: https://svn.eduke32.com/eduke32@6212 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:54 +00:00
hendricks266
cd792277d3 Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
git-svn-id: https://svn.eduke32.com/eduke32@6211 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:49 +00:00
hendricks266
611031d9e8 Optimize all gametext calls.
git-svn-id: https://svn.eduke32.com/eduke32@6210 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:42 +00:00
hendricks266
cb8dc04660 Make menutext use MF_Redfont fields.
git-svn-id: https://svn.eduke32.com/eduke32@6209 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:23 +00:00
hendricks266
334007d6c3 Optimize all menutext calls.
git-svn-id: https://svn.eduke32.com/eduke32@6208 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:18 +00:00
hendricks266
7f6b26d362 Eliminate the RedfontGreen type and replace it with indentations (like "Apply Changes").
git-svn-id: https://svn.eduke32.com/eduke32@6207 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:12 +00:00
hendricks266
02256c51dd Eliminate the RedfontBlue type and replace it with the Disabled or LookDisabled flags.
git-svn-id: https://svn.eduke32.com/eduke32@6206 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:09 +00:00
hendricks266
ecc60dec44 Add a new MenuEntryFlag to make an option appear disabled but still work.
git-svn-id: https://svn.eduke32.com/eduke32@6205 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:05 +00:00
hendricks266
2e12d10cc6 Namespace all MenuEntryFlags_t.
git-svn-id: https://svn.eduke32.com/eduke32@6204 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:01 +00:00
hendricks266
2afdaf5faf Move cursorPosition and cursorScale from MenuEntryFormat_t to MenuFont_t.
git-svn-id: https://svn.eduke32.com/eduke32@6203 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:57 +00:00
hendricks266
e51960b3a2 Fix memory leaks in audiolib. Fixes issue #59.
git-svn-id: https://svn.eduke32.com/eduke32@6202 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:53 +00:00
hendricks266
da4081c2b6 Fix some indentation of the menu system.
git-svn-id: https://svn.eduke32.com/eduke32@6201 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:48 +00:00
hendricks266
9abe8f7958 Factor some menu code.
git-svn-id: https://svn.eduke32.com/eduke32@6200 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:45 +00:00
hendricks266
57b5a47b9d Scale menu spacers by font zoom.
git-svn-id: https://svn.eduke32.com/eduke32@6199 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:41 +00:00
hendricks266
d85cbcc8cf Attach fonts to spacer menu entries.
git-svn-id: https://svn.eduke32.com/eduke32@6198 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:37 +00:00
hendricks266
6221b0e74d Apply MenuFont_t.zoom to margins and indentations.
git-svn-id: https://svn.eduke32.com/eduke32@6197 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:33 +00:00
hendricks266
72b7e30b19 Add zoom field to MenuFont_t.
git-svn-id: https://svn.eduke32.com/eduke32@6196 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:29 +00:00
hendricks266
f2b7650305 Shrink the MenuFont_t struct.
git-svn-id: https://svn.eduke32.com/eduke32@6195 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:25 +00:00
hendricks266
8e73029ecc Touch up some menu options.
git-svn-id: https://svn.eduke32.com/eduke32@6194 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:21 +00:00
hendricks266
283c5c0644 Center the episode menu vertically like the skill menu.
git-svn-id: https://svn.eduke32.com/eduke32@6193 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:17 +00:00
hendricks266
e79d830deb Clean up episodes, skills, and game modes in standalone builds.
git-svn-id: https://svn.eduke32.com/eduke32@6192 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:07 +00:00
hendricks266
97a9d67148 Fix a bug in r6184.
git-svn-id: https://svn.eduke32.com/eduke32@6191 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 21:53:28 +00:00
hendricks266
8deddc19b0 Clean up warnings in standalone mode.
git-svn-id: https://svn.eduke32.com/eduke32@6190 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:20 +00:00
hendricks266
3ae7c3d317 Clean up gamefuncs in standalone mode.
git-svn-id: https://svn.eduke32.com/eduke32@6189 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:15 +00:00
hendricks266
66c85ec71f Don't print any warnings to the log if an unrecognized gamefunc is dispatched; this is expected and normal when they are renamed.
git-svn-id: https://svn.eduke32.com/eduke32@6188 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:12 +00:00
hendricks266
81a6f29dd4 CON: Add undefinegamefunc.
git-svn-id: https://svn.eduke32.com/eduke32@6187 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:08 +00:00
hendricks266
b0d9e94004 Remove an old hack from my menu system that upon closer inspection is no longer needed.
git-svn-id: https://svn.eduke32.com/eduke32@6186 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:04 +00:00
hendricks266
a10893d75f Change the way gamefuncs are handled to support and ignore entries named as the empty string.
git-svn-id: https://svn.eduke32.com/eduke32@6185 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:59 +00:00
hendricks266
6d11c01fd7 Don't store redundant copies of default gamefunc names, since the indices are all that matter.
git-svn-id: https://svn.eduke32.com/eduke32@6184 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:54 +00:00
hendricks266
549ba86e5c Disable G_FadeLoad because it doesn't work in any renderer and only causes glitches.
git-svn-id: https://svn.eduke32.com/eduke32@6183 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:49 +00:00
hendricks266
f26408ea96 Keep music playing without interruption during map or hubmap transitions if the same file will be playing before and after.
git-svn-id: https://svn.eduke32.com/eduke32@6182 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:44 +00:00