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Fix object shadow not appearing for mid-joiners
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1 changed files with 7 additions and 0 deletions
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@ -1255,6 +1255,7 @@ typedef enum
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#endif
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MD2_COLORIZED = 1<<12,
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MD2_ROLLANGLE = 1<<13,
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MD2_SHADOWSCALE = 1<<14,
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} mobj_diff2_t;
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typedef enum
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@ -1476,6 +1477,8 @@ static void SaveMobjThinker(const thinker_t *th, const UINT8 type)
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diff2 |= MD2_COLORIZED;
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if (mobj->rollangle)
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diff2 |= MD2_ROLLANGLE;
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if (mobj->shadowscale)
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diff2 |= MD2_SHADOWSCALE;
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if (diff2 != 0)
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diff |= MD_MORE;
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@ -1642,6 +1645,8 @@ static void SaveMobjThinker(const thinker_t *th, const UINT8 type)
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WRITEUINT8(save_p, mobj->colorized);
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if (diff2 & MD2_ROLLANGLE)
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WRITEANGLE(save_p, mobj->rollangle);
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if (diff2 & MD2_SHADOWSCALE)
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WRITEFIXED(save_p, mobj->shadowscale);
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WRITEUINT32(save_p, mobj->mobjnum);
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}
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@ -2721,6 +2726,8 @@ static thinker_t* LoadMobjThinker(actionf_p1 thinker)
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mobj->colorized = READUINT8(save_p);
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if (diff2 & MD2_ROLLANGLE)
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mobj->rollangle = READANGLE(save_p);
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if (diff2 & MD2_SHADOWSCALE)
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mobj->shadowscale = READFIXED(save_p);
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if (diff & MD_REDFLAG)
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{
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