mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
Let animsound value -1 stop all sounds.
git-svn-id: https://svn.eduke32.com/eduke32@6284 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
018bc98ecb
commit
5f8c99c3a1
3 changed files with 18 additions and 4 deletions
|
@ -36,6 +36,9 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
#include "animsounds.h"
|
||||
|
||||
// animsound_t.sound
|
||||
EDUKE32_STATIC_ASSERT(INT16_MAX >= MAXSOUNDS);
|
||||
|
||||
hashtable_t h_dukeanim = { 8, NULL };
|
||||
dukeanim_t * g_animPtr;
|
||||
|
||||
|
@ -196,7 +199,12 @@ int32_t Anim_Play(const char *fn)
|
|||
framenum++;
|
||||
while (soundidx < anim->numsounds && anim->sounds[soundidx].frame == framenum)
|
||||
{
|
||||
S_PlaySound(anim->sounds[soundidx].sound);
|
||||
int16_t sound = anim->sounds[soundidx].sound;
|
||||
if (sound == -1)
|
||||
FX_StopAllSounds();
|
||||
else
|
||||
S_PlaySound(sound);
|
||||
|
||||
soundidx++;
|
||||
}
|
||||
|
||||
|
@ -335,7 +343,12 @@ int32_t Anim_Play(const char *fn)
|
|||
|
||||
while (soundidx < anim->numsounds && anim->sounds[soundidx].frame == (uint16_t)i)
|
||||
{
|
||||
S_PlaySound(anim->sounds[soundidx].sound);
|
||||
int16_t sound = anim->sounds[soundidx].sound;
|
||||
if (sound == -1)
|
||||
FX_StopAllSounds();
|
||||
else
|
||||
S_PlaySound(sound);
|
||||
|
||||
soundidx++;
|
||||
}
|
||||
|
||||
|
|
|
@ -24,7 +24,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#define anim_h_
|
||||
|
||||
typedef struct {
|
||||
uint16_t frame, sound;
|
||||
uint16_t frame;
|
||||
int16_t sound;
|
||||
} animsound_t;
|
||||
|
||||
typedef struct
|
||||
|
|
|
@ -5120,7 +5120,7 @@ static void parsedefinitions_game_animsounds(scriptfile *pScript, char * blockEn
|
|||
|
||||
lastFrameNum = frameNum;
|
||||
|
||||
if ((unsigned)soundNum >= MAXSOUNDS)
|
||||
if ((unsigned)soundNum >= MAXSOUNDS && soundNum != -1)
|
||||
{
|
||||
initprintf("Error: sound number #%d invalid on line %s:%d\n", soundNum, pScript->filename,
|
||||
scriptfile_getlinum(pScript, pScript->ltextptr));
|
||||
|
|
Loading…
Reference in a new issue