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Make r_showfps 2 work a little bit better
git-svn-id: https://svn.eduke32.com/eduke32@6238 1a8010ca-5511-0410-912e-c29ae57300e0
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eae02b26a1
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1 changed files with 31 additions and 30 deletions
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@ -772,46 +772,37 @@ static void G_ShowCacheLocks(void)
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static void G_PrintFPS(void)
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{
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// adapted from ZDoom because I like it better than what we had
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// applicable ZDoom code available under GPL from csDoom
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static int32_t FrameCount = 0, LastCount = 0, LastSec = 0, LastMS = 0;
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static int32_t MinFrames = INT32_MAX, MaxFrames = 0;
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static int32_t frameCount = 0, lastFPS = 0, lastFrameTime = 0;
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static int32_t minFPS = -1, maxFPS = 0;
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int32_t ms = getticks();
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int32_t howlong = ms - LastMS;
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int32_t frameTime = getticks();
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int32_t frameDelay = frameTime - lastFrameTime;
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if (g_player[0].ps->player_par < 3)
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if (frameDelay >= 0)
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{
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MinFrames = INT32_MAX;
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MaxFrames = 0;
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}
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if (howlong >= 0)
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{
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int32_t thisSec = ms/1000;
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int32_t x = (xdim <= 640);
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if (ud.showfps)
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{
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int32_t chars = Bsprintf(tempbuf, "%d ms (%3u fps)", howlong, LastCount);
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int32_t chars = Bsprintf(tempbuf, "%d ms (%3u fps)", frameDelay, lastFPS);
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printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+2+FPS_YOFFSET, 0, -1, tempbuf, x);
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printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+1+FPS_YOFFSET,
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FPS_COLOR(LastCount < LOW_FPS), -1, tempbuf, x);
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FPS_COLOR(lastFPS < LOW_FPS), -1, tempbuf, x);
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if (ud.showfps > 1)
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{
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chars = Bsprintf(tempbuf, "max fps: %3u", MaxFrames);
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chars = Bsprintf(tempbuf, "max fps: %3u", maxFPS);
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printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+10+2+FPS_YOFFSET, 0, -1, tempbuf, x);
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printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+10+FPS_YOFFSET,
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FPS_COLOR(MaxFrames < LOW_FPS), -1, tempbuf, x);
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FPS_COLOR(maxFPS < LOW_FPS), -1, tempbuf, x);
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chars = Bsprintf(tempbuf, "min fps: %3u", MinFrames);
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chars = Bsprintf(tempbuf, "min fps: %3u", minFPS);
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printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+20+2+FPS_YOFFSET, 0, -1, tempbuf, x);
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printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+20+FPS_YOFFSET,
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FPS_COLOR(MinFrames < LOW_FPS), -1, tempbuf, x);
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FPS_COLOR(minFPS < LOW_FPS), -1, tempbuf, x);
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}
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// lag meter
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@ -825,21 +816,31 @@ static void G_PrintFPS(void)
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}
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}
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if (thisSec - LastSec)
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{
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g_frameRate = LastCount = tabledivide32_noinline(FrameCount, thisSec - LastSec);
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LastSec = thisSec;
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FrameCount = 0;
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int32_t const thisSec = tabledivide32_noinline(frameTime, 1000);
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int32_t const lastSec = tabledivide32_noinline(lastFrameTime, 1000);
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if (!osdshown)
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if (thisSec - lastSec)
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{
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g_frameRate = lastFPS = tabledivide32_noinline(frameCount, thisSec - lastSec);
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frameCount = 0;
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if (ud.showfps > 1)
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{
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if (LastCount > MaxFrames) MaxFrames = LastCount;
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if (LastCount < MinFrames) MinFrames = LastCount;
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if (lastFPS > maxFPS) maxFPS = lastFPS;
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if ((unsigned) lastFPS < (unsigned) minFPS) minFPS = lastFPS;
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static int secondCounter;
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if (++secondCounter == 3)
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{
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maxFPS = (lastFPS + maxFPS) >> 1;
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minFPS = (lastFPS + minFPS) >> 1;
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secondCounter = 0;
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}
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}
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}
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FrameCount++;
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frameCount++;
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}
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LastMS = ms;
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lastFrameTime = frameTime;
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}
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#undef FPS_COLOR
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