Fix R_CacheRotSprite not working with PNG lumps

This commit is contained in:
Jaime Passos 2020-02-17 22:59:36 -03:00
parent 9bd9e667c5
commit b3933c7842

View file

@ -1212,14 +1212,23 @@ void R_CacheRotSprite(spritenum_t sprnum, UINT8 frame, spriteinfo_t *sprinfo, sp
INT32 width, height, leftoffset;
fixed_t ca, sa;
lumpnum_t lump = sprframe->lumppat[rot];
size_t lumplength;
if (lump == LUMPERROR)
return;
patch = (patch_t *)W_CacheLumpNum(lump, PU_STATIC);
lumplength = W_LumpLength(lump);
#ifndef NO_PNG_LUMPS
if (R_IsLumpPNG((UINT8 *)patch, lumplength))
patch = R_PNGToPatch((UINT8 *)patch, lumplength, NULL);
else
#endif
// Because there's something wrong with SPR_DFLM, I guess
if (!R_CheckIfPatch(lump))
return;
patch = (patch_t *)W_CacheLumpNum(lump, PU_STATIC);
width = patch->width;
height = patch->height;
leftoffset = patch->leftoffset;