mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-03-12 22:02:12 +00:00
Merge branch 'master' into supergoldedit
This commit is contained in:
commit
2dc72219e7
199 changed files with 1697 additions and 514 deletions
|
@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0)
|
|||
# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
|
||||
# Version change is fine.
|
||||
project(SRB2
|
||||
VERSION 2.2.1
|
||||
VERSION 2.2.2
|
||||
LANGUAGES C)
|
||||
|
||||
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
version: 2.2.1.{branch}-{build}
|
||||
version: 2.2.2.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
|
|
|
@ -19,7 +19,8 @@ set(SRB2_ASSET_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/installer"
|
|||
set(SRB2_ASSET_HASHED
|
||||
"srb2.pk3;\
|
||||
player.dta;\
|
||||
zones.pk3"
|
||||
zones.pk3;\
|
||||
patch.pk3"
|
||||
CACHE STRING "Asset filenames to apply MD5 checks. No spaces between entries!"
|
||||
)
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
# GNU Make makefile for SRB2
|
||||
#############################################################################
|
||||
# Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
# Copyright (C) 2003-2019 by Sonic Team Junior.
|
||||
# Copyright (C) 2003-2020 by Sonic Team Junior.
|
||||
#
|
||||
# This program is free software distributed under the
|
||||
# terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright 2019, James R.
|
||||
Copyright 2019-2020, James R.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright 2019, James R.
|
||||
Copyright 2019-2020, James R.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2011-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2011-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -27,13 +27,13 @@
|
|||
|
||||
/* Manually defined asset hashes for non-CMake builds
|
||||
* Last updated 2020 / 02 / 15 - v2.2.1 - main assets
|
||||
* Last updated 20?? / ?? / ?? - v2.2.? - patch.pk3
|
||||
* Last updated 2020 / 02 / 22 - v2.2.2 - patch.pk3
|
||||
*/
|
||||
#define ASSET_HASH_SRB2_PK3 "0277c9416756627004e83cbb5b2e3e28"
|
||||
#define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead"
|
||||
#define ASSET_HASH_PLAYER_DTA "ad49e07b17cc662f1ad70c454910b4ae"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_PK3 "there is no patch.pk3, only zuul"
|
||||
#define ASSET_HASH_PATCH_PK3 "ee54330ecb743314c5f962af4db731ff"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -3945,7 +3945,9 @@ static void HandlePacketFromPlayer(SINT8 node)
|
|||
INT32 netconsole;
|
||||
tic_t realend, realstart;
|
||||
UINT8 *pak, *txtpak, numtxtpak;
|
||||
#ifndef NOMD5
|
||||
UINT8 finalmd5[16];/* Well, it's the cool thing to do? */
|
||||
#endif
|
||||
|
||||
txtpak = NULL;
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
56
src/d_main.c
56
src/d_main.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -266,6 +266,9 @@ static void D_Display(void)
|
|||
#endif
|
||||
}
|
||||
|
||||
if (rendermode == render_soft && !splitscreen)
|
||||
R_CheckViewMorph();
|
||||
|
||||
// change the view size if needed
|
||||
if (setsizeneeded || setrenderstillneeded)
|
||||
{
|
||||
|
@ -446,6 +449,9 @@ static void D_Display(void)
|
|||
// Image postprocessing effect
|
||||
if (rendermode == render_soft)
|
||||
{
|
||||
if (!splitscreen)
|
||||
R_ApplyViewMorph();
|
||||
|
||||
if (postimgtype)
|
||||
V_DoPostProcessor(0, postimgtype, postimgparam);
|
||||
if (postimgtype2)
|
||||
|
@ -1035,7 +1041,7 @@ void D_SRB2Main(void)
|
|||
// Print GPL notice for our console users (Linux)
|
||||
CONS_Printf(
|
||||
"\n\nSonic Robo Blast 2\n"
|
||||
"Copyright (C) 1998-2019 by Sonic Team Junior\n\n"
|
||||
"Copyright (C) 1998-2020 by Sonic Team Junior\n\n"
|
||||
"This program comes with ABSOLUTELY NO WARRANTY.\n\n"
|
||||
"This is free software, and you are welcome to redistribute it\n"
|
||||
"and/or modify it under the terms of the GNU General Public License\n"
|
||||
|
@ -1206,22 +1212,17 @@ void D_SRB2Main(void)
|
|||
|
||||
// load wad, including the main wad file
|
||||
CONS_Printf("W_InitMultipleFiles(): Adding IWAD and main PWADs.\n");
|
||||
if (!W_InitMultipleFiles(startupwadfiles, mainwads))
|
||||
#ifdef _DEBUG
|
||||
CONS_Error("A WAD file was not found or not valid.\nCheck the log to see which ones.\n");
|
||||
#else
|
||||
I_Error("A WAD file was not found or not valid.\nCheck the log to see which ones.\n");
|
||||
#endif
|
||||
W_InitMultipleFiles(startupwadfiles, mainwads);
|
||||
D_CleanFile();
|
||||
|
||||
#ifndef DEVELOP // md5s last updated 16/02/20 (ddmmyy)
|
||||
#ifndef DEVELOP // md5s last updated 22/02/20 (ddmmyy)
|
||||
|
||||
// Check MD5s of autoloaded files
|
||||
W_VerifyFileMD5(0, ASSET_HASH_SRB2_PK3); // srb2.pk3
|
||||
W_VerifyFileMD5(1, ASSET_HASH_ZONES_PK3); // zones.pk3
|
||||
W_VerifyFileMD5(2, ASSET_HASH_PLAYER_DTA); // player.dta
|
||||
#ifdef USE_PATCH_DTA
|
||||
W_VerifyFileMD5(3, ASSET_HASH_PATCH_DTA); // patch.pk3
|
||||
W_VerifyFileMD5(3, ASSET_HASH_PATCH_PK3); // patch.pk3
|
||||
#endif
|
||||
// don't check music.dta because people like to modify it, and it doesn't matter if they do
|
||||
// ...except it does if they slip maps in there, and that's what W_VerifyNMUSlumps is for.
|
||||
|
@ -1229,20 +1230,6 @@ void D_SRB2Main(void)
|
|||
|
||||
mainwadstally = packetsizetally; // technically not accurate atm, remember to port the two-stage -file process from kart in 2.2.x
|
||||
|
||||
if (M_CheckParm("-warp") && M_IsNextParm())
|
||||
{
|
||||
const char *word = M_GetNextParm();
|
||||
pstartmap = G_FindMapByNameOrCode(word, 0);
|
||||
if (! pstartmap)
|
||||
I_Error("Cannot find a map remotely named '%s'\n", word);
|
||||
else
|
||||
{
|
||||
if (!M_CheckParm("-server"))
|
||||
G_SetGameModified(true);
|
||||
autostart = true;
|
||||
}
|
||||
}
|
||||
|
||||
cht_Init();
|
||||
|
||||
//---------------------------------------------------- READY SCREEN
|
||||
|
@ -1291,12 +1278,14 @@ void D_SRB2Main(void)
|
|||
// Lactozilla: Does the render mode need to change?
|
||||
if ((setrenderneeded != 0) && (setrenderneeded != rendermode))
|
||||
{
|
||||
CONS_Printf("Switching the renderer...\n");
|
||||
needpatchflush = true;
|
||||
needpatchrecache = true;
|
||||
VID_CheckRenderer();
|
||||
SCR_ChangeRendererCVars(setrenderneeded);
|
||||
D_CheckRendererState();
|
||||
setrenderneeded = 0;
|
||||
}
|
||||
D_CheckRendererState();
|
||||
|
||||
wipegamestate = gamestate;
|
||||
|
||||
|
@ -1304,6 +1293,23 @@ void D_SRB2Main(void)
|
|||
|
||||
//------------------------------------------------ COMMAND LINE PARAMS
|
||||
|
||||
// this must be done after loading gamedata,
|
||||
// to avoid setting off the corrupted gamedata code in G_LoadGameData if a SOC with custom gamedata is added
|
||||
// -- Monster Iestyn 20/02/20
|
||||
if (M_CheckParm("-warp") && M_IsNextParm())
|
||||
{
|
||||
const char *word = M_GetNextParm();
|
||||
pstartmap = G_FindMapByNameOrCode(word, 0);
|
||||
if (! pstartmap)
|
||||
I_Error("Cannot find a map remotely named '%s'\n", word);
|
||||
else
|
||||
{
|
||||
if (!M_CheckParm("-server"))
|
||||
G_SetGameModified(true);
|
||||
autostart = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Initialize CD-Audio
|
||||
if (M_CheckParm("-usecd") && !dedicated)
|
||||
I_InitCD();
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -370,7 +370,7 @@ consvar_t cv_advancemap = {"advancemap", "Next", CV_NETVAR, advancemap_cons_t, N
|
|||
static CV_PossibleValue_t playersforexit_cons_t[] = {{0, "One"}, {1, "1/4"}, {2, "Half"}, {3, "3/4"}, {4, "All"}, {0, NULL}};
|
||||
consvar_t cv_playersforexit = {"playersforexit", "All", CV_NETVAR, playersforexit_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_exitmove = {"exitmove", "Off", CV_NETVAR|CV_CALL, CV_OnOff, ExitMove_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_exitmove = {"exitmove", "On", CV_NETVAR|CV_CALL, CV_OnOff, ExitMove_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
consvar_t cv_runscripts = {"runscripts", "Yes", 0, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
|
@ -3749,9 +3749,15 @@ static void ExitMove_OnChange(void)
|
|||
if (cv_exitmove.value)
|
||||
{
|
||||
for (i = 0; i < MAXPLAYERS; ++i)
|
||||
if (playeringame[i] && players[i].mo
|
||||
&& players[i].mo->target && players[i].mo->target->type == MT_SIGN)
|
||||
P_SetTarget(&players[i].mo->target, NULL);
|
||||
if (playeringame[i] && players[i].mo)
|
||||
{
|
||||
if (players[i].mo->target && players[i].mo->target->type == MT_SIGN)
|
||||
P_SetTarget(&players[i].mo->target, NULL);
|
||||
|
||||
if (players[i].pflags & PF_FINISHED)
|
||||
P_GiveFinishFlags(&players[i]);
|
||||
}
|
||||
|
||||
CONS_Printf(M_GetText("Players can now move after completing the level.\n"));
|
||||
}
|
||||
else
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -278,6 +278,7 @@ typedef enum
|
|||
pw_nights_linkfreeze,
|
||||
|
||||
pw_nocontrol, //for linedef exec 427
|
||||
pw_justlaunched, // Launched off a slope this tic (0=none, 1=standard launch, 2=half-pipe launch)
|
||||
|
||||
NUMPOWERS
|
||||
} powertype_t;
|
||||
|
@ -324,6 +325,8 @@ typedef struct player_s
|
|||
// bounded/scaled total momentum.
|
||||
fixed_t bob;
|
||||
|
||||
angle_t viewrollangle;
|
||||
|
||||
// Mouse aiming, where the guy is looking at!
|
||||
// It is updated with cmd->aiming.
|
||||
angle_t aiming;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -1806,6 +1806,24 @@ static void readlevelheader(MYFILE *f, INT32 num)
|
|||
else
|
||||
mapheaderinfo[num-1]->levelflags &= ~LF_NOTITLECARD;
|
||||
}
|
||||
else if (fastcmp(word, "SHOWTITLECARDFOR"))
|
||||
{
|
||||
mapheaderinfo[num-1]->levelflags |= LF_NOTITLECARD;
|
||||
tmp = strtok(word2,",");
|
||||
do {
|
||||
if (fastcmp(tmp, "FIRST"))
|
||||
mapheaderinfo[num-1]->levelflags &= ~LF_NOTITLECARDFIRST;
|
||||
else if (fastcmp(tmp, "RESPAWN"))
|
||||
mapheaderinfo[num-1]->levelflags &= ~LF_NOTITLECARDRESPAWN;
|
||||
else if (fastcmp(tmp, "RECORDATTACK"))
|
||||
mapheaderinfo[num-1]->levelflags &= ~LF_NOTITLECARDRECORDATTACK;
|
||||
else if (fastcmp(tmp, "ALL"))
|
||||
mapheaderinfo[num-1]->levelflags &= ~LF_NOTITLECARD;
|
||||
else if (!fastcmp(tmp, "NONE"))
|
||||
deh_warning("Level header %d: unknown titlecard show option %s\n", num, tmp);
|
||||
|
||||
} while((tmp = strtok(NULL,",")) != NULL);
|
||||
}
|
||||
|
||||
// Individual triggers for menu flags
|
||||
else if (fastcmp(word, "HIDDEN"))
|
||||
|
@ -7459,6 +7477,9 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit
|
|||
|
||||
// Got Flag Sign
|
||||
"S_GOTFLAG",
|
||||
|
||||
// Finish flag
|
||||
"S_FINISHFLAG",
|
||||
|
||||
"S_CORK",
|
||||
"S_LHRT",
|
||||
|
@ -8580,6 +8601,7 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
|
|||
"MT_LOCKONINF", // In-level Target
|
||||
"MT_TAG", // Tag Sign
|
||||
"MT_GOTFLAG", // Got Flag sign
|
||||
"MT_FINISHFLAG", // Finish flag
|
||||
|
||||
// Ambient Sounds
|
||||
"MT_AWATERA", // Ambient Water Sound 1
|
||||
|
@ -8970,9 +8992,11 @@ static const char *COLOR_ENUMS[] = {
|
|||
// Desaturated
|
||||
"AETHER", // SKINCOLOR_AETHER,
|
||||
"SLATE", // SKINCOLOR_SLATE,
|
||||
"BLUEBELL", // SKINCOLOR_BLUEBELL,
|
||||
"PINK", // SKINCOLOR_PINK,
|
||||
"YOGURT", // SKINCOLOR_YOGURT,
|
||||
"BROWN", // SKINCOLOR_BROWN,
|
||||
"BRONZE", // SKINCOLOR_BRONZE,
|
||||
"TAN", // SKINCOLOR_TAN,
|
||||
"BEIGE", // SKINCOLOR_BEIGE,
|
||||
"MOSS", // SKINCOLOR_MOSS,
|
||||
|
@ -8985,9 +9009,11 @@ static const char *COLOR_ENUMS[] = {
|
|||
"RED", // SKINCOLOR_RED,
|
||||
"CRIMSON", // SKINCOLOR_CRIMSON,
|
||||
"FLAME", // SKINCOLOR_FLAME,
|
||||
"KETCHUP", // SKINCOLOR_KETCHUP,
|
||||
"PEACHY", // SKINCOLOR_PEACHY,
|
||||
"QUAIL", // SKINCOLOR_QUAIL,
|
||||
"SUNSET", // SKINCOLOR_SUNSET,
|
||||
"COPPER", // SKINCOLOR_COPPER,
|
||||
"APRICOT", // SKINCOLOR_APRICOT,
|
||||
"ORANGE", // SKINCOLOR_ORANGE,
|
||||
"RUST", // SKINCOLOR_RUST,
|
||||
|
@ -8997,6 +9023,7 @@ static const char *COLOR_ENUMS[] = {
|
|||
"OLIVE", // SKINCOLOR_OLIVE,
|
||||
"LIME", // SKINCOLOR_LIME,
|
||||
"PERIDOT", // SKINCOLOR_PERIDOT,
|
||||
"APPLE", // SKINCOLOR_APPLE,
|
||||
"GREEN", // SKINCOLOR_GREEN,
|
||||
"FOREST", // SKINCOLOR_FOREST,
|
||||
"EMERALD", // SKINCOLOR_EMERALD,
|
||||
|
@ -9023,6 +9050,7 @@ static const char *COLOR_ENUMS[] = {
|
|||
"VIOLET", // SKINCOLOR_VIOLET,
|
||||
"LILAC", // SKINCOLOR_LILAC,
|
||||
"PLUM", // SKINCOLOR_PLUM,
|
||||
"RASPBERRY", // SKINCOLOR_RASPBERRY,
|
||||
"ROSY", // SKINCOLOR_ROSY,
|
||||
|
||||
// Super special awesome Super flashing colors!
|
||||
|
@ -9116,7 +9144,8 @@ static const char *const POWERS_LIST[] = {
|
|||
"NIGHTS_LINKFREEZE",
|
||||
|
||||
//for linedef exec 427
|
||||
"NOCONTROL"
|
||||
"NOCONTROL",
|
||||
"JUSTLAUNCHED",
|
||||
};
|
||||
|
||||
static const char *const HUDITEMS_LIST[] = {
|
||||
|
@ -9353,6 +9382,9 @@ struct {
|
|||
{"LF_NOZONE",LF_NOZONE},
|
||||
{"LF_SAVEGAME",LF_SAVEGAME},
|
||||
{"LF_MIXNIGHTSCOUNTDOWN",LF_MIXNIGHTSCOUNTDOWN},
|
||||
{"LF_NOTITLECARDFIRST",LF_NOTITLECARDFIRST},
|
||||
{"LF_NOTITLECARDRESPAWN",LF_NOTITLECARDRESPAWN},
|
||||
{"LF_NOTITLECARDRECORDATTACK",LF_NOTITLECARDRECORDATTACK},
|
||||
{"LF_NOTITLECARD",LF_NOTITLECARD},
|
||||
{"LF_WARNINGTITLE",LF_WARNINGTITLE},
|
||||
// And map flags
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 2005-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2005-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -143,16 +143,16 @@ extern char logfilename[1024];
|
|||
// we use comprevision and compbranch instead.
|
||||
#else
|
||||
#define VERSION 202 // Game version
|
||||
#define SUBVERSION 1 // more precise version number
|
||||
#define VERSIONSTRING "v2.2.1"
|
||||
#define VERSIONSTRINGW L"v2.2.1"
|
||||
#define SUBVERSION 2 // more precise version number
|
||||
#define VERSIONSTRING "v2.2.2"
|
||||
#define VERSIONSTRINGW L"v2.2.2"
|
||||
// Hey! If you change this, add 1 to the MODVERSION below!
|
||||
// Otherwise we can't force updates!
|
||||
#endif
|
||||
|
||||
// Does this version require an added patch file?
|
||||
// Comment or uncomment this as necessary.
|
||||
//#define USE_PATCH_DTA
|
||||
#define USE_PATCH_DTA
|
||||
|
||||
// Use .kart extension addons
|
||||
//#define USE_KART
|
||||
|
@ -210,7 +210,7 @@ extern char logfilename[1024];
|
|||
// it's only for detection of the version the player is using so the MS can alert them of an update.
|
||||
// Only set it higher, not lower, obviously.
|
||||
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
|
||||
#define MODVERSION 41
|
||||
#define MODVERSION 42
|
||||
|
||||
// To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.
|
||||
// Increment MINOREXECVERSION whenever a config change is needed that does not correspond
|
||||
|
@ -253,9 +253,11 @@ typedef enum
|
|||
// Desaturated
|
||||
SKINCOLOR_AETHER,
|
||||
SKINCOLOR_SLATE,
|
||||
SKINCOLOR_BLUEBELL,
|
||||
SKINCOLOR_PINK,
|
||||
SKINCOLOR_YOGURT,
|
||||
SKINCOLOR_BROWN,
|
||||
SKINCOLOR_BRONZE,
|
||||
SKINCOLOR_TAN,
|
||||
SKINCOLOR_BEIGE,
|
||||
SKINCOLOR_MOSS,
|
||||
|
@ -268,9 +270,11 @@ typedef enum
|
|||
SKINCOLOR_RED,
|
||||
SKINCOLOR_CRIMSON,
|
||||
SKINCOLOR_FLAME,
|
||||
SKINCOLOR_KETCHUP,
|
||||
SKINCOLOR_PEACHY,
|
||||
SKINCOLOR_QUAIL,
|
||||
SKINCOLOR_SUNSET,
|
||||
SKINCOLOR_COPPER,
|
||||
SKINCOLOR_APRICOT,
|
||||
SKINCOLOR_ORANGE,
|
||||
SKINCOLOR_RUST,
|
||||
|
@ -280,6 +284,7 @@ typedef enum
|
|||
SKINCOLOR_OLIVE,
|
||||
SKINCOLOR_LIME,
|
||||
SKINCOLOR_PERIDOT,
|
||||
SKINCOLOR_APPLE,
|
||||
SKINCOLOR_GREEN,
|
||||
SKINCOLOR_FOREST,
|
||||
SKINCOLOR_EMERALD,
|
||||
|
@ -306,6 +311,7 @@ typedef enum
|
|||
SKINCOLOR_VIOLET,
|
||||
SKINCOLOR_LILAC,
|
||||
SKINCOLOR_PLUM,
|
||||
SKINCOLOR_RASPBERRY,
|
||||
SKINCOLOR_ROSY,
|
||||
|
||||
// SKINCOLOR_? - one left before we bump up against 0x39, which isn't a HARD limit anymore but would be excessive
|
||||
|
@ -490,6 +496,7 @@ extern INT32 cv_debug;
|
|||
#define DBG_SETUP 0x0400
|
||||
#define DBG_LUA 0x0800
|
||||
#define DBG_RANDOMIZER 0x1000
|
||||
#define DBG_VIEWMORPH 0x2000
|
||||
|
||||
// =======================
|
||||
// Misc stuff for later...
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -351,15 +351,19 @@ typedef struct
|
|||
} mapheader_t;
|
||||
|
||||
// level flags
|
||||
#define LF_SCRIPTISFILE 1 ///< True if the script is a file, not a lump.
|
||||
#define LF_SPEEDMUSIC 2 ///< Speed up act music for super sneakers
|
||||
#define LF_NOSSMUSIC 4 ///< Disable Super Sonic music
|
||||
#define LF_NORELOAD 8 ///< Don't reload level on death
|
||||
#define LF_NOZONE 16 ///< Don't include "ZONE" on level title
|
||||
#define LF_SAVEGAME 32 ///< Save the game upon loading this level
|
||||
#define LF_MIXNIGHTSCOUNTDOWN 64 ///< Play sfx_timeup instead of music change for NiGHTS countdown
|
||||
#define LF_WARNINGTITLE 128 ///< WARNING! WARNING! WARNING! WARNING!
|
||||
#define LF_NOTITLECARD 256 ///< Don't start the title card
|
||||
#define LF_SCRIPTISFILE (1<<0) ///< True if the script is a file, not a lump.
|
||||
#define LF_SPEEDMUSIC (1<<1) ///< Speed up act music for super sneakers
|
||||
#define LF_NOSSMUSIC (1<<2) ///< Disable Super Sonic music
|
||||
#define LF_NORELOAD (1<<3) ///< Don't reload level on death
|
||||
#define LF_NOZONE (1<<4) ///< Don't include "ZONE" on level title
|
||||
#define LF_SAVEGAME (1<<5) ///< Save the game upon loading this level
|
||||
#define LF_MIXNIGHTSCOUNTDOWN (1<<6) ///< Play sfx_timeup instead of music change for NiGHTS countdown
|
||||
#define LF_WARNINGTITLE (1<<7) ///< WARNING! WARNING! WARNING! WARNING!
|
||||
|
||||
#define LF_NOTITLECARDFIRST (1<<8)
|
||||
#define LF_NOTITLECARDRESPAWN (1<<9)
|
||||
#define LF_NOTITLECARDRECORDATTACK (1<<10)
|
||||
#define LF_NOTITLECARD (LF_NOTITLECARDFIRST|LF_NOTITLECARDRESPAWN|LF_NOTITLECARDRECORDATTACK) ///< Don't start the title card at all
|
||||
|
||||
#define LF2_HIDEINMENU 1 ///< Hide in the multiplayer menu
|
||||
#define LF2_HIDEINSTATS 2 ///< Hide in the statistics screen
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2014-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2014-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 2013-2016 by Matthew "Kaito Sinclaire" Walsh.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -192,8 +192,7 @@ void F_WipeStageTitle(void)
|
|||
// draw level title
|
||||
if ((WipeStageTitle && st_overlay)
|
||||
&& (wipestyle == WIPESTYLE_COLORMAP)
|
||||
&& !(mapheaderinfo[gamemap-1]->levelflags & LF_NOTITLECARD)
|
||||
&& *mapheaderinfo[gamemap-1]->lvlttl != '\0')
|
||||
&& G_IsTitleCardAvailable())
|
||||
{
|
||||
ST_runTitleCard();
|
||||
ST_drawWipeTitleCard();
|
||||
|
|
25
src/g_game.c
25
src/g_game.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -1928,13 +1928,22 @@ void G_PreLevelTitleCard(void)
|
|||
wipestyleflags = WSF_CROSSFADE;
|
||||
}
|
||||
|
||||
static boolean titlecardforreload = false;
|
||||
|
||||
//
|
||||
// Returns true if the current level has a title card.
|
||||
//
|
||||
boolean G_IsTitleCardAvailable(void)
|
||||
{
|
||||
// The current level header explicitly disabled the title card.
|
||||
if (mapheaderinfo[gamemap-1]->levelflags & LF_NOTITLECARD)
|
||||
UINT16 titleflag = LF_NOTITLECARDFIRST;
|
||||
|
||||
if (modeattacking != ATTACKING_NONE)
|
||||
titleflag = LF_NOTITLECARDRECORDATTACK;
|
||||
else if (titlecardforreload)
|
||||
titleflag = LF_NOTITLECARDRESPAWN;
|
||||
|
||||
if (mapheaderinfo[gamemap-1]->levelflags & titleflag)
|
||||
return false;
|
||||
|
||||
// The current gametype doesn't have a title card.
|
||||
|
@ -3024,7 +3033,9 @@ void G_DoReborn(INT32 playernum)
|
|||
#ifdef HAVE_BLUA
|
||||
LUAh_MapChange(gamemap);
|
||||
#endif
|
||||
titlecardforreload = true;
|
||||
G_DoLoadLevel(true);
|
||||
titlecardforreload = false;
|
||||
if (metalrecording)
|
||||
G_BeginMetal();
|
||||
return;
|
||||
|
@ -3203,17 +3214,17 @@ UINT32 gametypedefaultrules[NUMGAMETYPES] =
|
|||
GTR_RACE|GTR_SPAWNENEMIES|GTR_SPAWNINVUL|GTR_ALLOWEXIT,
|
||||
|
||||
// Match
|
||||
GTR_RINGSLINGER|GTR_FIRSTPERSON|GTR_SPECTATORS|GTR_POINTLIMIT|GTR_TIMELIMIT|GTR_POWERSTONES|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL|GTR_RESPAWNDELAY|GTR_PITYSHIELD|GTR_DEATHPENALTY,
|
||||
GTR_RINGSLINGER|GTR_FIRSTPERSON|GTR_SPECTATORS|GTR_POINTLIMIT|GTR_TIMELIMIT|GTR_OVERTIME|GTR_POWERSTONES|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL|GTR_RESPAWNDELAY|GTR_PITYSHIELD|GTR_DEATHPENALTY,
|
||||
// Team Match
|
||||
GTR_RINGSLINGER|GTR_FIRSTPERSON|GTR_SPECTATORS|GTR_TEAMS|GTR_POINTLIMIT|GTR_TIMELIMIT|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL|GTR_RESPAWNDELAY|GTR_PITYSHIELD,
|
||||
GTR_RINGSLINGER|GTR_FIRSTPERSON|GTR_SPECTATORS|GTR_TEAMS|GTR_POINTLIMIT|GTR_TIMELIMIT|GTR_OVERTIME|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL|GTR_RESPAWNDELAY|GTR_PITYSHIELD,
|
||||
|
||||
// Tag
|
||||
GTR_RINGSLINGER|GTR_FIRSTPERSON|GTR_TAG|GTR_SPECTATORS|GTR_POINTLIMIT|GTR_TIMELIMIT|GTR_STARTCOUNTDOWN|GTR_BLINDFOLDED|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL|GTR_RESPAWNDELAY,
|
||||
GTR_RINGSLINGER|GTR_FIRSTPERSON|GTR_TAG|GTR_SPECTATORS|GTR_POINTLIMIT|GTR_TIMELIMIT|GTR_OVERTIME|GTR_STARTCOUNTDOWN|GTR_BLINDFOLDED|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL|GTR_RESPAWNDELAY,
|
||||
// Hide and Seek
|
||||
GTR_RINGSLINGER|GTR_FIRSTPERSON|GTR_TAG|GTR_SPECTATORS|GTR_POINTLIMIT|GTR_TIMELIMIT|GTR_STARTCOUNTDOWN|GTR_BLINDFOLDED|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL|GTR_RESPAWNDELAY,
|
||||
GTR_RINGSLINGER|GTR_FIRSTPERSON|GTR_TAG|GTR_SPECTATORS|GTR_POINTLIMIT|GTR_TIMELIMIT|GTR_OVERTIME|GTR_STARTCOUNTDOWN|GTR_BLINDFOLDED|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL|GTR_RESPAWNDELAY,
|
||||
|
||||
// CTF
|
||||
GTR_RINGSLINGER|GTR_FIRSTPERSON|GTR_SPECTATORS|GTR_TEAMS|GTR_TEAMFLAGS|GTR_POINTLIMIT|GTR_TIMELIMIT|GTR_POWERSTONES|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL|GTR_RESPAWNDELAY|GTR_PITYSHIELD,
|
||||
GTR_RINGSLINGER|GTR_FIRSTPERSON|GTR_SPECTATORS|GTR_TEAMS|GTR_TEAMFLAGS|GTR_POINTLIMIT|GTR_TIMELIMIT|GTR_OVERTIME|GTR_POWERSTONES|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL|GTR_RESPAWNDELAY|GTR_PITYSHIELD,
|
||||
};
|
||||
|
||||
//
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -48,7 +48,6 @@ struct GLMipmap_s
|
|||
|
||||
struct GLMipmap_s *nextcolormap;
|
||||
const UINT8 *colormap;
|
||||
INT32 tcindex;
|
||||
|
||||
// opengl
|
||||
struct GLMipmap_s *nextmipmap; // opengl : liste of all texture in opengl driver
|
||||
|
|
|
@ -509,6 +509,7 @@ light_t *t_lspr[NUMSPRITES] =
|
|||
&lspr[NOLIGHT], // SPR_LCKN
|
||||
&lspr[NOLIGHT], // SPR_TTAG
|
||||
&lspr[NOLIGHT], // SPR_GFLG
|
||||
&lspr[NOLIGHT], // SPR_FNSF
|
||||
|
||||
&lspr[NOLIGHT], // SPR_CORK
|
||||
&lspr[NOLIGHT], // SPR_LHRT
|
||||
|
|
|
@ -5022,12 +5022,7 @@ void HWR_AddTransparentFloor(levelflat_t *levelflat, extrasubsector_t *xsub, boo
|
|||
|
||||
planeinfo[numplanes].isceiling = isceiling;
|
||||
planeinfo[numplanes].fixedheight = fixedheight;
|
||||
|
||||
if (planecolormap && (planecolormap->fog & 1))
|
||||
planeinfo[numplanes].lightlevel = lightlevel;
|
||||
else
|
||||
planeinfo[numplanes].lightlevel = 255;
|
||||
|
||||
planeinfo[numplanes].lightlevel = (planecolormap && (planecolormap->flags & CMF_FOG)) ? lightlevel : 255;
|
||||
planeinfo[numplanes].levelflat = levelflat;
|
||||
planeinfo[numplanes].xsub = xsub;
|
||||
planeinfo[numplanes].alpha = alpha;
|
||||
|
@ -5059,12 +5054,7 @@ void HWR_AddTransparentPolyobjectFloor(levelflat_t *levelflat, polyobj_t *polyse
|
|||
|
||||
polyplaneinfo[numpolyplanes].isceiling = isceiling;
|
||||
polyplaneinfo[numpolyplanes].fixedheight = fixedheight;
|
||||
|
||||
if (planecolormap && (planecolormap->fog & 1))
|
||||
polyplaneinfo[numpolyplanes].lightlevel = lightlevel;
|
||||
else
|
||||
polyplaneinfo[numpolyplanes].lightlevel = 255;
|
||||
|
||||
polyplaneinfo[numpolyplanes].lightlevel = (planecolormap && (planecolormap->flags & CMF_FOG)) ? lightlevel : 255;
|
||||
polyplaneinfo[numpolyplanes].levelflat = levelflat;
|
||||
polyplaneinfo[numpolyplanes].polysector = polysector;
|
||||
polyplaneinfo[numpolyplanes].alpha = alpha;
|
||||
|
@ -5819,6 +5809,12 @@ static void HWR_DrawSkyBackground(player_t *player)
|
|||
dometransform.scalez = 1;
|
||||
dometransform.fovxangle = fpov; // Tails
|
||||
dometransform.fovyangle = fpov; // Tails
|
||||
if (player->viewrollangle != 0)
|
||||
{
|
||||
fixed_t rol = AngleFixed(player->viewrollangle);
|
||||
dometransform.rollangle = FIXED_TO_FLOAT(rol);
|
||||
dometransform.roll = true;
|
||||
}
|
||||
dometransform.splitscreen = splitscreen;
|
||||
|
||||
HWR_GetTexture(texturetranslation[skytexture]);
|
||||
|
@ -6042,6 +6038,12 @@ void HWR_RenderSkyboxView(INT32 viewnumber, player_t *player)
|
|||
atransform.scalez = 1;
|
||||
atransform.fovxangle = fpov; // Tails
|
||||
atransform.fovyangle = fpov; // Tails
|
||||
if (player->viewrollangle != 0)
|
||||
{
|
||||
fixed_t rol = AngleFixed(player->viewrollangle);
|
||||
atransform.rollangle = FIXED_TO_FLOAT(rol);
|
||||
atransform.roll = true;
|
||||
}
|
||||
atransform.splitscreen = splitscreen;
|
||||
|
||||
gr_fovlud = (float)(1.0l/tan((double)(fpov*M_PIl/360l)));
|
||||
|
@ -6262,6 +6264,12 @@ void HWR_RenderPlayerView(INT32 viewnumber, player_t *player)
|
|||
atransform.scalez = 1;
|
||||
atransform.fovxangle = fpov; // Tails
|
||||
atransform.fovyangle = fpov; // Tails
|
||||
if (player->viewrollangle != 0)
|
||||
{
|
||||
fixed_t rol = AngleFixed(player->viewrollangle);
|
||||
atransform.rollangle = FIXED_TO_FLOAT(rol);
|
||||
atransform.roll = true;
|
||||
}
|
||||
atransform.splitscreen = splitscreen;
|
||||
|
||||
gr_fovlud = (float)(1.0l/tan((double)(fpov*M_PIl/360l)));
|
||||
|
|
|
@ -1048,32 +1048,13 @@ static void HWR_GetBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch, INT
|
|||
// mostly copied from HWR_GetMappedPatch, hence the similarities and comment
|
||||
GLMipmap_t *grmip, *newmip;
|
||||
|
||||
if ((colormap == colormaps || colormap == NULL) && (skinnum > TC_DEFAULT))
|
||||
if (colormap == colormaps || colormap == NULL)
|
||||
{
|
||||
// Don't do any blending
|
||||
HWD.pfnSetTexture(gpatch->mipmap);
|
||||
return;
|
||||
}
|
||||
|
||||
// search for the mipmap
|
||||
// skip the first (no colormap translated)
|
||||
for (grmip = gpatch->mipmap; grmip->nextcolormap; )
|
||||
{
|
||||
grmip = grmip->nextcolormap;
|
||||
if (grmip->colormap == colormap || (skinnum < TC_DEFAULT && grmip->tcindex == skinnum))
|
||||
{
|
||||
if (grmip->downloaded && grmip->grInfo.data)
|
||||
{
|
||||
HWD.pfnSetTexture(grmip); // found the colormap, set it to the correct texture
|
||||
Z_ChangeTag(grmip->grInfo.data, PU_HWRMODELTEXTURE);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If here, the blended texture has not been created
|
||||
// So we create it
|
||||
|
||||
if ((blendgpatch && blendgpatch->mipmap->grInfo.format)
|
||||
&& (gpatch->width != blendgpatch->width || gpatch->height != blendgpatch->height))
|
||||
{
|
||||
|
@ -1082,21 +1063,39 @@ static void HWR_GetBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch, INT
|
|||
return;
|
||||
}
|
||||
|
||||
// search for the mipmap
|
||||
// skip the first (no colormap translated)
|
||||
for (grmip = gpatch->mipmap; grmip->nextcolormap; )
|
||||
{
|
||||
grmip = grmip->nextcolormap;
|
||||
if (grmip->colormap == colormap)
|
||||
{
|
||||
if (grmip->downloaded && grmip->grInfo.data)
|
||||
{
|
||||
HWD.pfnSetTexture(grmip); // found the colormap, set it to the correct texture
|
||||
Z_ChangeTag(grmip->grInfo.data, PU_HWRMODELTEXTURE_UNLOCKED);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If here, the blended texture has not been created
|
||||
// So we create it
|
||||
|
||||
//BP: WARNING: don't free it manually without clearing the cache of harware renderer
|
||||
// (it have a liste of mipmap)
|
||||
// this malloc is cleared in HWR_FreeTextureCache
|
||||
// (...) unfortunately z_malloc fragment alot the memory :(so malloc is better
|
||||
newmip = calloc(1, sizeof (*newmip));
|
||||
if (newmip == NULL)
|
||||
I_Error("%s: Out of memory", "HWR_GetMappedPatch");
|
||||
I_Error("%s: Out of memory", "HWR_GetBlendedTexture");
|
||||
grmip->nextcolormap = newmip;
|
||||
newmip->colormap = colormap;
|
||||
newmip->tcindex = skinnum;
|
||||
|
||||
HWR_CreateBlendedTexture(gpatch, blendgpatch, newmip, skinnum, color);
|
||||
|
||||
HWD.pfnSetTexture(newmip);
|
||||
Z_ChangeTag(newmip->grInfo.data, PU_HWRMODELTEXTURE);
|
||||
Z_ChangeTag(newmip->grInfo.data, PU_HWRMODELTEXTURE_UNLOCKED);
|
||||
}
|
||||
|
||||
#define NORMALFOG 0x00000000
|
||||
|
@ -1326,7 +1325,7 @@ boolean HWR_DrawModel(gr_vissprite_t *spr)
|
|||
|
||||
if (gpatch && gpatch->mipmap->grInfo.format) // else if meant that if a texture couldn't be loaded, it would just end up using something else's texture
|
||||
{
|
||||
INT32 skinnum = INT32_MAX;
|
||||
INT32 skinnum = TC_DEFAULT;
|
||||
|
||||
if ((spr->mobj->flags & (MF_ENEMY|MF_BOSS)) && (spr->mobj->flags2 & MF2_FRET) && !(spr->mobj->flags & MF_GRENADEBOUNCE) && (leveltime & 1)) // Bosses "flash"
|
||||
{
|
||||
|
@ -1357,15 +1356,7 @@ boolean HWR_DrawModel(gr_vissprite_t *spr)
|
|||
}
|
||||
|
||||
// Translation or skin number found
|
||||
if (skinnum != INT32_MAX)
|
||||
{
|
||||
HWR_GetBlendedTexture(gpatch, (GLPatch_t *)md2->blendgrpatch, skinnum, spr->colormap, (skincolors_t)spr->mobj->color);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Sorry nothing
|
||||
HWD.pfnSetTexture(gpatch->mipmap);
|
||||
}
|
||||
HWR_GetBlendedTexture(gpatch, (GLPatch_t *)md2->blendgrpatch, skinnum, spr->colormap, (skincolors_t)spr->mobj->color);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1998-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
|
@ -2238,6 +2238,8 @@ EXPORT void HWRAPI(SetTransform) (FTransform *stransform)
|
|||
else
|
||||
pglScalef(stransform->scalex, stransform->scaley, -stransform->scalez);
|
||||
|
||||
if (stransform->roll)
|
||||
pglRotatef(stransform->rollangle, 0.0f, 0.0f, 1.0f);
|
||||
pglRotatef(stransform->anglex , 1.0f, 0.0f, 0.0f);
|
||||
pglRotatef(stransform->angley+270.0f, 0.0f, 1.0f, 0.0f);
|
||||
pglTranslatef(-stransform->x, -stransform->z, -stransform->y);
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2011-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2011-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2011-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2011-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
35
src/info.c
35
src/info.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -407,6 +407,7 @@ char sprnames[NUMSPRITES + 1][5] =
|
|||
"LCKN", // Target
|
||||
"TTAG", // Tag Sign
|
||||
"GFLG", // Got Flag sign
|
||||
"FNSF", // Finish flag
|
||||
|
||||
"CORK",
|
||||
"LHRT",
|
||||
|
@ -3349,7 +3350,10 @@ state_t states[NUMSTATES] =
|
|||
{SPR_TTAG, FF_FULLBRIGHT, 2, {NULL}, 0, 0, S_NULL}, // S_TTAG
|
||||
|
||||
// CTF Sign
|
||||
{SPR_GFLG, FF_FULLBRIGHT, 2, {NULL}, 0, 0, S_NULL}, // S_GOTFLAG
|
||||
{SPR_GFLG, FF_FULLBRIGHT, 2, {NULL}, 0, 0, S_NULL}, // S_GOTFLAG
|
||||
|
||||
// Finish flag
|
||||
{SPR_FNSF, FF_TRANS30, -1, {NULL}, 0, 0, S_NULL}, // S_FINISHFLAG
|
||||
|
||||
{SPR_CORK, 0, -1, {NULL}, 0, 0, S_NULL}, // S_CORK
|
||||
{SPR_LHRT, FF_FULLBRIGHT, -1, {NULL}, 0, 0, S_NULL}, // S_LHRT
|
||||
|
@ -17995,6 +17999,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
{ // MT_FINISHFLAG
|
||||
-1, // doomednum
|
||||
S_FINISHFLAG, // spawnstate
|
||||
1000, // spawnhealth
|
||||
S_NULL, // seestate
|
||||
sfx_None, // seesound
|
||||
8, // reactiontime
|
||||
sfx_None, // attacksound
|
||||
S_NULL, // painstate
|
||||
0, // painchance
|
||||
sfx_None, // painsound
|
||||
S_NULL, // meleestate
|
||||
S_NULL, // missilestate
|
||||
S_NULL, // deathstate
|
||||
S_NULL, // xdeathstate
|
||||
sfx_None, // deathsound
|
||||
4*FRACUNIT, // speed
|
||||
8*FRACUNIT, // radius
|
||||
8*FRACUNIT, // height
|
||||
1, // display offset
|
||||
16, // mass
|
||||
0, // damage
|
||||
sfx_None, // activesound
|
||||
MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
|
||||
S_NULL // raisestate
|
||||
},
|
||||
|
||||
// ambient water 1a (large)
|
||||
{ // MT_AWATERA
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -670,6 +670,7 @@ typedef enum sprite
|
|||
SPR_LCKN, // Target
|
||||
SPR_TTAG, // Tag Sign
|
||||
SPR_GFLG, // Got Flag sign
|
||||
SPR_FNSF, // Finish flag
|
||||
|
||||
SPR_CORK,
|
||||
SPR_LHRT,
|
||||
|
@ -3485,6 +3486,9 @@ typedef enum state
|
|||
|
||||
// Got Flag Sign
|
||||
S_GOTFLAG,
|
||||
|
||||
// Finish flag
|
||||
S_FINISHFLAG,
|
||||
|
||||
S_CORK,
|
||||
S_LHRT,
|
||||
|
@ -4626,6 +4630,7 @@ typedef enum mobj_type
|
|||
MT_LOCKONINF, // In-level Target
|
||||
MT_TAG, // Tag Sign
|
||||
MT_GOTFLAG, // Got Flag sign
|
||||
MT_FINISHFLAG, // Finish flag
|
||||
|
||||
// Ambient Sounds
|
||||
MT_AWATERA, // Ambient Water Sound 1
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -20,6 +20,7 @@
|
|||
#endif
|
||||
#include "z_zone.h"
|
||||
#include "r_main.h"
|
||||
#include "r_draw.h"
|
||||
#include "r_things.h"
|
||||
#include "m_random.h"
|
||||
#include "s_sound.h"
|
||||
|
@ -2313,9 +2314,29 @@ static int lib_rTextureNumForName(lua_State *L)
|
|||
return 1;
|
||||
}
|
||||
|
||||
// R_DRAW
|
||||
////////////
|
||||
static int lib_rGetColorByName(lua_State *L)
|
||||
{
|
||||
const char* colorname = luaL_checkstring(L, 1);
|
||||
//HUDSAFE
|
||||
lua_pushinteger(L, R_GetColorByName(colorname));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Lua exclusive function, returns the name of a color from the SKINCOLOR_ constant.
|
||||
// SKINCOLOR_GREEN > "Green" for example
|
||||
static int lib_rGetNameByColor(lua_State *L)
|
||||
{
|
||||
UINT8 colornum = (UINT8)luaL_checkinteger(L, 1);
|
||||
if (!colornum || colornum >= MAXSKINCOLORS)
|
||||
return luaL_error(L, "skincolor %d out of range (1 - %d).", colornum, MAXSKINCOLORS-1);
|
||||
lua_pushstring(L, Color_Names[colornum]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// S_SOUND
|
||||
////////////
|
||||
|
||||
static int lib_sStartSound(lua_State *L)
|
||||
{
|
||||
const void *origin = NULL;
|
||||
|
@ -3153,6 +3174,10 @@ static luaL_Reg lib[] = {
|
|||
{"R_CheckTextureNumForName",lib_rCheckTextureNumForName},
|
||||
{"R_TextureNumForName",lib_rTextureNumForName},
|
||||
|
||||
// r_draw
|
||||
{"R_GetColorByName", lib_rGetColorByName},
|
||||
{"R_GetNameByColor", lib_rGetNameByColor},
|
||||
|
||||
// s_sound
|
||||
{"S_StartSound",lib_sStartSound},
|
||||
{"S_StartSoundAtVolume",lib_sStartSoundAtVolume},
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2016 by Iestyn "Monster Iestyn" Jealous.
|
||||
// Copyright (C) 2016-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2016-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -1594,7 +1594,7 @@ boolean LUAh_SeenPlayer(player_t *player, player_t *seenfriend)
|
|||
hook_p hookp;
|
||||
boolean hasSeenPlayer = true;
|
||||
if (!gL || !(hooksAvailable[hook_SeenPlayer/8] & (1<<(hook_SeenPlayer%8))))
|
||||
return 0;
|
||||
return true;
|
||||
|
||||
lua_settop(gL, 0);
|
||||
hud_running = true; // local hook
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2014-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2014-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2014-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
122
src/lua_hudlib.c
122
src/lua_hudlib.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2014-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2014-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2014-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -119,9 +119,25 @@ enum align {
|
|||
align_center,
|
||||
align_right,
|
||||
align_fixed,
|
||||
align_fixedcenter,
|
||||
align_fixedright,
|
||||
align_small,
|
||||
align_smallfixed,
|
||||
align_smallfixedcenter,
|
||||
align_smallfixedright,
|
||||
align_smallcenter,
|
||||
align_smallright,
|
||||
align_smallthin,
|
||||
align_smallthincenter,
|
||||
align_smallthinright,
|
||||
align_smallthinfixed,
|
||||
align_smallthinfixedcenter,
|
||||
align_smallthinfixedright,
|
||||
align_thin,
|
||||
align_thinfixed,
|
||||
align_thinfixedcenter,
|
||||
align_thinfixedright,
|
||||
align_thincenter,
|
||||
align_thinright
|
||||
};
|
||||
static const char *const align_opt[] = {
|
||||
|
@ -129,9 +145,25 @@ static const char *const align_opt[] = {
|
|||
"center",
|
||||
"right",
|
||||
"fixed",
|
||||
"fixed-center",
|
||||
"fixed-right",
|
||||
"small",
|
||||
"small-fixed",
|
||||
"small-fixed-center",
|
||||
"small-fixed-right",
|
||||
"small-center",
|
||||
"small-right",
|
||||
"small-thin",
|
||||
"small-thin-center",
|
||||
"small-thin-right",
|
||||
"small-thin-fixed",
|
||||
"small-thin-fixed-center",
|
||||
"small-thin-fixed-right",
|
||||
"thin",
|
||||
"thin-fixed",
|
||||
"thin-fixed-center",
|
||||
"thin-fixed-right",
|
||||
"thin-center",
|
||||
"thin-right",
|
||||
NULL};
|
||||
|
||||
|
@ -428,7 +460,7 @@ static int libd_cachePatch(lua_State *L)
|
|||
return 1;
|
||||
}
|
||||
|
||||
// v.getSpritePatch(sprite, [frame, [angle]])
|
||||
// v.getSpritePatch(sprite, [frame, [angle, [rollangle]]])
|
||||
static int libd_getSpritePatch(lua_State *L)
|
||||
{
|
||||
UINT32 i; // sprite prefix
|
||||
|
@ -479,13 +511,31 @@ static int libd_getSpritePatch(lua_State *L)
|
|||
if (angle >= ((sprframe->rotate & SRF_3DGE) ? 16 : 8)) // out of range?
|
||||
return 0;
|
||||
|
||||
#ifdef ROTSPRITE
|
||||
if (lua_isnumber(L, 4))
|
||||
{
|
||||
// rotsprite?????
|
||||
angle_t rollangle = luaL_checkangle(L, 4);
|
||||
INT32 rot = R_GetRollAngle(rollangle);
|
||||
|
||||
if (rot) {
|
||||
if (!(sprframe->rotsprite.cached & (1<<angle)))
|
||||
R_CacheRotSprite(i, frame, NULL, sprframe, angle, sprframe->flip & (1<<angle));
|
||||
LUA_PushUserdata(L, sprframe->rotsprite.patch[angle][rot], META_PATCH);
|
||||
lua_pushboolean(L, false);
|
||||
lua_pushboolean(L, true);
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// push both the patch and it's "flip" value
|
||||
LUA_PushUserdata(L, W_CachePatchNum(sprframe->lumppat[angle], PU_PATCH), META_PATCH);
|
||||
lua_pushboolean(L, (sprframe->flip & (1<<angle)) != 0);
|
||||
return 2;
|
||||
}
|
||||
|
||||
// v.getSprite2Patch(skin, sprite, [super?,] [frame, [angle]])
|
||||
// v.getSprite2Patch(skin, sprite, [super?,] [frame, [angle, [rollangle]]])
|
||||
static int libd_getSprite2Patch(lua_State *L)
|
||||
{
|
||||
INT32 i; // skin number
|
||||
|
@ -574,6 +624,24 @@ static int libd_getSprite2Patch(lua_State *L)
|
|||
if (angle >= ((sprframe->rotate & SRF_3DGE) ? 16 : 8)) // out of range?
|
||||
return 0;
|
||||
|
||||
#ifdef ROTSPRITE
|
||||
if (lua_isnumber(L, 4))
|
||||
{
|
||||
// rotsprite?????
|
||||
angle_t rollangle = luaL_checkangle(L, 4);
|
||||
INT32 rot = R_GetRollAngle(rollangle);
|
||||
|
||||
if (rot) {
|
||||
if (!(sprframe->rotsprite.cached & (1<<angle)))
|
||||
R_CacheRotSprite(SPR_PLAY, frame, &skins[i].sprinfo[j], sprframe, angle, sprframe->flip & (1<<angle));
|
||||
LUA_PushUserdata(L, sprframe->rotsprite.patch[angle][rot], META_PATCH);
|
||||
lua_pushboolean(L, false);
|
||||
lua_pushboolean(L, true);
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// push both the patch and it's "flip" value
|
||||
LUA_PushUserdata(L, W_CachePatchNum(sprframe->lumppat[angle], PU_PATCH), META_PATCH);
|
||||
lua_pushboolean(L, (sprframe->flip & (1<<angle)) != 0);
|
||||
|
@ -739,20 +807,68 @@ static int libd_drawString(lua_State *L)
|
|||
case align_fixed:
|
||||
V_DrawStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
case align_fixedcenter:
|
||||
V_DrawCenteredStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
case align_fixedright:
|
||||
V_DrawRightAlignedStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
// hu_font, 0.5x scale
|
||||
case align_small:
|
||||
V_DrawSmallString(x, y, flags, str);
|
||||
break;
|
||||
case align_smallfixed:
|
||||
V_DrawSmallStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
case align_smallfixedcenter:
|
||||
V_DrawCenteredSmallStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
case align_smallfixedright:
|
||||
V_DrawRightAlignedSmallStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
case align_smallcenter:
|
||||
V_DrawCenteredSmallString(x, y, flags, str);
|
||||
break;
|
||||
case align_smallright:
|
||||
V_DrawRightAlignedSmallString(x, y, flags, str);
|
||||
break;
|
||||
case align_smallthin:
|
||||
V_DrawSmallThinString(x, y, flags, str);
|
||||
break;
|
||||
case align_smallthincenter:
|
||||
V_DrawCenteredSmallThinString(x, y, flags, str);
|
||||
break;
|
||||
case align_smallthinright:
|
||||
V_DrawRightAlignedSmallThinString(x, y, flags, str);
|
||||
break;
|
||||
case align_smallthinfixed:
|
||||
V_DrawSmallThinStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
case align_smallthinfixedcenter:
|
||||
V_DrawCenteredSmallThinStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
case align_smallthinfixedright:
|
||||
V_DrawRightAlignedSmallThinStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
// tny_font
|
||||
case align_thin:
|
||||
V_DrawThinString(x, y, flags, str);
|
||||
break;
|
||||
case align_thincenter:
|
||||
V_DrawCenteredThinString(x, y, flags, str);
|
||||
break;
|
||||
case align_thinright:
|
||||
V_DrawRightAlignedThinString(x, y, flags, str);
|
||||
break;
|
||||
case align_thinfixed:
|
||||
V_DrawThinStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
case align_thinfixedcenter:
|
||||
V_DrawCenteredThinStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
case align_thinfixedright:
|
||||
V_DrawRightAlignedThinStringAtFixed(x, y, flags, str);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -120,6 +120,8 @@ static int player_get(lua_State *L)
|
|||
lua_pushfixed(L, plr->deltaviewheight);
|
||||
else if (fastcmp(field,"bob"))
|
||||
lua_pushfixed(L, plr->bob);
|
||||
else if (fastcmp(field,"viewrollangle"))
|
||||
lua_pushangle(L, plr->viewrollangle);
|
||||
else if (fastcmp(field,"aiming"))
|
||||
lua_pushangle(L, plr->aiming);
|
||||
else if (fastcmp(field,"drawangle"))
|
||||
|
@ -417,6 +419,8 @@ static int player_set(lua_State *L)
|
|||
plr->deltaviewheight = luaL_checkfixed(L, 3);
|
||||
else if (fastcmp(field,"bob"))
|
||||
plr->bob = luaL_checkfixed(L, 3);
|
||||
else if (fastcmp(field,"viewrollangle"))
|
||||
plr->viewrollangle = luaL_checkangle(L, 3);
|
||||
else if (fastcmp(field,"aiming")) {
|
||||
plr->aiming = luaL_checkangle(L, 3);
|
||||
if (plr == &players[consoleplayer])
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -102,6 +102,9 @@ int LUA_PushGlobals(lua_State *L, const char *word)
|
|||
} else if (fastcmp(word,"circuitmap")) {
|
||||
lua_pushboolean(L, circuitmap);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"stoppedclock")) {
|
||||
lua_pushboolean(L, stoppedclock);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"netgame")) {
|
||||
lua_pushboolean(L, netgame);
|
||||
return 1;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2014-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2014-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2014-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2013-2016 by Matthew "Kaito Sinclaire" Walsh.
|
||||
// Copyright (C) 2013 by "Ninji".
|
||||
// Copyright (C) 2013-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2013-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2013-2016 by Matthew "Kaito Sinclaire" Walsh.
|
||||
// Copyright (C) 2013-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2013-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by Matthew "Kaito Sinclaire" Walsh.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2012-2016 by Matthew "Kaito Sinclaire" Walsh.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2005 by James Haley
|
||||
// Copyright (C) 2005-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 2005-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
163
src/m_menu.c
163
src/m_menu.c
|
@ -3,7 +3,7 @@
|
|||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 2011-2016 by Matthew "Kaito Sinclaire" Walsh.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -231,6 +231,8 @@ static void M_Credits(INT32 choice);
|
|||
static void M_SoundTest(INT32 choice);
|
||||
static void M_PandorasBox(INT32 choice);
|
||||
static void M_EmblemHints(INT32 choice);
|
||||
static void M_HandleEmblemHints(INT32 choice);
|
||||
UINT32 hintpage = 1;
|
||||
static void M_HandleChecklist(INT32 choice);
|
||||
menu_t SR_MainDef, SR_UnlockChecklistDef;
|
||||
|
||||
|
@ -727,8 +729,9 @@ static menuitem_t SR_SoundTestMenu[] =
|
|||
|
||||
static menuitem_t SR_EmblemHintMenu[] =
|
||||
{
|
||||
{IT_STRING|IT_CVAR, NULL, "Emblem Radar", &cv_itemfinder, 10},
|
||||
{IT_WHITESTRING|IT_SUBMENU, NULL, "Back", &SPauseDef, 20}
|
||||
{IT_STRING | IT_ARROWS, NULL, "Page", M_HandleEmblemHints, 10},
|
||||
{IT_STRING|IT_CVAR, NULL, "Emblem Radar", &cv_itemfinder, 20},
|
||||
{IT_WHITESTRING|IT_SUBMENU, NULL, "Back", &SPauseDef, 30}
|
||||
};
|
||||
|
||||
// --------------------------------
|
||||
|
@ -7240,18 +7243,33 @@ finishchecklist:
|
|||
}
|
||||
|
||||
#define NUMHINTS 5
|
||||
|
||||
static void M_EmblemHints(INT32 choice)
|
||||
{
|
||||
INT32 i;
|
||||
UINT32 local = 0;
|
||||
emblem_t *emblem;
|
||||
for (i = 0; i < numemblems; i++)
|
||||
{
|
||||
emblem = &emblemlocations[i];
|
||||
if (emblem->level != gamemap || emblem->type > ET_SKIN)
|
||||
continue;
|
||||
if (++local > NUMHINTS*2)
|
||||
break;
|
||||
}
|
||||
|
||||
(void)choice;
|
||||
SR_EmblemHintMenu[0].status = (M_SecretUnlocked(SECRET_ITEMFINDER)) ? (IT_CVAR|IT_STRING) : (IT_SECRET);
|
||||
SR_EmblemHintMenu[0].status = (local > NUMHINTS*2) ? (IT_STRING | IT_ARROWS) : (IT_DISABLED);
|
||||
SR_EmblemHintMenu[1].status = (M_SecretUnlocked(SECRET_ITEMFINDER)) ? (IT_CVAR|IT_STRING) : (IT_SECRET);
|
||||
hintpage = 1;
|
||||
M_SetupNextMenu(&SR_EmblemHintDef);
|
||||
itemOn = 1; // always start on back.
|
||||
itemOn = 2; // always start on back.
|
||||
}
|
||||
|
||||
static void M_DrawEmblemHints(void)
|
||||
{
|
||||
INT32 i, j = 0, x, y, left_hints = NUMHINTS;
|
||||
UINT32 collected = 0, local = 0;
|
||||
INT32 i, j = 0, x, y, left_hints = NUMHINTS, pageflag = 0;
|
||||
UINT32 collected = 0, totalemblems = 0, local = 0;
|
||||
emblem_t *emblem;
|
||||
const char *hint;
|
||||
|
||||
|
@ -7260,17 +7278,34 @@ static void M_DrawEmblemHints(void)
|
|||
emblem = &emblemlocations[i];
|
||||
if (emblem->level != gamemap || emblem->type > ET_SKIN)
|
||||
continue;
|
||||
if (++local >= NUMHINTS*2)
|
||||
break;
|
||||
|
||||
local++;
|
||||
}
|
||||
|
||||
x = (local > NUMHINTS ? 4 : 12);
|
||||
y = 8;
|
||||
|
||||
// If there are more than 1 page's but less than 2 pages' worth of emblems,
|
||||
if (local > NUMHINTS){
|
||||
if (local > ((hintpage-1)*NUMHINTS*2) && local < ((hintpage)*NUMHINTS*2)){
|
||||
if (NUMHINTS % 2 == 1)
|
||||
left_hints = (local - ((hintpage-1)*NUMHINTS*2) + 1) / 2;
|
||||
else
|
||||
left_hints = (local - ((hintpage-1)*NUMHINTS*2)) / 2;
|
||||
}else{
|
||||
left_hints = NUMHINTS;
|
||||
}
|
||||
}
|
||||
|
||||
if (local > NUMHINTS*2){
|
||||
if (itemOn == 0){
|
||||
pageflag = V_YELLOWMAP;
|
||||
}
|
||||
V_DrawString(currentMenu->x + 40, currentMenu->y + 10, pageflag, va("%d of %d",hintpage, local/(NUMHINTS*2) + 1));
|
||||
}
|
||||
|
||||
// If there are more than 1 page's but less than 2 pages' worth of emblems on the last possible page,
|
||||
// put half (rounded up) of the hints on the left, and half (rounded down) on the right
|
||||
if (local > NUMHINTS && local < (NUMHINTS*2)-1)
|
||||
left_hints = (local + 1) / 2;
|
||||
|
||||
|
||||
if (!local)
|
||||
V_DrawCenteredString(160, 48, V_YELLOWMAP, "No hidden emblems on this map.");
|
||||
|
@ -7280,42 +7315,80 @@ static void M_DrawEmblemHints(void)
|
|||
if (emblem->level != gamemap || emblem->type > ET_SKIN)
|
||||
continue;
|
||||
|
||||
if (emblem->collected)
|
||||
{
|
||||
collected = V_GREENMAP;
|
||||
V_DrawMappedPatch(x, y+4, 0, W_CachePatchName(M_GetEmblemPatch(emblem, false), PU_PATCH),
|
||||
R_GetTranslationColormap(TC_DEFAULT, M_GetEmblemColor(emblem), GTC_CACHE));
|
||||
}
|
||||
else
|
||||
{
|
||||
collected = 0;
|
||||
V_DrawScaledPatch(x, y+4, 0, W_CachePatchName("NEEDIT", PU_PATCH));
|
||||
}
|
||||
totalemblems++;
|
||||
|
||||
if (emblem->hint[0])
|
||||
hint = emblem->hint;
|
||||
else
|
||||
hint = M_GetText("No hint available for this emblem.");
|
||||
hint = V_WordWrap(40, BASEVIDWIDTH-12, 0, hint);
|
||||
if (local > NUMHINTS)
|
||||
V_DrawThinString(x+28, y, V_RETURN8|V_ALLOWLOWERCASE|collected, hint);
|
||||
else
|
||||
V_DrawString(x+28, y, V_RETURN8|V_ALLOWLOWERCASE|collected, hint);
|
||||
if (totalemblems >= ((hintpage-1)*(NUMHINTS*2) + 1) && totalemblems < (hintpage*NUMHINTS*2)+1){
|
||||
|
||||
y += 28;
|
||||
if (emblem->collected)
|
||||
{
|
||||
collected = V_GREENMAP;
|
||||
V_DrawMappedPatch(x, y+4, 0, W_CachePatchName(M_GetEmblemPatch(emblem, false), PU_PATCH),
|
||||
R_GetTranslationColormap(TC_DEFAULT, M_GetEmblemColor(emblem), GTC_CACHE));
|
||||
}
|
||||
else
|
||||
{
|
||||
collected = 0;
|
||||
V_DrawScaledPatch(x, y+4, 0, W_CachePatchName("NEEDIT", PU_PATCH));
|
||||
}
|
||||
|
||||
if (++j == left_hints)
|
||||
{
|
||||
x = 4+(BASEVIDWIDTH/2);
|
||||
y = 8;
|
||||
if (emblem->hint[0])
|
||||
hint = emblem->hint;
|
||||
else
|
||||
hint = M_GetText("No hint available for this emblem.");
|
||||
hint = V_WordWrap(40, BASEVIDWIDTH-12, 0, hint);
|
||||
//always draw tiny if we have more than NUMHINTS*2, visually more appealing
|
||||
if (local > NUMHINTS)
|
||||
V_DrawThinString(x+28, y, V_RETURN8|V_ALLOWLOWERCASE|collected, hint);
|
||||
else
|
||||
V_DrawString(x+28, y, V_RETURN8|V_ALLOWLOWERCASE|collected, hint);
|
||||
|
||||
y += 28;
|
||||
|
||||
// If there are more than 1 page's but less than 2 pages' worth of emblems on the last possible page,
|
||||
// put half (rounded up) of the hints on the left, and half (rounded down) on the right
|
||||
|
||||
if (++j == left_hints)
|
||||
{
|
||||
x = 4+(BASEVIDWIDTH/2);
|
||||
y = 8;
|
||||
}
|
||||
else if (j >= NUMHINTS*2)
|
||||
break;
|
||||
}
|
||||
else if (j >= NUMHINTS*2)
|
||||
break;
|
||||
}
|
||||
|
||||
M_DrawGenericMenu();
|
||||
}
|
||||
|
||||
|
||||
static void M_HandleEmblemHints(INT32 choice)
|
||||
{
|
||||
INT32 i;
|
||||
emblem_t *emblem;
|
||||
UINT32 stageemblems = 0;
|
||||
|
||||
for (i = 0; i < numemblems; i++)
|
||||
{
|
||||
emblem = &emblemlocations[i];
|
||||
if (emblem->level != gamemap || emblem->type > ET_SKIN)
|
||||
continue;
|
||||
|
||||
stageemblems++;
|
||||
}
|
||||
|
||||
|
||||
if (choice == 0){
|
||||
if (hintpage > 1){
|
||||
hintpage--;
|
||||
}
|
||||
}else{
|
||||
if (hintpage < ((stageemblems-1)/(NUMHINTS*2) + 1)){
|
||||
hintpage++;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*static void M_DrawSkyRoom(void)
|
||||
{
|
||||
INT32 i, y = 0;
|
||||
|
@ -8074,8 +8147,16 @@ static void M_DrawLoadGameData(void)
|
|||
col = 134;
|
||||
else
|
||||
{
|
||||
col = charskin->prefcolor - 1;
|
||||
col = Color_Index[Color_Opposite[col][0]-1][Color_Opposite[col][1]];
|
||||
if (charskin->prefoppositecolor)
|
||||
{
|
||||
col = charskin->prefoppositecolor - 1;
|
||||
col = Color_Index[col][Color_Opposite[Color_Opposite[col][0] - 1][1]];
|
||||
}
|
||||
else
|
||||
{
|
||||
col = charskin->prefcolor - 1;
|
||||
col = Color_Index[Color_Opposite[col][0]-1][Color_Opposite[col][1]];
|
||||
}
|
||||
}
|
||||
|
||||
V_DrawFill(x+6, y+64, 72, 50, col);
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 2011-2016 by Matthew "Kaito Sinclaire" Walsh.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
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Reference in a new issue