SteelT
039aeed633
Merge branch 'tolflag-fix' into 'next'
...
Fix G_TOLFlag returning the wrong type
See merge request STJr/SRB2!834
2020-03-02 21:27:45 -05:00
Steel Titanium
10d08fc8bb
Merge branch 'master' into next
2020-03-02 15:26:01 -05:00
SteelT
7d14796954
Merge branch 'fix-ogllib' into 'master'
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Fix -OGLlib
See merge request STJr/SRB2!794
2020-03-02 15:21:50 -05:00
Jaime Passos
67b8a7eb67
Merge remote-tracking branch 'origin/next' into tolflag-fix
2020-03-02 13:14:12 -03:00
Louis-Antoine
04a1f479be
Increase the length of the player input buffer
2020-03-02 15:36:28 +01:00
Louis-Antoine
7ba93c184f
Fix warning and formatting
2020-03-02 13:33:12 +01:00
sphere
c671097c04
Actually use the "SCREENSHOT OPTIONS" header for its menu.
2020-03-02 13:23:54 +01:00
Jaime Passos
70a103b9af
Fix G_TOLFlag returning the wrong type
2020-03-02 00:20:53 -03:00
Jaime Passos
76bda716cd
Merge branch 'tol-moment' into 'next'
...
Fix TYPEOFLEVEL options not having enough bits for TOL_ flags
See merge request STJr/SRB2!825
2020-03-01 11:14:29 -05:00
LJ Sonic
2cace6e147
Merge branch 'lua-io' into 'next'
...
Support for Lua's I/O library
See merge request STJr/SRB2!727
2020-03-01 11:12:45 -05:00
Jaime Passos
94107a5320
Set pixel RGBA to nothing instead of the alpha only
2020-02-29 19:36:50 -03:00
Monster Iestyn
cf95837a76
Merge branch 'follow-is-mobj' into 'next'
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Turn FollowMobj into a mobj hook
See merge request STJr/SRB2!803
2020-02-29 12:48:39 -05:00
Jaime Passos
4a489c4d95
Fix NOTEXTURE_NUM
2020-02-28 18:57:34 -03:00
Jaime Passos
9b88edc458
Same deal for screen textures
2020-02-28 18:57:15 -03:00
Jaime Passos
48b352049f
Stop using NextTexAvail
2020-02-28 18:56:41 -03:00
Jaime Passos
4446b0d563
Fix ACZ fence texture
2020-02-28 17:33:58 -03:00
Jaime Passos
7f32a53233
Fix HWR_DrawFlippedColumnInCache ignoring chroma key TF
2020-02-28 17:31:41 -03:00
Jaime Passos
4abe112af8
Merge remote-tracking branch 'origin/master' into next
2020-02-25 22:43:15 -03:00
Jaime Passos
8350a8c58a
Merge branch 'new-color-chat-fix' into 'master'
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Fix new skin colors using default chat color
See merge request STJr/SRB2!822
2020-02-25 20:38:36 -05:00
Jaime Passos
25cf369f22
Fix (technically functional) string comparison counting an extra character in the comparison length
2020-02-25 22:34:19 -03:00
Jaime Passos
3d7cd29eda
Fix TYPEOFLEVEL options not having enough bits for TOL_ flags
2020-02-25 22:30:34 -03:00
LJ Sonic
8dd4e47a35
Merge branch 'realmo' into 'next'
...
Let Lua access spectator mobjs
See merge request STJr/SRB2!756
2020-02-25 15:06:29 -05:00
Jaime Passos
fe93155578
Fix Amy cameo's love hearts crashing the Software renderer due to invalid translucency tables
2020-02-24 20:03:08 -03:00
Steel Titanium
ce801e1076
Fix new skin colors using default chat color
2020-02-24 16:58:19 -05:00
sphere
0df094021e
Allow emblem hints (and radar) in record attack.
2020-02-24 17:31:30 +01:00
fickleheart
1848ce4b97
Skip empty gametypes in level select menu
2020-02-24 10:02:48 -06:00
fickleheart
352029fd76
Add music position functions to Lua
2020-02-23 17:58:32 -06:00
fickleheart
f2c968dea8
Add JingleStatus hook for carrying custom jingle tunes
...
The extra argument is the music name, as passed into
P_PlayJingleMusic(player, musname), to run the hook for, optional.
Arguments are (player, musname) - the latter to allow global hooks
that still differentiate between different tracks.
2020-02-23 17:20:44 -06:00
fickleheart
c5f3868819
Expose P_PlayJingle/Music() to Lua
2020-02-23 17:19:18 -06:00
James R
711c8ed6b4
Merge branch 'console-in-menus-mk-ii' into 'master'
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Console in menus again!
See merge request STJr/SRB2!797
2020-02-23 18:15:43 -05:00
James R
95b8f950b4
Merge branch 'nomd5-crash' into 'master'
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Fix crash under NOMD5
See merge request STJr/SRB2!807
2020-02-23 18:15:04 -05:00
Jaime Passos
94738bfd2d
Don't get chosen as the tagger if you're a spectator
2020-02-23 19:28:16 -03:00
fickleheart
40488096c0
Make P_PlayLivesJingle player optional in Lua
2020-02-23 15:40:59 -06:00
fickleheart
283bb52e7d
Disable NOHUD/INLEVEL checks on Lua sound functions
...
None of these are implicitly sync-safe anyway, and most have
no need to be walled off from HUD code or intermission thinkers.
2020-02-23 12:50:45 -06:00
Snu
2dc72219e7
Merge branch 'master' into supergoldedit
2020-02-23 17:57:39 +00:00
Jaime Passos
0362f53e9b
Fix incorrect newdisplayplayer in forced ViewpointSwitch
2020-02-23 12:14:52 -03:00
Tatsuru
ff8a62819b
Oopsie 2
2020-02-22 22:36:44 -03:00
Tatsuru
4c00e33096
Oopsie
2020-02-22 21:14:05 -03:00
Steel Titanium
03e38e9486
Enable use of the patch file
2020-02-22 16:42:24 -05:00
Steel Titanium
1c1163bd0f
Update version number to 2.2.2
2020-02-22 16:37:13 -05:00
Louis-Antoine
d19fe295e0
Fix buffer overrun with nodeless players
2020-02-22 15:08:17 +01:00
James R
af12f26f37
Merge remote-tracking branch 'origin/master' into next
2020-02-21 21:06:27 -08:00
James R
f6df71ba54
Fix NOMD5 compiling
2020-02-21 21:06:04 -08:00
James R
0f2b8b8b2c
Register servername etc. under NOMD5
...
This fixes crashes in the menus.
2020-02-21 20:04:28 -08:00
Steel Titanium
76f26cda24
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
SteelT
cfd190c453
Merge branch 'warp-gamedata-corruption-fix' into 'next'
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Warp gamedata corruption fix
See merge request STJr/SRB2!802
2020-02-21 21:00:29 -05:00
SteelT
a1cf58cf7f
Merge branch 'update-copyright-year' into 'master'
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Update copyright year
See merge request STJr/SRB2!801
2020-02-21 20:59:56 -05:00
Louis-Antoine
778715f611
Cleanup code a little
2020-02-22 02:21:27 +01:00
Louis-Antoine
af9164f336
Improve join refusal handling
2020-02-22 02:17:21 +01:00
Louis-Antoine
472befd183
Replace MAX_WADPATH with plain numbers
...
This is not ideal either, but I would rather
not use a constant for something unrelated.
2020-02-21 17:31:32 +01:00
Louis-Antoine
ec5b88e79f
Fix weird comment style
2020-02-21 17:17:39 +01:00
James R
93046c5e59
Merge remote-tracking branch 'origin/master' into next
2020-02-20 17:30:50 -08:00
James R
08627752b2
Fix NOPNG compiling
2020-02-20 17:30:32 -08:00
James R
2df4717f18
Fix NO_LUA compiling
2020-02-20 17:20:50 -08:00
James R
cce5308108
Fix compiler warnings
2020-02-20 17:18:26 -08:00
James R
fb0bedf02c
Merge branch 'ogl-colorbug' into 'master'
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Fix OpenGL "color bug"
See merge request STJr/SRB2!795
2020-02-20 19:32:34 -05:00
James R
62d943b609
Merge branch 'thin-fixed' into 'next'
...
Add more strings (and respective functions) for v.drawString().
See merge request STJr/SRB2!770
2020-02-20 19:27:01 -05:00
Snu
2a93ddc2dd
Change SKINCOLOR_SUPERGOLD1-5
2020-02-20 21:53:21 +00:00
Sally Cochenour
400366802c
Make hook_FollowMobj a mobj hook instead of a player hook
...
Makes more logical sense, as if you have a custom follow item for a custom skin, you probably want your new thinker to only run for your new MT_ and not the vanilla ones.
2020-02-20 16:40:39 -05:00
Monster Iestyn
5c33ff0458
clarify the situation a bit more in the comments
2020-02-20 20:38:01 +00:00
Monster Iestyn
903cc311a7
move -warp code to a later part of D_SRB2Main so G_LoadGameData isn't upset by G_SetGameModified
2020-02-20 20:31:11 +00:00
Louis-Antoine
3502278f8a
SpaceSpaceSpaceSpace
2020-02-20 01:15:54 +01:00
James R
54794f325d
:)
2020-02-19 14:44:22 -08:00
James R
61470201f9
Regex bruh moment
2020-02-19 14:37:42 -08:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Louis-Antoine
12959ff4a9
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into lua-io
2020-02-19 22:40:54 +01:00
Louis-Antoine
20d054a679
Minor code cleanup
2020-02-19 22:37:30 +01:00
Louis-Antoine
ebc1809da9
Fix bad tabulation
2020-02-19 22:01:33 +01:00
Tatsuru
380b2f87bb
Merge branch 'coloredtitlecard' into Tatsuru/SRB2-dye
2020-02-19 17:47:13 -03:00
Tatsuru
3022e38d15
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into Tatsuru/SRB2-dye
...
# Conflicts:
# src/d_player.h
# src/dehacked.c
2020-02-19 17:46:18 -03:00
Tatsuru
80edefa56e
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into dye
2020-02-19 17:32:43 -03:00
Steel Titanium
281d40d6d2
Merge branch 'master' into next
2020-02-18 22:03:08 -05:00
James R
d3d8f85602
Merge branch 'the-colors-feel-so-right' into 'next'
...
New skin colors, add support for preferred opposite color to save cards, new lua features.
See merge request STJr/SRB2!787
2020-02-18 22:02:01 -05:00
James R
92f65fd822
Merge branch 'exitmove-tweaks' into 'next'
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Exitmove tweaks
See merge request STJr/SRB2!709
2020-02-18 21:58:18 -05:00
James R
a447a3d8a9
Merge branch 'rscache' into 'master'
...
Fix R_CacheRotSprite not working with PNG lumps
See merge request STJr/SRB2!800
2020-02-18 21:54:45 -05:00
James R
b92d66a54c
Merge branch 'seenames-fix' into 'master'
...
Fix seenames not working without a SeenPlayer hook
See merge request STJr/SRB2!799
2020-02-18 21:53:28 -05:00
James R
c1a91cdc2e
Merge branch 'setrenderneeded-fix' into 'master'
...
Clear setrenderneeded after calling VID_CheckRenderer
See merge request STJr/SRB2!793
2020-02-18 21:53:14 -05:00
James R
26825a2b4c
Merge branch 'pw-justlaunched' into 'next'
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Add pw_justlaunched to tell modders when a player launches from a slope
See merge request STJr/SRB2!792
2020-02-18 21:53:05 -05:00
James R
2d8522b9ec
Merge branch 'titlecard-options' into 'next'
...
Allow more options for when the titlecard shows up
See merge request STJr/SRB2!765
2020-02-18 21:52:03 -05:00
James R
8054f341a1
Merge branch 'startup-file-not-found' into 'master'
...
Fix the issue !678 did, but just don't exit if the file was added twice
See merge request STJr/SRB2!753
2020-02-18 21:50:11 -05:00
James R
3fc9c7d298
Merge remote-tracking branch 'origin/next' into SF_NONIGHTSSUPER
2020-02-18 18:23:20 -08:00
Tatsuru
4a8de7cb55
Enough
2020-02-18 22:55:40 -03:00
Tatsuru
b1ad7787f4
Standards 3
2020-02-18 22:54:11 -03:00
Tatsuru
ec67e776dc
Standards 2
2020-02-18 22:50:22 -03:00
Tatsuru
c76a8e8a58
Standards
2020-02-18 22:46:16 -03:00
Steel Titanium
da15c92568
Merge branch 'master' into next
2020-02-18 17:41:13 -05:00
Jaime Passos
1dc080e8cd
Merge remote-tracking branch 'origin/master' into rscache
2020-02-18 19:38:19 -03:00
Jaime Passos
72edf514c2
Merge remote-tracking branch 'origin/master' into seenames-fix
2020-02-18 19:37:55 -03:00
Steel Titanium
f0e2ba9e6a
Merge branch 'next' into the-colors-feel-so-right
2020-02-18 14:29:50 -05:00
MascaraSnake
cae99654be
Merge branch 'next' into udmf-next
2020-02-18 18:39:11 +01:00
Monster Iestyn
2b3034a7af
Merge branch 'master' into next
2020-02-18 17:38:05 +00:00
James R
e3ba369ae4
Fix M_Ftrim
...
- Use '%f' instead of '%g' to avoid going scientific. Should also fix some
compiler warnings.
- The trailing zero trimming code is now useful. It started on the terminating
byte before and wouldn't have done anything with '%g' anyway.
- Use the absolute fractional value to avoid a sign.
2020-02-17 19:38:14 -08:00
Jaime Passos
369fd8e35f
Fix LUAh_SeenPlayer not working
2020-02-17 23:06:38 -03:00
Jaime Passos
b3933c7842
Fix R_CacheRotSprite not working with PNG lumps
2020-02-17 22:59:36 -03:00
Jaime Passos
bd7b2fcb93
setrenderneeded is already cleared earlier
2020-02-17 22:33:36 -03:00
Jaime Passos
d3abf5dcfa
Set the palette :)
2020-02-17 22:31:34 -03:00
James R
b78fc670d0
Don't let console open with menu keys while the menu is open
2020-02-17 17:10:29 -08:00
Jaime Passos
bef6cb532b
Fix what !785 tried to fix, but correctly
2020-02-17 21:58:32 -03:00
James R
b2733eba73
Draw console in the Record/NiGHTS Attack menus
...
(cherry picked from commit 4efd915d28
)
2020-02-17 16:37:29 -08:00
James R
a9a0601c84
Revert "Revert "Let the console open in menus""
...
This reverts commit 705cf9fd40
.
2020-02-17 16:37:13 -08:00
Jaime Passos
e53a17bb52
Rename stuff around
2020-02-17 21:11:56 -03:00
Jaime Passos
cac5f9d171
add -nogl parm
2020-02-17 12:14:51 -03:00
James R
d0b9027d0a
Merge branch 'viewroll' into 'next'
...
Rolling
See merge request STJr/SRB2!690
2020-02-17 00:10:57 -05:00
James R
9bd9e667c5
Merge branch 'push-special-params' into 'master'
...
"+" command line parameters make sense
See merge request STJr/SRB2!707
2020-02-17 00:05:49 -05:00
James R
3ea51c943a
Merge branch 'trim-floats' into 'master'
...
Trim the trailing zeros off floats for cvars
See merge request STJr/SRB2!716
2020-02-17 00:04:15 -05:00
James R
8e4cb953c8
Merge branch 'extra-emblem-display' into 'next'
...
Extra emblem hint display
See merge request STJr/SRB2!721
2020-02-17 00:00:36 -05:00
James R
132e8f82d5
Merge branch 'local-color-table' into 'master'
...
Local Color Table for GIF movie mode
See merge request STJr/SRB2!742
2020-02-16 23:58:11 -05:00
James R
af14166730
Merge branch 'stoppedclock-exposed' into 'next'
...
Expose stoppedclock to Lua
See merge request STJr/SRB2!771
2020-02-16 23:55:33 -05:00
James R
7ed7e53c81
Merge branch 'tolfix' into 'master'
...
Don't freeslot TOL_ twice
See merge request STJr/SRB2!779
2020-02-16 23:52:45 -05:00
James R
11a1ce6df9
Merge branch 'lua-hud-get-rotsprites' into 'next'
...
Get rotated sprites with v.getSprite(2)Patch
See merge request STJr/SRB2!773
2020-02-16 23:51:49 -05:00
James R
f4c2a4551b
How many bruh moments can we have?
2020-02-16 20:45:09 -08:00
James R
fb66691991
Merge branch 'colormap_flags_refactor' into 'next'
...
Clean up the mess that is extracolormap_t::fog
See merge request STJr/SRB2!790
2020-02-16 23:28:26 -05:00
James R
94aec0101f
Merge branch 'grfang' into 'master'
...
Allow models for skin/sprites with same name
See merge request STJr/SRB2!767
2020-02-16 23:21:07 -05:00
Jaime Passos
067a2667e3
move hw texture used to be always below.
2020-02-17 01:20:00 -03:00
Sally Cochenour
07d71778dc
FIX COLOR BUG
2020-02-17 01:19:28 -03:00
Jaime Passos
f90b6d241f
Merge branch 'setrenderneeded-fix' into fix-ogllib
2020-02-17 01:17:54 -03:00
Jaime Passos
8da832986c
Don't center the window when changing renderers
2020-02-17 01:15:18 -03:00
Jaime Passos
04ee6ca12c
Don't call HWR_Switch twice
2020-02-17 01:15:11 -03:00
Jaime Passos
7ddad9c9ec
Remove redundant check
2020-02-17 01:15:04 -03:00
Jaime Passos
9d9de3aff6
Only set OpenGL as the target renderer if it loaded successfully
2020-02-17 01:14:48 -03:00
Jaime Passos
3fa4db891f
Always load the GL library!
2020-02-17 01:13:13 -03:00
Jaime Passos
07afd7520f
Only initialise OpenGL if you actually intend to use it.
2020-02-17 01:12:53 -03:00
Jaime Passos
6c5db5f462
Missing comment
2020-02-17 01:08:55 -03:00
Jaime Passos
cca3665525
Fallback to Software if the renderer version doesn't match
2020-02-17 01:08:41 -03:00
Jaime Passos
b6089ccdaf
Fix -OGLlib
2020-02-17 01:08:15 -03:00
Steel Titanium
0299f21dc7
Merge branch 'next' into the-colors-feel-so-right
2020-02-16 22:56:27 -05:00
Jaime Passos
ae013108ab
Merge remote-tracking branch 'origin/next' into fix-overtime
2020-02-17 00:48:42 -03:00
Jaime Passos
9e83e2751d
Clear setrenderneeded after calling VID_CheckRenderer
2020-02-17 00:36:10 -03:00
fickleheart
0fbff66e25
Let scripters see if player just launched from slope
2020-02-16 21:34:07 -06:00
fickleheart
c4b390bc76
Merge remote-tracking branch 'upstream/master' into viewroll
2020-02-16 21:32:57 -06:00
fickleheart
ae53c146e6
Allow SHOWTITLECARDFOR = NONE
2020-02-16 21:32:40 -06:00
fickleheart
187bd9ab23
Merge remote-tracking branch 'upstream/master' into titlecard-options
2020-02-16 21:32:27 -06:00
Steel Titanium
847b2bde13
Merge remote-tracking branch 'public/next' into public_next
2020-02-16 20:41:17 -05:00
James R
e245354c80
Merge remote-tracking branch 'origin/master' into next
2020-02-16 17:35:59 -08:00
James R
705cf9fd40
Revert "Let the console open in menus"
...
This reverts commit ef3d462eb7
.
2020-02-16 17:14:54 -08:00
Steel Titanium
773ed0a056
Update credit at Rob's request
2020-02-16 20:10:30 -05:00
Steel Titanium
728e01e60d
Merge branch 'public_next' into mobj-shadowscale-send
2020-02-16 18:55:44 -05:00
Steel Titanium
b44358df63
Update file hash yet again
2020-02-16 18:54:51 -05:00
Steel Titanium
cb97aafd05
Fix object shadow not appearing for mid-joiners
2020-02-16 18:45:49 -05:00
MascaraSnake
512c6f24a9
Clean up the mess that is extracolormap_t::fog
2020-02-16 20:19:24 +01:00
Steel Titanium
3a82864ce9
Update comment
2020-02-16 11:34:02 -05:00
Steel Titanium
13a521d808
Merge remote-tracking branch 'public/next' into public_next
2020-02-16 11:32:43 -05:00
Steel Titanium
45ab4244fc
Restore this that got shifted.
2020-02-15 17:55:25 -05:00
Louis-Antoine
7b13f0a2de
Fix dedicated servers not running gamelogic
...
Note to future testers:
Remember to test dedicated servers before merging.
And splitscreen also.
2020-02-15 23:47:11 +01:00
Steel Titanium
2b678aaef0
New Lua functions: R_GetColorByName and R_GetNameByColor
2020-02-15 17:35:00 -05:00
Steel Titanium
2b615aa09c
Add prefoppoistecolor support to save cards
2020-02-15 17:34:21 -05:00
Jaime Passos
5dc0f0649e
Fix overtime not working
2020-02-15 13:07:53 -03:00
Jaime Passos
a98e84faa0
change prefix to "PLAYER"
2020-02-15 12:40:41 -03:00
MascaraSnake
e7a0fc65bd
Update hashes (again)
2020-02-15 12:44:03 +01:00
MascaraSnake
9dd788a90c
Merge remote-tracking branch 'Public/next' into public_next
2020-02-15 12:32:39 +01:00